- Fixed Bug Where You Can't Crouch Under Tutorial Section Not Being Able To Finish It
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S.E.C.U. Discount & BF:RI Launch
My new game BF:RI is now out on early access!
Buy it now! 20% off for the first week and to celebrate the launch of BF:RI, S.E.C.U. is also discounted at 40%!
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1.2.0.0 Update
Changelog : - New Elite Enemy Type "Reanimated Guardian" - New Elite Enemy Type "Corrupted Construct" - Overhauled Weapon Sounds - Improved Point Aiming To Aiming Transition - Improved Crouching - File Size Optimization - Increased Slide Length - Increased Jump Height - Reduced Cloaker Spawn Chance - Fixed Bug Where Rift Enemies In Derelict Arena Would Stand Still
This may be the last content update for a very long time, it is now 46 more days until BF:RI Early Access Launch, my time will be allocated on the development of my next game fully.
Also if you have not already and have a bit of time, It would be very appreciated if you can leave a review on S.E.C.U.
Thank you all for supporting S.E.C.U.
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1.1.1.0 Update
- New Melee "Fringerunner MK.I"
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Rifts | Major Update 1.1.0.0
Rifts Major Update
Changelog : - New Rifts Event Across All Acts - New Artifact "Void Wrath" - New Arenas Map "Ravenous Tundra" - New Enemy Type "Cloaker" - New Weapon "GL.40mm" - New Reload Cancelling - Overhauled Melee Combat - Artifact Power "Swift Phase" Reworked - Artifact Power "Fists Of Fire" Improved - Revisioned Some Mythical Tier Weapons - Shooting Now Uses Stamina - Base Stamina Regen Rate Increased - Improved Instant Kill Pickup - Improved Ground Looting - Improved Continue Run UI - Fixed Bug Where Boss Would Immediately Spawn In Some Arenas Maps
It's been 2 months now since the full release update, now here is the first major update, with more to come in the future.
Scheduling of these major updates will be significantly slowed compared to during S.E.C.U. Early Access period, expect 2-3 months for major updates now,
As my time and priority has been shifted to Burkina Faso: Radical Insurgency, a new game i am currently developing.
I've never really said thanks to you all since full release, really thank you for all those who have supported me, the full release launch i didn't expect to get this many sales.
All of you guys helped me a lot thank you again, got to pay the people who have helped development on S.E.C.U. bought myself an 1tb nvme SSD for more development storage and soon some new computer peripherals and funded my next game well.
See you all in the next major update, or the early access launch of BF:RI
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1.0.3.0 Update
- Weapon Name Now Changes Appropriate Colour Of Gun Rarity - Fixed Bug Where Demon Health Bar Would Overlap With Boss Health Bar
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1.0.2.0 Update
- New Demon Health Bar Upon Looking At Them - More Texts Are Now Translated - New WIP Indonesian Language - New WIP Korean Language - New WIP Ukrainian Language
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1.0.1.1 Patch Fix
- Fixed Navigation Issues On "The Gauntlet" - Fixed Bug Where Malevolent Overseer Would Teleport The Same Location On Some Arenas Maps - Fixed Bug Where Crosshair Visibility Setting Would Start Out Unchecked - Fixed Bug Where Bosses Spawning Wouldn't Have Any Sound In Arenas
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1.0.1.0 Update
- New Arenas Map "The Gauntlet" - New Arenas Bosses - New Crosshair Visibility Option - Improved Demon AI
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1.0.0.4 Patch Fix
- Improved Demon AI Now No Longer Goes In A Congaline/Straight Line - Increased Demon Health Scaling By Threat Level