We are working on new contents for ShadowCore VR as well as polishing the current features.
We will soon have 2 new heroes and 2 new maps. A new map is being worked on for SP missions.
We're going to have a free demo on August.
Thank you for your support.
Update 1.2.4 - 05/15/2018
Hey guys!
We've patched a new update with a new game mode change.
Below are the change logs:
- Damage for weapons greatly increased.
- HEADSHOT damage increased for all classes - 5X.
- Hit sounds when being shot.
- Assault rifle accuracy increased by 50%.
- Oculus hand angles fixed.
- Bad glowing buildings for the lobby are fixed.
- Hint text/objects added to every weapon.
- Hint text on hud that tells you when rockets or ability is ready.
- Fixed hero selection button after death.
- Bullets speed increased by 2.5x
- Lobby updates and we tell you what is coming up.
- FIRST PASS AT NEW DISK CTF
This does not work with bot yet. Only with humans you enter a code, grab a disk and can throw it to friends now.
All movement speeds are very fast, shoot + move is still slower.
Bots updated: NEw speeds added for different classes.
VO: All heroes have place holder VO for now.
Thank you guys and please give our latest patch a try.
Update 1.2.3 - 04/27/2018
Hey guys!
We've patched a new update with big gameplay change.
Below are the change logs:
GAMEPLAY changes:
- All movement speeds are very fast. Shoot + move is still slower.
- HEADSHOT now working for all classes.
- BOTs updated: New speeds added for different classes.
- VO: All heroes have placeholder VO for now.
- New SFX for sniper and assault rifle.
- Assault rifle and sniper SMG fire 30% faster.
- NO LONGER SLOWED WHEN SHOT.
- Wrist weapon icon appears on your wrist now.
- Sound plays when humans join a game.
- Headset on player's head in lobby.
- Collision fixed for recon CHEST area.
ART:
- New sniper visor.
- New lobby art.
NEW FEATURE:
- NEW TRAINING LEVEL
- Bullet end location FIXED for the assault rifle.
- Players can change class after spawn now.
- Players can change class during death screen.
Please give our new patch a try and give us your feedback.
Thank you for your support.
Update 1.2.2 - 04/23/2018
Hey guys!
We are patching another update.
Below are the change logs:
- Continued Optimization for Vertigo
- Match length changed to 8 minutes instead of 15
- Players are no longer slowed when taking damage
- Bot behavior increased - they move back and forth now when attacking and attack quicker
- Assault rifle aiming fixed and optimized
- Training Room/Museum tweaked
- New additions to the lobby
- General text improvements to make the game more intuitive
- Respawn menu is easier to see now.
Please give our new patch a try and give us your feedback.
Thank you for your support!
Dev Team
04/14, 04/15 6PM~8PM GMT, 7~9PM PST
Hey guys!
We'll be patching another hot fixes soon.
And we'll be hosting test games during weekends.
Please join us!
Thank you for your support!
04/13/18 - Price Cut
Hey guys!
We've readjusted our price to 4.99USD. We'll be there until we get enough player base.
Thank you for your support.
Update 1.2.1 - 04/10/2018
Hey guys!
We are patching our new update.
Below are the change logs:
- A sound plays after a player joins the game
- Headset Mesh added on to of the head of player in lobby
- Voice chatting is back
- No more bug with the wrist and hands at the beginning of the match
- A wrist icon appear when it's ready to fire !
- The green ability circle is showing % and goes to 0 after using it.
- You can change class after dying or from the wrist menu during gameplay
- Performance Optimization on Vertigo
- New Sniper Visor
- New Lobby(WIP)
We are organizing matches on our discord testers 6~8PM GMT, 7~9PM PST.
Please give our new patch a try and give us your feedback.
Thank you for your support.
6th Hero will be a melee class with whips
Hey guys!
We will be designing new hero with duel whip as his main weapon. Currently the weapon design of the hero is completed.
We hope new heroes could bring more variety to our game.
As always, we thank you for your support.
Dev Team
Developers will be available to play together - 3 days a week
Hey guys!
Since last big updates, players are now able to play with AI bots(we are preparing hot fixes for the bots, voice chats, scoreboards, etc.). But it's still good to play against humans.
To make the players easily find on-going matches, we are maintaining a discord channel(#livematch).
https://discord.gg/vFKx78r
And we want to organize events for players to play together on a specific date of the weekends.
Moreover, we would like to play with players and get feedback.
We'll be available 8~10PM UTC, 8~10PM PST each Thu, Sat, Sun.
Thanks for your support and we hope we could have some fun together.
Update 1.2.0 - 03/23/18
Hey guys~
We did take time to integrate AI bots and to polish the gameplay and art. And finally we are patching our first big update.
Below are the changelogs:
AI BOTS:
Play with bots ! 3 type of bots, Raid, Ice-Breaker & Flatline
Shadowcore is now a 5VS5 Player and you can add Bots if you want !
The bots don't have final abilities yet but have the wrist weapon & shooting logic.
Easy to find matches on discord:
When a player runs/host game, a notification would appear on our discord server channel.
https://discord.gg/vFKx78r
New Classes Ultimate :
- Support : An energy shield spawns on the floor and gives armor to your team members. The energy tower can be destroyed.
- Assault : Auto AIM - Activate it to shoot enemies without aiming and just by seeing the enemies.
- Recon : Allows you and your teammate to see enemies through walls.
Weapons :
Damages adjustments on every classes
Change Final Skin of the Raid's Weapon
Change Final Skin of Flatline's weapon
HUD :
Show button to press if the ability is ready
Killing information(who killed who)
New set of icons & information for skills & abilities descriptions
Match Timer 1 min before the end
Support Emp hacked effect (stun)
See some part of the scoreboard as part of the death screen.
Objective Icons & Spline to know where is the objective
Lobby - Pointer integration & hands
New Hot-Join Menu
Kill Icon
Multi-Kill info icon
New Icon for Enemy Data
Weapon Bullet Count
Health Bar
New HUD for players
Teammate Distance Indicator
Ultimate Progress Bar
MISC :
Left Hand / Right hand Switch from main menu
Walk around in the Lobby with trackpad movement
New Computer for the hacking mode
New sounds for weapons
Pre-match information for objectives.
ART :
New Assault Rifle
New Art for Lobby(WIP, new polished lobby and HUD will follow)
New Art for Vertigo
New Rendering For Our Characters(You can actually see the design and details)
Currently we are working on
- Story-based single player missions with VO narrations featuring the current heroes
- Dedicated match-making server for other platforms(Oculus, PSVR) to support cross-platform multi-play.
- New Songs/SFX/VFX/animations and small details
- New Characters(Healer, Support, Melee, Shotgun)
- New maps
- Art polishing for existing maps and lobby
- A new shooting range with AI bots
These updates will come in the following patches.
We really need your feedback and support at this stage. Please give the latest build a try and give us your feedback.
We will also follow up with bug fixes and detail updates every day and we will be available on our steam community channel, website and discord server to support you.