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Robothorium screenshot
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Genre: Role-playing (RPG), Simulator, Strategy, Turn-based strategy (TBS), Tactical, Adventure, Indie

Robothorium

Open Beta Weekend Robothorium 24-25th March




UPRISING IS IN PROGRESS!!




Robothorium's Open Beta is starting on March the 24-25th

Prepare to experience the 4 first prologues of the main plot.

To participate, register here
or join our Discord




In Year 2052, Humans, Cyborgs and Robots are on the verge of a civil war.

You are S.A.I.A, a self-conscious artificial intelligence that will lead this revolution. Gather a team of robots in this rogue-like turn based Sci-Fi game where all your choices will have a direct impact on your environment.

Will you choose the pacifist way or will you rewrite Robothorium’s story in human’s blood?

Only you will decide on the Robotverse future!

Trailer:

https://www.youtube.com/watch?v=yiWKwVQ-vUg



Robothorium Devlog: The enemies part 1



Hey everyone,

Welcome to our 8th devlog article about our upcoming tactical RPG, Robothorium. Today we focus on some enemies that you will encounter during your uprising.


You want more or want to participate to our open beta, come join us on Discord


For those who don’t already know about our game Robothorium, I invite you to read our articles right here


Most of the enemy that you will encounter have 3 evolutions, getting stronger and more dangerous each time you go further in your uprising.

The Riflemen






Basic troops, but flagship of the army, Riflemen are humans reconditioned into cyborgs.
Having received transplants directly integrated into their arms, they are designed to inflict significant damage. Agile and fast, they can also apply damage debuff on impact.




The higher grades can also buff their teammates or apply a debuff increasing damage taken to an enemy line.


The TechnoMed





TechnoMeds are human scientists specialized in tactical support of troops on the field. They are rather fragile and oriented towards support.



They can heal thanks to their cybernetic arm and can regenerate the shield or buff the resistance of their allies.


Cyberdogs






The Cyberdog is a clever mix of cyborg and animal. The handler is directly connected to his dog through his right arm, using him as a weapon.

Handlers were humans who used to work in the security. After many severe injuries, they were reconditioned into cyborgs to ensure the safety of BreachTech sites.



They can either increase overload for the weaker ones or lower the enemies’ resistance for the strongest.


In addition, the more an enemy has debuffs on him, the better the damage of critical hits taken and the chance to take critical hits.



That’s all for now. We will be back soon to share with you our progression on Robothorium.
Please share any questions, feedback or thoughts in the comments, we really love to hear from you.

The Goblinz Team

Robothorium Devlog: The CyberRights



Hey everyone,

Welcome to our 7th devlog article about our upcoming tactical RPG, Robothorium, and today we talk about another faction: The CyberRights




you want more or want to participate to our open beta, come join us on Discord
For those who don’t already know about our game Robothorium, I invite you to read our articles right here

The CyberRights





The CyberRights fights for the recognition of cyborgs’ rights and to be considered as humans. They protest against the recondition of cyborg citizens by BreakTech and their chip, E.V.E., which annihilates their free will, creating a cheap and perfectly controllable army.








Craig Hashan:



He's the leader of the CyberRights and one of the first cyborgs BreakTech created. He will fight with no rest until the day cyborgs will have the right to be free to choose their own destiny.
A man of the people, strong, provocative and relentless, he will fight to death for his cause.



He hates Soraya Rafi (Leader of the Biothorium) because of her experiments on cyborgs and he also has an aversion for Stephen Jaklov (the Chanceler) who’s using cyborgs as tools for his plans.









Lisa Skeh:



Lisa Skeh is a cyborg recruited by Craig at the very beginning of the CyberRights foundation. Old junky to Thorin, she found in Craig a mentor. She is particularly revolted against the system and wants it to fall more than anything else.

She prefers to die rather than falling back into the Thorin and rotting again into the ghettos of OHU.




“That’s it! I couldn’t imagine to use it,, but that’s enough. I’ve some Neutron Bombs and I’m going to blow up this factory! Hey you, are you going to watch or finally helping me?”




The CyberRights are her means of expiation and Jaklov, her main target!


That’s all for now. We will be back soon to share with you our progression on Robothorium.
Please share any questions, feedback or thoughts in the comments, we really love to hear from you.

The Goblinz Team

Robothorium Devlog: The R.E.P.A.I.R.

Hey everyone,

Welcome to our 6th devlog article about our upcoming tactical RPG, Robothorium. Today we will talk about another robot: The R.E.P.A.I.R.



If you want more or want to participate to our open beta, come join us on Discord

For those who don’t already know about our game Robothorium, I invite you to read our articles [url=http://store.steampowered.com/app/657090/Robothorium_Tactical_Revolution/





R.E.P.A.I.R.






Background:



Robotic Egg Peacekeeper for Artificial Immediate Repair

German industry, flourishing in the 2020s, increased its leadership in the 2030s with the development of a mobile robot, capable of creating and repairing all the existing robots and vehicles around the world: the R.E.P.A.I.R.

Skills:







Basic Shot: Fires a regular shot with his weapon.




Shield Stabilization: Significantly regenerates the Shield of an ally




Renovation:Removes a random Penalty from an ally line.





Diagnosis:Applies Thoriumarked to an allied line.




Quantum Bond:Applies Quantum bond to an ally.




Plasmic Halo: Regenerates the Shield of an ally and applies Enhanced resistance. Bounces on 1 random ally.




Localization: Applies Thoriofocused to an enemy line.



Circuits Restoration: Refreshes the duration of all allies’ Bonuses. Regenerates 8% of their maximum Shield for each Bonus refreshed.





“Ich bin dein Engel!“

This little flying robot looks like a fried egg, but do not fool yourself. Robotic technology has no secrets for him and he can repair any unit in the blink of his one eye.



That’s all for now. We will be back soon to share with you our progression on Robothorium.
Please share any questions, feedback or thoughts in the comments, we really love to hear from you.

The Goblinz Team

Robothorium Devlog: The BioThorium

Hey everyone,

Welcome to our 5th devlog article about our upcoming tactical RPG, Robothorium, and today we talk about another faction: The BioThorium



you want more or want to participate to our open beta, come join us on Discord

For those who don’t already know about our game Robothorium, I invite you to read our articles right here


The BioThorium





Created for one purpose, this faction relentlessly looks for the vaccine against the virus C, originally only affecting cyborgs. It has gradually mutated and can now cause up to the death of any biological host organism, who dies in horrendous suffering.


Soraya Rafi - The BioThorium : “Science. Vitality. Survival.”




Soraya Rafi is the leader of BioThorium. She will have no rest until the annihilation of the virus C. Aware that cyborgs are the origin of the virus she tracks, she considers that her "experiences" are a necessity and must be carried out whatever the price…




She seems ruthless but determination is her first quality. Ready to do anything to succeed, she does not hesitate to use very questionable methods on cyborgs to preserve all “living” things.




Her direct opposant is Craig Hashan, the leader of the CyberRights, the Cyborg’s faction but we will introduce it in a future devlog.





That’s all for now. We will be back soon to share with you our progression on Robothorium.
Please share any questions, feedback or thoughts in the comments, we really love to hear from you.

The Goblinz Team

Robothorium Devlog: The Z.E.R.K.E.R

Hi everyone,

Welcome to our 4th devlog article about our upcoming tactical RPG, Robothorium!

We will post here all of our future progression about the game, and if you want more or want to participate to our open beta, come join us on Discord: https://discordapp.com/invite/9ektDXE




Today, we are going to focus on one of the robots that you will be able to play during your revolution against humankind:

The Z.E.R.K.E.R






Background:



Zealous Entropic Replicant Killer for Efficient Repression.
Z.E.R.K.E.R robots were developed in Brazil in 2029 to track down drug traffickers from major cartels. They had the responsibility to chase the mobsters in the labyrinth of favelas.

Fast, agile and powerful, but not focused on supporting allies.
It rushes into the fight, destroying anything that moves.


Skills:



Basic Shot: Fires a regular shot with both weapons.




Loaded Shot:Concentrates his energy in one powerful shot, deals high damage to an enemy and applies “Weak spot”.




Inferno capsule: Deals medium damage to an enemy line. Deals additional damage per 10 speed points of the launcher.





Supersonic ammo: Shots a powerful bullet on one enemy and ignore 50% of his resistance.






Plasmic wawe: Deals high damage to an enemy. Bounces on 1 random enemy if the the opponent is slower than the launcher.





Hail of bullets: Fires a rain of bullet, deals low damage to all enemies. Deals additional damage for each enemy slower than the launcher.





Inhibitor:Uses both arms to burn down everything in front of it. Deals medium damage to an enemy line and applies “Reduced resistance”.





Nucleon Shot: Fires a heavy bullet to an enemy that bounces on all other enemies. Automatically deals a Critical Hit on enemies slower than the launcher.



“I AM THE LAW!”


This agile and powerful robot will track down everything in his sight and will have no stop until the annihilation of his opponents. Armed with two rifles or two destroyers, propped up with two jet engines on his shoulders and one massive propeller, the Zerker is a beast looking for blood when unleashed on the battlefield.



That’s all for now. We will be back soon to share with you our progression on Robothorium.
Please share any questions, feedback or thoughts in the comments, we really love to hear from you.
The Goblinz Team


Update 0.5.0



Hi everyone, the new pre order version of Robothoirum is up!

The GoblinZ studio team is proud to present you the progress we've made on Robothorium during the last months.



You can pre-order Robothorium and have access to the new Beta version right here


And don't forget to come on our Discord if you want to have access to our special giveaway, open beta weekends and devlogs: Dicsord

[H1]Patch note 0.5.0: What’s new?[/H1]


Today we are presenting you our huge patch note for the new pre order version, where the updates of versions 0.4.0 and 0.5.0 are merged together.




[H1] Story [/H1]





  • New Prologue 4 mission is now playable





[H1] Features [/H1]






  • New environments: Lab, Factory and City by day

  • New skills for robots: You can now change your skills in the equipment scene

  • Robots now have a grade 2 visual when equipping higher level items

  • New damage and effect displaying system

  • New talent system (Work In Progress: only the first tier is available - talent trees are NOT in their final state and will change before EA)

  • New equipment system - Equipping an item in a specific slot will change the visual of the associated part(s) of the robot

  • New notifications system in exploration

  • New personality bonuses system - Robots now have small stats boost depending on their personality

  • New class restriction system for items

  • New faction window that you can access on mission scene

  • New main menu

  • Players can now create up to 3 save slots

  • New difficulty selection window (WIP: all difficulties are the same for the moment)

  • Players can quit the game from the main menu

  • You can now go back to main menu from the mission scene

  • New Danger Level system with a brand new UI in exploration

  • Lots of new special FX, animations, lights and projectiles

  • New adaptative tooltips for skills with dynamic description

  • 2 new types of monsters - Psyborgs and Policemen

  • New grade 2 for Technomeds, Cyberdogs, Psyborgs and Policemen

  • Monsters skills have been reworked and polished

  • New environments - Lab, Factory and City by day

  • New rooms layout with the correct number of doors

  • Rooms now have random decorations

  • New Regeneration attribute - Restores some Shield at the beginning of each turn (replaces the old Armor attribute)

  • Resistance attribute now mitigates damage for Shield and Structure

  • Equipment items now have random stats rolled when dropped




[H1] Improvements [/H1]






  • Better procedural level generation

  • Effects can now be hovered and have a tooltip in fight, equipment and exploration

  • UI polish on turns order

  • UI polish on fighter details

  • UI polish in equipment scene

  • Many sounds added

  • Huge UI improvements and polishing

  • Robots can now level up

  • More items have been added to monsters drop list

  • Better animations when inspecting elements. A wheel of chance has also been added

  • You can now compare items with the ones equipped by using left shift or X with a gamepad in the equipment scene



[H1] Bug fixes [/H1]




  • Bugs? Which bugs?




[H1] Other [/H1]

  • Settings, Black Market, Hangar and Workshop are locked intentionally





That’s all for now. We will be back soon to share with you our progression on Robothorium.

Please share any questions, feedback or thoughts in the comments, we really love to hear from you.

The Goblinz Team

















Robothorium Devlog: The Supremachine

Hey everyone,

Welcome to our third devlog article about our upcoming tactical RPG, Robothorium!

We will post here all of our future progression about the game, and if you want more or want to participate to our open beta, come join us on Discord

For those who don’t already know about our game Robothorium, I invite you to read our presentation article there

---------------------------------------------------------------------------------------------------

Today, we are going to focus on one faction, but not just any faction: the Supremachine.

First, what is a faction and what role does it have in Robothorium ?



During your uprising you are going to create bonds with other groups that are taking action in the world of Robothorium. Some will be pacifist, others aggressive, but they all have one specific role and creed in this uprising.



Depending on your choices and actions, you will boost your reputation with one group instead of another. Then it will influence the storyline, the type of your next missions and the inspectable elements generated in levels.



So watch out, every choice matters!

---------------------------------------------------------------------------------------------------


Now let’s talk about the Supremachine’s creed: “The robots or nothing”.


The Supremachine is today perceived as a group of elite fighters, dreaming about one thing: making robots a respected species and free to act.


Halt, the leader:



Halt is the robot leader of the Supremachine faction, he is entirely devoted to their survival and well-being at any cost.



Considering the use of violence as a necessity for their emancipation, he does not hesitate to execute his opponents if the situation requires it. Unyielding and uncompromising, he leads his faction with an iron fist.


Lenny, the beautiful beast :



Lenny is a huge robot, but is a little clumsy and dumb. Used in the military and specialized in explosives, he is able to explode an entire city from miles away.



One day of demonstration, a neutron bomb exploded near him and roasted some of his circuits, making him heavy-handed and weak-minded. If his behavior became infantile and puerile but his explosive skills did not suffer.



If Halt took him under his wing after this incident, he is still traumatized by humans and can not stand the screams: high pitched sound waves make him panic.

--------------------------------------------------------------------------------------------------

That’s all for now. We will be back soon to share with you our progression on Robothorium.

Please share any questions, feedback or thoughts in the comments, we really love to hear from you.



The Goblinz Team

开发日志:The W.A.R.

大家好,


欢迎来到我们最新的战术RPG《机甲核心》的开发日志!

未来我们的游戏进度都会发布到这里,如果你想参与我们的内测,欢迎加入 Discord

对那些还不了解我们的《机甲核心》的朋友,推荐阅览一下这篇介绍文 there
------------------------------------------------------------------------------------------------------

今天,我们将聚焦于你的机器人叛军中的一位:
The W.A.R.: 无线智能复制人





背景故事:

在2028土耳其大战之后,俄罗斯开发出了一种新的功能广泛的自动机器人,能够适应各种环境。便宜,快速,耐久,精确,W.A.R.很快在战争中获得青睐。
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技能:

攻击: 使用双武器发射普通攻击。




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能量激活: 为所选列的友军提供伤害buff。




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过电刺激: 为所选列的友军提供暴击伤害buff。



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触电: 对一个敌人发射一道电流,造成伤害和短路效果。




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质子射击: 发射一次强大的质子齐射,会弹射到额外两个敌人身上。




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威吓扫射: 扫射所有敌人,有概率造成弱点效果。



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压制射击: W.A.R.亮出他的究极胸部巨炮,发射导弹淹没一个敌人。







“我就喜欢早晨燃烧弹的味道”


这个万能的机器人是真正的战争机器,能够承受伤害,对敌人造成大量伤害并强化他的队友。四足双炮,还有藏在胸口的终极武器。它是你队伍构成的不二之选。
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以上就是本期全部内容。我们会定期更新,和大家分享《机甲核心》的开发进度。

请在留言中不吝分享您的任何意见或建议,我们洗耳恭听。

The Goblinz Team

Open Beta Weekend



REVOLUTION IS ONGOING!!



Robothorium opens its doors on December 8, 9 and 10.

Prepare to experience the 4 first prologues of the main plot.

To participate, register here http://eepurl.com/dcIeXT
or join our Discord https://discord.gg/JtRywmm!


https://www.youtube.com/watch?time_continue=12&v=hFnflSPwVO8



In Year 2052, Humans, Cyborgs and Robots are on the verge of a civil war.

You are S.A.I.A, a self-conscious artificial intelligence that will lead this revolution. Gather a team of robots in this turn based Sci-Fi game where all your choices will have a direct impact on your environment.

Will you choose the pacifist way or will you rewrite Robothorium’s story in human’s blood?

Only you will decide on the Robotverse future!



Open Beta Access: http://eepurl.com/dcIeXT
Discord: https://discord.gg/JtRywmm!