[U][B]BETA ACCESS HERE[/B][/U]
[H1] Features [/H1]
- New exploration system: More immersive gameplay with optional elements to inspect and events with several actions available, each having a different result when succeeding or failing.
- New Danger Level system: Some events actions or inspectable elements can increase or decrease the Danger Level when it fails or succeeds. The “Alerted” status will be given to all the enemies in the level when fighting against them. A higher Danger Level means a bigger stats increase for the enemies you’ll be facing.
- New minimap: the old map system now allows you to quickly see the level layout.
- New enemy: The Cyberdog - You may encounter this mechanical dog and his master after the first prologue mission.
- New mission: You can now play the third prologue mission.
[H1] Improvements [/H1]
- Lots of UI polishing
- New exploration interface
- You can now access the settings while playing in exploration
- Temporarily removed the end of mission recap window
- Robots’ programs have been removed to match with the new exploration system. We are planning to add passive bonuses that increase the chance of success on secondary events actions and inspectable elements depending on the robots you have in your team.

