We are pleased to announce the latest update to our game. Patch 1.0.1.5 includes several exciting new features and improvements that we believe will enhance your gameplay experience.
Firstly, we have added the ability for players to craft wooden weapons. This feature will allow you to create your own unique weapons and add a personal touch to your character.
Additionally, we have made it easier for players to navigate the game menu by indicating which menus are still locked and unavailable for use. This will help you to quickly and easily identify which features you have yet to unlock and work towards unlocking them.
We hope that you enjoy these new additions and improvements, and we look forward to hearing your feedback. As always, please do not hesitate to reach out to us if you have any questions or concerns. Thank you for playing our game!
Update on Patch Screwup 1.0.1.4 - Added merchants to buy and sell items
Update on Patch Screwup 1.0.1.4 - Added merchants to buy and sell items in various locations throughout the city.
Dear players,
We are pleased to announce an update to Patch Screwup 1.0.1.4. In response to feedback from our community, we have added merchants throughout the city who will buy and sell items.
You can find these merchants at various locations throughout the city, and they will offer different prices for your items based on their demand and availability. This feature will add a new level of depth to the game and provide players with more opportunities to trade and manage their inventory.
We appreciate your continued support and hope that you enjoy this new feature. As always, if you have any feedback or suggestions, please do not hesitate to reach out to us.
Thank you,
The Screwup Development Team
ScrewUp 1.0.1.3 Game Update
"Announcement: ScrewUp 1.0.1.3 Game Update
We are thrilled to announce the latest update to our game, ScrewUp 1.0.1.3! This update includes a complete overhaul of the game, including the creation of our very own framework. From now on, updating the game with new features will be seamless and without limitations.
We have also launched the official server testing phase (still in beta),
The new system includes many new features to support full-scale multiplayer gameplay, including the addition of NPC traders for buying and selling items in one of the cities. Treasure chests have also been added to the island and require items to unlock, so get ready for some exciting treasure hunting adventures!
Moving forward, there will be continuous updates to the game, and the store will be revamped as well. We expect to introduce new content with each update, and the next one will include
Thank you for your continued support, and we look forward to seeing you in ScrewUp 1.0.1.3!"
Test play in 1.0.0.8
Test play in 1.0.0.8 (come to help test find bugs before updating to the main store at
https://discord.gg/EAmxuNZWes)
Dev live is the new version Upgrading this month
in live is the new version Upgrading this month Ready to support multiplayer
Join the test Discord : https://discord.gg/N9JZRnfCEM
Dev Live
work of preparing to upgrade the game. is new version
Quick update on the new version
New system that will be available in version 1.0:
1. Day-night cycle system - It will affect the world in many ways, such as monster spawn time or different wild animals at night. Hunting will give more rewards but will be more dangerous. The lighting in the city at night will vary according to the zone.
2. Breakable objects - Players and monsters can destroy many objects in the game such as tables, chairs, cabinets, and many more.
3. For the first version of the new update, there will be a large main zone that is separated into three smaller zones as follows:
- The city zone will have various houses and buildings to explore inside and find items in every house. - The forest zone will be a source for hunting and finding water sources. The use of drinking water sources is limited, and if it is used up, players will have to wait for a new source of drinking water to emerge or find a new source of drinking water. In the forest, there will be many more buildings to explore throughout the forest. - The old village zone will be a spawning place for dangerous monsters, and there will be rare items that can only be found there. The items will change according to the time of day and night.
System Test Overview Part 4, the time is near.
Hello folks, today we have some more updates to show you. This time we have added sound effects to a lot of animations. Additionally, we have included a charge attack alongside the normal attack combo, which should make combat feel more interesting.
As for the release date of the patch, I have not yet received permission to share it with you. However, I can say that there is good news coming soon.
System Test Overview Part 3 and also a delay yet again.
Hello, like always, we have the next part of the Overview of the test build. This will including more polishing and some new animation with new sound effect for monsters and NPCs.
About the Playtest date, I apologize for the delay once again. The development team has decided to redo the NPC animation, sound effect and the whole bunch of polishing with QoL feature, causing the delay. I won't be announcing any further playtest release dates for the time being until dev guarantee that they can keep up with the road map this time ╬ . For now I will only say that it is Soon.
Part 2 of the System Test Overview and an update on the playtest.
Greetings! Todays we have Part 2 of the System Test Overview for you guys.
And also, Just wanted to give you a quick update on the new patch. We're in the final stages of fine-tuning the game build and ironing out any bugs. We expect to release the playtest version in about a week. We should have two more new videos published before the test build is release.