Rune Teller cover
Rune Teller screenshot
Genre: Role-playing (RPG), Adventure, Indie

Rune Teller

For those who can't proceed with the statue quest

Hello, We're CODELIFE Studio.

After talking with the statue before receiving the statue quest, the problem of the statue quest not proceeding has been fixed by today's update.

However, if the phenomenon has already occurred, it is necessary to modify the save file, so if you send the auto.save file to codelife.game@gmail.com, we will revise it and reply to you.

File Location

  • (Installation Path)\Rune Teller\Save\(Unique ID)\auto.save
  • ex) C:\Program Files (x86)\Steam\steamapps\common\Rune Teller\Save\(Unique ID)\auto.save


We are sorry for the inconvenience.

[HOTFIX] 2022.08.23 Patch Notes (2)

Hello, We're CODELIFE Studio.

There was an urgent fix, so we proceeded with the hotfix update.
You can update the patch as soon as you shut down and restart the steam.




Today's hotfix history.

# What has been modified in this hotfix



- The problem of not being able to enter the key properly due to the remaining chat window has been fixed.

- The problem of initializing the monsters' aggro in the dungeon has been fixed.

[UPDATE] 2022.08.23 Patch Notes

Hello, We're CODELIFE Studio.

Everyone needs to get an update to enjoy multi-play with this version.
If you want to get an update right away, you can restart the steam after the game is over.




Today's update history.

# What has been modified in this update



- Potion Quick Slot is added.

  • As with existing quick slots, you can assign them from the menu window.
  • You can register potions for numeric keys 1, 2, 3, and 4.
  • This slot allows you to register only the items of the red/blue potion series.
  • Can be used regardless of combat/normal mode.


- Improves shield performance.

  • If you take a blocking action with a shield on, you can always move facing forward.
  • The speed of movement increased slightly during defense with the shield on.


- Fixed an issue that could have been attacked excessively quickly by repeating attack and defense actions.

  • The defense action was modified to last at least 0.5 seconds.


- The difficulty level of the Blackbeard dungeon has been adjusted.

  • Blackbeard's rifle shot projectile speed has been lowered.
  • Blackbeard's rifle shot attack has been lowered.
  • The number of monsters appearing in Hideout of Blackbeard has been lowered.


- The speed of the Elf Scout and the Elf Queen's arrow speed has been lowered.

- Fixed bugs

  • Fixed a problem that could not be operated when you were in a groggy action during the skill casting with staff.
  • Fixed an issue that did not change the color of the monster name to non-host users.

[HOTFIX] 2022.08.23 Patch Notes

Hello, We're CODELIFE Studio.

There was an urgent fix, so we proceeded with the hotfix update.
You can update the patch as soon as you shut down and restart the steam.




Today's hotfix history.

# What has been modified in this hotfix



- When selling with the 'Sell All' button, the issue of earning only 10 sales has been fixed.

[UPDATE] 2022.08.22 Patch Notes

Hello, We're CODELIFE Studio.

Everyone needs to get an update to enjoy multi-play with this version.
If you want to get an update right away, you can restart the steam after the game is over.




Today's update history.

# What has been modified in this update



- Added Gathering/Mining/Fishing mastery.

  • The concept of great success has been added to the Gathering/Mining/Fishing.
  • You can get twice as many items as you get with a 10% chance.
  • Increased mastery increases the probability of great success.


- We modified the color of the monster's name to change depending on the remaining HP of the monster.

  • The less HP a monster has, the more its name changes to black.
  • You can infer the remaining HP by looking at the name.
  • A problem has been identified that the feature only applies to the current host user.
  • Please understand that it will be modified so that all users can see it in the update tomorrow.


- The warning message for the broken weapon has been modified to occur only at the moment the weapon is broken.

  • Instead, we modified the effect to be printed at the moment the weapon was broken.


- Some improvements have been made to Quick Slot usability.

  • We modified the quick slot to output faster.
  • We modified the icon to be bigger when mouse over in the quick slot.
  • The improvement in the use of potions during the combat mode will be updated within this week, so we would appreciate it if you could wait a little longer.


- Added to switch combat mode from normal mode to Q/E/R key.

- The Jenkins NPC has been modified to appear near the early Darkies cabin, too.

- The duration of the 'Brave Jenkins!' skill has increased.

- We modified the craft recipe so that you can see the tooltip of the item in case of mouse over.

- The right top quest tracker has been modified to remain even after reconnecting.

- We modified it so that the direction the player is looking at on the map appears.

- The item has been modified to float on the water.

- The 'Buy 10 pcs' and 'Sell All' features have been added.

- We modified it to prevent the Spector from appearing in the skeleton attack event.

- We modified it so that you can check the version of the game on the room list.

- We have added the whetstone item description.

- We've lowered the number of monsters that appear on the way up to the unnamed tower in the Darkess area.

- Some terrain has been modified.

[HOTFIX] 2022.08.21 Patch Notes

Hello, We're CODELIFE Studio.

There was an urgent fix, so we proceeded with the hotfix update.
You can update the patch as soon as you shut down and restart the steam.

Today's hotfix history.

# What has been modified in this hotfix



- If the monster cannot keep up with the user, the monster's aggro is initialized.

- Some terrain has been modified.

- Exception handling has been added to prevent skeleton attack events from appearing in strange places.

[UPDATE] 2022.08.21 Patch Notes

Hello, We're CODELIFE Studio.

Everyone needs to get an update to enjoy multi-play with this version.
If you want to get an update right away, you can restart the steam after the game is over.



Today's update history.

# What has been modified in this update





- The NPC location has been modified to be displayed on the map.

  1. 'The Nameless Tower' position was displayed until the map was activated.
  2. If you mouse over the map icon, the name of which NPC is printed.
  3. Except for some hidden NPCs, even moving NPCs are displayed.


- Added guidance on durability systems.

  • For the first time, we added a message to inform you when the durability of the weapon falls below 50%.


- Added warning guidance for field bosses.

  • We added a message to inform you when you first feel the vibration of a boss monster.
  • Added [Field Boss] tag to field boss quest.


- Improved fishing visibility.

  • The size of the bait has increased.
  • We added the red exclamation mark to be printed as soon as the bait go down into the water.


- Modified to attack the scarecrow with magic.

  • Debuff does not apply.


- If you revive a user who dropped out of the dungeon, the dead user revive from the location of the user who used the Resurrection skill.

- The speed of boars and deers has decreased slightly.

- Modified to defend against wild boar and deer attacks.

- We added the text of Magic Immunity when attacking boars and deers with magic.

- The terrain near the Forest Guardian in the Eastern Valley has been modified.


- Fixed bugs

  • Fixed an issue where game settings were not saved.
  • Fixed an issue where the door of Dane Castle could pass without being fully opened.
  • Fixed an issue where the Blink skill could not cross the AoE skill and the dungeon trap.
  • Fixed an issue where the magic line hit the AoE skill and dungeon trap.
  • Fixed an issue where a skeleton attack event occurred in a strange location.

!!!READ ME!!! For those who suffer from Chaplonia lightning

Hello, We're CODELIFE Studio.

There is a problem with some versions of the Chaplonia Quest information with the Eastern/Western description reversed.



As a result, it seems that users enter the west contrary to our intentions and die after being struck by lightning.

In the current version, the issue has been fixed and the quest description has been corrected normally if you receive the latest update.
You can update to the latest version by restarting to Steam after the game is over.



We're very sorry for the inconvenience.
We will continue to work hard to become a enjoyable Rune Teller.

[HOTFIX] 2022.08.20 Hotfix Notes

Hello, We're CODELIFE Studio.

There was an urgent fix, so we proceeded with the hotfix update.
You can update the patch as soon as you shut down and restart the steam.

Today's hotfix history.

# What has been modified in this hotfix



- Improved visibility when aiming projectile skills.

  • We improved the fact that the UI that appears when aiming the projectile skill has an error with the actual launch position.


- The clear time limit of some dungeons has been modified sufficiently.

  • Graveyard Basement
  • Luminous Temple of Valley
  • Goblin Mine
  • The habitat of Corrupted Elf
  • The Depth of Corrupted Elf


- After clearing the dungeon, the waiting time from 30 seconds to 50 seconds has been modified.

- Added Rune Core supply.

  • We revised to pay 5 each for activating maps of each region.
  • We have raised the number of run cores that can be obtained if you destroy a portal during a skeleton attack event.


- The range of recovery skills of the Goblin Fortune-teller and the Goblin Shaman has been lowered.

- The effect was added on the Jenkins NPC of Kings Mountain to improve visibility.

- Fixing bugs

  • We solved the problem that the character was in an inoperable situation when moving to some terrain while the wizard was in progress.
  • Correcting the issue of a skeleton attack event on the Kings Mountain Castle.

[UPDATE] 2022.08.20 Patch Notes

Hello, We're CODELIFE Studio.

These are today's patch notes.

# What has been modified in this update



- Modifications have been made to allow immediate defensive action during an attack.

  • You can now defend yourself immediately if you are in danger while attempting to attack.


- The Fire Ball has been buffed.

  • The damage has been increased.
  • The casting time has been decreased.
  • The cooldown has been decreased.
  • MP consumption has been decreased.


- Rolling action buffed.

  • Immortal duration increased.


- Gathering has been improved

  • If you press the F key, it will pop out immediately without a mini game.
  • After listening to the opinions of various users through the Steam community, we decided,
  • Number 1 and 2 were neck and neck, but from the viewpoint of improving the experience of users who feel uncomfortable,
  • We decided on the first option because we thought it was right to proceed with the first option.
  • If you continue to leave comments afterwards, we will continue to supplement it in a better way.


- An announcement message has been added.

  • When purchasing a house for the first time, a message has been added to guide you through house-related information.
  • Added compensation guidance for skeleton portal events


- Increased the bandit monster reset distance near the Darkess Village.

- The lake in the Darkess Village has been modified to catch more fish.

- Additional arrangements have been made for more tin in the Central

- Guild Master has revised to provide a additional pickaxe with campfires.

- The impact of the hit screen has been mitigated.

- Fixed Bug

  • We have fixed an issue where the quest did not proceed, if you are talking to a Darkis priest without using a campfire.
  • Tutorial adventurer NPC fixed the problem of pushing users.


# What will be modified in the next update (can be added in real time)



- The last dead location will be displayed on the map.

- We are planning to modify it so that up to three more markers can be displayed on the map.

...