Sailaway Update V1.0.06 - Some more fixes and improvements
Hello Pioneers!
There has been a few small hot fixes silently deployed since we released v.1.0 of Sailaway and we have just released another one to tidy up some issues that have been reported since.
This update includes the following fixes/improvements:
When loading a boat that had the auto navigation set to "follow the laid out track" or was sailing in a challenge, the position was not updated correctly as the last auto-sail update by the server or the last saved position when you left the boat was only minutes ago. This should no longer happen.
A slider has been added to the video settings to adjust the field of view of the camera (default is 70 degrees).
The fog density at which stars are becoming blurry has been increased slightly.
The playback of the audio clip for flapping sails was restarted multiple times per second instead of playing it to the end and then looping to the beginning again.
Updated to the latest stable Unity release. This should fix a bug that occurs when using Airplay.
Sailaway Update V1.0.03 - A small update before the weekend!
Hello Pioneers!
It has been exciting to see all the new sailors trying Sailaway for the first time since we exited Early Access and while it has mostly been smooth sailing, we wanted to roll out a quick update to improve a few things.
This update includes the following fixes/improvements:
The colour of buildings is now adjusted according to their latitude.
When the UI is disabled (Ctrl+Shift+U) the camera controls will remain functional.
When trying to teleport on to land, the game will now place your boat in the nearest location where the water is deep enough to sail.
Added a new button on the map that shows you your currently planned voyage on the map.
Added a new button on the map that clears your current voyage and starts a new one at your current boat position.
To celebrate the end of early access and addition of some iconic landmarks, we've designed three races to make the most of them!
Note: All race descriptions start with this in game: “We're celebrating leaving Early Access by revisiting our most popular long races with limited edition badges.
Sydney Harbour Short Race
Sunday 4th March - 04:00 UTC / 05:00 CET / (Saturday 3rd) 21:00 PDT / 13:00 JST
Est Distance: 5 NM
Est Time: 1 hours
Weather report:🌥️ More detail A tight race around Sydney Harbour finishing under the famous bridge. Keep an eye on where your next waypoint is as it is a twisty course.
New York Medium Race
Sunday 4th March - 20:00 UTC / 21:00 CET / 13:00 PDT / (Monday 5th) 05:00 JST
Est Distance: 20 NM
Est Time: 4 hours
Weather report: ☀️ More detail A race through Lower Bay and onto the Hudson in the most famous city in the World.
The Bosphorus Long Race
Saturday 3rd March - 10:00 UTC / 11:00 CET / 03:00 PDT / 19:00 JST
Est Distance: 60 NM
Est Time: 20 hours
Weather report: ☀️ More detail This is a race up and down the Bosphorus strait that runs between Europe and Asia.
Remember, if you don’t want to sail alone, you can look for a crew in the Multiplayer Forum, there are plenty of sailors looking for crew members or boats to sail with. Perhaps some of you more experienced sailors could team up with newbies and spread the knowledge?
Share your progress on Twitter and Facebook, and the Steam Forums - we'd love to hear what you think and how you got on!
Enjoy!
The Sailaway Team
Sailaway Update V.1.0 - Sailing out of Early Access
Hello Pioneers!
10 months ago we released Sailaway into Early Access so that we could spend some time improving the simulator while allowing people to play and provide feedback at the same time.
The response during this time has been great, many of the suggestions that were requested have been implemented and we have plenty more of them on our wishlist that we hope to get to one day.
Version 1.0 of Sailaway doesn’t mean we are finished with development, it just means we have reached a place where we feel the feature set means it is ready to no longer be classed as Early Access.
Thanks to everyone that has provided feedback and support so far, we hope you continue to do the same as we move forward into this next chapter of Sailaway's development.
v.1.0 Patch Notes
Improved Terrain Textures We have been wanting to improve the textures for land in Sailaway for a long time and we know it has been a much requested feature by lots of our players so it is great to finally be able to roll out this improvement as we hit 1.0.
Landmarks In addition to adding textures to the terrain in Sailaway we have also started to populate it with buildings by syncing with data provided by OpenStreetMap. While this data is not yet 100% complete for the entire planet it does start to fill out the most popular areas where data exists and as their data improves so does ours.
We have started to manually place some iconic landmarks, such things as the Statue of Liberty, the Golden Gate Bridge and the Sydney Opera House are now all visible. We hope to add to this list as suitable models become available.
Improvements/Bug Fixes
Improved the water level in the Great Lakes.
Improved water levels around Sydney Harbour, Melbourne and Dutch coast.
2 new challenges have been added.
New Landmarks: Statue of Liberty, Golden Gate Bridge, Sydney Opera
House, Sydney Harbour Bridge, Transamerica Pyramid, Freedom Tower.
Boat speed is now 0 when anchored.
Distant lighthouses are no longer rendered white.
Distant buoys appeared to float on a layer of fog
Improved handling of some back-end data to reduce possible freezes.
On and Offline boats are now a different colour on the map.
Fixed various Japanese related localisation issues.
Various world map graphical fixes.
The race course will now show for all Race Team crew members.
Added check to new user email entry to catch possible email mismatch.
With Sailaway's exit from Early Access we expect new sailors to be starting to take their first steps into the world of sailing, we hope you will all make them feel welcome!
Happy Sailing,
The Sailaway Team
Weekly Races - Win special badges by revisiting our top long races!
Hello Pioneers,
Here are the last weekend races for the Early Access version of Sailaway!
To celebrate we thought it'd be fun to revisit the three most popular weekend long races. Additionally, we have have special limited edition completion badges for you to win and pin on your boats.
These races overlap each other, but you can race in all three of them at once by using different boats in each and switch between them (you’ll need to use the waypoint system). Let us know if you manage to complete all three in the comments!
Note: All race descriptions start with this in game: “We're celebrating leaving Early Access by revisiting our most popular long races with limited edition badges.
Greek Islands EA Long Race
Saturday 24th February - 10:00 UTC / 11:00 CET / 03:00 PDT / 19:00 JST
Est Distance: 115 NM
Est Time: 23 hours
Weather report: 🌦️ More detail This was a tricky course through the islands of the Aegean Sea with a wind direction change.
Falkland Islands EA Long Race
Saturday 24th February - 18:00 UTC / 19:00 CET / 11:00 PDT / (Sunday 25th) 03:00 JST
Est Distance: 150 NM
Est Time: 30 hours
Weather report:☀️ More detail This was a race across the length of the islands with strong winds - plan ahead!
Penghu Islands EA Long Race
Saturday 24th February - 04:00 UTC / 05:00 CET / (Friday 23rd) 21:00 PDT / 13:00 JST
Est Distance: 100 NM
Est Time: 20 hours
Weather report: 🌥️ More detail This was a complex course across the islands in Taiwan, watch out for the stronger winds later on.
Remember, if you don’t want to sail alone, you can look for a crew in the Multiplayer Forum, there are plenty of sailors looking for crew members or boats to sail with. Perhaps some of you more experienced sailors could team up with newbies and spread the knowledge?
Share your progress on Twitter and Facebook, and the Steam Forums - we'd love to hear what you think and how you got on!
Enjoy!
The Sailaway Team
Sailaway is leaving early access next week!
Hello Pioneers!
We're excited to announce that Sailaway: The Sailing Simulator, will leave Early Access on February 27th - that's this time next week!
The short run in Early Access allowed for major additions to be tested, balanced and tweaked before official launch and your help has been instrumental in this. Thank you all for the input and support!
During Early Access we have implemented a variety of new boats including a Nordic Folkboat, a 50-foot Performance Cruiser and even a Catamaran. Captains are also now able to customise their boats and create their own liveries in Steam Workshop, share their location between players, utilise private group chat and persistent crew chat and track their success with Steam Achievements.
We've also been working hard on some of the most requested features: Land textures and landmarks. Here is an early look:
For those of you wondering what we'd implemented during Early Access...
Here is the BIG list of changes to Sailaway during Early Access
New Boats
Addition of Nordic Folkboat
Addition of 50ft Performance Cruiser
Addition of Catamaran
Boat Customisation
Workshop access for players to create their own liveries
Livery customisation packs
Multiplayer Features
Fixes to the multicrew system
Addition of player created races
Addition of private chat groups and persistent crew chat
Location sharing between players
Addition of player information on boats
Performance improvements to allow large numbers of boats without crashes
Race Teams - Players can create and run their own teams for races.
Player badges for race completion
Sailing and navigation
Navigational lights added to the boats
More buoys, lighthouses and markers
Wave surfing simulation
Wind shadow simulation
Voyage management
Day/night indicator added to the map
Continuous improvements to ocean height map data
Extra visibility (actual numbers) of what the simulation is simulating.
Environmental Improvements
More ambient sounds
Increased real-time weather accuracy
Wildlife added to the oceans - Birds, Dolphins, Whales
Horizon improvements
Gameplay music and new audio
Improvements to visual elements such as shading and textures
Improvements to US map data
Accessibility
Addition of extra Hotkeys
Addition of controller support
Ability to view sails while accessing trim options
New tutorials
Addition of Japanese language options
Other
Addition of Steam achievements
Improved player statistic tracking on profiles
Development will continue after we end our Early Access period as we are committed to making Sailaway the best Sailing Simulator it can be.
Let us know what you think in the comments and come join us on Twitter or Facebook for updates!
Happy Sailing,
The Sailaway Team
Weekend Races - Sail the waters between America and Russia
Hello Pioneers,
Here are this weekend's races!
Diomede Islands Long Race
Saturday 17th February - 18:00 UTC / 19:00 CET / 11:00 PDT / (Sunday 18th) 03:00 JST
Est Distance: 110 NM
Est Time: 22 hours
Weather report: 🌦️ More detail We're going back and forth between America and Russia via the Diomede Islands, watch out for the late storm winds!
Ibiza Medium Race
Sunday 18th February - 12:00 UTC / 13:00 CET / 05:00 PDT / 21:00 JST
Est Distance: 15 NM
Est Time: 3 hours
Weather report:⛅ More detail A race around the western edge of the party island
Suzaka Short Race
Sunday 18th February - 04:00 UTC / 05:00 CET / (Saturday 17th) 21:00 PDT / 13:00 JST
Est Distance: 5 NM
Est Time: 50 mins
Weather report: ☁️ More detail This week we're at the Japanese city of Suzuka.
Remember, if you don’t want to sail alone, you can look for a crew in the Multiplayer Forum, there are plenty of sailors looking for crew members or boats to sail with. Perhaps some of you more experienced sailors could team up with newbies and spread the knowledge?
Share your progress on Twitter and Facebook, and the Steam Forums - we'd love to hear what you think and how you got on!
Enjoy!
The Sailaway Team
Weekend Races - A trio of races to test your sailing skills with
Hello Pioneers!
Here are this weekend's races! If you've been creating your own races, post the name of your favourites in the comments so others can look for them.
Cyclades Long Race
Saturday 10th February - 10:00 UTC / 11:00 CET / 02:00 PST / 19:00 JST
Est Distance: 155 NM
Est Time: 31 hours
Weather report: 🌥️ More detail A race around these wonderful Greek islands - watch out for the wind direction change halfway through!
Vietnam Medium Race
Sunday 11th February - 04:00 UTC / 05:00 CET / (Saturday 10th) 20:00 PST / 13:00 JST
Est Distance: 20 NM
Est Time: 4 hours
Weather report:🌤️ More detail A there-and-back race with a tricky slalom in the East Sea near the Vietnamese island of Hon Phu Quy.
Caracas Short Race
Sunday 11th February - 20:00 UTC / 21:00 CET / 12:00 PDT / (Monday 12th) 05:00 JST
Est Distance: 5 NM
Est Time: 50 mins
Weather report: ☀️ More detail This week we're off the coast of the Venezuelan Capital.
Remember, if you don’t want to sail alone, you can look for a crew in the Multiplayer Forum, there are plenty of sailors looking for crew members or boats to sail with. Perhaps some of you more experienced sailors could team up with newbies and spread the knowledge?
Share your progress on Twitter and Facebook, and the Steam Forums - we'd love to hear what you think and how you got on!
Enjoy!
The Sailaway Team
Server Maintenance Complete
Hello Pioneers,
The work to swap the Sailaway server to its new home is now complete, the latest version of the game will connect you to the new server.
Please be aware that this kind of infrastructure change is always difficult, we are monitoring things closely and will fix issues as they arise.
Thanks for your patience while we made this transfer,
The Sailaway Team
Weekend Races - Three fun races to kick off February
Hello Pioneers!
Here are this weekend's races! If you've been creating your own races, post the name of your favourites in the comments so others can look for them!
Stewart Island Long Race
Saturday 3rd February - 02:00 UTC / 03:00 CET / (Friday 2nd) 18:00 PST / 11:00 JST
Est Distance: 130 NM
Est Time: 33 hours
Weather report: ☁️ More detail A journey around Stewart Island, a southern New Zealand island also known as Raikura. The weather is set to change direction so choose your route carefully.
Falkland Islands Medium Race
Sunday 4th February - 20:00 UTC / 21:00 CET / 12:00 PST / (Monday 5th) 05:00 JST
Est Distance: 15 NM
Est Time: 3 hours
Weather report:☀️ More detail A race around an inlet at these beautiful islands.
Rome Short Race
Sunday 4th February - 12:00 UTC / 13:00 CET / 04:00 PST / 21:00 JST
Est Distance: 5 NM
Est Time: 50 mins
Weather report: 🌦️ More detail This week we're near the ancient city of Rome in Italy.
Remember, if you don’t want to sail alone, you can look for a crew in the Multiplayer Forum, there are plenty of sailors looking for crew members or boats to sail with. Perhaps some of you more experienced sailors could team up with newbies and spread the knowledge?
Share your progress on Twitter and Facebook, and the Steam Forums - we'd love to hear what you think and how you got on!