Ruzar: The Life Stone cover
Ruzar: The Life Stone screenshot
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Genre: Role-playing (RPG), Adventure, Indie

Ruzar: The Life Stone

Version 1.09

Hi and Happy New Year :)

Here is a new update with some fixes and changes:



  • Skill Precision for the Ranger is now changed. Now the skill reduces the armor of the creature when you use ranged weapons.
  • German version is now available. PLEASE, if you see any issue, let us know.
  • The Save games from the old versions (EA) are not copied over the new path now. Saved games in the Cloud from EA were causing issue with some EA users.
  • Save Games now have the correct spent time value in the save game info.
  • Gold loot has been reduced.
  • Fixed some minor streaming issues.
  • Fixed some glitches in different levels.
  • The Quest Complete message is now working if you have items in your storage.
  • The Keskan Queen is now fixed. Sometimes the creature was unspawned if you were not looking for her right after talking to the soul.
  • Level 45 armors are now counted for the Heavy Armor Kit achievement.
  • Sometimes the creature could die twice in a row. This is now fixed.
  • Fixed an audio issue with male and female character sound when switching the game from male to female and vice versa.
  • One Sanctuary Level 2 trap game play has changed. There was a potential blocker.
  • Poison secondary effect is now displayed properly if you have multiple poison effects playing.
  • Mana staff now regenerates mana points. Depending of the strength of the staff, the regeneration is faster. The Transfuge spells cost have been increased.
  • Fixed an issue with being able to click through the UI when opening the inventory with the character picture.
  • Fixed loot behavior when your inventory is almost full.
  • Fixed an issue where you couldn't damage a creature on top of a pit in melee.
  • Fixed some typos.
  • Fixed map and inventory issue when you had the UI opened and loading another level.
  • Fixed a movement issue when you were closing the map or the inventory while moving.
  • Updated the bestiary for the Roaming Skeletons quest.


Thanks.

No Support from the 18th of December to the 4th of January

Hi,

We wanted to let you know that we won't be available from the 18th of December to the 4th of January.

If you have feedback or comments do not hesitate to share them with us on the forum. We won't reply during the vacation, but we will read and answer them as usual when we come back.

Enjoy your vacation too :)

See you next year!

Version 1.08

Here is another small patch that fixes some bugs.


  • Fixed French Typo
  • Fixed German / Russian Language (language is not available yet, but at least there is no bug of localisation).
  • Fixed Multi spells mana points cost.
  • Fixed Staff dmg boost with spells (the dmg was increasing all the time)
  • Audio Volume in the Option Menu is now saved when you quit.


Thank you for your support and feedback!

Version 1.07

A new update:




  • Scrolls weight have been lowered.
  • You can now add 30 notes per level.
  • Having the complete Leather Armor Set will unlock the achievement.
  • Fixed the note text not displaying the correct information in the Temple Level 3.
  • Fixed "experts" and attack rate skills
  • Added a letter for the weapons to indicate their category (Dagger, Sword, Hammer, etc.)
  • Fixed the inverted Wall in the Temple.
  • Fixed Stone behavior. Now if you stand on a grate, the stone won't try to attack you with the spikes but will move toward you.
  • Earth spells should behave properly on all grates.
  • Fixed typo for Antidote.


Thanks.

Version 1.06

Hi,

The new version is out, and fixes the map issue.

Here are the fixes:

  • Maps now follow your save games. You won't lose your map information when you travel in different locations.
  • Bonus from items and spells are now correctly updating the items. Bonuses from spells are also in green in the player's inventory to help see the difference.
  • Quests now gives the correct reward in NG+
  • Added Czech Language


Thanks to AntonĂ­n "Arm0r!" Schovanec for his work on the Czech Language.
We wanted to share his Youtube account (music composer) here: http://www.youtube.com/user/Rapkix
Steam Nickname: Arm0r! <3 Lisa Kelly

Thanks!

Version 1.05

A new Update!



Here is a new version that will help you avoid two blockers (the key - in a rare situation in the Temple lvl 3 and another situation when falling in another section of the Cave Lvl 1)

Here is the list of fixes and improvements:

  • The quest for the sample is now fixed.
  • The Solid key issue has been fixed. If you managed to reach the Temple lvl3 without collecting all loots, you might have two bags in some of the sections. We updated the loot, but if you saved a previous version, then the loot will be duplicated (safer than deleting your game). If you managed to already open the door (to reach the puzzle with the 4 levers), this fix is not for you.
  • In the Caves Lvl1, you could be stuck if you fall in the traps in one of the Mage section. This has been fixed (teleport + falling outside of the world).
  • Now when you cast the spell Return Home, you can cast other spells when you reload your level (all spells were disabled).
  • Now the spell Return Home is available at the level 10.
  • The spell Show Secret is now available at the level 15.
  • Stone arrow spell cool down has been lowered.
  • Changed spell description for the lightning spells.
  • Added a duration description for a few spells.
  • Now the spells that you can use to buff your equipement have the proper timing (the duration in the spell panel is also correct now).
  • The regeneration spells have been tweaked.
  • There was an issue with the potions in the inventory (half of the UI was disappearing). This is now fixed.
  • We added the poison potions in the store (there was only the healing and the mana potion).
  • Fixed the prices for the potions in the merchant store.
  • The "+" icon to let you know you have points to spend in your character is now removed when you press "esc" and have no more points to spend.
  • Damages are now rounded correctly (no more decimal).
  • We added a dark stone in the Cave lvl1. The respawn is fast and you need to destroy the stone if you don't want to see enemies again :)
  • Now in NG+, the player receives more XP than before.
  • In Insane, the difficulty has been lowered, but the damages done by the creature are still high.
  • Some skeletons had a block ability, it has been removed as they don't have shields.
  • The floating stones don't block anymore.
  • The bestiary requirements to unlock the creatures have been lowered.


This is it for now, but we still have more items on our list and the map issue hasn't been resolved yet.

We hope you like the new fixes and changes.

Have a good week-end :)

Dev Update #8

Hi,

We wanted to let you know that an update will be coming soon to fix some of the issues / feedback we had on the forum.

For example, the Sample Quest will be fixed, the potions will have their price adjusted, the antidotes will also be available at the store and other smaller things.

There is also an issue that doesn't seem to happen all the time. The map is sometimes cleared and you have to move through the level again to unlock all the tiles. We are looking at this issue. But it is hard to reproduce. If you find a way to reproduce it, please let us know!

Thanks in advance.

Version 1.04

Quick Update.

This version fixes the teleport issues in the Sanctuary Level 3 (if you jump in the holes without closing the traps). This situation could lead to a blocker.

Thanks.

Version 1.03

Here is a new update with some changes and fixes based on the community feedback.

List of Changes / Bug fixes



  • Now the player can move while looking at the map.
  • The player can also move while looking at the inventory.
  • The map has now thicker and darker borders.
  • Keys weight have been lowered.
  • Some quests were not visually setup correctly, this is now fixed.
  • When you want to add a note, the title has now the auto focus.
  • Fixed some typos in French and English


Thank you!

Version 1.02

Small Update:




  • Now the name and the picture appear correctly when you create a game for the first time
  • We couldn't turn using the keypad before, it has been fixed.
  • Fixed some typos in French.


Enjoy!