Seraph cover
Seraph screenshot
PC PS4 Steam
Genre: Shooter

Seraph

All Seraph DLC is 50% off for the next week

Go grab some new threads for our favourite Angel or perhaps the soundtrack? No reason for the sale, just felt generous :)

Enjoy!

http://store.steampowered.com/app/563880/
http://store.steampowered.com/app/567180/
http://store.steampowered.com/app/567850/
http://store.steampowered.com/app/538570/

Seraph updated: Patch notes for V1.13

A tweak to the final boss' difficulty is on the cards. However, these tweaks only apply to difficulty 6.0-7.0. Anything higher than this is unaffected, to keep the challenge for those who want it! :D

Seraph V1.13


<*>Dropped Final boss' health at difficulty 6.0 by 33%, down from 9,000 HP per phase to 6,000 HP per phase. Recovers to previous health amounts at diff 7.0 and above.
<*>Increased the delay after he's received a Smite before using his spike ring attack from 1 second to 2 seconds.
<*>Unholy blast (explosion that tracks the player's predicted position) is now only seen when fighting final boss at difficulty 7.0 and above.

Seraph updated: Patch notes for V1.12

Hello all!

Simple patch notes today, fixing the aspect ratio "drunkenness bug" some of you will have experienced with non-16:9 resolutions.

Seraph V1.12


<*>Fixed a bug where non-16:9 aspect ratio resolutions would make the game render in a squashed way, with blurry sprites and effects. It was like you were drunk!

Seraph updated: Patch notes for V1.11

http://store.steampowered.com/app/567850/

The Praetor costume pack is now available! In addition, we fixed a nasty Survival Mode bug.

Seraph V1.11


<*>'Praetor' costume pack released.
<*>Fixed a bug where Survival mode would sometimes forget your unlocked Blessings and wipe them.

The 'Reaver' costume pack is now available!

http://store.steampowered.com/app/567180/
Grab it this week for 10% off!

Seraph updated: Patch notes for V1.1

http://store.steampowered.com/app/563880

Hello all! Today's update brings us the first Seraph costume pack DLC, amongst some smaller changes. The DLC launches with a 10% discount for the first week only.

Seraph V1.1


<*>'Cypher' costume pack released. Change costumes on the same screen as you access Miracles and Daily Challenges.
<*>Increased charge time for Missile Spread boss power 1second>2 seconds down to a minimum of 0.75 seconds> 0.3 seconds.
<*>Slowed missile spread boss power projectiles slightly from 10-15 down to 8-12 maximum.

Costume packs coming to Seraph

Hello everyone! Hope you're all feeling well.



We have some exciting news; 3 costume DLC packs are coming to Seraph, with the first arriving just next Wednesday!

The first pack, Cypher, features a red leather jacket with emblazoned angel logo, distressed jeans, knee high boots, newly designed red "Smite" wings and of course a cyber-punk inspired gauntlet and mask combo.

You can see thecostume in action here:

TRAILER

The costumes will each be priced at £1.99/$2.99/€2.99 and all 3 should be out before Christmas.

Let us know what you think!

Seraph 50% off in the Black Friday Sale!

Grab it now, if you haven't already!

http://store.steampowered.com/app/425670

Seraph is now available for PS4

Today we finally launched Seraph on PS4, with a 25% discount for PlayStation Plus subscribers. If you wish to play Seraph again on the big screen in your living room, or just feel like buying the game again, go buy it!

Check it out!

Seraph updated: Patch notes for V1.05

This is an exciting one for us - we believe we have fixed that nasty, random crash that seems to affect people right when they're on to a top score in Survival mode. However, we were never able to reproduce the bug internally, so we thus cannot be sure we have fixed it!

We'd ask you all to keep an eye out for any crashes.

In addition, today's daily challenge will be affected by the changes - you will be unable to obtain a high score today due to a lack of mote chests if we leave the current top scores intact. Will wipe the current scores shortly.

Seraph V1.05


<*>Fixed the crashes experienced by some users.
<*>Fragments no longer drop at difficulty 3.0 and above.
<*>Uncommon Shards start dropping in low numbers at difficulty 3.5 as opposed to 4.0 and above.
<*>Increased rate of enemy spawning in Head Hunter from 4.5 seconds to 3.5 seconds. Also boosted the number of enemies that are in the level from the start by a small amount.
<*>Have removed all Mote chests from Treasure Hunter and replaced with "empty" blue ammo chests. This task really is now 100% about mobility and speed. Get those Blink mechanics DOWN!