Rogue: Genesia cover
Rogue: Genesia screenshot
Genre: Role-playing (RPG), Indie, Arcade

Rogue: Genesia

Update 0.6.1.1

QoL



  • Moved restart button for people who love to restart game easily


Fixes



  • Fix timer display when over 1 day
  • Fixes a achievements missing and few name/icons not being right

Update 0.6.1.0

Hotfix 0.6.1.0c


Fix fractal breaking some weapon's projectiles visual (thunderstaff, wisps).

Hotfix 0.6.1.0b


Fix enemies projectiles.
Lowest quality no longer spawn cast circle for boss and summon.

Hotfix 0.6.1.0a


Fix Soul-Less Survivors not uploading score to leadersboard.

Update 0.6.1.0


Changes



  • Buffed Absolute Focus crit damage multiplier
  • Reduced Shuriken targeting range
  • Increase Swordrang rarity from rare to Epic
  • Buff on Swordrang
    Increased base damage from 1 to 1.5
    Reduced base Attack cooldown from 1.5 to 1.25
    Increased base projectile to 2
    Gain double critical damage on level 5 (Gain X3 on level 8 and X4 on level 9)

  • Artifact drop from crate scale with the ammount of crate broken, the more crate you break, the higger the drop chance get. The more Artifact you found, the lesser the scale is.
    For the savy one, the formula is : 0.0025 * (1 + log2(1+(crateSinceLastArtifact*0.25)^(10-artifactsFoundsInCrate)))
  • Increased base soul-coin gain to help new player gain a bit more soul-coins
  • Cleaver Level 8 now deal X5 crit damage
  • Cleaver Level 9 now deal X10 crit damage
  • Increased Void spirit level 1 drop chance (but greatly reduced the level 2 drop chance)
  • Reduced Wind blade rarity from Epic to rare
  • Speedrun achievement are slighty easier to complete (10 > 12 min, 20>25 min)
  • Reduced Requirement for absolute focus unlock from 70% to 60% crit chance
  • Changed which weapons are required to unlock other weapons
  • Shuriken level 5 now required unlock Kunai instead of Winds blade
  • Bow level 5 now unlock WindsBlade
  • WindsBlade level 5 now unlock crossbow



QoL



  • Added achievement menu in pause menu
  • "Survivors Mode time reach" Achievements can now be unlocked during game-play (it'll check every 20 seconds so no panic if it's not instant)
  • Bonus critical damage multiplier from weapon is now dynamically displayed when different from the character stat
  • SoulLess Leaderboards (Soul less is when you have no upgrades from the soul-shop)


Fixes



  • Memory leak caused by fractal (should Help a lots with crashes)
  • Fix a small little triangle darker than it should in a hover button (thank to Kel_Vara for reporting it on twitch)
  • Aim line not displayed in survivors mode
  • Logs spamming when discord integration were bugged out
  • Blacksmith selling way less soulcard that it's supposed to

Hotfix 0.6.0.8

Fixes black screen after being killed in survivors mode

Hotfix 0.6.0.7

Changes

  • Death aura is now unlocked by default (no need to have any achievements)
  • Dash cooldown reduction is now compound instead of multiplicative (it now multiply with itself)
  • added a One-shot protection mecanism (you can't get one-shot if you are at 95% of your max health, and have more than 10max hp)
  • Sage-Leaf now activate before damage are applied
  • If there is no card available, the game will bring back banished tainted cards (to avoid issues)
  • added a new meta progression on D-Tier : More banishes
  • Added auto-aim option that make aimed weapon always shoot in front of your character (based on your movement direction)


Fixes

  • Leveling up after death
  • Attacking after death
  • Temporarely removed Vibration on hitting enemies for now, huge performance lost got reported about this.
  • Worm boss health decay being timer not reseting after the first decay, literaly drop it's life to 1 is a few sec

Hotfix 0.6.0.6

Changes

  • Worm boss will gradually lose his health and max health over time (except when underground) (10% health every 30sec, which is about 66% every 5 min)
  • Worm boss's debuff are purged when he goes underground
  • on Survivors mode, Worm's summon health greatly reduced


Fixes

  • lot of error spamming
  • Limit break service will disapear if you don't have any available card to limit-break
  • Controler vibration setting reseting
  • Selection issues when leveling up and getting artifact at the same time;

Hotfix 0.6.0.5

Fix display issues with Survivors mode displaying Rog mode information
Yet another typo in french

Hotfix 0.6.0.4

Fix soul coin gain in Survivors mode
Fix achievements related to Survivors mode

Hotfix 0.6.0.3

Fix issues with leaderboard update when losing Rogs mode
Fix a small typo issues in french

Hotfix 0.6.0.2

Fix issues on the GameOver Screen when playing on survivors
Fix 30 minute survival achievements name
Fix Flesh Soul-Card related achievements icon outdate
Fix corrupted core icon

Hotfix 0.6.0.1

Fix new saves being completely broken, with no option menu displayed and card not displaying