Retimed cover
Retimed screenshot
PC Mac Switch Steam
Genre: Fighting, Shooter, Indie

Retimed

Patchnotes version 0.7.5

New

  • Gameplay settings added, these settings are for gameplay testing and experimentation and will be removed in later versions


Fixes

  • Fixed GIF export error for replays
  • Fixed a replay glitch in the icicle level
  • Fixed replay animation speed bug

Patchnotes version 0.7.4



New

  • Added a moving platform to Bintain02 level


Improvements

  • Players own icicles will no longer kill and block them
  • Bullets will only get damaged when destroying an icicle. This allows a player to destroy two icicles at once.
  • Improved player death burst animation
  • Yeti platform visual improved


Fixes

  • Fixed audio SFX slider not working for some sound effects
  • Fixed graphics settings menu not responding to mouse
  • Fixed ammunition fight no correctly choosing the nearest player
  • Fixed command line arguments not being case-sensitive
  • Fixed a rare bug where player can be unable to jump after he has jumped two times without leaving the ground
  • Fixed bug where player are able to kill each other in team selection screen
  • Fixed icicle replay bug
  • Fixed a bug where icicles would stick in the ground on low frame rates

Patchnotes version 0.7.3

New

  • Settings menu added
  • Tournament mode added: This mode limits the number of players to two, allows you to choose the same character twice and only shows the maps that are in the official SMGL map pool, in the future this list will expand
  • TournamentMode and ExhibitionMode launch options added: When the game is launched with one of these options enabled, the exit button and other features are removed in order to make it easier to showcase the game
  • Added resume promt: Now all players have to be ready before the game can be resumed


Improvements

  • Character duck and slide height balances
  • Animation lag reduction
  • Rubberforest upper left corner collider has now a more useful angle
  • Added ability to dash upwards when character stands on the ground
  • Small Bintain02 Level improvements
  • Small Replay improvements
  • SFX improvements
  • Frame rate is now caped to 400 FPS


Fixes

  • Fixed bug where on some machines the replay was black

Patchnotes version 0.7.2

New

  • Replay shortcutkey (U) to hide UI added
  • Replay GIF export added
  • PreserveReplay commandline command added


Improvements

  • Ice level parallax added
  • Ice level sounds added
  • Air jump and dash sounds improved
  • Replay position can now be changed during play


Fixes

  • Fixed wrong UI scale in team deathmatch selection screen