Genre: Role-playing (RPG), Strategy, Adventure, Indie, Card & Board Game
Ring of Pain
Gameplay and Developer Talks
Ring of Pain releases October 15th!
Watch Esty8nine stream an hour preview of the game, followed by developer talks for a behind-the-scenes look at how parts of the game were made.
Developer talks:
Simon Boxer - Art Direction and Branding
Learn how the art style was formed, and the origins of our Owl friend
Damion Sheppard - Creature Sound Creation
See and hear Damion talk about the process of making a creature sound, for our bendy friend the Skulker, also affectionately known as "Floppy"
Belinda Coomes - Composing the Soundtrack
Learn about Belinda's approach in creating the chilling, atmospheric soundtrack of Ring of Pain.
Ring of Pain Demo on Steam!
Try the first public preview of Ring of Pain
Ring of Pain is an indie game genre mash of roguelike / card game / dungeon crawler. It's like a turn-based Binding of Isaac set in the darkest corner of your mind.
We'll also be streaming
Community plays - watch Dumpy and Aiden talk through the gameplay Dev talks - learn about the art, sound and music AMA livestream with Twice Different Tune into the Steam broadcast to see more!
Developer livestream: Ask Us Anything!
Ask Us Anything livestream
Want to hear more about mechanics and game design? The chilling soundtrack? The creepy creatures? Have a question about the dark, gritty art style? Or maybe you're interested in the team members - our history, or the development process.
Chat with developers from Twice Different:
Simon Boxer - Art, game design, writing Thomas Ingram - Lead programmer Mesut "Mess" Latifoglu - Programmer Jessi McNally - Production Belinda Coomes - Music Reuben Covington - Game design James Coquillat - Writing
Maybe joining us in spirit but not physicality: Damion Sheppard - Sound