Scavengers cover
Scavengers screenshot
Genre: Shooter, Strategy

Scavengers

Björn To Be Wild Update

Explorers,

We’ll be performing an update on Wednesday, March 23rd starting at 8 AM PT / 4 PM GMT. Approximately 2 hours of downtime is expected for the update.

The Storm's Wrath Season and Björn



Get ready for Björn and The Storm's Wrath! This new season debuts two exciting skin lines, and even more ways to personalize your Explorers.

We’re also excited to introduce you to Björn, the latest Explorer to arrive in Cascade Springs. Dual-wielding Hakkas and utilizing the keen senses of Bestial Rage, Björn is a melee master, taking the fight to his enemies.

You can read more about Björn and The Storm's Wrath season here.

General



  • When an AI enemy is killed by a grenade, they are thrown through the air from the explosion

Bug Fixes



  • Fixed: Chips awarded for leveling up an Explorer do not appear in the Match Summary
  • Fixed: When a teammate dies, their status incorrectly shows as ‘Eliminated’ before switching to ‘Respawning’
  • Fixed: When a teammate dies without enough time to respawn before the Dropship takes off, the status incorrectly shows as ‘Respawning’ and not ‘Eliminated’
  • Fixed: The no Stamina sound didn’t play when attempting to use a heavy melee attack
  • Fixed: When a Keeper is opening the Dropship door, the ‘door opening’ audio continues to play even if the Keeper is interrupted
  • Fixed: Teammate footsteps don’t echo correctly when moving inside a building
  • Fixed: The Energized Talent does not increase ability cooldowns
  • Fixed: The Hamstring Talent does not reduce the opponent’s speed
  • Fixed: When killed by chain lightning or electric arc damage, the kill is credited to ‘Misadventure’ and not the weapon used
  • Fixed: When a player is set on fire, their players also hear the burn sound effects
  • Fixed: Heartseeker and Maverick get launched from weapon chests and Growth Clusters, forcing players to search for it
  • Fixed: Some instances where players phase into and get stuck inside drop pods
  • Fixed: Structures on the frozen lakes are covered by ice on the map
  • Fixed: The Keeper is on the ground when using Jae’s Crane Kick
  • Fixed: Spelling error in the Bait Bomb description
  • Fixed: Several incorrect localizations

Keep Warm,
Midwinter

The Storm Arrives with Björn

Explorers,

There’s a chill in the air in stormy Cascade Springs as we gear up for a new season of Scavengers. Groovy skins and an insightful Explorer make their debut with The Storm's Wrath.

Introducing Björn



Cool and collected, Björn is ready to help his team and Mother achieve their objectives. Dual-wielding Hakkas and utilizing the keen senses of Bestial Rage, Björn is a melee master, fighting up close and personal.

Björn’s signature weapon is the Hakkas - deadly weapons perfect for decimating close quarter opponents. Dual-wield these lethal ice picks for a one-two punch with additional bleed damage finishing off low health enemies. Upgrade his weapon to wield a different weapon type with exciting attack variations. Quickly hammer your opponents with a lunge attack or use a spinning ax whirlwind attack to easily take down a mob of enemies. For those who prefer a slightly ranged option, upgrade to a throwable Hakkas that sparks a lightning chain reaction between enemies.

Björn’s signature ability, Bestial Rage, is ideal for his preferred close quarters combat. Activating his ability will show enemy players on the map, allowing Björn to track down his prey. If the enemy is already in sight, use the increased movement speed to get within range and take down your opponents with quick melee attacks and improved Stamina recovery.

Björn will be in the Shop starting March 23rd.

The Storm's Wrath



The next highly anticipated season arrives shortly!

Unlocking the Battle Pass immediately grants your first reward, introducing a brand new skin line - Jae’s Wet Works!

Unique banners, emblems, titles, and groovy Steep and Deep skins are also available as part of the Battle Pass. And, to help your progression, you can earn Salvage, Research materials and even Chips.

Don’t forget to click the ‘Claim’ button as you reach each tier!

There are over 90 curated items in The Storm's Wrath Battle Pass, giving you plenty of opportunity to earn rewards and customize your Explorers.

There are two ways to unlock the Battle Pass:

  • The Storm's Wrath Battle Pass: 1,150 Chips (PC)
  • The Storm's Wrath Battle Pass + 20 Tier Skips: 2,150 Chips (PC)

All console players will be able to unlock The Storm's Wrath Battle Pass for free.


We hope you enjoy testing out the new Explorer, Björn, and The Storm's Wrath season. Let us know what you think about our keen tracker!

March 3rd Hotfix

Explorers,

We’ll be performing a hotfix Thursday, March 3rd, around 8 AM PT / 4 PM GMT. No downtime is expected for this hotfix.

Here’s what to expect in this hotfix:

Bug Fixes:



  • Fixed: Twitch Drops rewards sometimes didn’t display in the client
  • Fixed: No Salvage dropped after defeating Bulwark. Bulwark now drops Salient Q-Vault
  • Fixed: Several instances where players get stuck and were unable to move


Keep Warm,
Midwinter

Fight and Flight Update

Explorers,

We’ll be performing an update on Thursday, February 24th at 8 AM PT / 4 PM GMT. Downtime is expected to last for two hours and the servers will be unavailable during this time.

Here’s what to expect in this update:

New Enemies



Outlander Boss: Bulwark


A new, terrifying boss, Bulwark, roams the frozen wasteland. Unlike other Outlander bosses, Bulwark isn’t found just in Outlander Outposts. Like Sluka, Bulwark can be found in any location as a late game boss.

Bulwark is a hard-hitting, heavily armored Outlander armed with two sturdy shields and heat seeking rockets and traveling with Elite Outlanders. Proceed with extreme caution and consider attacking from the sides and rear if you can’t shoot through his shields.

Nightmare Wolves


The wildlife in Cascade Springs can be dangerous to the unaware - especially a pack of hungry wolves. Even more deadly than the wolves you’re used to facing is the Nightmare wolf. These special wolves are stronger and fiercer than normal wolves. Pay attention after killing a pack, as a Nightmare wolf could come back from the grave to haunt you…

New Items


With this update, we’re introducing two new Craftable items. These items can also be found in caches in Cascade Springs.

Portable Fire


Staying warm is key to surviving this frozen wasteland. The cozy Portable Fire provides AOE (area of effect) warmth for you and your teammates to chase away the chill. Unlike the Thermal Boost, this item does not stack in your inventory. Carrying multiple Portable Fires will prevent you from carrying other items.

Lightning Grenade


Perfect for dealing with a mob, the Lightning Grenade releases arcs of lightning that bounces between enemies.

Jump Cannon


There are several ways to get around Cascade Springs: use a vehicle, walk, run, or slide! Keen Explorers will find a new way to explore the world and collect the data Mother requires via Jump Cannons! Running onto a pad will launch you into the air, flying you towards your next destination.

The direction for the Jump Cannon is fixed, so if you decide to make the leap you’ll need to head where the winds of fate take you. Rumor has it that careful maneuvering can lead some enemies to use a Jump Cannon; however, trying to jump a vehicle will end in failure.

Game Changes



  • Reload Indicator
    • We’ve added a reload indicator underneath the crosshair. You can quickly tell how close you are to reloading your weapon and getting back into the fight!

  • Who Killed Me
    • In a hectic fight, it may be difficult to determine who killed you - and how. We’ve improved the UI in Spectator Mode to call out exactly how you died and by whom.

  • XP Feed Improvements
    • You earn XP for different actions like collecting Data and killing enemies, but it’s hard to track how much XP you earn each time. With this update, you’ll see how much XP is earned for each action slightly below the reticle, making it easy to know how much a Bloatbile kill is worth.

  • Letty EMP Jump
    • Jump Cannon’s aren’t the only way to leave the ground! Point Letty’s EMP Blast at the ground by her feet to launch yourself into the air.

  • Scrap cost for Vehicles reduced to 200 Scrap

Bug Fixes


  • Fixed: Rin’s Smoke Screen should now work correctly on all surfaces
  • Fixed: Chainskark’s light melee attack didn’t work while sprinting
  • Fixed: Run ‘N Gun Talent has no effect on hipfire flinch or accuracy
  • Fixed: Jae’s Maverick Depthcharger does not deplete Stamina from the enemy target. Jae does correctly gain Stamina when using Maverick Depthcharger
  • Fixed: Tarik’s Longstriker Desperado doesn’t cause the target to explode
  • Fixed: The XP bar does not update when a player levels up while respawning
  • Fixed: Ability cooldowns sometimes don’t transition correctly, when using the ability immediately after the cooldown finishes
  • Fixed: After a player was eliminated, it showed a negative amount of Data was needed to respawn
  • Fixed: Lethal damage from grenades to Mongrels or Infected Alpha wolves can cause the enemy to launch with excessive velocity that isn’t visible to the naked eye
  • Fixed: Damage values do not display correctly when attacking a Clone Kit that is in the process of respawning players
  • Fixed: When using an Explorer at max level 50, the Match Summary screen shows negative EXP awarded towards level 51
  • Fixed: Materials and Components are sometimes not tracked correctly for some Research projects
  • Fixed: A downed player attempting to climb a ledge with stutter and hang in midair
  • Fixed: Sometimes when a console player kicks another player from their Party, they cannot use the D-pad to highlight or select another player on the main Party tab
  • Fixed: On console, players cannot navigate using the D-pad when navigating the Friends list after joining, adding a friend, or being kicked from a Party
  • Fixed: On console, the focus is sometimes on Settings and not on Find Game after starting Scavengers
  • Fixed: On console, players are sometimes unable to navigate the menu when in the Emotes tab
  • Fixed: The revive animation is sometimes misaligned on man made surfaces, such s roofs and floors
  • Fixed: The Party Full message overlaps with other text in the Invites tab
  • Fixed: Various floating objects, cars, and buildings
  • Fixed: Clicking on a locked Explorer in the Explorer tab doesn’t redirect to the Shop
  • Fixed: Some instances of visible gaps between the ground and a wall or building
  • Fixed: Using Rosie Sledgehammer or Heartseeker Shockwave on knocked down enemies sometimes makes the enemy immediately stand up
  • Fixed: Some tents did not provide shelter from storms
  • Fixed: Players could get stuck in various locations
  • Fixed: Some instances of unseen obstructions preventing passage
  • Fixed: Some instances where a seam was visible in the snow
  • Fixed: Four elevated torches that form a square around a hearth did not provide heat and were not extinguished during a storm. These torches have been removed
  • Fixed: Several instances where Scourge spawn in the floor or behind objects and are unable to move
  • Fixed: Several instances where Outlanders get stuck between objects or in doorways
  • Fixed: Some instances of jagged or shifting patches of snow inside buildings
  • Fixed: Several instances of incorrectly placed objects
  • Fixed: Issue with level of detail visible on a stack of tires
  • Fixed: Some instances of chests placed under the ground
  • Fixed: An instance of players gaining the benefits of full shelter from a storm while on an open rooftop
  • Fixed: Several instances where objects or buildings did not have the proper collision
  • Fixed: Several instances were objects clipped into each other, into a building, or into the ground
  • Fixed: Players were able to enter an area that should be inaccessible at Market Plaza
  • Fixed: Incorrect textures on some cages and objects
  • Fixed: Some in-game text was incorrectly displayed in some languages
  • Fixed: Some instances where it was difficult to jump or clamber up onto a ledge or balcony
  • Fixed: The Confirm Settings text was sometimes missing
  • Fixed: Keyboard and controller inputs do not scroll through the content in the Home tab
  • Fixed: Explorer audio sometimes gets cut off
  • Fixed: The Explorer is sometimes visible in the Title, Emblem, or Banner tab
  • Fixed: After highlighting an emblem or banner that belongs to a specific skin line (e.g. First Frontier or Protector), the name of that skin line is shown on emblems or banners that aren’t associated with it
  • Fixed: The Load Screen music doesn’t stop after exiting a match
  • Fixed: Low Stamina animation was missing
  • Fixed: Map and minimap font size is sometimes too small or too large
  • Fixed: After completing a Keeper interaction, the notification sometimes appears twice in the feed
  • Fixed: Pinging an item sometimes yields an incorrect message
  • Fixed: The Bandage animation continued after a player was downed
  • Fixed: The Voice icon is visible when a player has Voice Chat disabled

Keep Warm,
Midwinter

Season Interlude Extended

Explorers,

The Season Interlude was originally planned to end on February 16th. However, as some upcoming content isn’t quite ready as planned, we have decided to extend the Season Interlude for another 3 weeks. The Interlude is now scheduled to end on Wednesday, March 9th. The next season is planned to begin a week after the Season Interlude ends.

With the extension, we will be adding additional tiers to the Season Interlude battle pass. You’ll be able to earn even more Research materials as well as an additional 400 Chips. That’s not all: we’re also adding new Chop Shop skins for the Voidbarrel, Argonaut and Opus!

We hope that you all enjoy the new wildcard weapon skins in the Season Interlude.


UPDATE:

We are aware of an issue with the extended battle pass. Players who completed the battle pass before the extension, and continued to earn SP, may have automatically unlocked tiers in the extended battle pass; however, the items may not have been credited correctly to their account.

If you have experienced missing items with the extended battle pass tiers, please contact our Support team with a screenshot showing the highest battle pass tier that you have unlocked. Please let us know if you have any questions, or run into additional issues.

We apologize for the issues with the extended battle pass.

January 26th Hotfix

Explorers,

We’ll be performing a hotfix Wednesday, January 26th, around 8 AM PT / 4 PM GMT. There will be downtime during this update, which is expected to last 90 minutes.

Here’s what to expect in this hotfix:

  • Fixed: Fast Hands Talent not granting the expected increase to reload speed
  • Fixed: Newly acquired emotes that auto-populate in the emote wheel of the loadout menu do not actually appear in the emote wheel in gameplay

Keep Warm,
Midwinter

Get Ready for the Season Interlude!

Explorers,

Get ready for the Season Interlude! Enjoy a free mini battle pass that rewards you with Chips and materials to Research new gear! The Interlude lasts for a month, starting on Wednesday, January 19th and ending on Wednesday, February 16th.

There are two ways to get the battle pass from the Shop. The stand-alone Season Interlude Battle Pass is free and will net you 20% more Season Points (SP) upon completing Challenges.

For those looking for a boost, you can purchase the Season Interlude Elite Bundle for 250 Chips. With this bundle, you’ll receive the free battle plus five tier skips. These tier skips can be used to quickly work your way through the Season Interlude rewards or saved for future Seasons.

You can only purchase the Season Interlude Battle Pass OR the Season Interlude Elite Bundle. Once you have purchased either item, BOTH items will be removed from the Shop.

Immediately after obtaining the Season Interlude battle pass you can unlock your first reward - 125 Nanites. Completing Challenges will award you with the Season Points to unlock more rewards. Don’t forget to claim your rewards as you unlock higher tiers!

The Season Interlude focuses on rewarding Research materials, so expect to earn Nanites, Healthy Germplasm, Meteoric Alloy, Musk Gland, Rare Earth Magnet, and Chips as you progress through the tiers.

We hope you enjoy the Season Interlude!

December 16th Update

Explorers,

We’ll be performing an update Thursday, December 16th, around 8 AM PT / 4 PM GMT. There will be downtime during this update, which is expected to last 2 hours.

Here’s what to expect in this update:

Shotgun Damage:



“We’re fixing the crazy shotgun damage.”

Currently, shotgun damage isn’t in a healthy spot. This is largely due to recently fixing a bug associated with our anti-cheat measures which caused shotgun damage to increase. A secondary cause is a recent optimization change. We halved the number of pellets and doubled the damage per pellet, leading to a net zero change in damage. Coupled with the anti-cheat fix, this led to the perception that damage had increased.

With this hotfix, we’re lowering the damage for all shotguns, to compensate for our anti-cheat measures. This tuning change should bring shotgun damage to its intended level. We will continue to monitor the damage output for all shotguns, to ensure that the compensation tuning is sufficient.

Bug Fix:



  • Fixed: Sometimes when a player jumps on a hearth, they are teleported to another location
  • Fixed: Players unable to pick up items from rooftops covered with snow
  • Fixed: Improved accuracy when firing the sniper rifles after sprinting
  • Fixed: Incorrect collision model after driving over a bridge
  • Fixed: Outlanders can get stuck in the gap between the solar panels at ‘Array’
  • Fixed: Several instances where Kali’s cape moved unnaturally or clipped through her body
  • Fixed: Several instances where the First Frontier Cruz skin clipped unnaturally
  • Fixed: Unnatural movement for Halden’s Classic skin during some emotes

Join the Festival!

Intrepid Explorers,

Winter has truly come to Cascade Springs. Alongside the savage dangers already lurking in the ice storms, those arctic winds are bringing some very cool surprises your way...

So get ready… and prepare for a month-long bounty of seasonal delights with our Scavengers Winter Wonderland Festival!

Through the month of December and into January 1st, 2022, we’re lining up gifts and presents for the brave Explorers among you to uncover and enjoy. Every day is a new venture, including bonus events, contests to win Scavengers swag, newly released concept art, and of course, plenty of opportunities to face off against bears, Outlanders, and other players in Scavengers.

These frosty festivities kick off on Wednesday, December 1st, when this wonderland takes over. Here’s what you can look forward to in the first week:

Week 5

  • Dec. 27: Keepers are an Explorers best friend!
  • Dec. 28: The year is winding down, but there’s still more Chips to collect
  • Dec. 29: A look at some early Explorer concept art
  • Dec. 30: Are you ready for more seasonal wallpaper?
  • Dec. 31: Plan out your days with a Scavengers calendar for January
  • Jan. 1: Ring in the new year with free Chips, Salvage, and a brand-new Title!

Week 4

  • Dec. 20: New concept art, for your eyes only...
  • Dec. 21: Your Chips reward is waiting for you, Explorer
  • Dec. 22: It’s time to SLIDE! May the best Explorer win...
  • Dec. 23: At look at what it was, before it became what it is
  • Dec. 24: Grind through those levels with Double EXP
  • Dec. 25: Grab your Winter Wonders banner today!
  • Dec. 26: Your Salvage Gift box is ready and waiting for you…

Week 3

  • Dec. 13: May the dark spirits move you with awesome artwork
  • Dec. 14: Complete a festive Challenge for more free Chips
  • Dec. 15: Concept art showcasing different weapon attack effects
  • Dec. 16: Only the best of presents for our deer-est Explorers when you face the devs in Cascade Springs on this special day...
  • Dec. 17: Wishing you and yours a happy upcoming holiday!
  • Dec. 18: Here’s some more frosty concept art for you to enjoy
  • Dec. 19: Have you gotten your Salvage Gift Box today?

Week 2

  • Dec. 6: Shhh… we’re gunning to showcase some fun art today
  • Dec. 7: Play Scavengers, earn free Chips!
  • Dec. 8: Did someone say more concept art? Yes, yes we did!
  • Dec. 9: We’ll be PINNING our festive fighting spirit on Twitter
  • Dec. 10: Double Season Points means unlocking more Battle Pass rewards!
  • Dec. 11: This icy wallpaper will surely warm your heart
  • Dec. 12: It’s another chance to nab a Salvage Gift Box!

Week 1

  • Dec. 1: Get into the festive spirit with our seasonal artwork!
  • Dec. 2: A look at previously un-seen, chilling concept art
  • Dec. 3: Your first festive party is here - everyone is invited to our Community Game Night
  • Dec. 4: Enter our Winter Wonderland Festival Sweepstakes for a chance to grab cool VIP swag!
  • Dec. 5: Hop into Scavengers to get a Salvage Gift Box

There’s plenty of goodies still lined up, so remember to check back here, every Sunday, to preview what’s in store for the next week!

Be sure to also check Twitter or Discord daily, so you don’t miss out on the exciting activities happening on the day. Are you looking forward to the Scavengers Winter Wonderland Festival as much as we are? Let us know what you’re most excited about!

Remember, keep warm out there!

November 18th Update

Explorers,

We’ll be performing an update today, November 18th, around 3 PM PT / 11 PM GMT. There will be downtime during this update, which is expected to last 1 hour.

Here’s what to expect in this update:

General



  • Visual improvements to the killfeed notifications
  • Party leader has the option to remove a player from the party

ScavLab



Bug Fixes



  • Fixed: Hitches while sliding
  • Fixed: AI enemies sometimes not loading correctly and are invisible
  • Fixed: AI enemy animations did not always update properly
  • Fixed: Players sometimes appear to float in air or glide when running
  • Fixed: Letty was unable to mantle the main entrance in some locations
  • Fixed: Visually cleaned up several environmental elements
  • Fixed: Several instances where object collisions did not work correctly
  • Fixed: Wall collision missing from the upper window area on the Dropship
  • Fixed: Several instances where loot items were unreachable
  • Fixed: Items inside the Ammo Crate sometimes fell beneath the ground
  • Fixed: Missing shelter zone around Best Bunks
  • Fixed: Countdown timer sometimes does not appear when the Dropship arrives
  • Fixed: Some loot items become invisible when the player is inside a vehicle
  • Fixed: Icons for some items become invisible when the player is inside a vehicle
  • Fixed: Spectator camera dips below the ground when a player slides down steep hills
  • Fixed: Grenades sometimes stick to objects and not explode
  • Fixed: On Xbox, the game may become unresponsive after dismissing the Out-of-Date Build message
  • Fixed: The PS5 activity card displays the wrong name for the title
  • Fixed: The body freezing effect on dead enemies may appear too slowly
  • Fixed: When a patch is available, clicking on the message restarts the game and the player receives the same patch available message
  • Fixed: When an explosive barrel kills an AI enemy, the player didn’t always receive XP for the kill
  • Fixed: When a player is unable to join a party, the OK confirmation prompt on the Party Not Found screen is missing text, and is just a blank icon
  • Fixed: The Predator is sometimes inaccurate when aiming at enemies after sprinting
  • Fixed: Store purchase confirmation doesn’t always work correctly
  • Fixed: Corrected some instances where a player was disconnected at the beginning of the match, after floating in air
  • Fixed: Prompt to ‘Execute’ appears after killing the last member of a team
  • Fixed: Audio for an Execution played, even when the Execution wouldn’t start
  • Fixed: Clipping issues with several Explorer skins
  • Fixed: After killing an enemy, the disintegrated enemy sometimes continued to attack
  • Fixed: The Dropship icon and some floating icons shake when running towards them
  • Fixed: Toggling through, but not changing, Settings changes can result in the Settings UI staying on the screen
  • Fixed: If a player sends a party invite, then accepts a different party invite, the original invitation remains and becomes invalid