🚨 Also, this is the first character built entirely in the new engine! We've been working hard and will have a lot more to show soon...
Bug Patch!
For some reason, the community thought Isao's sword hitbox was busted ¯\_(ツ)_/¯
Fixes coming in hot!
Thanks to everyone on the SG2 Discord for helping us find these!
Fixed: Spelunky rock character collision hard crash
Fixed: Spelunky rope teleporting
Fixed: Isao Sword hitbox
Fixed: Isao and Log swapping correctly when Log is held by another player
Fixed: two players being able to carry the same object
Fixed: LISE Project's footstep SFX linked to master volume
Fixed: Isao dying by teleporting when Log is close to wall
Fixed: Pilot rope being destroyed when thrown next to wall
Fixed: Crewmate Gunndrop farming
ISAO Update is Live! 🪵
New Samurai: ISAO!
🪵 Isao's log swap catches every opponent when they least expect it.
🌰 Isao has a SLINGSHOT! And he loads it with acorns.
🌊 And since he likes water, he can shoot his acorns even when he gets wet.
New Spelunky Content!
LISE Project, Au, and Pilot blast in for some fun! There's sticky bombs, rocks, skulls, torches, and more!
New Minit Content!
The gang's all here, with 3 new Minit characters! And the Minit kit got a whole rework—watering can boost rocket, bullet-deflecting sword throws, less active frames on slash, dash through Minit's sword throw... it's all been buffed, it's all been nerfed, flee in terror and have the time of your life! ☠️
2 New Stages!
Windmill — Created with guest artist Lucas "Midio" Carvalho
Moon Frog — Created with guest artist Shawn Martins
GUNNDROP Mode!
In GUNNDROP Mode, KO'ed fighters drop an orb containing 3 ammo. The orb will absorb any stray bullets that are fired its way as well. The first fighter to touch the orb gets all the ammo!
Spelunky Crew Joins Samurai Gunn 2!
Spelunky Crew Is Coming Through!
Ana found a few friends on the moon: introducing LISE Project, Au, and Pilot!
They brought along their custom ropes!
And their sticky bombs!
We added rocks to the Spelunky stage. Don't hit yourself! (But do check out that Spelunky-style blood!)
There is even a chance the stage will spawn LIGHTS OUT!
We love Spelunky so much, we added a ton of other little touches, but you'll have to play the update tomorrow to find them all!
Minit Gang Joins Samurai Gunn 2!
The Gang's All Here
Minit recruited 3 friends to continue noob stomping everyone in Samurai Gunn 2!
And they all have a new watering can boost ability! Out of boost? Fill up the watering can in any body of water!
Minit's sword now deflects bullets when thrown!
And they collide which each other too.
Minit's sword now acts like a sword at all times. So while it can deflect bullets, opponents can also dash through it.
We added a visual countdown timer, so you'll know when the curse is about to do it's thing. (If you get a kill during the countdown, it will now reset back to 10!)
And the samurai are no longer spared while fighting on Minit's stage!
P.S. - There a few more Minit secrets we've left in there for you to discover yourself!
Play all the new Minit content THIS WEEK as part of the November 3rd update!
New Character Reveal! 🪵 ISAO 🪵
Isao joins Samurai Gunn 2 next week as part of the November 3rd update!
Come get hype on our Discord! http://discord.gg/jKtVxbe
He's coming for you, KD...
and so is his log...
K.D. rolls into battle! 😏
New Character!
The results are in, and Future Kid K.D. won! Our first (of many!) community voted character updates for Samurai Gunn 2. Check out his new tricks:
Pizza Roll
Hold down + left / right when landing to roll. Throw off your opponent's offense, or get away from trouble in a jiffy. You can even roll under bullets!
Catch 'Em All
Dash into an opponent to steal their ammo! K.D. also keeps any special bullet effects he's stolen. That goes for Friends characters too! No one can stop K.D. from completing his collection.
Hot Pocket
Dash and slash a bullet to instantly pocket it! It may be covered in lint but it's still good I promise!
New Stages!
Trap Temple
A fan favorite has returned. As the match draws closer to its finale, the floors pull farther apart! There's something curious in the distance... is that a robot?
Chopping Block
Become Samurai Smoothie in our deadliest stage yet.
Wall-Dashing
An underused mechanic just got some extra love. Wall Dashing! Press Jump during a dash to reflect off of the nearest wall.
Character Buffs
Ghost, Hayao, and Pops have been hitting the gym for some new buffs:
Ghost’s invisibility time increased
Ghost's float lasts longer
Ghost can float out of falling spawns
Ghost’s float recharges from wall-sliding and sword kills
Ghost’s invisibility time resets if she gets a kill while invisible
Ghost’s position is no longer revealed during the widescreen kill effect if she is invisible
Hayao can run up walls infinitely without getting tired
Hayao can sword fling out of a wall run
Pop’s throw stuns opponents for longer
For the entire list of gameplay tweaks and bug fixes, scroll to the bottom for the full Update Log.
Dashing resets sword fling (after dashing, swinging your sword adds momentum in the direction of the attack for one swing until hitting the ground, or dashing again)
CHARACTER BUFFS
Pop’s throw tumble time increased
Ghost’s invisibility time increased
Ghost's float lasts longer
Ghost can float out of falling spawns
Ghost’s float recharges from wall-sliding and sword kills
Ghost’s invisibility time increases if she gets a kill while invisible
Ghost’s position is no longer revealed during the widescreen kill effect if she is invisible
Hayao can run up walls infinitely without getting tired
Hayao can sword fling out of a wall run
BONUS
Among Us Pizza will give ammo when eaten completely. Try reheating the pizza with Otomo, she likes it extra crispy
Kill-streak shadows are now similar to the color of the character
9 point kill streaks are rainbow
You can see how many wins you’ve had in a session under your player icon
If your online matchmaking opponent picked the same palette as you, theirs will be different
Menu Quality of Life
Holding right or left to move quickly on char select is more comfortable
Holding right / left to move has been standardized on all menus
Bug Fixes
Fixed Pops exploding if shooting down when upside down on goo
Fixed Character palettes being out of sync when connecting online
Fixed inaccurate water hit box
Fixed full ammo refill when Target Practice restarts
Fixed Enemy statue eye offset
Have fun hanging with K.D., just be careful sharing your snacks with him! He will eat them all
SG2 is on sale for Friendship Games Week!
Samurai Gunn 2 was selected to take part in the Friendship Games Week event here on Steam, and we're celebrating with a huge discount!
Choose the next character in Samurai Gunn 2! We are leaving it up to our community to decide who we create next!
‼️VOTE NOW on the official Samurai Gunn Discord at https://discord.gg/BYCgK5dyUt
Target Practice! 🎯💥
Otomo after a long day of burning targets...
Target Practice! 🎯💥
Select VERSUS with 1 player to start! Practice on targets while waiting for a challenger. Target layouts change daily. The starting stage is random, but you can pause and go to level select.
New Versus Challenger Intro!
Feel the energy! ⚡️
Samurai Gunn 2 Wins Chicken Coop GOTY!
[previewyoutube="A1vGTP75O3s;full"] Jump to 21:23 to see the chickens. (Steam doesn't let us put the start time in the embed, sorry!)
Thank you for having us, Chiclana & Friends! You are the real Cosmic Cucumber 💫🥒