Fixed note detection area in the map panel to give more space.
Alpha v0.34
Here is the new build available to everyone.
Improvement:
Updated the Spells (higher damages, mana cost remains the same)
Updated the alcove gameplay to make it more clear to the user. A text in the alcove can be seen when you can interact with the alcove.
Added a description for the offensive spells (in the spell menu) to let the user know the creature resistance can influence the overall damage.
Added an audio sound when the player unlocks new storage slots.
Increased Staff bonuses by x3
Increased the bonuses for the offensive spells and the catalyst in the skill tree.
Increased the interaction distance with the loot.
Fixes:
Fixed a quest references for the map icon that was not properly displayed.
Fixed an issue for the Alcove in a specific scenario.
Fixed an issue for the spells description in the HUD that was not refreshed correctly.
Fixed an interaction issue between the merchant and the store.
Thank you for your feedback.
Alpha v0.33 (Beta)
A new version has been submitted to fix the major bugs from the feedback.
Here is the list of fixed items:
Please note that the updated beta version is for PC and Linux only. The Mac version will be updated when we move this version to everyone.
Fixes:
Fixed Lamp colliding with the new camera (lamps have been moved)
Fixed issue in the French version for the Puzzle in the Temple 1 Level 2
Fixed typo in the merchant conversation
Fixed chest not showing up the "chest is empty" dialog when empty.
Fixed streaming issue in the Temple 2 Level 1
Fixed streaming issue in the Temple 1 Level 3
Fixed streaming issue in the Mountains Level 2
Fixed Merchant & Store Issues when clicking on the different items.
Fixed a bunch of Quest issues (not yet available) in preparation for the futur release.
Fixed Issue with Alcove and Loot + Camera (the free camera mode can't be used if a text is shown on screen)
Fixed Issues between Alcove and Wall Text
Fixed a detection issue when the text message window is small.
Now the free camera mode can't be interrupted when coming back to the center of the screen. Should prevent the fact that the free camera mode stops working at one point in the game.
Fixed ring inside a projectile hole in the Temple 1 Level 3
Thanks for your feedback!
Alpha v0.32 (Beta)
A new version has been pushed on a beta branch.
It is only available to the people who actually asked to participate to the beta version. If there is no new bugs introduced we will move it for everyone in the next few days.
Improvements
Added new dungeons (x3).
Added new camera to be able to look around.
Added one new creature.
Added a text to inform that a chest is empty.
Added a text in the alcove when it can receive an item.
Added a text to hint the player in the Temple 1 Level 4.
Added keys for chest and doors with gold lock.
Added more secrets in the Temple levels.
Fixes
Fixed wasp wings. They are now visible from every sides.
Fixed tooltip issues when moving outside of the screen in the smallest resolution.
Fixed some streaming issues in the different levels.
Fixed Blending Animation Glitch for the Turn and the Walk.
Fixed Windows detection for some gameplay depending of the resolution.
Fixed french typo issues (thanks to Conan!).
Fixed Binding Stone Teleport issue in a specific case.
Fixed Bookshelf UVs and Shape.
Fixed Lightning spell playing the effect twice.
Thanks for all the feedback and comments so far!
Dev Update #2
Some updates!
Please note that this update is not yet available for download and will be released by the end of the month. As usual, we will post an update when the new version is available.
Improvements:
A new camera has been introduced to let you look around (use the right mouse button to move the camera around).
3 new levels have been worked on and should be on time for the end of the month
1 new creature has been added in the new dungeons.
Fixes:
A lot of typos in french were introduced. A special thanks to Conan for the correction.
Blending animations issues during specific states have been fixed.
Some interface windows had selection issues in different resolutions.
Alpha v0.23
The new version has been pushed to the public. To find out the changes, you can take a look at the announcement for the Alpha v0.23 Beta.
Multiplayer - Co-op Discussion
We started a new thread here in the General Discussion Forum.
We would like to have your opinion on the idea of having a Co-op experience in Ruzar - The Life Stone (Arena mode Vs Campaign).
If you are interested or want to participate in the discussion please jump in and voice your ideas.
Thanks!
Alpha v0.23 (Beta)
A new version has been pushed on a beta branch.
It is only available to the people who actually asked to participate to the beta version. If there is no new bugs introduced we will move it for everyone.
Here are the new updates / fixes
Tab can be used to show / hide the map.
The flail for the skeleton has now effects when hitting the ground
Save Game - We are working to have multiple save game available to support multiple character creation. The first step was to create the different slots for the save game (x3). The default save game is now moved to the 1st slot. We will need to add in the main menu an option to be able to select which save you want to use for your current game.
Note System - You do not need to confirm you want to add a note anymore (the message has been removed). Also, the description for the note can be empty now. We only require you to add a name for the note.
A torch has been added in the Mountain Level 3 to help identify an area for the bone fire. Some people missed it.
Quests have been improved and updated to support multiple quests from a single character (The merchant for example). Quests will arrive in the next major update.
Fixed: The check mark in the french version for the Quest was hidden when completed.
Fixed: Some walls didn't have a proper collision in the Temple levels.
Fixed: An item was accessible when it was not supposed to be. This is now resolved.
Fixed: A player detection in one of the puzzle in the Temple was not correct.
Fixed: Some items name in the store were showing up outside of the tooltip area.
Thanks for your feedback!
Alpha v0.22
A regression was introduced in the alpha version 0.11 with the loot system.
It is now fixed with the new version v0.22.
All versions (PC, Mac and Linux) have been updated.
Alpha v0.21
The new version is now available.
All the updates / fixes announced in the Dev Update #1 post are included in the version.
Here are the new updates / fixes
More hints have been added to the Temple Level to balance the difficulty.
Fixed: Some puzzle are now updated correctly when you completed them and reloaded the game.
Fixed: Some streaming issues have been fixed in the Temple.
Fixed: The spells icons for the buffs have been updated to support all resolutions.
Fixed: The icons for quests and traps now support all resolutions
Fixed: The linux version has the fix for the controls (character always moving)
Fixed: All secondary effects are now correctly disabled when a creature dies.
Fixed: Flying creatures now behave correctly above the traps.
Fixed: It is now possible to loot items when the inventory is almost full.