Shopping Tycoon cover
Shopping Tycoon screenshot
Genre: Simulator, Strategy, Indie

Shopping Tycoon

Update to fix connection problems!



Hi, we have just released a new update that is focused on fixing, above all, some initial connection problems that some players are having.

If someone continues to have any kind of problem, please report it through the game forums on Steam.

Best regards!

DreamsSoftGames

Update 1.083 released!

Update 1.083 released:



NEW CONTENT:



- Added "unattended shelving" icon (shelf outside the working area of stocker employees).
- New warning message: "unattended shelf in some floor".
- New "parking block model" with yellow color lines.
- Added info: an icon will show the current money (cash and card) when a customer buy something.
- Added info: "no buy" ico showing "product price" and "current money" when
a customer don't buy something (no enough money).
- Adaptation to the new Unity particle system.
- Added "cancel" contracts button in "Courier menu".
- Added "open/close" info in main doors.
- Added anthem of Russia when Putin visits your mall.

IMPROVEMENTS AND FIXED BUGS:



- Improvements in the building's bounds system (some customers walking out of bounds)
- Improvements in "warning system".
- When warning message of "tired employee" is shown, when clicking on it,
the "staff manager menu" will be opened automatically filtering the tired employee type (stocker, cleaners,...).
- Fixed some bugs in add/remove blocks system.
- Fixed a bug that caused the burning lamps to fall if you open the employee menu (to put more "firemen").
- Fixed bug when adding new employees.
- Fixed bug when firing employees.
- Frozen staff when they rest in another floor instead in their working floor.
- Frozen staff when you move them around the building to change their working floor.
- Frozen stocker employees when move storage shelves.
- Fixed absence of smoke in a block type with electric generator.
- Fixed wrong "close button" bounds.

Update 1.084 released: fixed minor bugs.

Best regards!
DreamsSoftGames

Update 1.081 released: more game info!

Update 1.081 released:



IA IMPROVEMENTS:



- Added "info tutorial" in main menu: some players wanted to be able to consult tutorial messages during the game.

- Added more extensive and detailed tutorial information in order to explain some new aspects incorporated into the game in the latest updates.

- Added an information icon in the upper left corner of some menus with information on its function and purpose.

- Added some info pop-up texts in some menus and buttons.

- Added agnoledments section in credits menu with steam community active users. Thanks for your help!.

- Improvements in "warning message system": no warning message if food, wc, chairs and extinguishers are placed and waiting for their construction.

- Slightly increased the speed of employee displacement by improving their skills to make them more effective.


FIXED BUGS:



- FIXED minor bugs.



Update 1.082 released



FIXED BUGS:



- Fixed a bug by graphics overlap between the electric generators and the bus station.

- Fixed a bug with products graphics.

- Fixed a bug with bus station graphics.


Best regards!
DreamsSoftGames

Update 1.080 released: No more sleep in the middle of the hall!

Update 1.080 released:



IA IMPROVEMENTS:



- IA Improvements - STAFF: No more sleeping standing in the middle of the halls of your mall. Now the staff who are tired or whom we give the order to rest will look for a "only staff" door and they will rest inside.

- STAFF MENU:Added an icon in the "staff manager" menu that will indicate when the staff are inside the "only staff" room and when they are going to rest or returning to their work floor (in these cases icon will flash).

FIXED BUGS:



- Fixed bug: The staff upgrades were only effective if you left the game and reloaded it. From now on, this staff upgrades will be immediate.

- Fixed bug: the new IA of stock clerks staff caused that game velocity automatically change back to regular speed in some situations. This was Fixed.

Best regards!
DreamsSoftGames

Update 1.079 released: Refilling shelves and putting out fires!

Update 1.079 released:



IA IMPROVEMENTS:



- IA Improvements - STOCK CLERKS: as the community has asked us through the forums, if a shelf contains a single product, stock clerks only buy this product when refill this shelf.

- SHELF MENU: If a shelf contains a single product, when you open the "shelf menu" this last product will be displayed.

- fire alarm volume fx will be the same as the volume of the anti-theft alarm. It can be modified from the "settings menu".

- IA Improvements: maintenance workers: putting out fires (search of the nearest fire extinguisher in the same floor. Not everyone will look for the same extinguisher in different floors,do not go to extinguish all the same fire,...)

FIXED BUGS:



- Fixed bug: problem with internal employees data (an extra tired employee was created in new games).

- Fixed bug: initial chairs rotation bug.

- Fixed bug: removed "deliveries button" of initial tutorial (it causes a bug when click on it)

Update 1.078:



- Added a new "Moviers" t-shirt

FIXED BUGS:



- Fixed bug: removed scroll of design menu in "big screen resolutions"

- Fixed bug: sometimes, logo brands was not correctly shown in the delivery vans.

Update 1.077 released: IA improvements and auto-rest option!

Update 1.077 released:



IA IMPROVEMENTS:



- IA Improvementes - employees: Added configurable "auto-rest option" in "STAFF MENU". Now your employees will rest automatically when they reach the highest level of fatigue, but you will can set the fatigue level from which employees will automatically rest.

- IA Improvements - customers: better search of "wc free" and fewer complaints about occupied toilets.

- IA Improvements - customers: better search of "cash register": First, we look for a cash register free. If only there are occupied cash registers, the previous game version was searched randomly. Now, game search for the busy cash register with fewer people waiting in your queue.

- IA Improvements - DELIVERY SYSTEM: now, delivery companies will process first the orders with the longest waiting time.

- IA Improvements - DELIVERY SYSTEM: when you have 2 or more storages in same floor, parcels will be dropped into a storage free and most close to final destination. If you haven't storages in same floor, parcels will be dropped into a storage free most close to final floor destination.

- IA Improvements - DELIVERY SYSTEM: Now deliveries workers will always update the actual storage when they arrive to avoid errors when you move a storage.


SHELF MENU IMPROVEMENTS:



- Added a customizable "minimum refilling level" (default is 80%): Under this minimum level your "stock clerks" will request new products to fill the shelf.

- The list of products that currently contains the shelf is shown!.


FIXED BUGS:



- Fixed bug: in cash register queues, some customers left the building on the far right.

- Fixed bug: flies in dirty bathrooms with movement around the toilet

- Fixed bug: stuck level notification after loading (this happened when this notification is closed manually)

- Fixed bug: questionmarks can not be clicked (this happened when 2 questionmarks appear in the same frame)

- Fixed bug: no cost money when place a floor/wall above a same one already placed (same model and color).

- Fixed bug: "played days achievement" now works! (play 3 diferent days and check it!)

- Fixed bug: sometimes storage area is emtpy and deliveries stop telling they not find any space (this ocours when you move an storage self).

- Fixed bug: some blocks of the building could not be destroyed.


We continue working!!!

Best regards!

Update 1.076 released: Deliveries info menu!

Update 1.076 released:

- Deliveries Menu added: added a button on main menu (on bottom of screen) with deliveries info. A new menu that shows info about information about the orders of products and the status of deliveries, assigned courier company, elapsed time since the order was placed, number of products requested,... Clicking on each delivery record will show a list of the ordered products, the cost price and the sale price of the shelf where they will be stored.
- Merchandise delivery information system: when you click on a shelf (delivery status and time elapsed). It will show you information about the amount of merchandise pending delivery, the elapsed time and the delivery status (showing the company and carrier assigned to the shipment).
- Staff manager menu: added a "staff rest button" according to different levels of fatigue. Also added an "activation button to work (wake up)" according to different levels of rest.
- Staff manager menu: info from employees in smaller registers to allow more employees to be seen in the list.
- Fixed bug: When click on a shelf, if an employee was in front of it, the shelf menu was not activated.
- Fixed bug: When building floors and walls the money is not shown (this happened when initial info message was shown)
- Fixed bug: there was a bug with employees located in the initial and final block of the scenario (with "working area" bounds system).


We continue working!!!

Best regards!

Update 1.073 released: adjustable "working area" bounds!

Update 1.073 released:

- Now you can move the "working area" bounds of your staff.
You can make them cover a larger working area (so you will need fewer employees and you will pay less salaries) or concentrate them on a smaller working area (this will make them more effective and serve their jobs more quickly, but you will need more employees).

- Fixed bug: cleaner animation was not running.

Update 1.074 released:
- Tutorial updated with info about "working area" system.


We continue working!!!

Best regards!

Update 1.072 released: Cash registers queues organization!

Update 1.072 released:

- Better cash registers queues organization! Customers will not crowd so much waiting to pay at the cash registers.
They will try to respect a waiting queue.
- Added free / full indicator to cash registers.
- Smaller "pending order" icons (to improve visibility of your products. At the moment only on clothing shelves)
- Smaller "customers icons notifications" (to improve visibility of your mall).
- Fixed bug: some customers passing into the shop through the outside wall where no door exist.
- Fixed bug: Some of the icons are missing from the menu bar (bus,taxi, deals).


We continue working. We have a lot of community suggestions. Thanks!!!

Best regards!

Update 1.071 released: delimited working areas for your staff!

Update 1.071 released:

- Added working areas system for your staff. Each employee will have a limited range of action and only will move and work into their working area. A color will define each employee type (when you activate "staff menu"). This will make it easier to identify areas where there is no employee to service them. Mantenance staff don't have a working área. They will move through all the building floors.
- Fixed bug that causes that stock clerks don't work when you had less that 4000$ (minimum money balance to buy gender to fill the shelves). Now, minimum is 1000$. But they continue transporting boxes from the warehouse and refilling gender in your shelves (although they will not buy new genre until you have enough money)
- Store shelving correction system: when loads your game, if system detects an error, it initializes the orders, returning the money of the stored sort and initiating the orders again.
- Fixed bug: wrong localization in "staff menu".
- Fixed minor bug with a sound loop problem.
- Fixed minor bug in initial tutorial.
- Fixed bug with rotated numbers when building chairs.

We continue working!!!

Best regards!