omg i'm quitting making pixel art after this update... JK it was fun but oh boy was it exhausting. I finally finished all of the ultimate weapons/armors/shields/droids and also added in a recipe log so when you craft em you can keep track of what you've made!
Roguelands v0.7.5
Condensed Gear Recipe Pages
ADDED ULTIMATE GEAR RECIPE MENU AT ULTIMATE FORGE!
Droids now gain gear EXP whenever you gain other gear EXP
Changed Ultimate Scorchtown Helm to Drifter Helm
Changed Ultimate Gaia Helm to Chaos Helm
Changed Ultimate Artillery Helm to Force Helm
Changed Ultimate Scorchtown Armor to Drifter Armor
Changed Ultimate Gaia Armor to Chaos Armor
Changed Ultimate Artillery Armor to Force Armor
Thanks for your support! With ultimates out of the way I can finally get started on finished old systems as well as tackling new quest/allegiance/race/augment/uniform/enemy stuff.
-Sean
P.S. I'm still thinking of that one end game arena with huge bosses. I've got a few ideas but I'd like to hear more interesting boss ideas from you guys.
Roguelands v0.7 Hotfix 2
Roguelands v0.7 Hotfix 2
Fixed Projectile Development Console Bug
Fixed Moloch's Projectiles following player into town Bug
Fixed ShiftClicking Droids into Storage Bug
Fixed Moloch's Drop Rate Bug ONCE AND FOR ALL
Roguelands v0.7 Hotfix
Roguelands v0.7 Hotfix
Fixed Moloch's Drop Rate Bug
Fixed Jungle Planet Texture Bug
Fixed Null Reference when leaving Whisperwood Bug
Fixed Gear Mod names Bug
Fixed Healing yourself right as you die Bug
Fixed Lingering Caius Bug
Increased Lava Dragon's base HP from 2000 to 3500
Increased Lava Dragon's base damage from 8 to 10
Reduced bugspots and trees a bit in whisperwood
Roguelands v0.7 Released!
Hey all got some cool STUFF for ya this week :)
Roguelands v0.7
Added The Whisperwood [New Biome] (Accessed via Molten Crag & Demon's Rift)
Added Moloch, Ruler of the Spirit Realm [New Boss]
Added Treant [New Enemy]
Added Willowheart [New Enemy]
Added Whisperwood Tree
Added Whisperwood Bugspot
Added Moloch's Wrath [New Gauntlet] (1/20 Chance to drop from Moloch)
Added Relic spawns to Demon's Rift
Fixed Wicked Projectile's Hitbox
Changed 'NULL' to 'Demon's Rift' for the planet introduced in last update
Gonna be filling in Demon's Rift and finally finishing the ultimate cannons/gauntlets soon. THEN I've gotta make them all unique. THEN comes more races, augments, and uniforms. Then storyline/faction quests. Oh boy.
Thanks for your support!
-Sean
P.S. I'm going to be including one more planet after Whisperwood for the 1.0 launch in a couple of months. What should that planet be? What kind of boss would you want to see? Thanks for the great suggestions btw :)
Roguelands v0.6.7 Hotfix
Fixed Multiplayer Caius Watcherdemon Bugs
Roguelands v0.6.7 Released!
Hey all! Got a lot of big bug fixes in this one. If you are a user who can't click the Play button in the main menu, just follow these steps:
Go to User/AppData/LocalLow/DefaultCompany/Roguelands
Delete the PlayerPrefs.txt file there.
I'm back in south Florida, and the Ultimate Cannons & Gauntlets are on my laptop which I left up in Orlando. Soooooo no ultimate weapons in this update but rather the start of a new biome and a really epic boss. He's WAY stronger than any other boss in the game. He also has a rare drop for an amazing sword :O
Roguelands v0.6.7
Added Demonzone [New Planet] (Accessed from Molten Crag)
Added Caius, The Watcherdemon [New Boss]
Added Caius' Demonblade [New Weapon]
Fixed Clients not being able to change portal Bug
Fixed Wicked's Lightning projectile in multiplayer Bug
Fixed Glitterbug BUG
Fixed Insane amount of credits Bug
Fixed Challenge Mode Chalice Bug
Fixed Relicfish's hp/credits/exp multiplier Bug (isBoss variable was checked)
Fixed Gear Mod Description Bug
Fixed Character Creation Menu Bug
Fixed Droid Recipe Texture Bug
Fixed Slugmother Bug
Changed some sounds
You can now "Crawl" when dead in multiplayer
Gear Mods are no longer ERASED when upgrading gear to Ultimate form
Thanks for your support! I love you all! ROGUELANDS!
-Sean
P.S. What else should I add in the Demonzone? Little demon monsters? T4+ harvest spots?? Hmmmmmmmmmmmmmmmmmmmmmmmm...
Roguelands v0.6.6 Hotfix
Roguelands v0.6.6 Hotfix
Fixed Dash Bug
Fixed Wicked's Projectile Bug
Fixed Objective Shard Bug
Fixed IndexOutofRangeException Mining Bug
Fixed Can't Droid harvest Bug
Fixed returning to menu and selecting new char only to find the gear mods of your previous char is still active ugh stupid sean Bug
Reduced movement speed mod buffs a bit jeez that shit was fast
Increased jump & dash gear mods
Roguelands v0.6.6 Released!
Hey all! I was dreading the release of the gear mod system because I had to overhaul a bunch of old systems. All weapon types can now crit, drop rates from enemies and harvesting spots scale with certain gear mods, and you can now regen hp, mana, and stamina much quicker with gear mods.
Yeah gear mods pretty much affect every aspect of the game. Movement is different, exp/credits can now scale with gear mods, and projectile range is probably the most fun mod to play around with (especially turrets!).
I can't wait to see what builds people come up with :)
Added ResistHeat+
Added ResistFrost+
Added ResistPoision+
(These don't do anything just yet, just like those potions)
Increased rate at which items drop from monsters slightly
Updated Legendary Item Icon texture
Added Mech City Theme
Added Boss Theme
Thanks for the support! Roguelands is getting better every Thursday thanks to the bug reports and suggestions. I'm sure you guys will find broken stuff so I'll hang around and upload a hotfix if necessary. Next build I'll be adding the rest of the Ultimate Weapons.
P.S. For the end game I want a huge arena thing where players can challenge these massive bosses for some epic loot. Got any ideas!?!? These are the bosses that players will create end game builds around. The bosses will probably have 500,000+ hp and hit insanely hard.
Roguelands v0.6.5 Hotfix!
Fixed some Ultimate Staff Texture Bugs
Fixed Item Drops for Urugorak & Hivemind
Fixed Big Texture for various weapons Bug
woot
Roguelands v0.6.5 Released!
Roguelands v0.6.5
Changed 4th Age Gear stats a bit to not be the BEST EVER, they are great overall but ultimate gear will be better for specific builds.
Fixed Combat Chip floating around Bug
Fixed World not loading properly for clients Bug
Fixed Infinite Alchemy Quickcraft Bug
P.S. Should there be a player level cap? If so, what should it be? Keep in mind there will eventually be some really tough end game bosses that drop cool shit.