Rise: The Vieneo Province cover
Rise: The Vieneo Province screenshot
Genre: Simulator, Indie

Rise: The Vieneo Province

Annual Spooky Content

We are releasing 2.2.17.46 this week with the following features and bug fixes:

0000506: T-121 Steerhead (Interior) - remastering project



0001917: Ground is lit up enough that we don't need headlights in the T-121!
0001925: Hitting curbs sideways doesn't induce a roll
0001926: A-4 and P-13 cannot be painted

0001927: Halloween 2021 content



0001928: Support for looping effects enhancement and fixed panning of audio

2.2.17.44

0001923: Show "repossess" and "stolen" flagged vehicles as "TOW" as well

2.2.17.43

0001914: Clear CAS message stack on repair or switching vehicles
0001915: Respond to ATC too quickly that the menu is disabled the radio buttons are disabled
0001916: Not zeroing out pitch/roll/yaw rates or deflections for simulator
0001918: When rentals were returned we were setting the dome light ON
0001919: Rusty's PODS rental submenu can't cancel/back
0001921: Clear bus when switching vehicles
0001922: Simulator does not enforce acceleration deaths!
Update LastVehicleId for debugging parking spots, using database entity instead of POCO
Upgraded dependencies from NuGet
Removed runtime bindings
Ground vehicles flagged for "tow" still show TOW, air and aerospace now show TUG

2.2.17.41

Emergency fix for loading a vehicle or container directly from one vehicle to another (i.e. from the bed of on truck onto your own).

2.2.17.40

0001905: When using the binoculars with the mouse it would be nice to have more fine control
0001909: Turn the vehicles around in the cargo hold of an A-4
0001910: Changing desired course in autoflyte you could sometimes hit 000
0001911: Ground/RTS lights flicker and shut off unexpectedly even though the city has power
0001912: When changing heading through 360 the whole compass spins 180
Once they've successfully picked lock they should get a different message subsequent tries
Locksmith exam at Skills Assessment Office!
List people who were logged off when server shutting down for patching
Fixed a bunch of issues with repossession, tow, and vehicles being reported stolen

2.2.17.39

0001899: T-121 Steerhead has no alpha masking for color/paint
Fixed a bug where we wouldn't send over the character health if we didn't send vehicle repairs
Ghostbusters Easter egg expanded
Restrict TAB when used with ALT keys

2.2.17.38

0001897: Passing sound barrier and Mach calculation
0001898: When unloading PODS or vehicles from your vehicle there is always a collision
0001899: T-121 Steerhead has no alpha masking for color/paint
Fixed a bunch of compiler warnings
Moved a bunch of variables out of global
Fixed a bug where we wouldn't advance to next stage sending old help data on program load
Auto-configuration of the T.16000M, Logitech Extreme 3D Pro USB, and Logitech G29 Driving Force Racing Wheel USB

Update Notes for 2.2.17.35

0001891: Stack multiple active toasts
0001892: Transferring to a vehicle with exposed child vehicle(s) confuses scanner
0001893: License plates for ground vehicles not getting updated
0001894: Start tracking transmission damage
Got rid of a bunch of static variables in framemove.cpp
Added checkbox in Configuration->Video to turn off rain particle effects for performance tweaking
Fixed issue with reposition from orbital speeds back to ground while in simulator
Fixed issue with control tower exterior disappearing after getting in/out of control tower interior

2.2.17.32

0001885: Mammoth radio shows even when not installed
Fix for vehicle (car was reported) moving when returning to vehicle from interior spaces (simulator bay in this case)
Fix for car moving when on bed of a Steerhead

Build 7180012 is now live (August 12, 2021)

Refactored dock texture loading for better performance
Clear delayed effects when getting in simulator
Updated "received" waypoint icon (when sent via chat)
Preparation work for 0001529 pointer handling
Fixed the docking port assignment 0-based index for instrument displays