Crazy people did Crazy stuff, and completely broke the survivors mode.
First off, what they did is impressive, and I won't delete their record, but some change has to happen to survivors mode:
Enemy scaling after 24 hours will be exponential
After the first day of survivors, the enemy scaling will be exponential for every new days passed
Time speed up will be capped at x120
Slighty changed soul-coin gain formula after 10 hours to prevent gain to be too great
A New Survivors mode leaderboard has been made starting this update, so people who broke the game on previous patch will keep their highscore without it being unfair for player on new patch.
also nerfed Soul-Coin gain after 24h to avoid ruining save files
Change
Shaman boss no longer get teleported when using abilities
QoL
Slighty edited sound softening setting, to reduce a bit the spam, also added a very slight random variation to cut repetitivity
Fix
Evasion required 4 or less dash charges instead of 4 or more dash charges
Soul Shop Unleashed text not displaying the rank
HotFix 0.6.1.5b
Properly Fix Free reroll not working if you had no reroll left Fix Soul coin gain not being displayed
Hotfix 0.6.1.5a
Fix Free reroll not working if you had no reroll left
Hotfix 0.6.1.5
WIP Turkish translation
QoL
Change the healthbar color to light green/cyan when OS protection is available, otherwise, it's the usual green
Change
Sage's Leaf now procc before evasion
Improved Trade-off bonus attack speed 18%>25%
Reduced One-handed Projectile reduction : -2 > -1
Buff to impenetrable : 2% > 5% damage mitigation and 2.5>4% defence multiplier per level
Capped enemy speed to prevent situation where they would walk out of existence on days long runs
Time speed-up on survival change : 3 + 3x every hours to : 10 + 4x every hours
Evasion now only appear if you have 4 or more dash.
Enemies now have a very small speed range, going from 90% to 110% speed
Fixes
Artificer katana proj size on level 8 and 9 not scaling with player's projectile size
Some more missing translation (especially on game end screen)
Soul card details being sometime a bit off (lunatic on negative value, overleveled cards)
reroll/rarity reroll/banish translation on most language
Fix wisp staying locked on the worm boss (or any very large enemies)
Hotfix 0.6.1.4
Wip German Translation
still a few issues left (like in general stats)
Changes
Increased Artificer Katana Area by 50%
Increased Artificer Katana proj size scaling on level up
Greatly increased Artificer katana proj size at level 8 and 9