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Genre: Sport, Indie

Rocket League

Patch Notes v1.58

Rocket League Patch Notes v1.58 / Friends Update

Scheduled Release: February 19, 2019, 10:00 a.m. PST / 6:00 p.m. UTC (All Platforms)

THE HEADLINES

  • New Friends List is accessible via the bottom menu bar

    • Each player now has a unique RocketID

  • Competitive Season 9 Rewards will be awarded to eligible accounts

  • Competitive Season 10 begins

  • ‘Curveball’ is now available as a Ball Physics Mutator

CHANGES AND UPDATES

Friends List

  • The new Friends List allows you to add friends from other gaming platforms to Parties and Clubs.

  • Accessible on the bottom menu bar next to Party Chat, it has four distinct tabs:

    • Friends

      • This tab shows your Friends from the platform you’re playing on

      • You can invite these Friends to Parties and Clubs from this menu by clicking on their name

    • RocketID

      • This tab shows your Friends on other platforms that you’ve added via RocketID

      • From here, you can select “Add Friend by RocketID” to search for a friend’s ID

      • You can input their name if you don’t know their full tag to do a search

    • Recent Players

      • Displays the last 25 players you played with or against that you aren’t already friends with

    • Alerts

      • Shows any pending RocketID Friend Requests you’ve received as well as active Party Invites, Club Invites, and other Notifications

  • Your ‘RocketID’ is assigned the first time you log in using your name plus a random four-digit code

    • If your name doesn’t pass our language filter, you’ll be assigned a temporary, auto-generated name like Octane#1234

    • You can change your RocketID at any time for any reason via the RocketID Tab

  • Show RocketIDs: Hide your RocketID from displaying in your Friends List (Under Options > Interface)

    • Players can use this feature to hide their RocketID during a live broadcast

  • Notifications During Gameplay: Disable Friends List notifications during gameplay (Under Options > Interface)

Curveball Mutator

  • ‘Curveball’ is now available as a Ball Physics Mutator

    • Available in Local Matches, Private Matches, and Tournaments

    • When enabled, this Mutator adds a curve effect to the ball’s trajectory based on its spin.

Audio

  • Rocket League’s audio mix has been updated, including audio priority rebalancing, HDR audio, object elevation, and more

  • When watching a Replay, audio now appropriately speeds up or slows down along with the Replay video


Competitive Season 9 Rewards

  • Competitive Season 9 has ended. Titles and items will be awarded for your highest rank achieved during the season

    • Receiving Season 9 Rewards also requires successful completion of the appropriate Season Reward Levels

  • Season 9 Rewards are custom, non-tradeable Wheels

    • Bronze I or higher – Season 9 – Bronze Wheels

    • Silver I or higher – Season 9 – Silver Wheels + lower Wheels

    • Gold I or higher – Season 9 – Gold Wheels + lower Wheels

    • Platinum I or higher – Season 9 – Platinum Wheels + lower Wheels

    • Diamond I or higher – Season 9 – Diamond Wheels + lower Wheels

    • Champion I or higher – Season 9 – Champion Wheels + lower Wheels

  • Season 9 Grand Champion Rewards are unique new Titles

    • Competitive Grand Champion – ‘Season 9 – Grand Champion’ In-Game Title + all Season 9 Wheels

    • Rumble Grand Champion – ‘Season 9 – RNG Champ’ In-Game Title + all Season 9 Wheels

    • Dropshot Grand Champion – ‘Season 9 – Floor Destroyer’ In-Game Title + all Season 9 Wheels

    • Hoops Grand Champion – ‘Season 9 – Dunk Master’ In-Game Title + all Season 9 Wheels

    • Snow Day Grand Champion – ‘Season 9 – Blizzard Wizard’ In-Game Title + all Season 9 Wheels

Competitive Season 10

  • Competitive Season 10 begins

  • Season 10 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate your Rank

  • Winning half of your placement matches will land you near your previous season ranking

  • League Rankings will be temporarily empty until players complete their placement matches

  • All placement match wins count towards your Bronze Season Reward Level progress

General

  • Extra Modes (Dropshot, Hoops, Rumble, and Snow Day) are now available in Free Play

    • Extra Modes are only available on certain Arenas as labeled in the Free Play Arena selection window

  • You can now see how many Weekly Wins you have left on the experience screen at the end of a match

  • Game Stat Display Level: You can now control which in-game stat notifications you see during a match via the Options > Gameplay menu

    • No Stats: You will not receive any notification during matches

    • Main Stats Only: notifications for the following will appear:

      • Assist

      • Epic Save

      • Goal

      • Save

      • Shot

      • Demolition

    • All Stats: All in-game notifications are displayed

  • "Input Buffer" option added to the Gameplay Options menu

    • This setting controls which method the game uses to send your gameplay inputs to our servers. These methods are:

      • Legacy - The default option used since Rocket League launched.

      • STS (Sim Time Scaling) - This allows the game server to instruct your client to very subtly speed up or slow down in order to maintain a smooth input stream.

      • CSTS (Continuous Sim Time Scaling) - A more aggressive version of STS that uses a continuous feedback loop to determine game speed.

    • Both STS and CSTS are newer strategies for latency mitigation that may be more effective for players with connectivity issues, spotty Wi-Fi, etc. than the Legacy method

    • If you experience connectivity issues during a match, you should try switching from Legacy to STS or CSTS. If you see no improvement, change back to Legacy

BUG FIXES

General

  • Fixed a bug preventing players from reconnecting to a match after a disconnection from the server

    • Please note that you will still not be able to rejoin if the match you were in has already ended

  • Fixed a bug causing spectator camera control UI to reappear after any goal is scored

  • Tournament creators no longer receive an error when trying to spectate matches

  • [Xbox One] The game app will no longer crash when returning from a suspended state when using Instant-on Mode

  • Fixed a bug causing trades involving 80 or more Keys to fail

  • Goal Explosions should no longer play on repeat after backing out of the Crate preview screen

  • Unrelated Customization Items will no longer appear under the ‘Body’ tab after rapidly opening and closing the Garage menu

  • Chat sound no longer plays when entering Training while in a Party

  • Items will appear correctly in the trade window after removing and re-adding to the trade

  • Keys obtained through Rocket Pass will now stack with other Keys in your inventory

  • [Switch] The UI will no longer lag when scrolling through a long list of friends

  • The Special Edition label now appears when a Special Edition item is unlocked in Rocket Pass

KNOWN ISSUES

  • Dunk House: In Free Play, the Ball does not lift right after the user moves out of the kick-off position like it does in offline or online matches.

  • Friends List notifications will not appear while viewing Replays

  • An incorrect error message may appear if you try to change your Rocket ID if PsyNet is down

  • [Xbox One] Players may not be able to accept party invites via Xbox One notifications if Rocket League is suspended

  • [Xbox One] In-game chat is replaced with asterisks (except for quick chat) after loading the game from suspended mode

  • [Steam, Xbox] Adding a same platform friend through RocketID may cause previously deleted friends to reappear

  • When previewing the Special Edition ‘Asik’ Wheel in the lobby or Garage, it may appear to have a low level of detail

  • When spectating a Hoops match, the Blue goal displays an additional vertically-oriented net

Patch Notes v1.57

Scheduled Release: December 10, 2018, 10:00 AM PDT / 6:00 PM UTC (All Platforms)

BUG FIXES

General

  • Corrected rear wheel placement on the ‘’99 Nissan Skyline GT-R R34’
  • The force that flips cars into upright position will no longer accidentally trigger during dodges
  • Fixed an issue causing the Camera Shake option to not be respected in all contexts
  • Inventory window will no longer disappear when searching an item name

KNOWN ISSUES

  • The "No XP awarded. Minimum score threshold not met." notification may appear despite earning enough points in a match
    • This is only a notification error; your account is still earning the appropriate amount of XP
  • ‘Most Recent’ filter option may not sort your inventory correctly
  • At the end of a Competitive Match, the end match screen may say you have been demoted to Unranked
    • This is only a visual notification error; you have not dropped to Unranked
  • Tournament creators may not be able to spectate matches
  • 'Jetstream' Decal covers painted trim on Painted Octanes when viewing in the Rocket Pass screen.
    • This appears limited to the RP screen; Jetstream should show painted trim when playing in a match, training, etc.

Patch Notes v1.56 [December Update]

Scheduled Release: December 3, 2018

  • 10:00 AM PDT / 6:00 PM UTC (All Platforms)

THE HEADLINES

  • Enhanced Xbox One X Support is now available

  • ‘Rocket League x Monstercat Vol. 5’ is now available

  • Made several updates to the Progression system

  • Skill Leaderboards have been added for each Ranked Extra Mode

  • v1.55 was a PS4-only update we released on October 23

NEW CONTENT

Monstercat

  • ‘Rocket League x Monstercat Vol. 5’ is now available to all players under Music Playlists

  • Monstercat Flags have been added

    • ‘CloudNone’

    • ‘Grant’

    • ‘Hyper Potions’

    • ‘Nokae’

    • ‘Rogue’

    • ‘Rootkit’

    • ‘SMLE’

Community Flags

  • ‘Extra Life’

  • ‘Kinda Funny’

  • ‘Speedy’

CHANGES AND UPDATES

Xbox One X Enhanced with 4K and HDR

  • Rocket League on Xbox One X now displays in native 4K

    • 4K support requires a 4K-capable television and compatible HDMI cable

  • Supersampling is enabled if playing on Xbox One X with a 1920x1080 display

  • HDR support has been added

  • HDR will automatically activate if:

    • Your 4K TV supports HDR

    • HDR is enabled on your 4K TV

    • HDR is enabled on your Xbox One X via the “Display and Sound” settings menu

  • HDR options include

    • HDR Paper White: Adjusts how bright a paper white surface should be when HDR is enabled

    • HDR Contrast

    • Side-by-Side Visualizer: Allows you to compare when HDR is enabled vs disabled

Progression

  • Increased XP/second in Casual and Competitive Playlists by 40%

  • Increased Win Bonus from 50 to 100

  • Increased Weekly Win Bonus from two matches per day to three per day

    • Weekly maximum has increased from 14 matches to 21 matches

  • A limited number of points are now awarded for each ball hit

    • You earn two points per touch

    • Points earned per touch limited to one touch per second

  • Players who have not met the minimum point threshold needed to earn XP will now see a notification on the End Match screen

Ranked Extra Modes Leaderboards

  • Skill Leaderboards have been added for each Ranked Extra Mode

  • Each Extra Mode Leaderboard will include MMR data going back to the beginning of Season 9

Competitive

  • Placement Match wins now count towards your Bronze Season Reward Level

Crates and Keys

  • Crate contents are now revealed with a new, faster unlock sequence

General

  • Start and End dates have been added to the Rocket Pass screen

  • New item notifications have been removed

  • Adjusted how Club colors are displayed in an Arena during a Club Match

  • [Beta Feature] You can now remap controls through Steam while playing in Big Picture Mode

  • Adjusted the 'Plank' hitbox so associated car behavior now matches the ''16 Batmobile.' Plank cars include:

    • 'Centio V17'

    • 'Mantis'

    • 'Paladin'

    • 'Twin Mill III'

BUG FIXES

General

  • [PlayStation 4] Game should no longer freeze when starting matchmaking

  • Fixed the ‘Striker Legend’ Goal Explosion displaying as ‘Striker Pro’

  • Painted ‘MG-88’ and ‘Mummified’ Decals now properly display on Endo

  • Fixed a bug that would give incorrect results after filtering by Most Recent

  • [Nintendo Switch] Trades involving more than 10 Keys will no longer fail

  • Rocket Pass XP Boost amount now correctly displays at the end of a match

  • Silver and Gold Season 6 Reward Wheels now correctly display on Battle-Cars

  • RLCS Decals now display all relevant details in the trade window

  • Fixed an edge near the Wasteland Blue team goal post that caused an irregular bounce

  • Boost exhaust near rear of engine should now be the correct color instead of default orange.


KNOWN ISSUES

  • Tournament creators may not be able to spectate matches

Patch Notes v1.54

Scheduled Release: October 23, 2018

  • 10:00 AM PDT / 5:00 PM UTC (All Platforms)

BUG FIXES

Mothership Pro Wheels

  • The Wheels will remain in every player’s inventory, but the name will change from ‘Mothership Pro’ to ‘Mothership’
    • These Wheels will maintain a ‘Common’ rarity designation
  • If you redeemed a Mothership Pro code on your account, you will receive a new white-colored ‘Mothership Pro’ Wheel with ‘Limited’ rarity status
    • Code holders will also keep the Common ‘Mothership’ Wheels
    • If you received a code from attending the RLCS Season 5 World Championship, but have not redeemed it yet, the code will now unlock this new white Mothership Pro in your inventory going forward

General

  • Optimized Season 8 Reward Boost performance
  • Fixed a bug preventing correct UI from displaying for spectators at the end of a match
    • [Steam] This issue was addressed in a previous update
  • One-frame input delay between jump and directional input has been fixed
    • [Steam] This issue was addressed in a previous update
  • Golden Pumpkins are now tradeable

KNOWN ISSUES

  • New ‘Mothership Pro’ Wheel is not tradeable, but can be added to the trade window
    • Any trade involving the Mothership Pro Wheels will fail

Patch Notes v1.53 (Season 9 Update)

THE HEADLINES

  • 'Hot Wheels Rivals Arena' is now available in Casual Playlists, Tournaments, Private Matches and Offline Matches
  • Competitive Season 8 has ended
  • Season 8 Rewards (Rocket Boosts) are now available to eligible players
  • Competitive Season 9 has begun
  • The complete ‘Monstercat x Rocket League Vol. 4’ EP is now available as a music playlist

NEW CONTENT

Hot Wheels

  • ‘Hot Wheels Rivals’ is now available as a playable Arena in Casual Playlists, Tournaments, Private Matches and Offline Matches

  • ‘Hot Wheels 50th’ Flag

  • ‘Hot Wheels 50th’ Player Banner

  • ‘Hot Wheels 50th’ Wheels

Monstercat

  • The complete ‘Monstercat x Rocket League Vol. 4’ EP is now available as a music playlist

  • ‘Monstercat’ Topper is now available

  • New Monstercat Flags have been added

    • ‘Muzzy’

    • ‘Infected Mushroom’

    • ‘Darren Styles’

    • ‘Gammer’

    • ‘Dougal’

    • ‘Tokyo Machine’

    • ‘Bossfight’

    • ‘Pixel Terror’

    • ‘Sara Skinner’

CHANGES AND UPDATES

Competitive Season 8

  • Competitive Season 8 has ended. Titles and items will be awarded for your highest rank achieved during the season. Season 8 Rewards are custom, non-tradeable Rocket Boosts

  • Receiving Season 8 Rewards is also contingent upon successful completion of Season Reward Levels

  • Reward Rocket Boosts:

    • Bronze I or higher – ‘Season 8 - Bronze’ Rocket Boost

    • Silver I or higher – ‘Season 8 - Silver’ Rocket Boost + lower Rocket Boosts

    • Gold I or higher – ‘Season 8 - Gold’ Rocket Boost + lower Rocket Boosts

    • Platinum I or higher – ‘Season 8 - Platinum’ Rocket Boost + lower Rocket Boosts

    • Diamond I or higher – ‘Season 8 - Diamond’ Rocket Boost + lower Rocket Boosts

    • Champion I or higher – ‘Season 8 - Champion’ Rocket Boost + lower Rocket Boosts

    • Grand Champion – 'Season 8 Grand Champion' in-game Title + all Season 8 Rocket Boosts

Competitive Season 9

  • Competitive Season 9 has begun

    • Season 9 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate

    • Winning half of your placement matches will land you near your previous season ranking

    • League Rankings will be temporarily empty until players complete their placement matches

  • Ranked Extra Modes

    • Ranked Playlists for 3v3 Dropshot, 2v2 Hoops, 3v3 Rumble and 3v3 Snow Day are now available under the Extra Modes tab in the Playlist Menu

    • You will have a unique MMR for each Playlist

    • You will be required to complete ten placement matches before obtaining a Rank in each Playlist

    • All Ranked Extra Mode Playlists will contribute to your Season Reward Level

    • Extra Modes have been removed from the Casual Playlist tab

    • You will have the option to hide your Rank in the new Ranked Extra Modes Playlists

    • Ranked Extra Modes will not have leaderboards for Season 9

Progression

  • The post-match XP screen has been shortened and can now be skipped, bringing you right to the End Match screen and lobby

  • Consecutive Match Bonus has been increased from 50 XP to 200 XP

  • Weekly Win Bonus has been changed from a multiplier to a flat amount of 2,500 XP per eligible win

General

  • Discord button has been added to the News Panel

    • Clicking this button will minimize Rocket League and take you to discord.gg/rocketleague, where you can join the official Rocket League Discord server

BUG FIXES

General

  • Fixed issue where focus could be lost when closing party chat panel with controller

  • Details window now appears in trades with only one item

  • Older Replays recorded on Farmstead no longer crash the client

  • Fixed a bug with bot behavior related to air dodge, rolling and ball strikes

  • 'Best of the Bunch,' 'Squad Goals,' 'New Challenger' and 'Together is Better' Achievements/Trophies now work as intended

  • Club invites no longer block a player’s view while trading

  • Checking the 'Friends Only' League Rankings now shows all friends

KNOWN ISSUES

  • RLCS Fan Rewards Decals may not show all details in the trade window

  • ‘Megabat’ Decal may cover trim on Painted Car Bodies

  • Some Competitive pop-up messages may not reference Ranked Extra Modes when they are supposed to

  • Titanium White and Grey ‘Binary’ Painted Trails may look similar

  • During a trade, selecting, removing and re-selecting an item from an inventory stack may cause the check mark to disappear

  • [macOS] Game may close after startup if a controller is connected and ‘PlayStation Configuration Support’ is enabled

  • [Switch] Removing and re-adding a splitscreen user to the party will hide the first player in the party roster

  • [Steam] ‘People Person’ Achievement/Trophy may not unlock for some players

Patch Notes v1.51 & v1.52 (Progression Hotfix)

Bug Fixes

Hotfix v1.52

  • Resolved an issue where certain boosts emitted an intense lens flare at certain distances

  • Fixed a bug that prevented keyboard and mouse players from using camera swivel

Hotfix v1.51

  • Fixed an issue that prevented dodging left/right, air ‘stalling,’ and other movements when holding the air roll left/right buttons

  • Fixed unintended changes to the ball physics that affected ‘dribbling,’ ‘flicking,’ and other similar mechanics

Patch Notes v1.50 (Progression Update)

THE HEADLINES

  • Progression: Gaining Experience and Leveling Up has been rebuilt from the ground-up

  • Clubs: You can now form a ‘Club’ with other players and participate in Club Matches

  • Rocket Pass 1 will go live one week after this update’s release

  • Match Forfeit adjustments

  • Real-time text filtering has been added for Player Names, Clubs, and Tournaments

NEW CONTENT

Rocket Pass

  • Rocket Pass 1 will go live the week after this update is released

  • Read more about Rocket Pass here

Achievements and Trophies

  • ‘Join the Club!’

  • ‘Together is Better’

  • ‘New Challenger’

  • ‘People Person’

  • ‘Squad Goals’

  • ‘Best of the Bunch’

CHANGES AND UPDATES

General

  • The Garage Tabs have been reordered to make Goal Explosions easier to access

  • Increased Maximum Keys allowed in a single trade to 200

  • [Steam] Added “Particle Detail” to Video Options

  • [Nintendo Switch] Text Size of UI is now adjusted between Docked and Undocked states

  • Spectator Camera: Player hotkeys are now synchronized across all spectators

  • Updated visuals on some Arenas to better handle alternate team colors

  • Added controller vibration when you matchmake into a game

Progression

  • Gaining Experience and Leveling Up have been rebuilt from the ground-up

  • Experience (XP)

    • You can now only earn XP in Online Casual & Competitive Matches

    • XP is now primarily based on Match Length, not your score

      • You earn a scaling amount of XP for each second of a match, including Overtime, up to a maximum of 20 minutes

      • A match must be at least 60 seconds long to reward any XP

    • New match XP bonuses have been added, including:

      • Score

      • MVP

      • Consecutive Games (when you stay in the same Casual server)

      • Backfill (when you replace a bot in a Casual match)

      • Weekly Wins

        • Each day, you accumulate 2 Weekly Win bonuses, up to a maximum of 14 (one week’s worth)

        • Each win earns +200% XP and consumes one of your bonus wins

    • XP is only rewarded if a match is completed

      • Forfeiting a match counts as match completion

    • Match Stats that grant Score have been revised to focus on important events

      • Goals, Assists, Saves, Clears, etc. all still give Score and a notification

      • First Touch, Aerial Hit, Bicycle Hit, and Juggle Hit no longer award Score

        • These stats are still tracked and updated for your Career Stats page

  • Leveling

    • From Level 20 upward, Levels now require a flat amount of XP instead of taking progressively longer to earn

    • The Level 75 cap has been removed; there is no longer a Level cap

    • Conversion

      • All players have been converted to a new Level based on multiple factors, including total Online Matches played and total XP earned

      • Players Level 40 and below convert to roughly the same level as before

      • Players above Level 40 convert to a higher level than before

      • Players who have been capped at Level 75 for some time will gain extra Levels based on total Online Matches played

  • Rewards

    • Avatar Borders

      • Added a new Customization Item: Avatar Borders

      • You unlock new Avatar Borders by leveling up in addition to Titles

      • You can select a Border and customize its coloration from the Garage submenu

      • Borders are unlocked every 25 Levels up to Level 300, after which they are unlocked every 50 Levels

    • Uncommon / “Online” Drops

      • You will now receive a random Uncommon or higher item every time you Level up

      • Uncommon items and higher will no longer drop randomly after matches

    • Common / “Offline” Drops

      • You will now unlock all Common items for a specific Customization Item slot simultaneously, rather than one at a time

      • Each slot’s Common items are unlocked after a set number of total matches played (Online or Offline)

      • You will not lose access to any Common items you have already unlocked

    • Titles

      • Titles are now awarded to your account for reaching specific Levels

        • You will retain any Titles you have previously earned

      • You can equip any Title you have acquired via the “Titles” option in the Garage submenu, not just the highest-level one you possess

        • The ‘Rookie’ and ‘Semi-Pro’ Titles have been removed as part of this change to prevent players from equipping misleading titles for their skill level

      • Legacy XP Titles have had their level requirements adjusted for the new XP system.

        • ‘Veteran’: Level 20

        • ‘Expert’: Level 40

        • ‘Master’: Level 60

        • ‘Legend’: Level 80

        • ‘Rocketeer’: Level 100

      • Additional new titles are available every one hundred Levels after Level 100

      • Titles will also be available elsewhere, including Rocket Pass and Events

Match Forfeit

  • Forfeit Votes can no longer be triggered until 90 seconds have elapsed in a given Competitive Match

    • 1v1 Competitive Matches do not have the 90-second restriction

  • You can still Vote to Forfeit even after another player has left your team

    • Forfeiting allows you to still earn XP and rewards for a match

    • If you “Leave” early you will not earn XP

  • Players can now only trigger one Forfeit vote each unless everyone on their team has also initiated a Forfeit vote

Clubs

  • You can now form a ‘Club’ with other players

  • A Club consists of:

    • A roster of up to 20 members

    • A Club Name

      • Between 3-32 characters

      • Club Names are not unique

    • A Club Tag

      • Between 2-4 characters

      • Shows before your username on banners, scoreboards, etc.

        • e.g. [PSY] Devone

      • Club Tags are not unique

    • Club Colors

      • Primary & Secondary

    • Club Owner

      • The player who created the Club by default

      • Can add/remove members

      • Ownership can be transferred to another Club member by the owner

      • Club Owners must transfer ownership before they leave a Club

  • Editing Your Club

    • The Club owner can rename a Club (name & tag) once per week

    • The Club owner can change the Club’s colors with no restrictions

  • Club Matches

    • When a Casual or Competitive Match is created and if each team is composed entirely of members of a single Club (one per team), a “Club Match” will be activated

    • Club Matches change the team colors and stadium colors to Club colors

      • If the colors are too similar, we find a suitable color for one team by first attempting to use their Secondary color, then a neutral option

      • Club Members who wish to opt out of this functionality can enable “Force Default Team Colors” under Interface Options

    • Club Names will replace “Blue Team” and “Orange Team” on the scoreboard, and when goals are scored

    • Club Matches do not occur in 1v1 matches, Private Matches, or Tournaments

  • Club Utilities

    • Clubs can set a Message of the Day (MOTD) to easily communicate to all members

    • The Private Match button in the Club Menu lets you quickly and easily create or join a lobby just for your Club

  • Verification

    • Clubs may be “Verified” which adds an exclusive checkmark by their name on the in-game scoreboard

    • This verification flag guarantees a particular club / player is the “real” one verified by Psyonix

    • Club Tags and Names are unique among Verified Clubs, but are not globally unique

    • Changing a Verified Club’s name or tag will cause it to lose verified status

    • Verification will only be made available to select partners and esports organizations

  • Cross-Platform

    • Clubs support cross-platform membership, but you will not be able to invite cross-platform players until the RocketID system is released later this year

Text Filtering

  • Implemented a new real-time text filtering system that applies to the following cases on all platforms:

    • Player Names

    • Club Names & Tags

    • Tournament Names and Team Names

  • [Steam] You may need to choose a new player name if your current player name is filtered out

  • Chat will be added to this filter system in a future update

BUG FIXES

General

  • Fixed Postgame Spotlight camera breaking if players left the match

  • When the “Match Notifications” option is set to Time Updates or Kickoffs Only, you will once again hear the audio cues for hidden notifications like “1 Minute Remaining”

  • Fixed an issue that could cause reconnecting to a Ranked Match to fail

  • Fixed appearance of Painted ‘Mainframe’ Decals

  • Fixed chat input being lost when an item popup occurs

  • Fixed an issue causing ball trail effects to shorten at high framerates

  • Fixed removing items from a trade by selecting them in the trade window

  • Fixed paint finish on ‘‘89 Batmobile’

  • Trails are now properly aligned with Wheels on ‘‘99 Nissan Skyline GT-R R34’

  • Thumbnail of Painted ‘K2’ Wheels now display the correct color

  • Battle-Cars no longer spawn in as invisible to some players

  • Titanium White ‘MDGA’ Decal no longer appears as grey

  • Event Currency notification now properly displays after a match ends

KNOWN ISSUES

  • New item notification shows for some players in Garage despite having no new items

  • Details window not showing in trades when only one item per player is in the trade window

  • [macOS. SteamOS] Textures on some buildings in the background may be missing

  • On Salty Shores, some ground textures load a few seconds after reaching the Choose Team screen

  • Moving quickly between the Showroom and Garage may cause Boosts and Trails to not display properly when viewing in Redeem Rewards and Crate Preview menus

  • Some Gray Wheels (Voltaic) may appear similar to Titanium White variants

  • Black texture can be seen sometimes outside of the Neo Tokyo and Tokyo Underpass Arenas

  • [Steam] Some Rocket Boosts may appear shorter than normal when playing Rocket League at higher frame rates

Patch Notes v1.49

NEW CONTENT

Crates and Keys

  • ‘Zephyr’ Crate has been added

CHANGES AND UPDATES

Key Trading [Xbox One]

  • Players will be able to attempt trades involving Keys on Xbox One
  • These trades will fail as we have yet to enable this feature in PsyNet
    • PsyNet is Rocket League's backend and database system
  • We will enable Key trading on Xbox One within the next several days

Throwback Stadium

  • 'Throwback Stadium' is now an option in Exhibition Matches, Local Matches, Private Matches and Tournaments

Performance Graphs (Steam)

  • Players on Steam can now enable six different Performance Graphs
    • Performance Summary
    • Performance Graph (short)
    • Performance Graph (long)
    • Network Summary
    • Network Graph (short)
    • Network Graph (long)
  • Performance: Displays FPS, Frame and GPU data
  • Network: Displays Packet, Latency and other relevant connection data
  • You can enable/disable graph display in the Options>Interface menu, or by pressing F10 on your keyboard

Venom Battle-Car

  • Moved Venom's center of mass slightly back from current position to better match front of hitbox

BUG FIXES

General

  • [Xbox, PS4] Fixed an issue causing client crash or freeze when joining a Ranked Doubles or Standard match from an end-match screen
  • Decals no longer cover Painted portions of Twinzer Car Bodies
  • Hammerhead Decal no longer covers Painted portions of Mantis Car Bodies
  • Fixed lens flare so it no longer shines through ball or trees on DFH Stadium and Beckwith Park (Midnight)
  • [PS4] Improved texture filtering on several maps
  • Painted Zeta Wheels now properly display in thumbnails
  • [Switch] Black secondary paint on Breakout Type-S no longer displays as Brown
  • Turtle Tribe Decal is now properly aligned on Octane’s roof
  • '99 Nissan Skyline GT-R R34 Engine Audio is no longer overwritten by default Engine Audio when equipped
  • Players will no longer receive a matchmaking ban if they quit during a Goal Replay after successfully forfeiting
  • Adjusted position of front Wheels on Merc and '70 Dodge Charger R/T to prevent Wheels clipping through the body
    • This adjustment is visual-only, will not affect Merc control or performance

KNOWN ISSUES

  • Items can no longer be removed from a trade by clicking them on the right trade window after adding them to a trade
    • This issue will be addressed in our next update
  • Paint finish on the ‘’89 Batmobile’ may look different than before
    • This issue will be addressed in our next update
  • Trails slightly off-center behind ‘99 Nissan Skyline GT-R R34 Wheels
    • This issue will be addressed in our next update
  • New item notification shows for some players in Garage despite having no new items
  • [macOS. SteamOS] Textures on some buildings in the background may be missing
  • On Salty Shores, some ground textures load a few seconds after reaching the Choose Team screen
  • Images of Painted ‘K2’ Wheel variants may not display correctly in the Garage
  • Moving quickly between the Showroom and Garage may cause Boosts and Trails to not display properly when viewing in Redeem Rewards and Crate Preview menus
  • Some Gray Wheels (Voltaic) may appear similar to Titanium White variants
  • Black texture can be seen sometimes outside of the Neo Tokyo and Tokyo Underpass Arenas
  • [Steam] Some Rocket Boosts may appear shorter than normal when playing Rocket League at higher frame rates
  • [Steam] Stability and performance issues on PC on client start-up.

Patch Notes v1.48

CHANGES AND UPDATES

General

  • Game version has jumped from v1.45 to v1.48 due to two PS4/PS4 Pro hotfixes
  • Updated the appearance of the ‘Twinzer’ Car Body when affected by Paintable attribute
  • Added a confirmation dialog to the “Report Server” button

Network Settings

  • Network settings (Client Send Rate, Server Send Rate, Bandwidth Limit) will each be reset to High for all players on all platforms. Changing these settings will now have an effect on your network connection

BUG FIXES

General

  • Stats on all ‘Merc’ Car Bodies should now be restored
  • Fixed Spectator issue causing camera updates to not replicate fast enough. This was causing desynchronization between spectators and the players they were viewing.
  • Fixed a bug in how Ping was being calculated and displayed
    • Your displayed ping to a given server region may be higher or lower after this update, but the latency between you and the servers has not changed. This is only a visual correction.
  • Moving quickly between the Showroom and Garage will no longer cause Boosts and Trails to display incorrectly when viewing in Redeem Rewards and Crate Preview menus

PS4/PS4 Pro

  • Fixed a bug causing performance issues when playing 3v3 Rumble on Neo Tokyo with Supersampling enabled
  • Resolved an issue causing delayed entry into online matches

KNOWN ISSUES

  • Items with Painted and/or Certified attributes may not sort alphabetically, but will still be next to their appropriate base item
  • [SteamOS/Linux] Anti-Aliasing is not working correctly
  • Twinzer's new Painted attributes are not fully applied when a common decal is equipped
  • ''16 Batmobile' Engine Audio gets really quiet when engine is facing away from player
    • This will be addressed in our next update
  • [Steam] Ball trail may appear shorter on high-refresh rate monitors (greater than 60 Hz)
  • Items can no longer be removed from a trade by clicking them on the right trade window after adding them to a trade
    • This will be addressed in our next update
  • [Xbox One] Players may experience delays or stability issues when joining online matches
  • New item notification shows for some players in Garage despite having no new items
  • Paint finish on the ‘’89 Batmobile’ may look different than before
  • [Switch] Splitscreen users may take longer than normal to appear in the main menu
  • [macOS. SteamOS] Textures on some buildings in the background may be missing
  • On Salty Shores, some ground textures load a few seconds after reaching the Choose Team screen
  • Images of Painted ‘K2’ and ‘Zeta’ Wheel variants may not display correctly in the Garage
  • Voltaic Wheels may appear pixelated for some players
  • Some Gray Wheels (Voltaic) may appear similar to Titanium White variants
  • Black texture can be seen sometimes outside of the Neo Tokyo and Tokyo Underpass Arenas
  • Trails slightly off-center behind ‘99 Nissan Skyline GT-R R34 Wheels

Patch Notes v1.45 [Salty Shores Update]

THE HEADLINES

  • ‘Salty Shores’ Arena has been added

  • Competitive Season 7 ends, and Season 8 begins

    • Season 7 Rewards: Player Banners and Goal Explosions are being distributed to eligible players

  • ‘Impact’ Crate has been added

NEW CONTENT

Arenas

  • ‘Salty Shores’ is now available as a new Arena in all Playlists

  • ‘Wasteland’ (Night) is now available in all Playlists

Crates and Keys

  • ‘Impact’ Crate has been added

Monstercat

  • ‘Rocket League x Monstercat Vol. 3’ is now available to all players under Music Playlists

  • Monstercat Flags have been added

    • ‘Aiobahn’

    • ‘Bad Computer’

    • ‘Dion Timmer’

    • ‘Duumu’

    • ‘Instinct’

    • ‘Inverness’

    • ‘Skyelle’

    • ‘Soupandreas’

    • ‘Stephen Walking’

    • ‘Sundial’

S. Watercolour

  • ‘S. Watercolour’ Customization Items have been added

    • ‘S. Watercolour’ Player Banner

    • ‘S. Watercolour’ Flag

Decals

  • ‘Glyphtrix’ (Triton)

  • ‘Min-Spec’ (Masamune)

  • ‘ShapeRacer’ (Paladin)

  • ‘Tiger Tiger’ (Aftershock)

Toppers

  • ‘Goldfish’

  • ‘Palm Tree’

  • ‘Swim Ring’

CHANGES AND UPDATES

Server Reporting

  • You can now select the ‘Report Server’ button in the midgame menu to directly report a problematic game server to us for investigation

Competitive Season 7

  • Competitive Season 7 has ended. Titles and items will be awarded for your highest rank achieved during the season. Season 7 Rewards are custom, non-tradeable Player Banners and Goal Explosions

  • Receiving the Season 7 Rewards is also contingent upon successful completion of Season Reward Levels

  • Reward Player Banners:

    • ‘Season 7 - Tier 1’

    • ‘Season 7 - Tier 2’

    • ‘Season 7 - Tier 3’

    • ‘Season 7 - Tier 4’

    • ‘Season 7 - Tier 5’

    • ‘Season 7 - Tier 6’

    • ‘Season 7 - Tier 7’

      • Season 7 Grand Champions will also receive the 'Season 7 Grand Champion' Title

  • Reward Goal Explosions

    • ‘Striker’

    • ‘Striker Pro’

    • ‘Striker Legend’

Competitive Season 8

  • Competitive Season 8 has begun

    • Season 8 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate

    • Winning half of your placement matches will land you near your previous season ranking

    • The soft reset will no longer compress Champion Tier players skill downwards. Instead, only Grand Champions will be compressed down to the top end of the Champion 3 skill range.

    • League Rankings will be temporarily empty until players complete their placement matches

BUG FIXES

General

  • A player’s Rank now correctly displays on the post-match screen

  • Fixed an issue causing Orange team-specific Presets to incorrectly preload during matchmaking, causing them to appear late once the map loaded

  • [Xbox One] Fixed a crash/performance issue

  • Fixed Boost activation occurring one frame behind input when client runs above 60 FPS

  • Boost Audio and visual FX will no longer continue to play after boost is deactivated

  • Fixed an issue with physics state quantization that led to cars occasionally “settling” at inconsistent suspension heights (thank you to Rocket Science for reporting this)

  • Improved loading performance that was causing some players (particularly on PS4) to experience stutter in the first 5-10 seconds of matches

  • Fixed players who have initiated a Forfeit Vote being unable to see the Vote to Forfeit option afterwards

  • The “Keyboard Input Acceleration Time” option is once again available in the Options - Controls menu.

  • Fixed the “Favorite” button sometimes disappearing in the Garage Car Body tab

  • Fixed issues with car preview sometimes breaking when quickly switching garage tabs

  • [Switch] Improved scrolling performance when viewing items in the Garage

  • Tread glow on ‘Season 3 - Star’ Wheels has been restored

  • FX on Draco Wheels have been restored

KNOWN ISSUES

UPDATE: If you are experiencing join delays or freezing upon entering a match on PS4 and PS4 Pro, we recommend that you only queue for new matches from the Main Menu and not from your previous match's end match screen. This issue is one we are trying to address in our next client update.

[NOTE: If you go down a division after a win in a Ranked match, this is not a bug. The division down is attached to a previous loss that was reported to our database late. You are still receiving appropriate credit for the win.]

General

  • We are aware of the item duplication glitch that involves a Party Leader kicking a Party Member during a trade.
    • We plan on addressing this in an update as soon as possible.
  • New item notification shows for some players in Garage despite having no new items
  • Painted ‘Twinzer’ lacks paintable attributes on the front of the body

    • This will be changed in our next update
  • Paint finish on the Batmobile may look different than before

  • You may be able to see edges of the ‘lighthouse’ that illuminates the map on Salty Shores

  • [PS4 Pro] Users may experience performance issues when playing 3v3 Rumble on Neo Tokyo with Supersampling enabled

  • [Switch] Splitscreen users may take longer than normal to appear in the main menu

  • [macOS. SteamOS] Textures on some buildings in the background may be missing

  • On Salty Shores, some ground textures load a few seconds after reaching the Choose Team screen

  • In some cases, users may not be able to invite Party members to trade immediately after leaving a match

  • Images of Painted ‘K2’ and ‘Zeta’ Wheel variants may not display correctly

  • Player POV camera issues when spectating or viewing Replays

  • Voltaic Wheels may appear pixelated for some players

  • Moving quickly between the Showroom and Garage may cause Boosts and Trails to not display properly when viewing in Redeem Rewards and Crate Preview menus.

  • Some Gray Wheels (Voltaic) may appear similar to Titanium White variants

  • Black texture can be seen sometimes outside of the Neo Tokyo and Tokyo Underpass Arenas

  • Painted Voltaic Wheels may appear pixelated

  • Trails slightly off-center behind ‘99 Nissan Skyline GT-R R34 Wheels