Roxy Raccoon's Pinball Panic cover
Roxy Raccoon's Pinball Panic screenshot
Genre: Simulator, Sport, Adventure, Indie

Roxy Raccoon's Pinball Panic

Table Creator - Steam Workshop!

Main Game


Nothing new, sorry!

Table Editor



Steam Workshop:



  • A new option has been added to the save screen which allows you to upload your item to the Steam Workshop.
  • You may enter a title, description and visibility status before uploading. A photo of your table will automatically be taken and used as the workshop’s preview image.
  • If you enter the same table multiple times to the workshop with the same title, it will replace the old one with a new version.
  • Creating a new table and using the same title as an old one or loading a previously uploaded table and entering a new table will create new workshop items.
  • There is no in-game workshop browser at this current time, what you will need to be do is browse the workshop via steam and subscribe to items.
  • After you subscribed to an item on the workshop, it will automatically download the next time you enter the main menu of the game.
  • Workshop Tables can be accessed through the main menu by selecting the custom tables option.
  • Currently, preview images for workshop tables do not load correctly.
  • I have uploaded a table for reference on the Steam Workshop named El Dorado.



Quality of Life Changes:



  • Added X & Z scale sliders to the mechanic editor window. This allows for more precise scaling options as well as changing the scale of an object after it has already been placed.
  • Duplicating an object now copies over its current rotation as well.


Bug Fixes:



  • Changed sort order on some of the UI elements which was causing windows to sometimes overlap each other incorrectly.
  • Fixed various issues related to holes and rollovers when deleting, saving & loading.
  • Fixed an issue where certain inputs were being incorrectly detected while the popup windows were active.
  • Fixed and issue where if you canceled your changes to an object in the mechanic editor, the rotational changes were not being canceled.






To Do List:



  • Steam Workshop custom table images.
  • Steam Workshop Browser
  • Continued Documentation.



What’s Next:


You tell me! Have any ideas/suggestions? Feel free to let me know.
I’m in a fairly happy state with the core game and table creator would love to start taking more suggestions. Ideas for DLC, mechanics, improvements, or additions to the table editor, feel free to tell me. Anything and everything will be considered.

Art Update

New Steam Store & Library Art!




Main Game



If you some Halloween in your pinball, I highly recommend checking out the new Haunted Halloween DLC:
https://store.steampowered.com/app/2102271/Roxy_Raccoons_Pinball_Panic__Haunted_Halloween


If you want even more spooky goodness, be sure to check out last year’s first DLC pack, Ghoulish Games: https://store.steampowered.com/app/1983760/Roxy_Raccoons_Pinball_Panic__Ghoulish_Games/


Level Select Table Art:



  • Updated/Replaced the Preview Images on the Level Select Screen for the following tables:
  • Hectic Highway, Charming Chopper, Blissful Builder, Construction Chaos, Magical Meadows, Wonderful Willows, Brutal Blitzkrieg, Wicked Warfare, Kooky Combat, Christmas Carnage, Cowboy County, Radical Railway, Wacky West, Doubloon Docks, Rickety Rapids, Sly Samurai, Feudal Follies, Foolish Pharaohs, Sand Sanctuary, Future Flight, Golden Galaxies, Obnoxious Office, Wonky Workplace, St. Patrick’s Paradise, Topsy-Turvy


In-Game Table Art



  • Update the artwork on the flipper areas on the following tables:
  • Feudal Follies, Sly Samurai, Club Crazy, Party Plaza


Bug Fixes & Misc.



  • Haunted Halloween - Adjusted Flipper Volume
  • Cowboy County - Fixed a Plunger Render issue
  • Updated various translations



Table Editor


To Do List:



  • Steam Workshop.
  • Continued Documentation.

 

What’s Next:


You tell me! Have any ideas/suggestions? Feel free to let me know.
I’m in a fairly happy state with the core game and table creator would love to start taking more suggestions. Ideas for DLC, mechanics, improvements or additions to the table editor, feel free to tell me. Anything and everything will be considered.

Haunted Halloween & Artwork Overhaul

Main Game


Halloween Content


If you some Halloween in your pinball, I highly recommend checking out the new Haunted Halloween
]DLC:
https://store.steampowered.com/app/2102271/Roxy_Raccoons_Pinball_Panic__Haunted_Halloween


If you want even more spooky goodness, be sure to check out last year’s first DLC pack, Ghoulish Games: https://store.steampowered.com/app/1983760/Roxy_Raccoons_Pinball_Panic__Ghoulish_Games/


Flipper/Slingshot Area Artwork:



  • Completely overhauled the artwork in the flipper/slingshot and lower lane artwork to better suit the theme of the table.
  • These were originally left purple to suit the “Roxy” theme but after numerous requests, I have opted to change the art to better suit the table’s theme.
  • The following tables have had their artwork changed:
  • Hectic Highway, Charming Chopper, Blissful Builder, Construction Chaos, Magical Meadows, Wonderful Willows, Brutal Blitzkrieg, Wicked Warfare, Kooky Combat, Christmas Carnage, Cowboy County, Radical Railway, Wacky West, Doubloon Docks, Rickety Rapids, Sly Samurai, Feudal Follies, Foolish Pharaohs, Sand Sanctuary, Future Flight, Golden Galaxies, Obnoxious Office, Wonky Workplace, St. Patrick’s Paradise, Topsy-Turvy



Table Editor


Misc. & Bug Fixes



  • Trial Window Text when assigning mechanics, objects and LEDs is now more descriptive of the current context being used to make it more clear.
  • Various Text changes and corrections.
  • Minor behind the scenes optimization.

 

To Do List:



  • Steam Workshop.
  • Continued Documentation.

 
 

What’s Next:


You tell me! Have any ideas/suggestions? Feel free to let me know.
I’m in a fairly happy state with the core game and table creator would love to start taking more suggestions. Ideas for DLC, mechanics, improvements or additions to the table editor, feel free to tell me. Anything and everything will be considered.

Halloween Content & Table Creator - Progress LEDs

Main Game


Haunted Halloween DLC Announcement



  • Being released on October 24!
  • All content related to this new DLC has been added to the menus and game in advance.
  • 1 New Table, 3 furs, 3 cosmetics & 1 new ball.

https://store.steampowered.com/app/2102271/Roxy_Raccoons_Pinball_Panic__Haunted_Halloween

If you can’t wait or want more Halloween goodness, I highly recommend checking out the Ghoulish Games DLC: https://store.steampowered.com/app/1983760/Roxy_Raccoons_Pinball_Panic__Ghoulish_Games/

 

Bug Fixes & Misc.



  • Optimization and Collider fixes on Vibrant Valentine
  • Optimization and Collider fixes on Christmas Carnage


Table Editor


Progress LEDs



  • Can be added to both parts 1 and 2 to missions.
  • This LED will light up to indicate which part of the trial you are currently working on.



Halloween Content:



  • Halloween visual theme added for standard tables (exclusive to those who buy the Haunted Halloween DLC).
  • 2 Different Halloween Themed Sounds added to Raceways
  • 6 Different Halloween Sounds added to Mission Trials
  • 3 World/Weather Halloween themed effects added (Bats, Halloween Pollen & Wandering Souls).
  • 1 New Song: Haunted Halloween
  • 2 Ambience Tracks: Graveyard at Night, Graveyard at Night 2.


Misc. & Bug Fixes



  • General GUI Cleanup and some text changes

 

To Do List:



  • Steam Workshop.
  • Continued Documentation.
 
 




 
 

What’s Next:


You tell me! Have any ideas/suggestions? Feel free to let me know.
I’m in a fairly happy state with the core game and table creator would love to start taking more suggestions. Ideas for DLC, mechanics, improvements or additions to the table editor, feel free to tell me. Anything and everything will be considered.

Weekly Update & Table Editor Completion LEDs

Main Game


Bug Fixes & Misc.



  • Fixed an issue where the score was not being tracked properly on Bumping Bars Arcade game.
  • Optimization on Night Club Levels
  • Sand Sanctuary: Fixed an issue where banners were not being rendered correctly.
  • Easter Extravaganza: Fixed an issue where flippers were misbehaving.


Table Editor


Mission/Trial Completion LEDs



  • Added the ability to add Completion LEDs to trials (not mandatory).
  • A new button in the trial maker has been added to assign an LED tied to trial completion.
  • These are automatically added to the automated pre-game LED animations.


Bug Fixes & Misc.



  • Numerous fixes related to toys, such as some not playing, others being incorrectly assigned, etc…
  • General behind the scenes optimization






To Do List:

In-Progress LEDs for Missions/Trials

Steam Workshop.

Continued Documentation.



General Notes:
While it may seem appear to be a slow week, progress is still being made! Next week will come with updates related to the spooky season 😊

Table Editor Massive Update!

Main Game


Sound Effects



  • New Load Plunger Sounds
  • New Release Plunger Sounds


Club Crazy DLC:



  • Improved lighting effects on the party ball bumpers.


Bug Fixes



  • Fixed an issue with the trials preview button sometimes not showing the correct colors.
  • Fixed an issue where the announcer preview button was using the incorrect audio mixer.




Table Editor


Mission/Trial LEDs



  • Missions/Trials can now have LEDs associated to each mechanic.
  • This allows for better visual representation of trial progress as well as the creation of more advanced trials.
  • Assign LED button will only appear after mechanics have been attached to the mission.
  • Pre-game LED animations will play before the game is started. These are automatically generated. However, there is a setting to adjust the number of times each object flashes before moving onto the next trial. You can also adjust the speed/rate at which the flashes occur.

Targets (Stationary, Drop, Bunnies, Pirate Ship Steering Wheels, etc…) &Rollovers



  • Repeatable: The number of times these objects need to be interacted with to complete the part of the trial. All objects can be interacted with numerous times.
  • No-Order: Each object needs to be interacted with at least once before moving onto the next part of the trial. All LEDs will be turned on at the start but will turn off to indicate which objects have been interacted with.
  • Ordered: Each object needs to be interacted with at least once before moving onto the next part of the trial. LEDs will turn on one at a time, in the order that they were assigned. You must interact with each object before moving onto the next.

 

Bumpers, Spinners, Holes



  • Repeatable: The number of times these objects need to be interacted with to complete the part of the trial. All objects can be interacted with numerous times.

 
 

Bug Fixes & Misc.


Debug/Test Ball



  • Fixed an invisible hitbox/collider issue that was placed when using these.
  • Adjusted the initial starting rotation (may impact previously saved tables).
  • Added an option to re-use the same ball for testing purposes rather than creating new ones every time.

 

Spinners



  • Custom tables with spinners were not loading correctly.
  • Vertical spinners were not being saved.
  • Vertical spinners can now be used for missions/trials.
  • Fixed an issue where vertical spinners were being destroyed when playtesting a table (issue introduced in the previous update).

 

Additional



  • Drop Targets no longer automatically pop back up when they are assigned to a mission.
  • Drop Targets now have a setting where you can adjust the wait time before they pop back up.
  • Fixed an issue where custom tables were not being shown in the main menu (issue introduced in the last update).
  • Fixed an issue where rollovers were not being tracked in missions/trials.
  • Fixed an issue where pirate ship steering wheels would not rise to the proper height after being knocked down.
  • Fixed an issue where deleting a mechanic would not remove it from the trial/mission.

 

To Do List:



  • Completion LEDs for Mission/Trials
  • In-Progress LEDs for Missions/Trials
  • Steam Workshop.
  • Continued Documentation.




Club Crazy DLC & Table Editor Content

Club Crazy DLC:


Out Now!


 https://store.steampowered.com/app/2385270/Roxy_Raccoons_Pinball_Panic__Club_Crazy/?beta=0

Main Game:


Charming Chopper Table:



  • Multi-Ball has been reduced to two balls from three.
  • The Multi-Ball entrance raceway angle has been slightly adjusted, this allows for better flow on the table and less ball outages.

 
 

Table Editor:


8 New DMD/LCD Animations!



  • These can be used for raceways & missions/trials.
  • These will also be used on future tables in the game.
  • Boomerang, Down & Up, From the Left, In and Out, Raining Paws, Raining Paws 2, Rising Sun, Scaling Spinners, Shuriken

 

Mechanics:



  • Added the multi-directional flippers from the Wonky Workplace DLC

 

Themes:



  • Added workplace themes from Wonky Workplace DLC
  • Added Night Club themes from Club Crazy DLC
  • Themes for both Standard and Wide body tables
  • These are only available to those who bought the respective DLC packs.

 

To Do List:



  •  LEDs tied to missions.
  • This is currently a WIP*. I will not roll it out until it is fully operational.
  • Steam Workshop.
  • Continued Documentation.



Club Crazy DLC Announcement & Table Editor Update!

Main Game:


New arcade game: Bumping Bar



  • Showing off a minor preview of the new DLC Pack!
  • Unlockable cosmetics, furs & an achievement!


Customization & Table Select Screens



  • The Screen will now automatically scroll to the current selection.
  • Added Scrollbars as well
  • Fixed a bug where some icons were not select-able.


Bug Fixes/Misc:



  • Lowered Target scores on Graceful Games & Great Gamble in Story Mode
  • Improved Snow Pile Rollover VFX on Christmas Carnage


https://store.steampowered.com/app/2385270/Roxy_Raccoons_Pinball_Panic__Club_Crazy/

Table Creator:


Night Club Content



  • Songs: Party Plaza & Club Crazy
  • Wide Table: Flipper setup
  • New Sounds: Holes, Bumpers, Slingshots, Rollovers, Trials, Raceways


Bug Fixes/Misc:



  • Fixed colliders on various race-pipes


Improved Visuals & HUGE Table Creator Update

Main Game:


Existing Table Visual Improvements:


Pirate DLC:



  • Improved Anchor Destruction Effects
  • Improved Pirate Ship Steering Wheel Destruction Effects

  

Japan DLC:



  • Improved Bamboo Destruction Effects

 

Valentine’s DLC:



  • Improved Muffin & Cupcake Destruction Effects


Egypt DLC:



  • Improved Sand Wall Destruction Effects

 

Forest Tables:



  • Improved Bush Rollover Effects
  • Improved Bush Hole Effects

 

GUI/Menus:



  • The Play/Start button is now highlighted as the default option when initially loading a table.
  • Unselected buttons now slightly darker.
  • Added a glow effect to the in-table Round Buttons (Start/Play, Leaderboards, Quit, View Table)
  • Added a reflective trim effect to various menu backgrounds & headers
  • Added various VFX to the main menu
  • Fixed the colorblind options dropdown using the incorrect localization/translation options
  • Fixed an issue where some menu options were un-navigate-able using the gamepad in the settings menu.
  • Fixed an issue where some menu options were un-navigate-able using the gamepad in the leaderboards menu.

 

Customization Screen:



  • Improved many cosmetic & hat icons
  • Fixed a bug where if a ball other than Roxy was being used, the initial loading of the screen might make certain options be un-selectable.
  • Fixed a bug where the magic trail toggle was unresponsive.

 

Magical Meadows & Wonderful Willows:



  • Minor performance improvements

 

Table Creator:


Mission/Trial Creator!


Create, Edit & Delete Missions/Trials

 
This was a long time in the making and I have also tried to write a comprehensive guide/documentation and a video on how it all works which I will provide links to at the bottom. I have put this off due to finding a lot of bugs along the way, but I believe it is now bug free and working as intended. If you are experiencing issues or encounter anything abnormal, please let me know and I will investigate. It is a very complex system and while I have done my best to make sure everything is in 100% perfect working order; I cannot guarantee that it is.
 

Create Trial:


DMD/LCD Text (Mission Title & Descriptions), DMD/LCD Animations, Mission Completion Sounds, Mission Mechanics, Number of times to interact with mechanics to complete a mission, Number of mission parts (1 or 2), Mission Rewards (Points & Bonuses), Resetting the mission on losing a ball toggle.

Edit Trial:


Select from a list of any of the trials which you have previously created. This will present you with a screen that is identical to the new trial screen, except now you are making modifications to a previously existing trial instead of starting from scratch.
 

Delete Trial:


The initial screen will be identical to the edit trial screen; selecting from a list of any of the trials which you have previously created. From here, you can delete the trial from the table itself. This will allow you to free up the mechanics associated with that trial and re-assign them to new or pre-existing trials.
 
As expected, trials can also be saved/loaded with the tables that you create.
 

Documentation is found here:


https://steamcommunity.com/sharedfiles/filedetails/?id=3001078063
 

Video to be found here:


https://youtu.be/8a8oMbyBXFw?si=8iaKYquM7kNQhDGe
 
 

What’s next:



  • Attached LEDs to trial mechanics and expand on the trial editor.
  • Various improvements/edits based on user feedback.
  • Steam Workshop (After the above two are completed).

New Cosmetics Screen & Visual Improvements to Old Tables

New Cosmetics/Customization Screen



  • This screen has been overhauled/redesigned.
  • Hats, Furs, Cosmetics & Balls now have preview icons that are selectable rather than previous/next arrows.
  • This will allow you to navigate the menu MUCH faster as well as see previews of things you haven’t unlocked.


Old Table Improvements


Hectic Highway



  • Improved Police Car Headlights


Graceful Games & Great Gamble



  • Improved Poker Chip Drop Target Explosion Effect
  • Improved ATM Toys
  • Improved Camera Lights
  • Improved Gold Rollover Effects


Wicked Warfare DLC



  • Improved Headlights on all Vehicles/Tables


Pirate Palooza DLC & St. Patrick’s Paradise DLC:



  • Improved Gold Rollover Effects



Wonky Workplace DLC



  • Various prop location adjustments
  • Improved desk lamps



Bug Fixes/Misc:



  • Fixed an issue where a few of the selectable furs were not rendering correctly.
  • Fixed an issue where the LCD/DMD screen would play at the incorrect times.




Table Editor:


Nothing this week. Progress has slowed down as I have been facing some health concerns. I also focused more on the core/main game this week. I have something very big in the works that will hopefully roll out next week.



Cheers.