6 New Setes For Ranger 42 new set items for Ranger has been added, total of 6 sets. These sets are: -Frozen Meteors -Sticky Flames -Piercing Needles -Raining Thunder -Unnecessary Blow Up -Shattered Mirrors
Labyrinth -Lab point threshold required to get to the chests after the first chest is decreased. -Triforce, Shielder and Allower nodes are now working correctly. -Mobs that don't take damage in Labyrinth for certain nodes, now can be pushed away with basic attack. -Triforce, Shielder, Allower and Energy nodes don't spawn mobs that don't move anymore.
Ranger -Frozen Meteors skill relic had some visual changes. -Sticky Flames skill area is reduced. -Raining Thunder relic spawn rate is decreased. -Unnecessary Blow Up damage is increased.
Warrior -Some skills were dealing Fire damage as Ice damage. It's fixed.
General -Mayhem traps were dealing wrong damage types. It's fixed. -Mayhem trap count is increased. -Big potions don't get consumed anymore, if your health is full. -Damages of Champion bosses are decreased. -Grand weapon upgrade stones were not dropping. It's fixed. -Grand upgrade stone drop rate is decreased. -General spawn chance for high tier loot is decreased. -Grand items in inventory were showing up on Collection screen. It's fixed.
-Leaderboards feature is added to the game. Currently, only Labyrinth Points has leaderboards. -Lab Points have been reset. It does not affect with any other lab feature. It's only for leaderboards. -If you die in Labyrinth, the amount of points you earn that run, up until the moment you die, will be deducted from your total points. -Lab token count from the chest at the end of labyrinth now scales with current difficulty.
New Upgrade Stones Upgrading gear slots beyond 50, now requires grand item essences and grand upgrade stones.
50-55: Obsidian Upgrade Stone and Obsidian Essence 55-60: Ancient Upgrade Stone and Ancient Essence 60-65: Mythical Upgrade Stone and Mythical Essence 65-70: Angelic Upgrade Stone and Angelic Essence 70-75: Exalted Upgrade Stone and Exalted Essence
Changes -Warrior's max attack speed value is now 3. It was uncapped before but faster attacks sometimes didn't hit enemies. -Labyrinth Menu at the end of Labyrinth was not working properly. It's fixed. -Warrior's visual cooldown reset problem is fixed. -Item Orbs now appear before Gear items on Map Summary. -Skelnos was dealing more damage than it should be. It's fixed. -Warrior's Earthbreaker skill now does damage to destructibles. -Items that come from Item Exchange but getting destroyed again without the player unnotify it, makes the notify icon stay on the gear slot. It's fixed. -There is now a sound when you get a reward with NPC tokens. -Mage's health got set to lower values than it should be at the start of every map. It's fixed. -Shrouded Fields was not listed on map selection on Conquer mode (difficulty 7 and above). It's fixed.
8 New Setes For Warrior 56 new set items for Warrior has been added, total of 8 sets. These sets are: -Sliced Wave -Greedy Slammer -Thunder Call -Giant Ball -Toxing All -Whirlteor -Freezoplosion -Raging Terror
Changes -Grand item salvage problem is fixed. -Grand item colors were wrong on Map Summary. It's fixed. -Grand item names were wrong for Mage and Warrior on Map Summary. It's fixed. -All Hayay gloves were the same name. Now they are numbered as Hayay II, III and so on. -Shady Bastard spawn rate is decreased. -Dying while the health isn't 0 problem is fixed. -Warrior's Raging Terror relic's damage is decreased by half. -Crafting was sometimes giving a blank item. It's fixed. -Warrior's health was getting full when Rage skill is activated and deactivated. It's fixed.
-Main menu exit problem is fixed. -Options not saving problem is fixed. -Grand Items disappearing problem is finally fixed (fingers crossed). -Grand Item types on the dropped loot were wrong for Warrior and Mage. It's fixed. -Drop difficulties of grand items are adjusted: Obsidian >10 (same) Ancient >12 Mythical >14 Angelic >16 Exalted >18 Their orbs can be dropped in 1 lower difficulties. -Drop sounds are added for orbs.
New Nodes - Labyrinth -New enemy type Rogues are added to Labyrinth. 4 unlocks related to Rogues are also added: Rogues, Rogues All Veteran, Rogues All Elite, Rogues All Boss. -Map Skill unlock is also added to Labyrinth.
Changes -Researcher Tokens and Collector Tokens were not get removed when Labyrinth Token was bought. It's fixed. -Exit button on Ingame Menu was quitting the game. Now it opens the main menu. -'Fire Basic Applier' was doing Ice damage instead of Fire for Warrior. It's fixed. -Warrior's Rage Time was always 4 seconds, no matter the upgrade count. It's fixed. -Warrior's Rage skill was not giving the right boost. It's fixed. -Power Ups were calculated wrongly. It's fixed. -All set items of Ranger is converted to the regular set style. So, instead of one item giving a set bonus, now worn gear count will give set bonuses. -Bombs Away set items are converted to the regular set style for all classes. -Champion Bosses were removed as an end boss on maps in Conquer mode. -Labyrinth point received from difficulty is increased. -You can now enter Labyrinth without going back to the base. -Last 'starting difficulty' and 'max node count' you selected for labyrinth are now auto selected in your next run. -Claimed Tasks and Unlocks on Labyrinth menu, now listed below of the list instead of top. -Crafting Material drop rate is increased.
-Warrior's Rage skill didn't have an indicator on effects bar. It's added. -Chests were disappearing after being opened once in the base. It's fixed. -Labyrinth Token is added to npc reward pool. 300 labyrinth token is 5 npc token. -Blazer B1 Mage relic was not fixed for already saved games. It's fixed too. -Fixed the options save problem. -Mage's skill Condemn's area is decreased and now deals damage to destructibles. -Bounties now spawn with "spawn percentages" instead of "appear time". If you have bounty quests currently, those 'appear time' stats will get into effect as percentages. -Bounties can now spawn in Labyrinth. -End chest is fixed in first version of Shrouded Fields map. -Names of some of the champion bosses were wrong. They're fixed.