Roxy Raccoon's Pinball Panic cover
Roxy Raccoon's Pinball Panic screenshot
Genre: Simulator, Sport, Adventure, Indie

Roxy Raccoon's Pinball Panic

Workplace Worries Launch & Other Improvements!

Workplace Worries DLC:


2 New Tables, Cosmetics and more!
https://store.steampowered.com/app/2372230/Roxy_Raccoons_Pinball_Panic__Workplace_Worries/


Main Game:


Blissful Builder Adjustments:



  • Added a single kickback to the left lane (This is tied to a mission/trial, it is instead allowed once per life).
  • Added a flipper to the left-hand side at the front of the board.
  • Adjusted a few colliders for better ball flow.
  • Added pigeons which fly around the table.


Gems now all have uniform hitbox sizes, and their hitboxes are approximately 20% larger, depending on the gem in question.



Bug Fixes/Misc:



  • Improved spinner audio
  • Improved stone sounds
  • Fixed a bug when teleporting in/out of cannons would cause the ball’s trail to get huge momentarily
  • Fixed a bug where Careless Company’s leaderboards weren’t being updated right away.
  • Fixed two locations on Careless Company where the ball could get stuck.


Table Editor:


New Content:



  • New Post-Processing Effect: Hyper Focused
  • Added Wonky Workplace DLC sounds for the raceways
  • Prettied up the UI on various screens


Bug Fixes/Misc:



  • Fixed an issue where LEDs wouldn’t properly save/load if they were supposed to blink or not.
  • Fixed an issue where LEDs wouldn’t save the proper blink/toggle speeds.

Workplace Worries Announcement, New Rewards Screen & Arcade Game

Workplace Worries DLC


A DLC Pack coming September 1st!

https://store.steampowered.com/app/2372230/Roxy_Raccoons_Pinball_Panic__Workplace_Worries/

Main Game:


Score/Rewards Screen



  • A new screen is now presented post-game displaying unlocked content!


New arcade game: Careless Company



  • Showing off a minor preview of the new DLC Pack!
  • Unlockable cosmetics, furs & an achievement!


Bug Fixes/Misc:



  • Fixed a bug on Birthday Bonanza related to the Skillshot not correctly triggering
  • Fixed an issue where the plunger camera didn't work on Practice Playground
  • Fixed an issue where certain Arcade games would not use the announcer when appropriate



Table Editor:


Workplace DLC Related:



  • New Post Processing Profile: Office Tables
  • 2 New Songs: Obnoxious Office & Wonky Workplace
  • Office Themes for standard and wide tables


Added missing:



  • Plunger options for wide tables
  • Plunger Icons in the UI where it previously just had a white square
  • Edit & Delete Buttons on Wide Flippers UI


4 New Platforms/Boards



5 new flipper setups:



  • Christmas Carnage
  • Nasty Knights
  • Radical Railway
  • Wacky West
  • Obnoxious Office


Minor Fixes & New Table Creator Features/Mechanics!

Main Game


Nasty Knights & Creepy Castle:



  • Fixed an issue where Devious Donna’s costume was not moving along with her model.
  • Adjusted some cauldron colors


Misc. & Bug Fixes:



  • Fixed an issue where the Golf Ball was not being rendered.


Table Creator:


Mechanics:


Moveable Blockers:



  • These come in 2 varieties (one straight and another cross shaped).
  • These are simple walls that will spin when hit.


Gems:



  • Added to the visuals tab
  • Collectable gems that are sprinkled across the table
  • These function the same as the ones in regular tables except they will not award you with cosmetics upon collecting them all


Music & Sounds



  • Devious Donna’s Theme Song has been added music menu
  • Dungeon Ambience Tracks have been added to the ambience menu


4 New Plunger Options:



  • Manual & Auto Curve Back: These plungers have built in curves on the end that will curve the ball directly into the flippers after being launched.
  • Manual & Auto Open: These plungers are of the long variety but have an opening in the middle where the ball can return into the plunger lane.


Kickbacks:



  • The Kickback menu has been redesigned: Previously they were buttons, but it has now been switched to toggles.
  • An option for a center kickback was also added.
  • If you had a table previously which used kickback, it may have lost its settings for kickback. Simply re-select it through this menu to correct the issue.


New Save File Location:



  • I have moved the save file location to the Streaming Assets path folder.
  • Your old saves may appear to have disappeared from your machine but this is not the case, instead, you will need to locate the file and manually move them.
  • This was done because certain users were having issues loading/saving and overwriting the files in their previous location and this new location should resolve that issue.




  • The directories are as follows:
  • Old:
  • Wherever your game was installed, for me it was:
  • D:\Games\SteamLibrary\steamapps\common\Roxy Raccoon's Pinball Panic\PinballPanic_Data\StreamingAssets\Levels\Personal

  • New:
  • C:\Users\YOURUSERNAME\AppData\LocalLow\Sinomod Studios\PinballPanic\Levels\Personal

Polish & Performance + New Table Editor Features

General:



Cannons:



  • Fixed a rare bug where the ball would be loaded outside of it.


Misc:



  • Reworked a large portion of the internal structure for trials/missions and table mechanics. This new version is a lot more efficient and should help the game’s performance.
  • Created a new suite of tools for myself that should help ease/expedite development of future mechanics and tables.



Table Specific:



Easter Extravaganza:



  • Fixed some typos relating to the Egg Hunt Missions


Nasty Knights:



  • Fixed a bug with the rollover trial that made it unbeatable.


Nasty Knights & Creepy Castle:



  • One Cauldron on each table has been recolored to add more visual diversity to the tables.
  • Added Orcs & Trolls as decorations/toys


Sand Sanctuary & Foolish Pharaohs:



  • Added an Anubis Guard & Ancient Queen as decorations/toys


Sports Spectacle:



  • New Seating/Bleacher models/artwork.



TABLE EDITOR:



Table Physics:



  • You can now change Play-field physics and border physics materials.
  • This is done through the special settings tab.
  • The default physics types are as follows: Play-field = Plateau, Borders = Medium Bounce.
  • SPECIAL NOTE: When loading an old table, they will not have any material assigned to them, you will need to manually assign them. All new tables will have default settings attached to them though.


3 New Physics Materials:



  • Ice, Grip & Plateau have been added to the material physics drop-down.
  • These are selectable for both the table itself as well as game mechanics.


Custom Text Object:



  • Place your own text on the play field.
  • Added to the Visuals tab.


Rabbit Runners:


  • You can now adjust the distance at which the rabbit runners run.
  • This is the rabbit that runs between two bushes*


Themes/Artwork:



  • The following themes have been adjusted:
  • Easter, Japan, Circus, Construction, Egypt, Forest Alternate 1 & 2, Japan Wide, Pirates & Pirates Wide


Misc/Bug Fixes:



  • Removed the restrictions on the camera’s movement, allowing you to now position it wherever you like.
  • Redesigned visuals tab
  • Extended side & frontal borders for object placement, allowing for more freedom
  • Reworked how objects are loaded into the system, thus making the initial load time faster than before.
  • Fixed bug with wide flippers tab not updating correctly
  • Fixed an issue where some GUI elements were drawn on the wrong layers

Medieval Mayhem DLC & Old Table Improvements


Medieval Mayhem DLC



  • 2 Brand New Tables with online leaderboards and unlockable cosmetics!
  • Medieval themed cannons with a heavy emphasis on cannons!


Additional Details here
https://store.steampowered.com/app/2152210/Roxy_Raccoons_Pinball_Panic__Medieval_Mayhem/

Birthday Bonanza



  • New Witch Trial, row of 6 drop targets on left-hand side that activate life saver.
  • Redesigned right hand-side, secondary flipper area.
  • Adjusted some of the boards on the tables, changed their angles and physics materials to make for better ball flow.
  • Turned some blocker art into tree stumps


New Backboard Art



  • The following tables have New Backboard Art:
  • Sports Spectacle, Wicked Warfare, Kooky Combat, Brutal Blitzkrieg, Birthday Bonanza, Bowling Bash, Blissful Builder, Construction Chaos


Misc. & Bug Fixes



  • Behind the scenes optimization



Table Editor Update:


What’s New:


Mechanics:



  • Rising Stationary Target: A target that moves up and down over time. Various stats can be adjusted.
  • Rising Walls: A wall/blocker that moves up and down over time. Various stats can be adjusted.


3 New Songs:



  • Nala Ambience: One of Nasty Nala’s Theme songs, used in Mancala Madness.
  • Creepy Castle & Nasty Knights: Songs used in the Medieval Mayhem DLC


3 New Themes:



  • Mancala Madness Available for Everyone based on the new Roxy Game
  • Creepy Castle & Nasty Knights Available to those who own the Medieval Mayhem DLC


Physics Materials:



  • Maximum Bounce option added.


Misc/Bug Fixes:



  • Modified Colliders near the flipper area of the table.
  • Rabbit Runner, Burrower & constant flippers instantly activate
  • Expanded editor window size
  • Misbehaving Wide Table Camera

Mancala Madness Expansion

Story Mode



  • A new cut-scene which leads into Roxy's next adventure has been added to the Story.
  • Play a table inspired by the new game; "Roxy Raccoon's Mancala Madness".
  • A second cut-scene which closes with a new ending to the game after completing the new table.


New Pinball Table


Table Description



  • Wide bodied table to celebrate the release of Roxy Raccoon's Mancala Madness.
  • Features elements inspired by Roxy Raccoon's Mancala Madness
  • 1 Achievement & Leader-boards for all modes.
  • Accessible by completing the new chapter in the story mode and free for everyone!


New Character & Cosmetics



  • A new playable ball has been added; a Toy Ball
  • 3 Hats and 3 Furs are unlock-able for Roxy.



2 New Arcade Games


Dreary Dungeon



  • Medieval themed arcade game designed to showcase the upcoming DLC.
  • Shoot Roxy into the moving treasure chests using the cannon to score different point values.
  • 2 unlock-able Cosmetics & Furs.


Carrot Sweeper



  • A Roxy themed take on minesweeper
  • Play as Rapid Ryan and plant your carrots!
  • 3 cosmetics and a fur color are earned just for playing!



2 New Announcers



  • Demon & Undead Voice Announcers use-able on all tables.
  • Not use-able in Story mode.




Table Editor Update:



What’s New:



Rotate Camera:



  • Hold Control + Mouse Movement = Rotate Camera
  • Left-Alt= Reset Camera Rotation


Custom Raceways:


Custom Raceways have had the following options added to their editor screen:

  • Z Rotation
  • Raceway DMD/LCD Animations
  • Checkpoint Sparks
  • Raceway Title


Misc/Bug Fixes:



  • Added Missing Flipper Icons
  • Increased dropdown length








It would mean a huge deal to me if you would check out the release of the next chapter in the Roxy Raccoon Saga.

Table Creator - Physics + Audio Editors & Test Balls!

Misc. & Bug Fixes:



  • Fixed a bug where Edgy Eddy was not properly being unlocked when playing Birthday Bonanza.
  • Clever Girl Achievement - Reworked the achievement to make it only require characters from the base game, making it easier to unlock.
  • Fixed an issue where certain plungers used the wrong audio mixer.







Table Editor Update:



What’s New:


Debug/Test Ball:



  • Press & Hold a key while testing to spawn a ball and shoot it in the chosen direction.


Ambience Editor:



  • Over 50 Ambience Tracks


Physics Material Editor:



  • You can now change and modify the physics materials of various objects in the object editor.
  • The following Mechanics can be modified:
  • Flippers, Bumpers, Toggling Targets, Stationary Targets, Spinning Targets, Rotator, Pirate Steering Wheel, Slingshot, Slingshot/Flipper Preset, Moveable Blockers, Burrowing rabbits, Running Rabbits, Gate.
  • The following stationary objects can also be modified: Blockers, Edges, Borders, Boards.


Sound Editor:




  • You can now change and modify the sound effects of various mechanics in the object editor.
  • The following Mechanics can be modified:
  • Bumpers, Rollovers, Targets, Slingshots, Holes, Flashing Targets, Drop Targets, Steering Wheels, Spinning Targets.


New Mechanics:


Constant Flipper



  • This object will constantly move in circles. It can be modified to great extents.



Spinning Drop Targets



  • A Drop target that will constantly spin in circles.


Misc/Bug Fixes:



  • Added the missing UI Icons for flippers.
  • Bumpers & Slingshots can now have flashing LEDs.
  • Pressing X while in one delete mode now switches to the other.
  • The loading screen is now slightly more accurate.
  • Rotation Speed now corrected to display Y-Rotation in the object editor
  • Fixed a bug where generating a new table wouldn’t erase the currently saved music.
  • Fixed a bug where if the ball left a hole and went over a new one too quickly, it would not enter the second one.






Help me shape the future of the game by filling out this very short anonymous survey.

Colorblind Options, Ambience & Table Creator Update!

The Following Options have been added to the video settings menu:



Colorblind Options



  • None -Enabled by Default
  • Protanopia - Simulates missing red cones.
  • Protanomaly - Simulates reduced sensitivity red cones.
  • Deuteranopia - Simulates missing green cones.
  • Deuteranomaly - Simulates reduced sensitivity green cones.
  • Tritanopia - Simulates missing blue cones.
  • Tritanomaly - Simulates reduced sensitivity blue cones.
  • Achromatopsia - Simulates completely missing cones.
  • Achromatomaly - Simulates reduced sensitivity of all cones



Please note that this only impacts the gameplay camera and not the U.I.


Ambience



  • The following tables have added background noises/ambience:
  • Hectic highway, Magical meadows, Wonderful Willows, Sports Spectacle, Charming Chopper, Rickety Rapids, Doubloon Docks, Future Flight, Golden Galaxy, Brutal Blitzkrieg, Wicked Warfare, Kooky Combat, Sand Sanctuary, Foolish Pharaohs


Bug Fixes/Misc:



  • Added a preview announcer button to the audio settings screen.
  • Added an ambience slider to the audio settings screen.
  • Charming Chopper & Magical Meadows are now unlocked by default.
  • Slightly increased the strength of the Roxy Assist.
  • Fixed a bug where one of the button prompts in the controls screen was incorrectly assigned.
  • Minor performance improvements on Firing Frenzy and similar arcade games.



Table Editor Update:



Loading Bar:


Because the Table Creator can take quite a while to load, I have added a loading bar to this screen which gives you a better estimate of how close the level is to load. Plus it gives you peace of mind knowing the game hasn’t frozen.

3 New LEDs:



  • Round, Long Square & Long Round.
  • These currently sit on the Visuals screen, I will find a new home for them one day, I am open to suggestions.



Material & LED Editors:


You can now modify the colors of the materials and LEDs of various mechanics/boards.

Scaling:



  • Introduced single axis scaling, press Z to toggle between these modes.
  • Increased the rate at which objects scale.
  • Increased the maximum size that objects can be scaled to.


Mechanic Editor:



  • Rotation in Degrees slider added for object editing.
  • Removed the number prompts on the Mechanic Editor and replaced them with Input Fields.



Weather Effects:



  • Windy, Dust Calm, Flies, Fireflies Pink, Magical Flies, Space Warp, Space Asteroids



Post-Processing Profiles:



  • Added the 8 new colorblind settings listed above as options.



Documentation/Guide


I have begun work on some Documentation/Guide on how to use the Table Creator:
https://steamcommunity.com/sharedfiles/filedetails/?id=3001078063

Adjusted Placement Colliders:


Resized and adjusted colliders on a very large number of objects & mechanics. This makes them easier to select, modify, place, etc… But may also impact the location of your currently saved tables. I apologize for the inconvenience and do not anticipate having to do this again in the future.

Bug Fixes/Misc:



  • Shift-left & Right-click now flips on x Axis.
  • Pressing the tab key now moves the U.I. on/off and around the screen.
  • When Testing a level, I have removed the end run prompt. This allows for entering/exiting the test faster.
  • Bumper - Bounce Force renamed to Kicker Force
  • The life saver timer prompt text used to say music volume, this has been corrected.
  • Pre-made Raceway 10 has been modified for better placement.
  • Moved some objects from borders to boards
  • Moved the flippers out of the mechanics screen and also reorganized the flippers screen
  • Changed the Delete Save icon on the save screen to avoid confusion.
  • Plungers no longer delete objects when being spawned in.
  • Changed the cutoff points on objects placement for wide body tables.
  • Added the missing plungers & flippers for wide body
  • Flipping an object will now retain the objects current scale
  • Fixed some bugs with the Space Theme.
  • Fixed a bug when modifying the Rabbit Runner having changes not take effect.
  • Fixed a bug where some objects losing their colors after being edited.
  • Fixed a bug where the editor didn’t overlap the red overlap color on certain objects.




Help me shape the future of the game by filling out this very short anonymous survey.


Witch Trials Expanded, Command Line & Mechanic Editor!

Witch Trials Screen:


Trial Related


Trials now mention whether or not they restart when the ball is lost.
Targets are now split into 4 categories: Stationary Targets, Ordered Stationary Targets, Drop Targets & Ordered Drop Targets.
Rollovers are now split into 3 categories: Rollovers, Grouped Rollovers & Ordered Rollovers.

General



  • Number of balls/lives are now mentioned at the bottom of the trial screen.
  • Tables that start with ball/life saver is not tied to any specific mission/trial now mention it at the bottom of the trial screen.
  • Tables that start with kickback which is not tied to any specific mission/trial now mention it at the bottom of the trial screen.
  • Tables that start with multi-ball active now mention it at the bottom of the trial screen.
  • Tables that start with more than 1 plunger now mention it at the bottom of the trial screen.
  • Tables that start with a cannon instead of a plunger now it at the bottom of the trial screen.



Launch with Command Line:



  • You can now pass the table name in through command line arguments. A list for all possible tables is provided in the following link: https://steamcommunity.com/app/1807690/discussions/0/3801650156482938322/
  • This will launch into the default arcade mode. If it is a table that is still locked in story mode or un-owned DLC, you will be brought to the main menu instead. This is part of my ongoing quest to fully add Virtual Cabinet Support to the game.



Bug Fixes/Misc:



  • Fixed an issue where the Sports Spectacle leaderboards were not viewable in-game. (No fears, your scores were still properly uploaded!).
  • Minor Performance improvements on Doubloon Docks & Rickety Rapids.
  • Fixed a bug where the measurements dropdown in the settings screen wasn’t set to the saved setting on startup.


Table Editor Update:



Mechanic Editor:



  • Edit the points and behavior of basically every object on the playfield!


Sports Spectacle: Added to the selectable themes and music.



Mechanics:



  • Peg Spinner
  • LED Arrows


Misc. & Bug Fixes:



  • Added Left & Right Indicators to UI Buttons for flippers & slingshots.
  • Fixed the bug regarding moving objects along a locked axis moving up and down.
  • Fixed the bug where the rabbits weren’t being disabled after exiting testing mode.
  • Added the 3 following hotkeys and expanded the controls screen:
  • T = Enter Duplicate Mode
  • F = Enter Edit Mode
  • X = Enter Delete Mode


What’s Next:



  • Edit Colors
  • Edit LEDs
  • More Environment Effects


Help me shape the future of the game by filling out this very short anonymous survey.


Sports Spectacle DLC & Table Creator Update

Sports Spectacle DLC




Rollover Bush Animations:



  • The following tables have had new animations added to their rollovers:
  • Magical Meadows, Wonderful Willows, Birthday Bonanza, Easter Extravaganza, Feudal Follies, Sly Samurai


Bug Fixes/Misc:



  • Tenacious Taylor from Roxy 2 was added to the Birthday Bonanza table
  • Charming Chopper: Missile/Rockets now have more impact on the ball
  • Fixed misbehaving flippers on Easter Extravaganza


Table Editor Update:


What’s New:


Border/Blocker Creator:



  • Create your own blocker/border object. Set the start and end point and it will fill in the rest.


Helper/Guide:



  • Swapped from a Cube to a Capsule (more visually appealing).
  • Added additional highlight colors for better visual clarification.
  • Pressing the C key now swaps it’s size from default size to the size of a pinball, this was done so you can more easily reference the size of a ball on the playfield.


Grabber/Mover:



  • Press G to enter Grab mode. Pick up and move any previously placed object.


Custom Play-field Art:



  • Find where the game is installed on your computer and put images in the following folder:
  • Roxy Raccoon's Pinball Panic\PinballPanic_Data\StreamingAssets\CustomImages\


Mechanics:



  • Tower Spinner
  • Rotators


Weather Effects:



  • 2 Alternate Lightning Storms
  • Meteor Shower


Misc & Bug Fixes:



  • Ball Saver LED is now present on the table when using the ball saver
  • Expanded the Controls Screen
  • Added an arrow to one of the speed boosts to indicate it’s direction
  • Objects can no longer be placed when the pause menu is open
  • Removed the delete object button from the Save Screen
  • Fixed a bug with the raceway builder bugging out after deleting segments.
  • Fixed numerous bugs regarding cloning objects (sorry!)
  • Fixed a bug where tables made pre-raceway build creator wouldn’t load correctly.
  • Fixed a bug isolated to one of the auto plunger’s gates being unusable.
  • Fixed a bug where some of the pre-built racetracks didn’t properly score points.
  • Fixed a bug where plungers wouldn’t destroy certain objects upon placement.


What’s Next:



  • Edit Mechanics
  • More Mechanics



Help me shape the future of the game by filling out this very short anonymous survey.