I got some good stuff for ya this build. Added the entire Starlight Rebellion storyline, 3 end options & badges, some new bosses, and Azazel in the Forbidden Arena. Be really careful because he's definitely the strongest enemy in the game. BUT HE DROPS SOME COOL GEAR.
Roguelands v1.2
Fixed Mech City Beanie Bug
Fixed Cherry Blossom Bug
Fixed Gruu Audio Bug
Fixed Clients not consuming Wealth Trophies & Hero Badges upon purchasing stuff Bug
Fixed Ultimate Armors not saving Bug
Fixed Placing Baalfog's Armor into Ultimate Crafter Bug
Fixed Lightning Rod Multiplayer Bug
Fixed Pink Square tier 7+ items dropping from chests.
Fixed Frost & Burn remaining upon retry
Added Starlight Rebellion Allegiance & Storyline
Added Rebel Roland [New NPC]
Added Starlight Effie [New NPC]
Added Starlight Boss #1
Added Starlight Boss #2
Added link to Bashi Boizu's music in the Data Menu
Added Azazel, Messenger of Destruction [New Forbidden Arena Boss]
Added Azazel's Helm
Added Azazel's Armor
Added Azazel's Blade
Added Rebellion Badge
Added Starlight Badge
Added Justice Badge
Added Rebellion Headpiece [New Augment]
Inferno now costs 30 mana
Inferno projectile now only lasts 5 seconds
Increased Destroyer's HP
Increased Baalfog's HP
Thanks for the support I love you all!
-Sean
P.S. Would you guys watch a youtube series on game development and stuff like that? Thinking of making a few videos. I love talking about that kind of stuff!
Roguelands v1.1 Released & OFFICIAL TRAILER!!!
ROGUELANDS V1.0 OFFICIAL TRAILER: https://www.youtube.com/watch?v=bSyBlKPM8E4
Got some bug fixes and quality of life changes. Expect a new allegiance storyline and more content coming soon :)
Roguelands v1.1
Fixed pink square items from dropping from chests
Fixed Forsaker Mask Bug
Fixed Baalfog's drop rate
Defeating ChLv.3 Baalfog will now unlock Peasant's Uniform
Wealth Trophies now sell for 9999 credits
Uniform\Augment texts in character creation menu are now accurate
Lenny now notifies you to run from the Destroyer in the Ancient Ruins and that it's invincible
Added link to Roguelands wiki in data page
Thanks so much for the support! It's been crazy over here managing emails and stuff since the launch. I look forward to adding more awesome content for you guys!
P.S. Which weapons are your favorites hmmmmm? Which weapons you think should get revamped?
I've been working on Roguelands for over a year and a half. This is my biggest and best game I've ever made and it's all thanks to you guys. The constant bug reports and suggestions really go a long way and help speed up the development time on my end since I'm a solo dev.
BUT HOLY COW do I have a build for you guys. First things first, only the first allegiance has a complete storyline. The others are somewhat finished but I thought you guys would appreciate it if I held em back took my time on those. They will be coming in the next builds for sure.
I think the game is worthy of moving out of early access now. It has over 70 unlockables, 12 planets, over 150 weapons, over 150 helmets/armors, fully functioning multiplayer, and some really crazy challenges to keep you cadets busy. A lot of users already have 100-700 hours of playtime and we've gotten to the point where there are little to no bugs apparent(Although I'm sure you guys will break this build, so I'm leaving Development Mode on for awhile xD).
It has been a long and crazy ride. I think new builds won't come out every 7 days maybe idk. I still want to go back and update Magicite due to popular demand. In the coming days I will be working on both!!!
So without further ado, I'm proud to present the glorious Roguelands v1.0 to YOU guys, the best gaming community ever.
Roguelands v1.0
Added Ironman Mode!!!
Added Galactic Fleet Storyline
Added MEGA WEAPON cannon
Added Magicite [New Item]
Added Celestial Slug [New Enemy]
Added Galactic Fleet Final Boss #1 [New Boss]
Added Galactic Fleet Final Boss #2 [New Boss](lol)
**ULTIMATE GAUNTLETS**
Mystic arrow scales with MAG+FTH and goes through enemies.
Elementalizer scales with MAG+VIT/2 and shoots 2 projectiles that move through enemies
Flareblade scales with MAG+FTH/2 and has a massive hitbox. moves through enemies.
Ice Whip is now Ice Wall and scales with MAG. Pushes enemies & moves through them.
Wrath Aura scales with MAG*2 and shoots an additional projectile every couple of seconds. Drains mana.
Nether Torrent scales with MAG+DEX/2 and spawns at mouse cursor. Moves through enemies.
Bolganone scales with MAG/FTH/2. crit rate +25. Only horizontal.
Caius' Pyre spawns a fire turret at mouse location. Projectiles scale with MAG+TEC/2.
Elfire scales with MAG+FTH. Heal 2 HP upon crit.
Gafgard's Maelstrom scales with MAG+DEX. bonus dash and jump speeds!
Maalurk Totem scales with MAG+DEX+TEC but only horizontal and costs 3 mana.
Monk Gauntlet stats are now [1,4,0,0,3,0] and scales with MAG+STR. moves slow.
Tornado scales with MAG+FTH/2 and has a huge hitbox but only moves horizontal.
Airsplitter is now [1,4,0,0,3,0] scales with MAG+STR/2 and has 3 projectiles.
Gruu's Talisman scales with MAG+TEC+VIT but costs 5 mana per attack.
Destruction wave scales with MAG+DEX but only horizontal
Annihilation scales with MAG+DEX/2 and fires 3 projectiles but only moves upwards.
Banana scales with MAG*3 and bonus jump/dash but your hp cannot go higher than 50.
**ULTIMATE STAFFS**
Twilight Staff scales with FTH/4+VIT/2. projectile is fast.
Enigma scales with FTH/4+MAG/2 and heals for 1 if touches a player. Costs 2 mana.
Summoner's Staff scales with FTH/4. fast projectiles and projectiles last a lot longer.
Armageddon scales with FTH/4+MAG/2+TEC/2 and costs 5 mana.
Doomsayer scales with FTH/4+MAG/2. Fast Projectile.
Merciless Gladiator is now [0,3,0,2,0,3] and scales with FTH+STR/2. slow projectile.
Bubblegum staff sclaes with FTH/4+VIT/2 and causes players to bounce upwards upon collision.
Cherry Blossom scales with FTH/4+VIT/2. heals 1 hp upon use and decreases all status percents by 10.
Whitemage scales with FTH/4. Add MAG/2 + VIT/2 if hp is 100.
Vinewhip scales with FTH/4+TEC/2. Increased running speed.
Jungle King scales with FTH/4+TEC/2. Increase Jump and hitbox.
Sage's Staff scales with FTH/4+VIT. fastest projectile. Costs 5 mana.
Lightning Rod casts Shock at your cursor. Costs 2 mana.
Caster Sword scales with FTH/4+STR/2. two projectiles.
Seeker of Stars scales with FTH/4+MAG/4. Always Crits.
Maelstrom scales with FTH/4+VIT/2+MAG/2. Huge hitbox. Costs 7 mana.
Darkness scales with FTH/4+MAG/2. Plus 7 damage per hp missing.
Blackmage scales with FTH/4+MAG/2+VIT/2. Costs 5 mana.
Fixed Glibglob kills not being recorded for quest board
Max HP is now calculated this way: 3+(playerlevel/2)+(VIT/4) and VIT provided from gear is halved. sooooo hp got nerfed a lot to preserve early-mid game difficulty. People were hitting 100 hp way too fast.
Poison is reduced much quicker with ResistPoison mods
Frost is reduced much quicker with ResistFrost mods
Burn is reduced much quicker with ResistHeat mods
Lightsworn Crystal now kills your character properly
Reduced Wyvern Bone damage to 1200
Implemented super secret cheat codes :)
Updated inventory menu to show your Allegiance level
Added Allegiance icons
Added Class icons
Changed Deserted Ruins to Ancient Ruins
Updated all gauntlet projectile textures
Updated all staff projectile textures
Changed 'Foods Eaten' to 'Damage Taken' in Death Menu
Ashen Dust can now be sold for 100 credits
Added Boss Theme
Added a 0.2s delay between using/spamming combat chips
Added Arena Ticket [Bought in Marketplace]
Thank you so much for the love and support. You've made my dreams come true as a game dev and I hope you have many hours of fun exploring and dying in the galaxy.
LOVE
-Sean
P.S. I'll be hanging around for potential hotfixes. Also, I'm gonna need some cool concepts for more end game bosses in the Forbidden Arena. Hit me up with any cool storyline ideas as well :)
PS2. yo if you've liked Roguelands so far it would mean a lot if you could leave a review on steam. I READ ALL OF THEM. Also let me know what I can do to improve. Thanks again for being with me on this crazy project!!!
Roguelands v0.9.3 Hotfix
Roguelands v0.9.3 Hotfix
Fixed Anti Frost potions
Fixed Anti Burn potions
Roguelands v0.9.3 Released
Whew! Added some cool changes with this build. I'm probably gonna hold off on builds until v1.0 in a few weeks besides maybe a couple of hotfixes.
There is some major content coming that can't be fit into a normal 1 or 2 week build cycle. I'm gonna complete every aspect of the game that is implemented including races/augments/uniforms and brand new BOSSES and storyline stuff and END GAME THINGS.
Roguelands v0.9.3
Dying now erases your poison levels.
Fixed constant attacking Bug
Fixed Card Description text
Fixed Emblem Fates Bug
Fixed Coldsnap Bug lol...
Fixed Fractured Soul Bug
Rings dropped from chests now have a chance to be a higher tier based on your challenge level.
Boss Weapons/Armor now have a chance to be a higher tier based on your challenge level.
Lava Blob burns for 30
Fire Slime burns for 10
Wyvern projectiles burn for 20
Lava Dragon burns for 40
Wisp frosts for 4
Wicked projectiles will frost for 4
Yeti snowballs will frost for 8
Implemented Burn. Pretty much a stronger poison so don't get wrecked.
Implemented Frost. The more frost you have, the greater loss in mobility!
Commando scales with DEX+VIT.
Hypercannon shoots a long projectile with increased speed. Scales with DEX+VIT/2. Projectile goes through enemies.
Missile RPG shoots 3 projectiles scaling with DEX/2 + TEC/2. Moves through enemies
Dominator scales with DEX+MAG and increased range
Zapper scales with DEX+MAG/2 slow moving projectile can pass through enemies.
Stormcannon scales with DEX+MAG+TEC!!! But entering combat mode will reduce mana to 0.
The Machine shoots 3 projectiles scaling with DEX+STR/2
Volt Sniper scales with DEX+STR and has longest range in game. also high projectile speed.
War-Forge Gun scales with DEX+TEC/2+VIT/2 and summons a turret whenever you use any combat chip.
Carbine scales with DEX+VIT+MAG but costs 7 stamina per shot. wider hitbox.
Gadget RPG scales with DEX. 1/3 chance to spawn turret, 2/3 chance to shoot plasma grenade.
Tropic Thunder moves through enemies with slow speed. DEX+TEC/2 scaling
Hand Cannon scales with DEX+FTH/2 and +10% crit chance and additional 0.5 crit dmg
Flak Cannon scales with DEX+VIT/2 but constantly shoots projectiles that are TEC/2
Dragon Cannon scales with DEX+MAG/2 and makes you floaty and shoots 2 projectiles at an angle
Flame Swathe scales with DEX+MAG/2 and follows your cursor. moves through enemies and has increased range
Wyvern Bone always deals 1500 damage, but your hp is set to 1.
Thanks for the amazing support you guys are the best.
LOVE, Sean
-What do you want to see done for v1.0? I've got a huge list on my desktop but I want to hear more from you guys!
Roguelands v0.9.2 Released!
Got this build out a little earlier because I'll be in north Florida for a few days, away from my computer. Enjoy the new ultimate guns and ton of bug fixes n cool stuff!
Roguelands v0.9.2
Fixed the CreditBoost TONS OF CREDITS Bug you filthy animals
Fixed Ultimate Recipe Bug
Fixed Moloch & Caius Audio Bug
Fixed new cards texture scrolling Bug
Fixed Blue square with cards Bug
Fixed Devilsbane projectiles to properly scale with MAG/2
Fixed Lingering Poison after you click Retry Bug
Fixed Unable to pick up combat chip after clearing space for it Bug
Fixed that pesky Lava Dragon spawning in planets other than Molten Crag
Bubble now scales with FTH/4 and caps at 25 damage reduction
Status effects inflicted now scale up with challenge modes (add Challenge Level * 10 to base %)
Status effects can go above 100% now too
Poison deals an additional damage for every 50% poison you have (at 500% poison, you take 10 damage per second)
If you are reduced to 1hp from a killing blow there is a 5 second timer for this to occur again to prevent HP Regen abuse.
Forgeblade bonus reduced from 10% to 7%
Slowed down stamina recovery a tiny bit
-Star Destroyer scales with DEX+TEC/2 and can pass through enemies
-Quicksilver spawns a turret at mouse location that fires 3 times scales with TEC/3
-Repeater constantly shoots an additional bullet for TEC damage. Also projectiles move through enemies
-Magma emits fire that scales with MAG. projectiles move through enemies with DEX+MAG/2 scaling
-Chaingun has constant hitbox that scales with STR*2!!! Projectile moves through enemies with just DEX scaling
-Oblivion scales with DEX+TEC and bonus 0.5% to crit damage
-Avalanche scales with DEX+MAG/2 with a double sized hitbox and can go through enemies
-Atma weapon shoots a huge ass beam scales with MAG costs 7 mana
-Coldsnap scales with DEX+MAG/2 and spawns a projectile at mouse cursor scaling with MAG/2.
-Sirius scales with DEX+TEC!!! Every 2nd shot shoots an additional projectile. Drains stamina while in combat mode.
-Sonicsteel makes you move faster. Scales with only DEX. BUT Projectiles last a long time and move slow so they continuously push back some monsters.
-Death Penalty scales with DEX+VIT/2. increases crit chance by 10% and crit damage by additional 0.5.
-Fomalhaut rapidly recovers mana. Damage scales with DEX + current mana. Projectile moves through enemies.
-Cataclysm scales with DEX*2!!! Increased range. Cannot regen HP from mods or VIT stat.
-Betrayer scales with DEX+TEC/2. increased range and speed of projectile.
-Golden Suns scale with DEX+FTH/2. Increased range and hitbox. Moves through enemies.
-Cerberus fires 3 shots that scale with TEC/2. can pass through enemies and knockback.
-Changed Peacemaker to Poopmaker.
-Poopmaker scales with DEX+Mag/2 and gains 4 damage per point of hp missing. Emits smelly odor.
Thanks for the support! The next build will most likely have all other ultimates finally finished off :)
-Sean
P.S. Need an idea for final boss. Or maybe... He's already IN THE GAME.
Roguelands v0.9.1 Hotfix
Fixed Race Selecting Bug
Fixed Emblem forging a Champion Badge into Pink Square Bug
Roguelands v0.9.1 Released!
GOT SOME COOL STUFF for ya this week!
Roguelands v0.9.1
Fixed Items sticking to players if their inventory is full Bug
Fixed Purchasing Wealth Trophy in Old Earth Bug
Fixed Ultimate Recipe Unlocking Bug
Fixed Beelzebub NullReference Bug
Fixed Mana Pack description Bug
Might have fixed level disappearing bug. On challenge modes, the rare gear mods and shards would sometimes call Network.Destroy on random objects when they shouldn't
Stamina Pack now recovers 10/30/100 energy
Added Magemasher ability (Spawns a totem that grants all sword/lance users a projectile that scales off half of the caster's FTH.)
Added Fractured Soul ability (Shoots a delayed projectile that is combined MAG and FTH)
Added Arcwind ability (STR + DEX stats for damage)
Added Trigoddess ability (3 random fireballs scales with MAG/3)
Added Flamberge ability (Huge speed boost, STR + TEC stats for damage)
Added Key of Hearts ability (Randomly uses Blaze or Shock without mana cost)
Added Excalibur ability (At full health, the beam now scales with FTH)
Added Zweihander ability (Increased length and does STR + MAG/2 for damage)
Added Heaven's Cloud ability (Increased length, bonus jump height(10), bonus critdmg(10), and attacking in the air makes you lunge downwards.)
Added Death Exalted ability (bonus damage = 3 x number of missing mana points)
Added Dark Messenger ability (decreased fall speed, shoot projectiles scales with MAG)
Added Ruin ability (While in combat mode, damage is reduced by random number between 1 and your MAG/4, but a max reduction of 15)
Added Claymore ability (Increased length and does STR + TEC/2 for damage)
Added Forgeblade ability (When crafting gear while this weapon is equipped, increase chance of crafting higher tiers by 10%)
Added Lost Voice ability (On attack, shoot two projectiles that scale with TEC/2)
Added Valflame ability (shoots a projectile upwards from mouse cursor every second, scales with MAG/2)
Added Helswath ability (deals damage equal to STR + VIT)
Added Awakened Force ability (pushes back all enemies that can be knocked back. damage is STR+DEX/2)
Added Galaxy Lance ability (While in combat mode, damage is reduced by random number between 1 and your DEX/4, but a max reduction of 15. Damage: STR+DEX/2)
Added World's End ability (Movement is reduced by 5, but damage is STR+DEX*2)
Added Emblem Fates ability (Attack makes you dash forward really fast, damage is STR+DEX)
Added Doombringer ability (You take 1 damage every 2 seconds while in combat, but attacking summons a projectile that deals (STR+DEX+FTH)/2 damage)
Added Darkforce ability (bonus damage = 4 x number of missing HP points)
Added World Reborn ability (damage is STR+(FTH+DEX)/2)
Added King's Lance ability (shoots projectiles that are TEC)
Added Gungnir ability (bonus speed, damage is STR+MAG/2, 10% increase to crit chance)
Added Spirit Lance ability (while in the air deal 2*STR+FTH damage! Also jumping/dashing causes spin even in combat mode)
Added Firestorm ability (shoots a fire sword projectile scales with MAG)
Added Heartseeker ability (extra 20% crit chance, extra +0.5 towards crit damage bonus, damage is STR+VIT/2)
Added Longinus ability (damage is STR+VIT/2, heals 5 HP upon crit)
Added Stormbringer ability (attack uses up 7 mana and fires a beam of lightning, scales with MAG)
Added Devilsbane ability (shoots two projectiles scales with MAG/2)
Added Rampart Golem ability (when mana is full, damage is STR+MAG+FTH)
Added Dragon Whisker ability (damage is STR+DEX/2 and bonus dash)
Added Vengeful Spirit ability (damage is STR+DEX/2, upon crit you regain all mana)
Added Dragoon Lance ability (damage is STR+DEX*2!!!(STR+DEX*3 when mana is above 10) but mana is drained pretty quickly.)
Increased Lava Dragon's base HP to 5500
Increased Lava Dragon's base damage to 12
Increased Challenge Mode enemy attack & hazard modifer to +6*Challenge Level
Increased Challenge Mode HP modifier to 300 * Challenge Level
Added Thunderworm bugspot to Molten Crag
Can't knockback Bully Shroom anymore
If your hp is greater than 1 and damage would kill you, you are instead knocked down to 1HP. Any subsequent damage will kill you unless you heal up! Enemies will probably be hitting for over 100 at some point so I want to prevent 1 hit KOs.
Added the word CONTINUE on the talking text menu during NPC conversations so people know to click it to continue the conversation
Elixir now heals 12 hp, 30 mana, and 100 stamina
Implemented Poison!
Sluglord projectiles now poisons for 10%
Hivemind projectiles now poisons for 10% (20% on challenge levels)
Hivemind now poisons for 25%
Rhinobug now poisons for 20%
Anti-Poison now reduces poison value by 50%
Gonna head up to north Florida for a week. I'll be bringing my computer to work when I can, hopefully next build will be as meaty as this one.
Thanks for the support, fellow galactic cadets!
-Sean
P.S. I need more status effects other than poison gimme some good ones yo
Roguelands v0.8.5 Released!
Roguelands v0.8.5
Hey all! Sorry for the delay. Got some really interesting stuff in this update :)
Players stats stop going up after hitting Lv.100! Upon levelling up after reaching 100, players will be granted 1 "Champion Badge" which can be used for buying powerful combat chips, rare blocks, and other cool things! (Gear & Chips still provide all stat bonuses regardless of player level.)
This prevents players from grinding infinite stats but doesn't put an official cap on player levels. Also, it adds a cool new currency that can only be obtained with high leveled characters!
Improved HealthRegen+ Mods
When your VIT goes over 100, you will recover HP over time. The higher the value, the quicker it goes. Without regen mods you can gain 1HP every 1.5 seconds with 300 VIT.
Wealth Medals are now Wealth Trophies and can be bought for 9999 credits in the marketplace.
Added a new biome(Don't want to spoil it here)
Added Dune Dredger Winston [New NPC in Deserted Ruins]
Added Broccolius Seizer [New NPC in Byfrost]
Added Djinnsmith Bolgon [New NPC in Molten Crag]
Added Peon [New NPC in Marketplace]
Added Champion Badge [New Item]
Added Remembrance Ticket [New Item]
Added Whisperwood track
Added (the new biome) track
Fixed Cannons dealing only half of DEX Bug
Fixed Quick Crafting Bug
Reduced Gruu's base HP to 2500
The new boss I'm working on is gonna be huge, couldn't fit it in this build. Thanks for much for your support!
Love,
-Sean
P.S. Gimme some more cool NPC ideas!
Roguelands v0.8 Released!
Roguelands v0.8
The beginnings of quests! I'll be sprinkling random NPCs here and there across all of the planets in the next few updates. The main story quest and faction quests will require you to go talk to these folks and stuff. Oh also some scary sub bosses can spawn now in some planets!
Added Tyrannog [New Rare Enemy in the Desolate Canyon]
Added Beelzeblob [New Rare Enemy in the Deep Jungle]
Added Gruu [New Rare Enemy in the Hollow Caverns]
Added Shroomwizard [New Rare Enemy in Shroomtown]
Added Wealth Medal [New Item]
Added Dragonslayer Ringabolt [New NPC sometimes in Desolate Canyon]
Added Shroomknight Wallace [New NPC sometimes in Shroomtown]
Added Gromwell [New NPC sometimes in the Deep Jungle]
Added Perceval [New NPC sometimes in the Hollow Caverns]