With V 0.1.2 out of the way what could be next but V 0.1.3?
This will be another very small update... but we're doing them fast!
I've been thinking about this for a while and finally am going to implement it... the "Ancient Relic".
Basically you will be able to save one of your crafted items to hand down to the next generation hero. It will be presented to you when you select the next hero in line. To me it seems like a cool idea, plus if you craft a really awesome legendary item, you don't want to just lose it!
But for now you can only have ONE "Ancient Relic"... so choose wisely!
Please let us know what you think.
Thanks for playing!
Rodent Warriors V 0.1.2
Hello everyone,
Hopefully you are enjoying playing Rodent Warriors!
We have a number of things that we are working on that are going to take some more time. Plus we have been very busy preparing for our Steam launch.
Still we want to keep the game constantly improving, and so we have a very small release planned around giving the enemies more personality.
Enemies will now have a category. Each category will give enemies a bonus to their stats.
Tanky => Max Heakth
Vicious => Damage
Speedster => Move Speed
Hyper => Attack Speed
Hardened => Defense
Accurate => Attack Accuracy
Enemies will now only spawn in correct locations on the globe. e.g. Elephants only in Asia or Africa.
The next steps to giving enemies personality will be have them move around the maze, and to give them abilities. We have some ideas around this, but don't have a timeline for when it will be ready.
Also we would love to hear from you. Please give us your ideas and / or feedback in the Community Section. Or contacts us at: