Stegosoft and DANGEN have been working for the past year to get a physical edition of Ara Fell and Rise of the Third Power made, and we can finally announce that we've done it!
I know a lot of folks have been asking where they can find a soundtrack for these two games, and I'm happy to share that we've secured the rights to have Ara Fell's soundtrack included in the collector's edition. In total, there's about ~30 songs on the CD!
There's some other cool stuff in the collector's box, too. Here's the full contents:
Ara Fell soundtrack CD
A double-sided cloth map of Lita's hand-drawn map of Ara Fell
An enamel pin of half the Rise party ferrying in Lilly's boat
Plus the game box looks pretty amazing - I personally cant wait to have it on my shelf.
Thanks to everyone that encouraged us to make this happen. I think I'm looking forward to getting a copy of this as much as you are!
Here's a link to the regular and collector's editions of the game, for both Switch and Playstation: https://t.co/2vEls2cx5X
-Frost
P.S. some more art, because it's awesome:
Nominate Rise of the Third Power for the Steam Awards 2022!
Hey everyone!
We hope you enjoyed the release of Rise of the Third Power earlier this year!
If you're a fan of R3P's storyline involving Rowan, Corrina and their companions, please consider nominating it for the 'Outstanding Story-Rich Game' award!
As always, thanks very much for the continued support!
Minor Patch v1.05d
The following changes have been made in this patch:
General
The option to disable the English pixel font has been added to the Settings menu
Can no longer travel through Fort Nasir early-game to cause a sequence break in the story
After loading a save file where the player is on the overworld map, all previous collision issues will be fixed
Battle
Elemental Earth potions now affect all stunnable targets
Minor Patch v1.05c
Patch v1.05c
Entering the sewers after finishing Evenheart late-game no longer causes a softlock
Angelico port scene now plays if player backtracks before boarding the ship
Skipping over the Tarindor Woods after completing Tarindor no longer causes a cutscene to be missed
Patch 1.05 - New Quality of Life Features and Bug Fixes
We have another round of fixes and requested features finished up!
Once again, thank you to everyone in the community who has submitted bugs or given feedback on what features would make the game better. For anyone playing on a non-Steam platform, these changes will be out on your platform in the coming weeks.
New Features
A tutorial has been added for exhaustion
A tutorial has been added for multi-targeting (e.g. Rowan's taunt)
A tutorial has been added for crafted equipment
The Character menu now shows characters' MP regen stat
Added two treasure chests near the Port Hole dock, accessible by boat
You can now skip over the following overworld locations once you have visited them once: Tarindor Woods, Copper Road, Fort Nasir, Northern Arkadyan Wilds, Southern Aykadyan Wilds
You can now view your active inn buffs and their remaining duration from the party menu
More information has been added to the swap menu so that players can make better informed decisions
Gameplay Changes
When using a heal skill or item that affects allies, the lowest HP character will be preselected instead of the top-row character
When using a non-heal skill or item that affects allies, the caster will be preselected instead of the top-row character
The Perfect Strikes talent now correctly doubles the damage of Spearhead when it procs
The Poisoner's Band now works correctly. It's effect applies to the character casting poison abilities, which means it applies to the caster of the Poison Weapon skill and the caster of the Soporific Aura skill
Refresh potions now apply their effect 3 times instead of 4, with the first one applied immediately upon use (grants 30% MP per turn on the character's next two turns)
Knowledge potions now correctly grant +100% experience instead of +200% experience
Counterattack can no longer be applied multiple times. Recasting it now replaces the original effect
Counter Attack and Reactive Armor now highlight their effect taking place better
Pseudo-RNG for bonus turns and loot has been slightly nerfed. It now clears the bonus chance when a natural proc occurs rather than keeping it rolling forward
The Master Trader achievement no longer counts crafting orbs toward the required unlocked items count and will therefore no longer unlock earlier than it's supposed to
The Assassin's Band accessory has been added to the Angelico store (in case players don't unlock it in Port Folio, to prevent locking out the Master Trader achievement)
Arkadyan Tundra Fly enemies can now stack their poison effect
The guard commanders in the Castle Evenheart intro will no longer use Battle Orders: Speed on their first turn
Dodging no longer prevents rage generation
Bug Fixes
Fixed many typos
Fixed many collision issues
Reflect-damage effects no longer trigger when enemies begin channeling abilities
The Mark skill's description now says it lasts for 4 turns, to reflect its actual duration
The Frog Charm's status effect icon now reflects its HP regenerating effect
Mana-restoring potions no longer show a damage preview when selecting a target
Updated the description of the Arrows of Ice relic to note that it does not affect rage users
Mana potions can no longer restore more MP/Energy/Rage than a character has
The Nadim Thugs quest now more accurately tells you to go north instead of east
Item descriptions no longer extend beyond menu borders
Fixed some town NPC's that were lacking collision
Opening a chest with Corrina, Reyna, or Arielle while standing in water no longer causes the player's move speed to get temporarily reduced
Incorrect dialogue is no longer shown in Port Culis after the major story events have concluded there
Can no longer get stuck when exiting Fort Nasir
Can no longer open the main menu during the opening cutscene
The player's world location shows correctly on the map now when in Oceanvale
Fixed some missing map zone-line indicator lights
Fixed an issue where lights indicating map zone lines would prevent teleportation
Rowan and Reyna no longer overlap during the Thunder Isle cutscene
Karinsway Inn quest marker no longer appears in incorrect positions
Fixed the Udingrad inn interlude showing the wrong characters
Ladders in the Haunted Cave can no longer cause a softlock
Graphical errors in shadows have been removed
The Geared and Beginning of the End achievements now unlock when they are supposed to. Anyone that encountered this bug will have the achievements unlocked when they next load a save file that meets the criteria
Can no longer leave Evenheart via the North city exit when playing as Arielle
Fixed the turn icons of ghost enemies
Issue with Rowan drinking no longer occurs when completing the Nadim side quest late-game
When saving, the most recent save file is now correctly preselected
The Thunder Isle puzzle that players frequently got stuck on is now ever-so-slightly easier
Added Tika Village and Aden's Home to the map
Fixed the alignment of some button tooltips
When resting at the final inn, the segue no longer says "The next day"
Character Profile: Aden
Hey everyone!
It's been a while since we've taken a closer look at one of the R3P characters.
Aden
Aden, ???: Little is known of the warlock known as Aden. He keeps his secrets and his motives largely to himself. He's on a mission to kill Viktoriya, but the reason is as mysterious as he, himself. He's the moody type, to say the least, disinterested in conversation or social interactions in general. He's often found brooding quietly by himself. Still, he seems to have eyes for someone in the party...
In battle, his dark powers can be used to summon demons and deteriorate the life force of his enemies, stacking progressively more powerful degenerative effects over time.
What's your favorite battle party? Be sure to follow these updates for more R3P news!
It's time to meet the fourth character in Rise of the Third Power!
Reyna Bertrand
Reyna, 32: Cirinthian, Priestess of the Celestial sect of the Empyrean Faith, healer, and high ranking member of the Resistance. She has one goal, which she will stop at nothing to achieve, and that is averting the Second Great War. She strives to be kind and nurturing, but to stop the war, there is no price too high, no rule that can't be bent, no code that can't be broken. She will not abide watching those caskets flowing into her church, not again.
In battle, she heals and protects her compatriots while also using her Celestial powers to augment allied abilities, as well deal her own powerful magical attacks.
Who's your favorite character in Rise of the Third Power? Be sure to follow these updates for news and more character profiles!
The following changes have been made in patch v1.04:
Can no longer encounter blocked tiles when entering the main hall of Telindra from the east side late-game
A certain guard commander late-game can no longer be killed by Black Hole
Knowledge potions can no longer be used more than once per battle
The "Ready to Rock" achievement now unlocks when you craft all 8 ultimate weapons instead of just one
Secret debug events in the castle are no longer accessible
Issue with the Arkadyan warlock not triggering on the world map has been fixed
Fixed issue where some shop items would not appear on second playthrough
World map names no longer persist into battle
Thanks again to everyone for reporting issues as you encounter them.
<3 Frost
Character Profile: Arielle
Hey everyone!
We hope you're enjoying the latest patch fixes! Time to meet another of the main cast!
Arielle Liriatta
Arielle, 18: One of the three daughters of King Horatio, she is a princess of the naval powerhouse, the kingdom Cirinthia. Her father played a major role in the fight against the Arkadyans during the Great War, but now seeks to ally with them to achieve his own ambitions. Arielle has no interest in politics or adventure, yet is forced to play both games simultaneously.
She somehow manages to engage enemies with a ship's cannon. It takes a moment to prepare and aim, but when she does, her cannon rains down devastating area-of-effect damage.
Be sure to follow these updates for news and more character profiles!