Adaptation of the game to the latest engine (version 1.5, code and UI), and fix of a rare bug where units were removed from the map in case of an assault where garrison was absent.
Trailer for SGS Battle for Shanghai
Here is a new trailer for the upcoming new wargame in the SGS Battles series, on the topic of the important battle of Shanghai, in 1937: SGS Battle for Shanghai. Coming soon on Steam.
SGS Taipings will receive a major update, with the most important Loyalty system (which already works in SGS We The People) part of its design.
The loyalty system is a major change in gameplay, as you no longer just go through a region and take it for you: if the region is loyal to the other side, you need to maintain military presence over time to "rule" it, otherwise it will return to its original owner. Disloyal regions will allow your opponent to build units, so you cannot leave them unguarded.
Also, retreat in regions loyal to you will be allowed, even if just captured by the enemy.
Loyalty will also affect income (a region 50% loyal to you will bring only half income), and fog of war: you can see all details of enemy forces in regions that are stringly loyal to you...
This will come with two dozens of extra cards, and many more events.
So in short, a complete new (and improved) way to play
More Events
We will add new events to them, as provided to us by some of our dedicated players. Most good suggestions will be retained and implemented, such as:
Firefly warship capture (1860)
Baocun village anti-taiping rebellion (Zhejiang, large force, 1861+)
Ling Gong revolt in Taiwan (1853)
Shuntian Army uprising (Sichuan, 1859)
Alternative choices for Tianjing massacre (you will have the choice of which leaders to keep and which to execute)
and more...
More Units
New leaders, such as Augustus Frederick Lindley, Song Jingshi, Lan Chaozhu or Zhang Zongyu
River Forts (including Jiangnan fortress)
and more...
Game engine upgrade
All the next major engine update will be in the game. Some Taiping specific issues will be solved.
Price Change
Because of new content, the game price will be increased. The GOOD NEWS for all of you who already own the game by then is that you get ALL the above for FREE
Here is a new trailer for this future wargame in the SGS Battle series, on the topic of the emblematic siege battle of Dien Bien Phu that ended French rule over Indochina in 1954.
Here is a new trailer for the upcoming new wargame in the SGS series, on the topic of the famous D-Day : SGS Overlord. The current planned release date is the 6th of june 2024!
Here is a quick post to answer an interesting question from one player on Facebook : "What has been the best selling SGS game so far?"
So, if you consider from the start of the serie, since SGS Winter War, then the four best sellers in term of quantities are : SGS Taipings, SGS Korean War, SGS Afrika Korps and SGS Winter War.
It changes a bit if you consider the fastest selling SGS titles, so in term of time since their release, then it is currently : SGS Taipings, SGS Nato's Nightmare, SGS Korean War and SGS Afrika Korps.
In a way we can say that so far our top 3 would be : SGS Taipings, SGS Korean War and SGS Afrika Korps.
SGS Arena
We're opening a new group as we did recently on Facebook, see here, for gamers who prefers using Steam to search and find opponents for multiplayer games : SGS Arena
Enjoy !
SGS Battle for Madrid is now available
SGS Battle for Madrid
The battle that could have ended the Spanish Civil War earlier
The second game of the SGS Battle Series is releasing today, allowing you to fight the struggle to capture the Spanish capital in late 1936. After the epic battle for Stalingrad a few months ago, we now take you to pre-war Spain.
Take command of the Nationalist forces attacking the city to bring down the government, or defend the capital with militias, regulars and international volunteers to make sure that your enemy shall not pass (No Pasaran!).
SGS Battle Series is an evolution and adaptation of the renown SGS engine to grand tactical combats.
The game has been developed in Beta status with all of the content present to play the first 6 months of the war. We are now tackling the development of the second phase of the conflict, covering the more intense and larger scale part of the war, after 1937. This requires extra units, events and cards, and more testing.
However, the game designer, Miguel Santacruz, has to follow some IRL commitments and the time he can dedicate to the game has been reduced considerably. So he feels more comfortable to ask for a postponement of the release, and we agreed to delay the game till summer 2024.
We know that many of you have ordered the game already, and you can currently play it (for the 1936 to early 1937 period) and we shall gladly await and include your comments. We kindly ask you for a little bit more of patience in order to complete the game as it should, a fully detailed rendering of the Spanish Civil War.
For those of you who are amateurs of the conflict, we plan to release at the end of this year a Battle Series game, covering the Battle of Madrid. The product page will be up soon.