[p]Hello, fellow mutants![/p][p]We just released a small hotfix, addressing an issue detected since the last update related to the achievement ‘The Collector’ not being triggered after all collectibles are placed in the Hubship.[/p]
Hotfix Patch Notes 1.40.01
Hello, fellow mutants!
We've rolled out a small hotfix update today to address a couple of critical issues:
Resolved an issue where the quest “Cryo Pod” would reappear in players' campaigns even after completion
Fixed an issue causing task-related pickups to fall into death pits, preventing players from retrieving them and progressing in missions or quests.
SteamDeck full support + hotfix
Glad to share that we are officially SteamDeck verified! We are still working on RIPOUT updates, so besides fixing everything so we are fully SteamDeck compabile, we have also released a hotfix today to address some issues.
We are SteamDeck verified! If you have SteamDeck, please let us know how it works! :)
Hotfix Patch Notes 1.37.02
We have a minor hotfix update for you today, addressing some issues that were detected:
Fixed crashes that were happening due to missing segment info for levels Fixed an issue with the spectating teammate not being shown in the compass to be revived on the resurrection station if there is a light flickering event Fixed an issue with the Briefing screen text overlapping with the timer Fixed an issue with the Mission summary timer position overlapping the button
Hotfix Patch Notes 1.34.07
Hello, fellow mutants! We've been hard at work addressing some issues from the latest patch.
This hotfix includes the following changes:
Fixed an issue where the player was able to teleport to unreachable areas in the level
Fixed an issue with the Client receiving 'Ripout' achievement when the host does the first ripout
Fixed issue with hazard lasers not dealing damage to players wearing Biopunk and Cadaver suits
Fixed an issue with a Soldier getting stuck in the environment
Adapted a size for quick notification and text
Fixed an issue with spawning visually empty payloads
Fixed session button focus issues
Resized player Avatar on the sessions page
Fixed the back button so it is clickable on the sessions page, settings page, and tutorial pages
Removed killzone invisible obstruction
Imported new icons for the keyboard
Fixed an issue with Heavy Enemy being unable to pursue Player on an elevated platform
Fixed an issue with enemy outline being shown inside the vents when using a Bio scan
Fixed an issue with the button background that doesn’t match its border when the button is pressed
Fixed an issue with the mission tracking input icon on the Mission selection
Fixed an issue with Pet getting stuck in the platform if ordered to attack/retrieve the target on the platform
Fixed an issue with showing correct information for weapon marks
Removed the Abort mission button in Hubship
Added sound for hold button to jump sector
Fixed an input issue on the controller for opening the chat
Fixed key icons showing on the journal widget while using a controller
Fixed an issue with Discord and patch notes focused state on the Main menu
Fixed a bug that caused control settings to wrongly detect changes
Fixed localization text size issue on Mission failed and Mission success screens
Fixed localization issue with delete slot button text size
Fixed mission summary screen tab buttons scale with text size and adjusted visual
Fixed an issue with text overlapping when localized on a Downed screen
Boarding overlay place and size adjusted
Hotfix Patch Notes 1.32.04
Hello, fellow mutants! We have a small hotfix update for you today, addressing some issues:
Added new icons for thumb mouse buttons
Fixed resolution scale not applying correctly when changes are made in settings
Fixed an issue with navigation and controller recognition in settings
Fixed an issue with losing focus on the ‘Join game’ page
Fixed an issue where the Player can teleport to the end door of the final Boss mission and bug out the ending of the mission
Hotfix Patch Notes 1.28.03
Hello, fellow mutants,
We have a small hotfix update for you today, addressing some issues:
Fixed issue with moving platform levels where the platforms were blocking the main path
Added new PC mapping icons, adjusted size and color
Fixed an issue with the grayed-out button when joining the session
Fixed an issue with a failed mission summary screen losing focus
Updated health, stamina, and flashlight icons
Fixed smaller visual issues in the journal widget
Fixed task timer for clients continuing to be shown after the task is completed
Happy Holidays from our team!
Hotfix Patch Notes 1.23.03
Hotfix Patch Notes 1.23.03 Hello, fellow mutants, we have a small hotfix relating to some issues detected after the latest update:
Fixed an issue with not showing the session that player has previously joined and left Fixed an issue with Blaster Pistol not receiving proficiency points and leveling up Patch Notes are redirecting to the Steam News overlay
Halloween Update
Hello, fellow mutants!
The Ripout Halloween update is here! With this update, we are bringing you part 2 of the UI redesign, new weapons and garments, many hotfixes, and updates to the existing features.
New Sidearm - Blaster Pistol
A new sidearm Blaster Pistol is added to the game. Besides shooting out blaster projectiles each projectile will deal fire damage to any enemy it hits.
New Melee weapons
Mace
Spear
New Suits
Bio Punk and Cadaver
New UI/UX
Main Menu Resdesign
Game Menu Redesign
Settings Redesign
Join game Redesign
Character Selection Redesign
Armed bandit Redesign
Shuttle Terminal Redesign
Special Holiday Gift - Pumpkin Master Suit
Hotfixes
Fixed crash for clients joining while the host is using melee weapon heavy attack
Added new support mod icons
Added new HUD critter and pet icons
Fixed an issue with wrong icons being displayed in the HUD for Enhancements
Reworked Flamethrower and Rocket Launcher projectile implementation
Fixed an issue with the Quest Fall 4 Objective missing a subtask
Added VFX and SFX when modules interact with power surge hazard
Enabled critical damage for explosive weapons
Collectible rewards rework - added notification for when collectibles are picked up and ability to be shown in the Mission Summary screen
Fixed an issue when Clients joined the session after the Boss was killed
Fixed missile pistol sound
Fixed inconsistent critical damage indication
Reduced melee weapon hit radius from
Nerfed Melee heavy attack, crit chance, and damage
Enabled for all sounds (except UI sounds) to be paused when the game is paused
Ripout - LevelUp Update
Hello, fellow mutants,
The Ripout LevelUp update is here! With this update, we are bringing you part 1 of the redesign of the UI, a new player progression feature - weapon proficiency leveling system, and many more.
Weapon Proficiency Leveling
Weapon proficiency leveling system is added to the game. With this system, players can level up their proficiency with main weapon mods, sidearms, melee weapons and their Pets. By leveling up the player will receive additional buffs for those weapons.
Complete Garment Set Buffs
With the new update, we are bringing an additional bonuses that will be applied to players when they equip all parts of the same suit.
UI/UX
Mission Summary Redesign
Pet Scan Redesign
HUD and Briefing Screen Redesign
Enhancement Station Redesign
Hotfixes
Added a new voice for Synthia the AI companion
Fixed an issue with Payload pickup getting stuck in the docking hub
Fixed an issue with Laser beam hazard sometimes not dealing damage to a player
Fixed an issue with players getting stuck near the kill zone on Killi Zone levels
Reworked power surge hazard and how it interacts with enemies and critters
Fixed an issue with critters taking damage after death
Fixed an issue where when Pet is thrown and still in release animation will abandon the critter target that has attached to the enemy
Fixed an issue with garments, long guns, and tech-scan schematics not being available after the tutorial
Fixed an issue with controller focus and navigation on the character selection page
Fixed an issue with the "Gear Up" achievement not unlocking when equipping new sidearms
Hotfix Patch Notes 1.08.02
Hello, fellow mutants,
We have a small hotfix update for you today, addressing some issues:
Fixed an issue where the Hosts selected language will also be shown to Clients that don’t have that language selected in settings
Fixed an issue with the default loadout not being available to players after the tutorial
Added a new Arsenal widget for crafting, equipping garments and weapons, and conversion of crafting components
Fixed an issue where a Robot will keep attacking while nothing is in its range
Fixed an issue with achievement Gear Up not triggering when players equip a new Sidearm as the first new item
Fixed an issue with Controller navigation in widgets when a player creates a new character