SCP: Event Classified cover
SCP: Event Classified screenshot
Genre: Indie

SCP: Event Classified

SCP: Event Classified v0.5.3

Hello, we have delivered this new patch for the game, below you can find a list of the main changes.
Meanwhile we are preparing more things for you, so stay tuned.
Thanks for your support and have a nice day. =)

Client fixes:
- Fix door and light unloading behavior that was causing missed doors and strange door animator behavior (doors opening when you look at them)
- Fix voice chat bug in idle voice mode
- Fix short player ID bug for a console
- Fix bug with grabbing "Q" items
- Fix official server list population (some players got timed out from time to time and didn't see official servers)
- Fix bug when closing a server list window before receiving official servers
- Fixed bug with weapon fire and crosshairs when exiting the game or switching to spectator mode
- Fixed map softlocks that happened from time to time
- Added handler for players who fell under the map, now teleporting them to their nearest spawn point
- Added a slider for an item to prevent players from jumping on it and glitching through the map

Server fixes:
- Fixed non-working custom ports in a server config

Features:
- Camera shake when walking and running has been reduced twice and now depends on the weight you are carrying in your inventory
- Spectator camera now teleports instantly between players and has smooth obstacle avoidance to prevent rare clipping
- New flashbang and explosion sounds added
- Human player breathing now twice as quiet as before
- Updated localizations

Art:
- SCP 303 model created, along with all relevant bones and rigging
- Added a new variation of containment_tunnel_third
- Created new texture iterations for keycards
- Cultist worm created with rig and textures

Tech:
- Removed unused Zenject plugin
- Updated FMOD to v2.02.21
- Update mirror to v89.0.0

Hotfix will be soon / Fresh news about game state

We've encountered a lot of unexpected bugs, but our bravest soldiers are working on fresh fixes.

A big patch is coming out next week (WE HOPE SO, ████ ████), and the game will be more stable than it is now.

We're also working on a few softlocks / client stability as well as player expirience issues (like dumb camera shake, we've already reduced it and you'll see it in the next patch).

████, ██████ █ ████ ████?

CHAOS INSURGENCY WON'T GET IN OUR WAY! WE WILL FIX ALL ████ ON THE WAY TO OUR ████████!

Thanks for your patience, agents. Fixes are on the way

SCP: Event Classified v0.5.2


  • Invisible objects have been fixed
  • Respawns have been increased and slightly redesigned
  • Fixed the volume of respawn sounds
  • Fixed a bug where you can have 2 items in one hand
  • Fixed the bug of not moving legs SCP 173
  • Fixed a bug where only the player's head is visible, but the rest of the body is not visible.
  • Fixed SCP 689 whose look did not add a death mark
  • Fixed interception of door control by electronic components

GAME IS RELEASED, AND WE ARE WORKING ON FIXES!

We are working on server issues, and knew about most common bugs and problems:

1. Game not starting - > Just wait a bit. If you are using HDD, it will took time on first game load
2. Cant join server -> Wait for server hotfix
3. Very high ping -> Wait for our fixes, we are working on hotfix with player count bug
4. Low FPS -> Wait for hotfix

Remember, you can let us know about new bugs in our Discord https://discord.gg/eventclassified

WE'VE RELEASED IN EARLY ACCESS! What's next?

Of course, expect to find A LOT of lag and bugs.

Yes, TONS OF THEM. But this is the only way to find and fix them so we can make the game more enjoyable for everyone.

Let us know about everything in our Discord! https://discord.gg/eventclassified

We will push hotfixes as soon as possible.

Waiting for you, agent!


YOU **MISSED** THE NEW SCP OBJECT!

**Meet definitely not SCP-173**

What can it do?

1. When you're not looking - he's coming. And as it approaches, its huge legs are reaching straight for you. After changing location, his posture will change.

2. You **blink** - he's getting closer. Oh yeah, now you can **blink**! And not just because of the SCP-173. There is a separate button to "close your eyes" for long periods of time to escape SCP-689 and even **[DATA EXPUNGED]**.

3. The SCP-173 can break necks in the **BLINK** of an eye as well as **DOORS!** Yes! Doors can now be broken!

4. SCP-173 has a unique ability that makes everyone around him go blind.

5. It is so big and cool that it will block any passageway, as well as terrify you as soon as you **SEE** it (Has its own unique audio effects and ambience).

6. **MOVABLE LEGS (?HANDS?)**! Yes, after changing pose, the statue changes the position of its legs. The same kinematics mechanism we will use for SCP-363 **(don't forget to delete the mention of SCP-363, agent, it's secret information)**

EARLY ACCESS RELEASE DATE IS APRIL 26TH (And a lot of videos)

Yeah, we've been aiming for this for 6 years. It's time to really come out of the basement!
And it's only thanks to YOU, who have already given us 32,000 wishlists!

As a reminder, the game will cost $10, but we will offer the lowest regional prices (around $6 in CIS regions).

Now we are polishing and fixing the latest bugs, but we can also please with fresh features (LIKE VIDEOS):

1. EXPLOSIONS! All types: wall-mounted, remote, and even just a claymore on the floor. In order:
- Wall-mounted is analogous to a tripwire. If you walk past it, you're dead.
- Remote explosives require a DETONATOR. WHERE'S THE DETONATOR? Somewhere on the map, it could be anything that broadcasts radio frequencies.
- The claymore works like a claymore. (it hurts)

https://youtu.be/0H0DBD78EQc

2. ELECTRICAL COMPONENTS! Wow, just like in SpaceStation13. These can be used to:
- Open locked doors remotely.
- A DOOR LOCK! It can be placed on the keypad of a door, and it will keep it closed until it is removed.
- Solve some mini quests.
- Build traps (e.g., blow up C4 if a person opens a door with a component).

https://youtu.be/VV8inNTl38Q

3. SPRAY! (What?) It's easy to get lost in the facility, so you can leave signs for yourself (and others) if you find the spray. HELP - DO NOT write the words ██████ and "" everywhere.

https://youtu.be/dv-FZweYW0k

4. ROBOT VACUUM CLEANER NOW ACTUALLY VACUUMS! Seriously, it now cleans up blood and spray marks.

https://youtu.be/TgCTrQD8LxY
https://youtu.be/Tryx9pCwfzo

5. SARKYCIST! Specifically, under the auspices of The Serpent's Hand. What is he doing? Where did it come from? And it's simple - ██████████████████████████████████████

This will add depth to gameplay for those players who want to BUILD COWARDLY PLANS and ambush other people. Or maybe not just people...







Winter updates (With new videos!)

We're going to kick off the new year with a TON of VIDEO!

New camera shake and basically a complete change to the first-person view. If you've been on the playtest, you may have already noticed it.
ROBOT VACUUM CLEANERS! FINALLY! They can be carried in hands, and you can event break them. For what? For loot, of course! (They drop electronics from them for other purposes).

https://youtu.be/SU8joZApiYc

THE NEW SCP! Meet the sinister SCP-689. Everyone who sees the statue gets [DATA EXPUNGED], and if no one else looks at the statue - [DATA EXPUNGED], after which the statue appears in the place of a corpse.

https://youtu.be/qV2WeFP6QKw

ANOTHER NEW SCP! And this is SCP-148. [DATA EXPUNGED] and there's a lot of them.

https://youtu.be/3mV7ccN1HbE

Also we fixed just a ton of bugs after the playtest, thanks to everyone for participating, you make the game better!)

PLAYTEST BEGUN! JOIN NOW

NEW PLAYTEST DATE IS 28 OF DECEMBER!

The playtest will last 3 days, with the possibility of extension

So, again - new date is 28 of december (the day after tomorrow)

And join our Discord chanell for fresh news and updates --> https://discord.gg/xyKqPq9FfM