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Genre: Role-playing (RPG), Simulator, Adventure

Shop Titans

Version 18.1.0 Release Notes

This update is slated for release next week.

New Content


Christmas Content Pass



It’s starting to look a lot like Christmas! Starting on December 16th, complete festive tasks and collect Candy Canes to unlock wintery rewards! You have until the 29th!

The star of this content pass is the Santa’s Present Bag quiver, available as a bonus reward. If you can’t use quivers, there’s still a Hero slot (your next one), a Titan Soul and 3 antique blueprints for you in the premium reward track!

Players who complete every single task will be awarded the North Star title. Shine boldly above the rest!

Major Changes


Market Affinity


When searching for items on the market, the Element (and Spirit) filters will now also take item affinities into account. For example, filtering for Water Swords will find the Caladbolg, as it is a sword enchanted with Water. New in this update however, it will also display the Kiku-Ichimonji (Water affinity) and Materia Blade (All affinity).

You’ll need to add the element yourself, but it should help with everyday Hero management.

Minor Changes



  • Following some confusion with the Veteran’s ability, Veteran owners opening a hero’s reroll list will always see the Epic skill segment unfolded by default.


Balance Changes



  • To resolve an exploit, Resource Worker visitors will now only consider your 5 highest level resource bins of that type when selling you a quantity of resources. The Dragon’s Hoard does not count against this limit.
  • Reduced the Platinum Bangle cost of the Platinum Element by 2.


Webstore Updates


Updated Interface


The webstore’s interface has been updated and is now segmented by tabs based on offer categories for quicker navigation.

You’ll find categories for common offers such as “Gems”, “Currencies” and “Champion Coins”, along with more personalized categories such as “Featured Offers” which includes Mega Packs and offers tailored to your progression (i.e. Naya offers).

King Schedule


It feels wonderful to be alive! Wonderful enough to risk my lovely neck in some quests? Perhaps! I shall be available as a guest Champion on December 9th until the 12th!

Bug Fixes



  • Visitors interacting with the Candy Bowl now play the proper animation.
  • Fixed a bug causing wearers of the Lone Wolf Cowl to completely skip resting time when paired with some Champions.
  • The Jagged Duo blueprint is now a pair of blue and yellow maces as intended.
  • Fixed Dual Wield and Quiver item type filters appearing in the crafting and fusion menus if you don’t own a blueprint for either.
  • Fixed an instance where the Bounty Board menu could become unresponsive or freeze.
  • Fixed an issue where the stats displayed upon using a Champion Titan Soul would be inaccurate
  • Fixed a text issue in bounties where some localized texts would appear too big.
  • Improved the purchase animation of dual wield weapons
  • Fixed Zombie customers sliding out of the shop after buying a dual wield item.
  • Roland now has a shadow. The lore implications were concerning.


Coming Soon


With the renewed interest in bounties, our grab bags are seeing a matching surge in popularity. To help players rob us blind, we’re implementing an option to open multiple bags in one go. Look forward to it!

The Veteran Update

New Content


New Worker - The Veteran!



Attention, soldiers! Roland Knecht has arrived!

Hailing from many battlefields, the Veteran is now ready to settle in more peaceful pastures. He brings with him a wealth of military knowledge, including the ability to craft Dual Wield Weapons and Quivers!

But that’s not all. As a renowned drill instructor, he knows how to whip those Heroes into shape! His Premium Worker ability allows you to, once per Hero, replace a skill with any skill of your choice. The only restrictions are that it must be a skill that Hero can learn normally, and one that is not already known to the Hero. It can be any skill slot and any skill rarity.

All Heroes, new and old, can benefit from this effect once each.

Roland is available for purchase for players at level 32 or higher.

New Blueprint Type - Quivers!



In a world where ammo is infinite, can there be a market for quivers? If there is a will, there is a way. These quivers are quite the bundle and contain arrows, bolts and bullets at the same time!

Due to this, it also has a few special rules. One, it can only be equipped alongside a Gun, Crossbow or Bow. It’s not too useful otherwise! If it’s equipped alongside another weapon, it will be disabled and provide no stat bonuses.

Two, it bears a special affinity for Bows, which gain a 30% item bonus when equipped alongside a quiver. One cannot name a more iconic duo, after all.

Rest assured however that Guns, Crossbows and Bows can still function without the help of a quiver if one prefers.

New Blueprint Type - Dual Wield!



Perhaps our most unique item type yet!

From a crafting point of view, Dual wield is conventional. It is its own blueprint line, with its own Ascension Milestones and Advanced Research. Let’s take the Crystal Destroyers blueprint, for example. It is a Dual Wield blueprint featuring an Axe and a Mace. The result is a single item (Crystal Destroyers) that can be sold and equipped normally, benefitting from Dual Wield crafting upgrades, but not from Axe or Mace ones.

When it comes to Heroes though, things get more unique. No Hero class can explicitly equip Dual Wield items. So long as they can normally wield one of the weapons part of the Dual Wield, they can wield it! A Cleric for example could equip the Crystal Destroyers, even if they can’t normally use Axes.

This logic is similar for Hero skills. While no skill specifically enhances Dual Wield, other skills such as Mace Master would grant their full bonus to the Crystal Destroyers. Similarly, a Thief (with its innate bonus to Daggers) with the Sword Master skill would receive the benefit of both skills if equipped with a Sword/Dagger Dual Wield item. Do keep in mind however that a single skill (e.g Warlord) will never grant its bonus twice.

Major Changes


Guild Finder


We’ve overhauled the Guild Finder algorithm to more accurately find guilds suitable for the user. We’re also currently working on improving the Member Finder, which should help guilds find members from dead guilds.

Minor Changes



  • Restored the Guild’s Choice option to the guild settings.
  • The Scholar now shows up at level 15. Previously, she showed as soon as the player crafted a few enchantments, which could lead to some confusion.
  • Since everyone’s doing bounties now, there’s a bit of competition on the bounty board. We’ve added 3 new guild upgrades to increase the amount of bounties available at once.
  • With Dual Wield and Quivers, we now have a lot of blueprint lines with special rules! Deep within the blueprint details of relevant items, we’ve added a line explaining these special rules, if any. In the future, we’ll look into a more visible solution.
  • Improved the visual clarity of contribution amounts in the guild contribution menu in events.


Balance Changes



  • Druidic Grimoire Ascension upgrades now reduce the quality of its Noble Ring components to Normal, rather than removing one of them.
  • “Sell X Gold Worth of items” bounties are now a bit harder, and “Surcharge X gold worth of items” bounties are now a bit easier.
  • Small talk bounties are now a bit easier to account for the failure chance.
  • “Spend Resource” bounties are now a bit easier.
  • Each bounty type normally goes on a cooldown for some time before it can resurface. This cooldown has been halved, allowing them to show up again faster.


Website & Webstore Updates


Promo Code Web Redemption



Shopkeepers alike — but especially to those who only play on iOS — with the release of the 18.0 Update it will now be possible to redeem promotional codes on the official Shop Titans website!

Head over to the Promo Code Redemption page once the update has been released and sign into Kabam Cross Connect to redeem any promo code directly from the web. Please ensure you read the information on the page for full details on the process.

Premium Worker Packages


Premium Workers will now be available for purchase directly from the webstore, including the all-new Veteran worker, Roland!

Naya (Personalized) Offers


Personalized offers Naya periodically brings you will also now be available for purchase from the webstore.

King Schedule


I will be available as a Guest Champion on November 11th until the 14th! But don’t let my presence distract you! I still need these items!

Bug Fixes



  • Fixed the drum-type instruments animating weird during quests.
  • Added the missing Air affinity on the Nightwing Shoes.
  • Premium bounties now grant more guild coins, as they used to.
  • Fixed instances of Cloak bounties not being set as Premium.
  • Fixed Aurasong bounties showing up as Swords instead.
  • Fixed the gold counter not being abbreviated in some instances.
  • Fixed a crash involving bounties in non-English languages
  • Last Tower of Titans was missing some of its usual rewards. They have been added to the next tower as a bonus.
  • Fusions will no longer prioritize locked and enchanted items.
  • Fixed an instance where customers would walk out shop for no discernible reason.
  • Fixed item value bounties not taking into account milestone upgrades.
  • Fixed the “Contact Us” button in Settings leading to an invalid page on PC platforms.

Halloween Spirit Update

This update is slated for release next week!

New Content


Community Event! Zolea’s Halloween Spirit!


Halloween is creeping up, but as a spirit herself, Zolea finds the city’s Halloween spirit to be lacking! She requests that all shopkeepers serve trick or treaters with zeal!

For the duration of the event, the entire community must serve 75 million customers! Any sale made in the shop counts, including king sales and Champion requests! If this challenge is completed, Zolea will reward all players with the following:

  • 50 Ascension Shards
  • 50 Antique Tokens
  • 50 Dragonmarks
  • 5 Limited Edition!


But there’s more! On the third day of the event, a Secret Challenge will be revealed. Completing both challenges in time will cause Zolea to overflow with joy (and Halloween spirit). She will DOUBLE her Essence regeneration rate for an entire year! You don’t wanna miss that one!

As with last time, event progress will be shared every day through in-game mails as well as on our website. The event will run from October 21st and end on the 26th. If all challenges are completed, the Essence bonus reward will be implemented in the next update.

Halloween Neighborhood Content Pass


Another content pass so soon? And it’s got new stuff, too! Complete tasks and gather Candies for a tummy ache and cool new exclusive rewards! On top of cool new blueprints, there’s some outstanding decorations and customizations this time around!

  • The Candy Bowl decoration invites customers to take candy from its bowl. This decoration tracks how many candies were taken!
  • The Ghostkeeper customization uses bedsheet technology to turn your shopkeeper into a very convincing apparition! Your arms are not available, but you don’t need those anyway.
  • As the Grand Prize, there is the Ghastly Cowl rogue hat! It’s a cool Tier 14 you don’t wanna miss!


Ardent trick or treaters can also unlock the Candy Fiend title by completing every single task in the Content Pass.

The Halloween Neighborhood Content Pass will run from October 1st until the 29th.

Major Changes


Bounty Refactor


Bounty balance has received a significant overhaul. Gone are the days of bounties asking for 9  highly specific crafts. They will now prefer asking for tiers, gold value, or simply crafts of any item or an item type rather than a specific item. In addition, bounties asking for specific item types will scale with your progress within that item type. Most other bounty types have received similar changes to make them flexible. 

Do keep in mind however that once some members of a guild start updating to the latest version, players of the same guild who have not yet updated may see their bounty board stop generating bounties. This is a necessary inconvenience while two incompatible systems coexist in the same guild, but should be resolved once all members have updated.

In addition, any bounties currently in progress will be wiped after updating.

Dual Affinity


Some blueprints had a particular affinity for multiple elements. In these cases, their Affinity can now support up to two elements! A list of items affected by this change can be found at the bottom of these patch notes.

Minor Changes



  • Gems earned from level ups are now part of the level up screen itself, rather than a separate celebration screen.
  • Clarified the rulings for equipment never breaking during single-round quests. Sunglasses will now appear on the party only if the quest is expected to last only one round AND that no party members are defeated. This will guarantee a break-free quest.


King Schedule


King Reinhold will be available as a guest champion on October 14th until the 17th.

Bug Fixes



  • Updated the Dunes and Beachside floorings so that they mesh better together.
  • Fixed item icons looking a bit crunchy.
  • Fixed a few Rudo skill strings.
  • Fixed a few Wallpapers and Floorings that refused to show up as antiques in the antique store.
  • AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA is gone but not forgotten.
  • Fixed the Favored Quest popup becoming misaligned when switching from landscape to portrait or vice versa.
  • Fixed some blueprints (e.g. Artifact blueprints) displaying "x1" instead of "Exclusive" on offers.
  • Fixed some offers not displaying the tier of a blueprint.
  • Fixed furniture not properly sorting new decorations first in some scenarios.
  • Improved the visual clarity of the energy count on customer interaction buttons. (legends say that it's actually true this time).


Dual Affinity Changes


The following blueprints have been updated to Dual Affinity:

  • Zeus Thunderblade
  • Thorn of Scorn
  • Wiccan Dagger
  • Smash Hit
  • Mjolnir
  • Whack-o-Lantern
  • Yule's Herald
  • Somnus Boltcaster
  • Baross Backup
  • Nightwing Caster
  • Elysium Skylophone
  • Thorn Baron Armor
  • Hive Guard Plate
  • Titan Admiral Coat
  • Garb of Morpheus
  • Pumpkin Armor
  • Thorn Baron Helm
  • Titan Admiral Hat
  • Harvester's Hood
  • Sakura Eboshi
  • Waterproof Lilycap
  • Fruity Gauntlets
  • Pumpkin Gauntlets
  • Nightwing Vambraces
  • Fruity Booties
  • Nightwing Shoes
  • Luckiest Clover
  • Tincture of Finality
  • Supreme Sunscreen
  • Lost Star Chart
  • Grimoire Aethernum
  • Abyssal Artifact
  • Honeycomb Defender
  • Sacred Scarab
  • Jade Lotus Loop
  • Giant Moth Wings
  • Coastal Towel
  • Woven Lilycloak
  • Vampire Wings
  • Aura of Sparks




Version 17.3.0 Release Notes

New Content


Party Presets - Favored Quest



It is now possible to assign a Favored Quest to a party preset. Whenever a Favored Quest is selected, the default party will be chosen among those with that quest as favorite, provided the team is rested and ready to go.

Mega Dungeon Content Pass



Troublins tremble! The Mega Dungeon Content Pass has come! It features blueprints themed around our many dungeons, with the Troublin Bento as the Grand Prize. Complete tasks to collect Emblems and unlock all this content!

Super Dungeoneers can work towards the Dungeon Master title, unlocked only by completing every single task of the event.

The Mega Dungeon Content Pass will run for two weeks, starting on September 10th and ending on September 25th.

Major Changes


Break System Refactor


Previously, the Break system was a needlessly complex matter. To put it simply, items would roll to break every round, making it very punishing for low damage parties, even if they could otherwise reliably tank their way to victory. It made for a very uneven experience across players which could be very frustrating, particularly during the Lost City of Gold event.

As of now, each quest instead has a specific amount of Break attempts it will do among items owned by quest survivors. Items can resist these break attempts with their Break Chance, with item quality, the Engineer and similar bonuses applying as normal.

As an added bonus, very early quests no longer break items (or have very low break chance) to ease in new players and allow them to stockpile repair kits.

Optimization


Memory usage footprint from textures reduced by approximately 30% and app size by around 10%.

Minor Changes



  • When visiting a guildmate’s shop and their game version differs from yours, the message now more accurately explains what’s going on.
  • Aurasongs can now break. Familiars were (and remain) unbreakable to avoid gruesome implications, but this immunity was extended to Aurasongs by default due to them also being Champion items.
  • If you haven’t played in a while, the King may show up at your counter. This will generate a notification on your phone, which can be enabled or disabled from your Settings.
  • Added visual indicators to specify which quest a chest is from in the Chest Opening screen.
  • Adjusted the "Repair" button on the item break screen to display both the repair cost and the total amount of repair kits a player has.
  • Adjusted the text of some Ascension Milestones bonuses from "Tier >N" to "Tier N+" for clarity.
  • Clarified Slot rewards in Content Passes to better show which slot is being unlocked.
  • Standardized the language used for Cancel/Exit/None buttons across multiple UIs.
  • The 23rd quest upgrade of every quest has been replaced with -20% item breaks. The XP bonus it replaces has been added to the 21st upgrade.


Balance Changes



  • Rudo now provides a general Break Chance Reduction bonus to the party, no longer limited to the first rounds of the battle. At max rank, it is 50%.


King Schedule


King Reinhold will be available as a Guest Champion on September 16th, leaving on the 19th.

Bug Fixes



  • Fixed bounties never asking for high tier stones and enchantments.
  • Rearranged the item type order of the craft list back to its original setup.
  • Fixed Vanity gear gradually stripping itself when repeatedly tapping on an equipped vanity item.
  • Fixed the Polonia’s Jolly Roger not properly stacking with other furniture, including carpets surprisingly enough.
  • Increased stats on the Jambon du Donjon blueprint.
  • Fixed an issue where only one of the guild requirements needed to be met to join a guild.
  • Improved the error message when logging into the game with an outdated client.
  • Fixed Enchantments not being considered in the Collection Book.
  • Fixed the tooltip for player titles obstructing the player title itself.
  • Fixed an instance where Dragonmarks could obstruct the Energy meter.
  • Fixed the Piggy Bank’s progress bar appearing green despite being claimed.
  • Fixed Guild Rank not updating until switching tabs in the Guild Info menu.
  • Fixed the “Craft” button missing from the “Missing requirements” menu for Enchantments.


Coming Soon


Bounty Rebalance


Bounties have been in a weird place for a long time, best described as “tiresome”. They ask for highly specific crafts that rarely overlap with the current goals of the player, forcing them to choose between progress and bounty completion.

As part of this refactor, we’ll be introducing a greater variety of tasks. They are inspired by those found in Content Passes, such as “craft 100 tiers of bows” rather than “Craft 10 Gemini Strike”.

The Community Update

This update is slated for release next week!

New Content


Quest Party Presets



A very consistent request over our many years of Shop Titans, and due to this, a natural addition to this community update!

Upon unlocking the Sun God’s Tomb (the first quest featuring 4 party members), the Party Preset menu will be unlocked. There, you can set up your own parties for quicker quest preparation in the future. Players have access to one Party slot per 3 Hero slots they have unlocked. You can give them names, too!

Piggy Bank Refactor



The Piggy Banks have received substantial changes! The Golden Pig in particular now prominently features various antiques, with very high chances of generating a decoration, customization, wallpaper or flooring. There’s also a small chance to roll a blueprint!*

In addition, new players will start the weekly pig cycle with a Golden Pig immediately. After opening it, they’ll need to open one regular pig before their next Golden Pig. The next cycle will require 2 regular pigs, and so on until they reach the usual and final cycle of 6 regular pigs per Golden Pig. Though it is meant as an introductory progression for new players, current players will also get to benefit from it.

Other changes:

  • The Golden Pig now drops bigger stacks of Ascension Shards and Research Scrolls (25 instead of 10).
  • The Golden Pig is more likely to drop better Keys (specifically, Volcano and up).
  • The Golden Pig now drops bigger stacks of Champion Coins (30 instead of 5).
  • As the Golden Pig no longer features Gems, the regular pigs drop higher quantities (25 instead of 15).
  • Regular pigs no longer drop quest components. Runestones and Moonstones are still available.
  • The gold amount required to open a daily piggy bank has always scaled with the value of blueprints owned by the payer. Starting now, blueprints that have never been crafted will not be taken into account.


*As a special rule, on top of the usual Antique rules, blueprints must be at least one year old to become valid Golden Pig prizes. They also cannot be of a tier higher than you’ve ever crafted.

Maces VS Spears Community Challenge


This is a crafting challenge for all of you! Maces and Spears clash!

Every shopkeeper must work together to craft 25 million tiers worth of Maces and Spears! You’ll have one week, but if everyone pitches in, we know you can do it!

If the community manages to reach this goal, we’ll be giving out one free blueprint to everyone. But! There’s also a choice to be made here!

The two available blueprints are the Tower of Thorns Mace and the Blackthorn Razor Spear. Whichever item type generated the most tiers will be crowned the winner, and its blueprint will be given out. The other will fade into oblivion forever*.

The event starts on August 16th and ends on the 23rd. Blueprints crafted before this date will not count. A mail will be sent announcing the start of the event, and progress will be reported through daily mails, as well as daily updates on our website.

*It will probably come back as part of an offer or something.

Basic Decorations


We’ve added a few new decorations, wallpapers and floorings, available for little gold and at early levels. Except for the golden toilet skin. That one costs 1 billion gold.

Customization Colors


New colors have been added to the list. Some existing colors have been slightly modified.

Major Changes


Guild Creation


There’s a lot of guilds out there. Too many, some would argue. Joining a good guild is a vital part of a player’s Shop Titans journey, but due to the sheer quantity of them, the player base tends to get fragmented into a bunch of half-full guilds, constantly battling to acquire more members.

Starting with this update, it will no longer be possible to create a guild with gold. This option is exclusive to gems and now costs 500 (up from 200). We’ll be closely monitoring the results over the following weeks and may loosen (or tighten) these restrictions.

Minor Changes



  • Attempting to clean up a player’s shop whose version is mismatched will now automatically clear the notification and also grant you the reward. The text message will be updated shortly to better reflect this.
  • Newly acquired decorations, wallpapers and floorings are now sorted first in the list until seen by the player. No longer need to dig in there!
  • Improved the visuals of the Tier 14 enchantment icons to better match the previous tiers.
  • Extra Trophies granted by the Cooking the Books talent now look a little bit different.
  • When equipping Vanity Gear, it is now possible to choose the displayed color of Kaleidoscopic items. Finally.
  • The loading screen now features basic gameplay tips.
  • Guilds can now set a minimum investment requirement in addition to the minimum level requirement.
  • Updated the visuals of the surcharge energy cost value to make it easier to read.
  • There is now a visual cue when the Crafter’s Trick and Zero Waste talents trigger.
  • Content Passes are now available starting at level 20, up from level 8.
  • Adjusted the difficulty of many Lilu Blitz Pass tasks as they were rather difficult.
  • Added a filter for Artifacts to the inventory’s Advanced Search.
  • Enchantments on items can once again be modified from the Market or Dragon Invasion menu.


Webstore Updates


Personalized Offers Support


The next phase of the webstore is almost here. Starting after the release of 17.2 — on or around August 19th — the webstore will begin supporting a selection of personalized offers. You will now be able to purchase the latest Mega and Superior Packs directly from the webstore!

During this initial rollout, the following offers will be supported:

  • Mega Packs
  • Superior Packs
  • Flashback Offers


As we look towards the future and as previously hinted, we will continue to work towards supporting more personalized offers, such as Naya offers.

King Schedule


King Reinhold will be available as a Guest Champion on August 19th, leaving on the 22nd.

Bug Fixes



  • Further fixes to artifact components on the Market.
  • Fixed a bug where the Yule’s Herald and Platinum Scepter staves shared the same power level as the Scepter of Ever-Wisdom. This reduces their stats and also removes the secondary stat from the Platinum Scepter.
  • Fixed an issue where, while attempting to reroll a skill, other mutually exclusive skills would not display as part of the possible skill list, even though they would be valid results from this reroll.
  • Fixed the Titan Spirit missing audio.
  • Fixed Lone Wolf Hood wearers receiving bonuses from Champion Skills on the Airship during Dragon Invasion.
  • Fixed a display issue that would occur when a customer already carrying an instrument would buy another instrument. Purchasing a new instrument will now overwrite the previous one.
  • Fixed a minor display issue causing icons to appear grayed out on the “Missing requirements” popup.
  • Fixed an issue where shop space could not be switched into a yard.

Version 17.1.0 Release Notes

This update is slated for release next week!

New Content


Pirate Content Pass



Are you ready, kids? I can’t hear you!

From the briny depths comes a new content pass, full of new content! For the grand prize, look forward to the barnacled Kraken Shank dagger, as well as plenty more seafaring items!

Accomplished buccaneers can also look forward to the Pirate King/Queen title, only available to those who finish every task!

This Content Pass will run for four weeks, starting on July 9th and ending on August 6th.

Polonia’s Jolly Roger


The Content Pass contains a special decoration! This pirate flag has the special ability to track Polonia’s thieving prowess and remembers how many items she’s stolen during her lifetime. Simply inspect the decoration to learn her current score.

Tracking will also happen even while the decoration is stored away. Keep in mind however that thefts prior to this update were not tracked.

Seed of Merit Fusion


It’s finally available! You can fuse your own Seeds of Merit with the following recipe:


  • 10x Seeds of Vitality
  • 10x Seeds of Power
  • 10x Seeds of Resistance
  • 3x Mega XP Drinks
  • 15x Supreme Runestones


Blitz Pass



This new feature is exclusive to new players. We’ve actually stealthily tested it a few months back and we were happy with the results!

The Blitz Pass is a new method for fresh players to hire Champions. Upon first meeting a Champion, they’ll trigger that Champion’s Blitz Pass, which functions like a very short and rather easy Content Pass. By completing a few “tutorial” tasks, the player will earn enough Champion Coins to hire that Champion and hopefully learn a thing or two.

As of this update, the Lilu Blitz Pass is available. Sia and Yami are expected to be included soon, and other Champions may also receive Blitz Passes in the future.

New Major Artifacts



Two new Major Artifacts have been added to the Major Artifact chest. Their components are also now available.

Wyrmbane Cannon


This powerful gun is a perfect fit for Dragon Invasion! Not only is it worth 20% more points when donated, it also increases its wielder’s Dragon Invasion score by 20% when assigned to the airship.

Thankfully, it does not require Wyrmbane Cannonballs to fire.

Rock Stompers


These heavy, heavy boots are best worn by lumbering fighters. They grant a +250 Defense bonus, as well as a +25% skill bonus to Defense. Due to their weight however, the user’s evasion is set to 0% and cannot be changed.

Minor Changes



  • Champion equipment restrictions now use the same rules as Heroes do, with each item tier using the same level requirement as Heroes do. Previously, there were no restrictions at all.
  • Added a market and inventory filter for Artifact Components.


King Schedule


King Reinhold will be available as a Guest Champion on July 22nd, leaving on the 25th.

Bug Fixes



  • The Pride Heart decoration is no longer mysteriously limited to 5 per shop.
  • Fixed Ashley and Bjorn doubling the effect of Boosters during Flash Quests and Bosses, respectively.
  • Fixed Mercenaries not properly increasing the benefits of a Rest Time reduction.
  • Added audio for Tier 14 Spirits.
  • Properly fixed success rate for enchantments with mismatched qualities.
  • Fixed a Shop Edit bug that could allow players to store their last Trunk.
  • Fixed the Dragon’s Hoard not properly displaying its bonuses upon upgrade.
  • Turned the Bug Catcher’s Net built-in element into Earth affinity. Existing items should keep their Wild elements.
  • Fixed Kaleidoscopic items (affinity items that change color when enchanted, that’s what we’re calling them now) displaying as a white box when enchanted with T14 elements.
  • Fixed a bug with the Enchantment Establishment talent, causing it to increase the value higher than indicated.
  • Fixed an issue where the second enchantment on an item could provide more value than the item’s base value.
  • Fixed an issue preventing gem prices from displaying when purchasing copies of furniture obtained from offers.
  • Fixed a rare issue where an Aurasong could temporarily not be equipped on a Champion.
  • Fixed an issue where Artifact Components could appear as Bounty Board tasks.
  • Attempted fix for an issue where the shine effect could remain stuck on a reward after claiming it in event reward tracks.
  • Updated the gem cost of some Counter upgrades past level 20 as they were lower than intended.
  • Added market filters for Tier 14 spirits and the Goose Spirit.
  • Fixed the Titan Spirit restrictions displaying on unrelated skills. This was a purely visual issue.


Bug Unfixes



  • Reintroduced the Spellknight skill multiplier bug as there was no elegant way of restoring its lost stats.
 

Version 17.0.1 Release Notes

Balance Changes



  • Decreased the Sondra level requirement on Supreme Stones to 37, but also increased the Fusion time as it was quite short.


Bug Fixes



  • Fixed the sudden reduction in Hero stats and power. During this intense de-spaghettification process, a number of other minor bugs were found and fixed, which may affect stats and power. More on that below.
  • Fixed the Master Smith title transforming into the Pirate King/Queen title. That one is a secret tool that will help us later.
  • Fixed an artifact bug where Monks could get blinged up with multiple Torcs of Peace. Keep it austere, monks.
  • Fixed Elemental and Spirit affinities reducing an enchantment’s value to 10% instead of increasing it by 10%.
  • Fixed the Best of the Best talent not generating Spirits on items
  • Fixed level 20+ Counters not properly showing the Energy % upgrade. It was a purely visual issue.
  • Fixed Champions not being able to equip some Familiars and Aurasongs.
  • Tier 10+ enchantments no longer use the Tier 4 success rates when using mismatched qualities. They are lower now.
  • Fixed some effects increasing the value of “secondary stats” (crit, evasion) on items.
  • Fixed the market UI breaking down when accessed through enchanting.
  • Fixed Artifact Components not being requestable on the market.
  • Fixed an exploit where Break Chance Reduction effects could render all items indestructible.
  • Fixed fresh Food items not appearing on the market.
  • Fixed customers and Champions occasionally asking for the unenchanted version of an item that has a built-in enchanted (e.g. Mundra items).
  • Fixed a rare bug involving the counter and shop backyards.
  • Fixed the 6th offer in the selection of Anniversary offers and retroactively granted the keys to players who had purchased it.


Hero Bug Fixes



  • Ninja and Sensei’s Power rating would assume that the Critical Hit Chance bonus was always active, and that the Evasion bonus was much greater than it actually was. This results in a lower Power rating, but actual stats do not change.
  • Berserker Power did not properly take into account its innate skill’s evasion. This results in a slight increase to Power rating, but actual stats do not change
  • Pathfinder’s Power rating did not take into account evasion scores above 75. This can result in a slight power increase, but actual stats do not change.
  • Spellknight’s innate skill bonuses (50% + 30%) now stack additively instead of multiplicatively, resulting in slightly reduced stats.
  • Ashley’s power has increased slightly, as it did not take into account her Samurai guaranteed critical.




Five Years of Shop Titans Update

This update is slated for release next week!

Has it already been five years already? Time sure flies! For such a momentous occasion, we’ve cooked up a big update!

New Content


Artifact Blueprints



Artifact blueprints are a new and special type of blueprint! They have a couple of unique rules.


  • They are only found in the Greater Artifact (T14) and Minor Artifact (T8-9) chests.
  • Each artifact has its own unique component that is required to craft it.
  • Artifacts are, at a base, stronger and more valuable than blueprints of the same tier.
  • Each artifact has a special, unique effect that is not found anywhere else.
  • A Hero cannot equip more than one artifact at the same time.


They’re more difficult to craft and acquire compared to your average blueprint, but also more rewarding. Here’s a sneak peek at the six Artifact blueprints currently available in the game.

Kiku-Ichimonji (Greater Artifact)


This Katana is unnaturally sharp, but unwieldy! It provides a powerful +200% bonus to Critical Damage, but sets your critical hit rate to 20%. If your actual critical chance was lower, great! If it was higher, it would be lowered to 20%.

The Samurai’s guaranteed critical hit on the first round completely ignores Critical Hit Chance, so they are not as hindered by this effect.

Torc of Peace (Greater Artifact)


This powerful amulet magically seals the power of any wielded weapon, rendering them completely useless. In exchange, it grants a sizable +10% evasion and a 20% skill HP bonus.

There’s a loophole though; fists and shields aren’t considered weapons!

Armor of Invincibility (Greater Artifact)


This suit of heavy armor completely shrugs off any amount of damage it takes, no matter how powerful. As a result, it will never break!

The lucky wearer, however, is not actually invincible.

Lone Wolf Cowl (Minor Artifact)


For loners who are too cool for teamwork, there is the Lone Wolf Cowl. The wearer completely ignores bonuses granted by Champions in exchange for a powerful 40% skill bonus to ATK and DEF. Perfect if your Champions are taking a nap, or if they’re simply not that strong in the first place.

It is worth noting that effects that do not directly apply to Heroes, such as Sia’s looting or Yami’s quest speed, will function as usual.

Grimar’s Collection (Minor Artifact)


This spellbook provides no outstanding combat bonuses, but it’s worth a LOT of Collection Score! Grimar’s collection book contains ancient items that simply don’t exist in this day and age.

Pickaxe of Greed (Minor Artifact)


Dig too deep and too greedily with this needlessly gaudy pickaxe! It is particularly adept at defeating guardians of golden treasures. Any Hero wielding it will deal double damage to Golems!

Upcoming Artifacts


Two extra Greater Artifacts will also be released in the coming days. Stay tuned!

Artifact Chests


Artifact chests are a bit special. Since they aren’t associated with a particular quest, they don’t drop from anywhere. Whenever you find your first Artifact chest key, the associated chest will become available at an infinite quantity.

Artifact Keys may be rewarded through events occasionally. Other than that, a Minor Artifact Key is automatically awarded upon reaching level 45, and a Greater Artifact Key upon reaching level 65.

Artifact Components


Artifact components behave the same as regular components in most ways. Where they differ is their acquisition; they are quite rare! They can be found as a rare random drop in regular quests. In addition, as they are components, the quantity can be modified by loot boosters such as Sia and Loot Bugles, though there’s no guarantee they will drop in the first place.


  • Minor artifact components can be found at the Chronos Ruins, Haunted Castle and Sunken Temple quests.
  • Greater artifact components can be found at the Elysium quest.


Artifact components can also be found in their respective chests.

New Furniture Levels


Furniture can now be upgraded to level 25! More energy and resource capacity for those with the Dragonmarks to spare! Always dry on Dragonmarks? We’ve got that covered further down below.

Tier 14 Enchantments


Six new Elements and six new Spirits are now available! You’ll need the new Supreme Runestone to craft them, though! But good news, it’s also available!

Since we’re on the topic of stones, Supreme Moonstones are available, too.

Merchant Level Loops



There’s not too many players at level 99 yet, but with Advanced Research’s XP bonuses, that might change! Level 100 is now available, following usual rules. But it’s also possible to go beyond!

The next level after 100 is… 1! Breaking through level 100 will bring you back to level 1 and grant a new look to your level banner to let everyone know you’re not an average schmuck. Life’s a breeze down in the low digits though, and the XP requirements return back to their early-game values. Once you manage to make it back to 100 again, there’s another loop! In fact, the new level cap is 500!

Each time you loop, you’ll be met with a renewed XP curve, but with an added +25% XP requirement. Although there isn’t anything new to unlock, you’ll still receive those 5 gems per level. As an added bonus, each Loop will add either 10 bonus Ascension Shards or 5 extra gems to your level up rewards.

Shop Expansion Fine Tuning



Shop designers, are you tired of that standard 3x3 shop? Too little front yard space to fit all those firework cannons? This one's for you.

With this update, it is now possible to transform any shop segment into yard space! Furniture Space granted by the expansion will be retained, but the actual area will become outdoor grass, allowing the placement of outdoor decorations.

Creative use of this feature can allow for things like a donut-shaped shop, a teeny-tiny shop with a massive backyard, or even a weird disconnected shed in the back. The only limitation is that the entrance portion of the shop cannot be transformed. The rest is fair game!*

With this expanded customization potential, the need to save shop layouts and designs becomes more pronounced. The team is currently looking into this functionality, although no promise as to when.

*The Counter also needs to be accessible from the entrance, so you won’t be able to place it in the shed.

Seed of Merit


This valuable seed can be used on a Hero or Champion to increase their max level by one, to a maximum of +10 per character. You still need to earn that level with XP though!

With these seeds, it is possible to go beyond the current level cap of 40, or whichever limit is set by your current Training Hall level.

These seeds are currently exclusive to the Shop Titans 5th Year Anniversary Sale (June 14th), but a fusion recipe will be revealed in a future update.

5th Anniversary Login Calendar


Log in every day from June 12th to June 18th to claim Gems, Ascension Shards and Research Scrolls!

Major Changes


Ascension Milestones


New milestone rewards are now available for Stones, Spirits and Elements.

Dragon Invasion Rewards


“More furniture levels? But I’m nowhere close to level 20 in the first place!” Right you are, shopkeeper. In addition to this level cap increase, we are also massively increasing the amount of Dragonmarks awarded by the Dragon Invasion event. Doubled, in fact. You don’t even need to work harder for it, the quantities are simply doubled for this event (and future ones). What’s the catch? There’s none*.

*There really isn’t.

Advanced Research


Elements, Spirits, Runestones and Moonstones are now available for Advanced Research. As these item types cannot be surcharged, the Surcharge Energy Cost upgrade is not available.

Minor Changes



  • The Golden Artifact component has been renamed to Golden Chunk to distance it from Artifact blueprints. The Abyssal Artifact blueprint gets to stay.
  • The Starter Pack now looks a lot cooler!


Balance Changes



  • The odds to drop a Chest Exclusive (e.g. mostly blueprints) has been increased to 1% (from 0.5%) for Lost City of Gold chests.
  • The gold cost to purchase Talent points has been reduced across the board.
  • Supreme Moonstones and Runestones can now be found in various quests.
  • The Elemental Barrier requirements of the Elysium quest have been increased.
  • Tier 14 fusions now require Supreme Moonstones instead of Perfect Moonstones, though in lesser quantities.
  • Elemental Blueprints from the Elysium chest are now enchanted with Tier 14 enchantments. This also increases their values slightly.
  • Since Merchant Level 100 is now available, it also unlocks a Talent point. It’s the last one, though!
  • Reduced the Ascension Milestone requirements for Meals, Desserts, Instruments, Aurasongs.
  • Velites can now use Amulets.
  • The cooldown when claiming promo codes has been removed.


Affinity Changes


The following Blueprints have received a new spirit affinity: Titan Sword, Zeus Thunderblade, Olympus, Titan Crossbow, Titan Potion, Titan Plate Armor, Titan Helm, Titan Boots, Titan Shield, Crag Guardian, Serial Quiller, Birdbane Halberd, Bleakspire Charm, Tianglong Lance, Draconic Eyestalk, Dragonfang Fists, Dragon Sacred Gem, Dragon Emperor’s Cloak, Jötunnbane, Neptune’s Authority, Caduceus.

The following Blueprints have had their spirit affinity replaced with a new one; Raptor Wings, Raptor Talons, Mark of Ouroboros, Leviathan (you’ll never guess which spirit).

Webstore Updates


New Research Scrolls Offer


By popular community request, we've added a new offer for 1000 Research Scrolls to help you with your Advanced Research needs or otherwise. This offer will be available a few days after the release of the 17.0 Update.

5th Anniversary Webstore Giveaway


Starting June 14th, we're running a daily giveaway to celebrate our 5th anniversary — exclusively on the webstore. Check back every day for five days for a free claimable item. You'll only have 24 hours to claim your free item each day so don't miss out!

King Schedule


King Reinhold will be available as a Guest Champion from June 25th until June 28th.

Bug Fixes



  • The Talent Tree icon will now longer show on component drops modified by Common Farmer.
  • Fixed an issue where the “View Rewards” button would become unresponsive after donating an item in the Collection Book.
  • Fixed a rare issue where an inactive player could sometimes appear in the Tower of Titans event leaderboard rankings.
  • Fixed an issue where multicrafted items incremented achievement progress by one instead of two.
  • Fixed a rare case where the Brand Loyalty talent could trigger on items worth more Energy than the player’s total.
  • Mundra’s Skull now properly requires Mundra as a worker.
  • Fixed the Staff Master title unlocking earlier than intended.
  • Fixed Advanced Research nodes being impossible to purchase if accessed through the city.
  • Fixed Mercenaries receiving increased effect from boosters.
  • Fixed a minor issue where an item’s affinity would be displayed under its quality in some menus.
  • Fixed Aurasongs and Familiars that are too high tier for a Champion to equip; they are now properly displayed as such.
  • Reduced the Defense stat of the Crispy Roast Duck, as it was inadvertently given two “high” stats.
  • Fixed a bug where Advanced Research could not be unlocked if accessed through some menus.

Ironclad Update

This update is slated for release next week!

New Content


Ironclad Content Pass



Clang! Clang! Wallace has hammered up a Content Pass for you! Fire your forge and get ready to craft!

As stated in previous patch notes, this Content Pass also focuses on antique content, but we did manage to forge up a new blueprint, the Ironclad Grappler crossbow, as a grand prize! Adept blacksmiths who complete every task in the content pass will earn themselves the exclusive Master Smith title!

The next Content Pass will feature more new and exclusive content. That’s a pirate promise.

Mundra Blueprint


The Tier 14 Mundra Blueprint, Mundra’s Skull, is now available to all Moon Dragon owners. Sorry for the wait!

Ascension Milestones


We’ve extended the Ascension Milestone rewards, and some obsolete upgrades have been altered. Read more on that below!

As per usual, Milestone requirements may be higher than currently available blueprints. Consider it a promise that we’ll keep adding content!

Major Changes


Ascension Milestones



  • Added a new upgrade; “+2% increased Surcharge Value” (for this item type).
  • Added a new upgrade; “-1 to Essence Resource Cost” (for this item type).
  • The “Chance to Refund Sigils” upgrade now also applies to True Sigils.
  • The “Chance to Refund True Sigils” upgrade has been replaced with reduced Energy cost to Rush.
  • The “Surcharge Energy Cost reduction for Tier 12 items” now applies to all tiers of that item type.
  • The “Surcharge Energy Cost reduction for Tier 11 items” has been replaced with -10 to Common Resource Costs for Tier 10+ items” (of that item type).


Balance Changes



  • Tier 4 enchantments now require a small amount of Uncommon resources. Their value has increased slightly as a result.
  • Tier 4 enchantments now also require level 7 workers to craft (up from level 1). Players will have to craft a few Spells and Amulets first!


King Schedule


The King, clad in gold, will be available as a Guest Champion on May 27th until the 30th.

Bug Fixes



  • Fixed a rare issue preventing the Talent Tree from being properly reset.
  • Fixed an issue where current Energy wasn’t properly reduced when storing Racks.
  • Fixed some currency amounts in the Advanced Research menu not being properly formatted.
  • Fixed a few cases of misleading notifications being generated from Advanced Research.
  • Fixed a Best of the Best talent issue where Tier 14 brought by workers would often feature low tier enchantments.
  • Fixed an issue where several menus could render improperly and be cut off if orientation was changed.
  • Fixed an issue where battles were not properly shown for quests with minibosses when the Battle Speed setting was set to “Full Skip”.
  • Fixed an issue with Gem Rushing for Dragon Invasion when a player has since left your guild after the event has ended or been completed.
  • Fixed a display issue where the progress bar position would reset when switching orientations on the Dragon Invasion reward track.
  • Fixed a minor display issue with Content Pass progress bars.
  • Fixed an issue where a red notification would sometimes not appear when there are Ascension Milestone rewards available to claim.
  • Fixed an issue where the VFX on Aurasong skills on Champions would end abruptly.
  • Fixed an issue where some players’ “Mastered” blueprints stat count was offset by 1.
  • Fixed a display issue where some items had the incorrect elemental value when viewed from the Market.
  • Fixed an issue where chests opened with Gems did not increment the “Open chests” Content Pass task.
  • Reverted some unintentional changes to enchantment stat values.

Dreams of Elysium Update

New Content


Tier 14 is Here!


A whopping 38 blueprints are now available, and they’re super valuable! Can these numbers even fit on the screen!? You might need a bigger phone!

If you haven’t fused all your Research Scrolls, look forward to the cursed sword Durandal, the Tincture of Finality potion or the Hell’s Gate shield! Need some help crafting this prestigious new tier? Read below!

Tier 14 can be equipped by level 38 Heroes, and can be traded on the market by players at level 66.

Advanced Research!



These Tier 14 crafting times sure are impressive! Thankfully, the city’s Workers have found a solution; Advanced Research! Upon reaching level 36, each Worker will reveal a set of possible upgrades for their preferred item types.

The upgrades are the same across all item types (with few exceptions), and allow you to improve Craft Speed, Surcharge Energy Cost and Merchant XP of their blueprint types. The XP bonus applies to all item types and also stacks, so you can really supercharge your Merchant levels.

At first glance, it may look similar to the Talent Tree, but have no fear! Your precious Talent points are not needed here. Given enough time and investment, all Advanced Research can be unlocked. Each upgrade simply requires both Gold and Research Scrolls, although Gems can also be used.

New Quest!



Among the clouds lies Elysium, the domain of the gods! A place untouched by foolish mortals… until today! There’s bound to be valuables around!

Upon these heavenly grounds roams the Avatar (no, not that one), imbued with a spark of divinity and a mandate to punish all interlopers. But where have all the gods gone?

Elysium is available for 10G gold for players at level 64 or above.

Major Changes


City Worker Visitors


Visitors from the city that come to sell items will now be limited to the highest blueprint tier you’ve crafted +3. That is, if the highest tier you’ve crafted is 5, worker visitors could bring bundles of items up to tier 8, provided you own some. It is no longer required for you to have crafted those items for them to be valid.

This is an iteration and compromise over a recent bugfix (which didn’t even work) intended to prevent worker visitors from selling items you’ve never crafted. We understand that receiving highly valuable items you normally wouldn’t have access to is exciting and rewarding, but would also like to prevent cases where newer players are asked to buy items worth several thousand times their net worth*.

*Astute observers may notice that the previous bugfix coincided with the Darkness Millennium blueprint, a Tier 13 blueprint that was given out to all players.

Minor Changes



  • Due to Terms of Service conflicts with iOS, the Promo Code feature has been disabled on Apple devices. We are currently investigating supporting promo codes on our website for these players.
  • The “Bonus rewards” from Dragon Invasion are no longer hidden before reaching the grand prize.
  • Craft qualities with a chance of 20% or higher will no longer display a celebration screen upon claiming. Typically applies to Superior quality during Quality events or low tier items.


Balance Changes



  • Polonia can now loot items up to Tier 11, up from 10.
  • Reduced the amount of crafts needed to upgrade and master mid-tier blueprints (tier 6 to 10).
  • Slightly reduced the amount of Research Scrolls required to unlock mid-tier blueprints (Tier 7 to 10).
  • The introduction of the massive XP bonuses from Advanced Research had us notice that some blueprint lines had disproportionately high XP values. They have been reduced down to be more in line with other types (Spears, Axes, Rings and Shields were most affected).
  • The Emerald Inn and the Tavern have received new levels to accommodate the new quest. Their investment requirements have also been reduced.
  • Void Dimension and Cinderlake Volcano no longer feature Elemental Barriers on Easy, Medium and Hard difficulty. The bosses still have them, however.


King Schedule


King Reinhold will personally join your ranks as a Guest Champion on April 29th, leaving on May 2nd.

Bug Fixes



  • Fixed the Extreme Boss of Barren Wastes dropping items of a lower tier than intended.
  • Fixed an issue where some players received Spin Tickets in their inventory where they could not be used. The tickets have been removed and substituted with actual spins.
  • Fixed an instance where a progress bar SFX could be stuck playing forever.
  • Fixed a rare bug allowing invalid placement of Wall Decorations.
  • Fixed a display issue involving the Treasure Hunter talent and Royal Merchant loot slot.
  • Fixed market filters sorting when accessed from the pet feeding menu.
  • Fixed a minor texture issue with the Iridescent Pet Rock skin.
  • Fixed an issue with the Particle Beam Rifle blueprint in which two could be crafted at once after obtaining the second milestone upgrade.
  • Fixed enchanted items not being counted for Fusion inventory count.
  • Fixed the fusion warning for enchanted items not surfacing if the locked item warning surfaced previously.
  • Fixed a crash that could occur when inspecting a Pet Skin through an offer.
  • Fixed an issue where the text for Gold gained from selling over capacity components on the quest loot screen could be misaligned.
  • Fixed a bug allowing some offers to be purchased multiple times.
  • Fixed a rack bug causing the auto-restock function to behave unusually under some circumstances.
  • Fixed Champions playing an instrument SFX upon buying an instrument bundle.
  • Fixed an issue where power ratings were inconsistent when adding Rudo to a quest party.
  • Fixed an issue where the 3D model on the “Successful Fusion” celebration screen would obstruct the item name and quality text.


Coming Soon


Content Pass Slot Rewards


Various slots awarded through the content pass, such as Hero and Crafting slots, will be clearer as to which slot exactly is being unlocked.