Scout's blink ability will now stun all enemies in a small radius at teleport location
Spawning tweaked for early rounds for slower ramp up
Fix to mouse button binding
Pick up chests spawn rate increased
Fix to trees blocking projectiles
Arrow Keys added to movement binds for left handed players
Chest VFX fixed for multiplayer clients
Keybinding font changed
Fix to some buildings grabbing ability focus
Fix to gamepad focus being lost on stash when holding ability
other minor fixes...
Looking for others to play with? Join our Discord!
More Difficulties Patch
Hello Loopers!
Patch Notes
3 new difficulties added (Hard, Nightmare, You Will Die)
Added chance for bonus objective at 5 minute intervals - complete it within time to gain bonus crystals
Press O or Right D Pad to enable outlines on friendlies/enemies
Rocket launcher base damage increased by 10
Airstrike explosion smoke reduced
Fix to gamepad navigation on chest ui
Possible fix to music restarting when too many sounds are playing at once
Performance improvements to spawning
Units will be respawned earlier if they are off screen for extended amount of time
Other minor changes...
Sneak Peak at the upcoming map:
In the next map for Rift Loopers, explore the forests of Lithuania. A complex of military bases that fell less than a week after the invasion began, now hold secrets and horrors that must be seen to be believed...
Explore a more rural environment with more space for engagements, but more angles of attack for your enemies.
...or trade it all off to explore some of the many interior spaces. You'll be unreachable by air support, but tighter sight lines could mean more chances to dominate the battlefield.
Looking for others to play with? Join our Discord!
Rift Loopers is now available for Early Access!
Hello Loopers!
Welcome to Rift Loopers Early Access
I am excited for you all to check our Rift Loopers and give your feedback on how to make this game even more awesome as the team works on the public roadmap! Your feedback is going to be so important to ensure we are on the right path, so please share your ideas on new features you would like to see, new abilities you think would be cool, and anything in between!
What to expect
For remainder of September, priority will first be on making sure everyone has stable access to the game, as such, please let us know if you encounter any problems that prevent you from playing, such as crashes, game breaking bugs, or anything else impacting your play experience. You can let us know any issues on the steam forums, but the preferred method is dropping us a line in Discord!
We appreciate your patience as we work through launch day issues and rest assured they will be fixed as quickly as possible!
What's next?
The team will be working hard over the next few months to introduce new characters, maps, abilities, challenges and more! Check out the roadmap below