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Game expansion : Cattle Farming
Dear Farmers of Tomorrow,
Although the English version of the game is not live yet, we want to keep you updated on the development of the game. Here is what you can expect from the cattle farming expansion. English Localisation will be ready in March/April.
IMPORTANT
This update will render past saves obsolete. Playing on an old save after this update may cause significant gameplay issues. We highly recommend that you start a new save after this update.
New Scenario: Grand Est region, cattle breeding and cereals
New tutorial: Learn the secrets of cattle breeding!
New Buildings: Stable, Permanent Meadows
New actions: Sale weanlings, heifers
New financial products available: Retirement Savings, Direct Sales Pack and Management Booklet - unique to this scenario
Research and strategic choices adapted to cattle breeding: Food autonomy, Stable layout, Genetic selection
New Related Events: Escaped Cows
Bug fixes
The borrow button should no longer appear when you sell an item from the market menu
The endgame cinematic should play properly based on your score
Adjusted building placements in the sheep scenario
The Next Round button should no longer appear as a white square
Slurry now appears normally in the list of items for sale
In the sheep scenario, grappling action now increases the personal load
In the sheep scenario, the action name panel “individual runs” will no longer cover the run action button.
Updated sheep scenario events, they now match with the sheep scenario and not the pig scenario.
Fixed text in sheep scenario, wrong price/week and mention of pork when it is the wrong scenario.
In the sheep scenario, a dialogue with a character allows you to launch two searches at once. A bug was preventing this, it is now fixed
Text overflow is fixed on the UI
UI bug fix + added png icons in title blocks
Display of the working time modified according to the number of employees and their skills in the action window
Loading a save after building a shop no longer breaks the game.
Event showed a negative refund, it is now fixed
Display of scores gives all the information now
The display bug in the inventory has been fixed
Purchase price of buildings is displayed correctly
Tutorial during the step of buying semen at 500kg, we can now write the quantity on the keyboard without worries
Inventory - unit is correctly displayed on items
All events happen correctly
Sheep Farming scenario: passage from turn 2 to 3, the tutorial should be centered on the house
Addition of an action icon on building actions
The hail event is no longer blocked in the 3 scenarios
Addition of digits after the comma on the scores
Tournament name length no longer exceeds window
The character icon in the team menu is recentered
That is all for this update. Thank you for your continued interest in our game. The English Version will come in March/April and we cannot wait for you all to try it.
-The Gamabilis Team
An announcement to our English players
This was meant to be an announcement for the first Tournament of Roots of Tomorrow. Unfortunately, the game is still only available in French, as such we are very sorry to say that English Speakers will not be able to participate in this event.
However, we will organize even bigger tournaments after the English release of the game, which coming in February/March this year. Everyone will be able to participate in those tournaments.
We are very sorry as for the delay on the English Version. We are trying to juggle multiple agreements with French partners and this tournament was agreed upon a long time ago.
It is definitely not our intent to exclude anybody. We want to bring our game to as many people as possible. However, due to unforeseen delays and adjustments, we were not able to bring you an English version as soon as we wanted.
Again, we apologize and understand your frustration. We are trying our best to make this game the best it can be.
Thank you for your understanding,
The Gamabilis Team
Patchnotes 21st of January 2022
Dear Farmers of Tomorrow,
First of all, Happy New Year! Best wishes for this year 2022. We hope it will be filled with opportunities for you :). Unfortunately, the English version is not available but is getting closer and closer !
This week, we focused on improving the sheep farming scenario in the South Region: Provence-Alpes-Côte-d'Azur. We have also added new features that should improve your gaming experience! Lots of bugs fixed too, thanks to our players on our Discord who helped us spot them!
IMPORTANT
We strongly advise you to start a new game after this update as it is unfortunately not retroactive. Thus, loading old saves may cause significant gameplay problems.
Improvement of the sheep farming region
Dialogues: dialogues with NPCs have been added
Tutorial: the tutorial for sheep breeding has been added
Addition of the mountain pasture
Addition of Orchard
New features
Options: it is now possible to modify the graphic resolutions as well as the sound volume
Finance: possibility of establishing the rate of repayment and the time before starting the repayment of a loan.
Main character: the list of his skills as well as his overall level have been reworked Each icon indicates a skill, as well as the character's level and experience in that skill. When you click on a tile, a training pop-in opens allowing you to improve this skill.
The seed calendar: in the purchase menu, it is now possible to see the sowing and harvesting periods for each seed.
Rebalancing indicators
The Renew action of the pig building lowered the “Energy Consumption” indicator a little too much (0.05 each time). The indicator is now down 0.02 points.
The "Sowing with ploughing" technique of the Sow action lowered the "Soil management" and "Preservation of biodiversity" indicators too much, these indicators will now be lowered by 0.005
The “Synthetic Fertilizer” technique of the Feed action lowered the “Soil Management” and “Preservation of Biodiversity” indicators too much, these indicators will now be lowered by 0.005
The “Enhanced Protection” technique of the Protect action lowered the “Soil Management” and “Preservation of Biodiversity” indicators too much, these indicators will now be lowered by 0.005
The external renewal technique of the Renew action of the pig house lowered the “Energy consumption” indicator too much. this indicator will now be lowered by 0.015
All solar panels in the maternity ward go from €15,000 to €50,000 (same for the Heritage indicator). All the solar panels in the pig building go from €37,500 to €80,000 (same for the Heritage indicator). The prices were too low.
Bug fixes
Loading a save no longer resets scores and insurance
Pig building renew action no longer crashes the game
The house administrative action no longer blocks the game
Market: the page opens when there is no more seed
The camera no longer moves by itself when closing the purchase popup
An emplyee who ends his/her contract returns to the list of characters to recruit
That's it for this update! Thanks again for your continued support for our game. Feel free to join our discord or follow us on social media to chat with us about the game!
-The Gamabilis Team
Game expansion : Sheep Farming in the southern Region of France
Dear Farmers of Tomorrow,
Although the English version of the game is not live yet, we want to keep you updated on the development of the game. Which is why this week, we are pleased to unveil our first game expansion! It is none other than our sheep farming scenario set in the Southern Region of France : Provence-Alpes-Côte-d´Azur! New buildings, new actions, many surprises await!
IMPORTANT
This update will render past saves obsolete. Playing on an old save after this update may cause significant gameplay issues. We highly recommend that you start a new save after this update.
New actions and buildings related to sheep farming:
Sheepfold: this is the main building where you will take care of your sheep (lambing, feeding, shearing, selling etc.). Unlock more actions by upgrading it!
Individual routes: herds not only graze on meadows but also on “individual routes”. An improvement is possible to enlarge your routes.
Bed and breakfast: create a space to welcome tourists and diversify your activities!
New random events to spice up your gaming experience:
Predation: Be careful, this does not happen often, but your sheep may be vulnerable to this kind of situation. Keep a lookout!
New strategic choices
Organic lamb: Add value to your herd by transitioning to a better environmental model. The selling price of your lamb will increase.
Cultivating Lavender
GPS collars to easily find the herd and improve working conditions (saving time). It only takes 3 or 4 to follow the whole herd out in the pastures and mountains.
Biosecurity: Used to strengthen certain prevention techniques (quarantine, vaccination, traceability) for the care of the herd.
Energy autonomy: Produce your own energy to gain autonomy and save money in the long term.
Internet presence: Having a good presence on the Internet (site, social networks) allows you to give more visibility to your activities.
Ventilation: A static ventilation system, adapted to your sheepfold, improves the performance and health of your herd.
Barn ventilation: add an extension to your barn with an improved barn ventilation system, and a mechanical arm. This improves working conditions and also results in better quality hay.
Wwoofing (World-Wide Opportunities on Organic Farms): Wwoofers are tourists that you welcome free of charge in exchange for services in the sheepfold. It won’t help you cut down on work time, but it will help raise awareness around your activity.
Research
Associative wrapping: Allows to donate part of the purchase price of plastic wrapping (for hay bales) to a non-profit. Passer-bys are intrigued by these different colored bales of hay and inquire about this non-profit.
Graphical updates
Button design, renewed loading screen, interface windows have been redesigned.
Minor bug Corrections
Main characters salary isn’t locked at 2€ anymore
Score indicators have been balanced
Text corrections for the Protect action
Strategic choices
Fixed slowdowns when passing a turn after some time of gameplay
Scores are now correctly saved to find them back when loading a game
You can’t assign work to a character once they have passed 160% of wokload
The best selling contract is now selected by default when selling
That is all for this update. Thank you for your continued interest in our game. The English Version will come early next year and we cannot wait for you all to try it.