Fixed that bashing a boss with 5 or more damage wouldn’t give you the Royal Bash feat
Fixed that your Knight would get damaged by the ceiling crusher if a Dynamallet explosion touched it
Fixed sometimes the Guidebook wouldn’t register a boss after its been defeated
Fixed sometimes the Guidebook wouldn’t register a complete run for a Knight
Fixed Knights could have their costumes swapped when updating from a version prior to 1.1.x
Fixed Cloaked Enchantress displayed 50 HP in cutscenes
Fixed Enchantress portrait disappearing right after a cutscene ends
Numeric HP option is now OFF by default
1.1.2 (Hotfix)
Another one of these updates! (I know, it happens...)
1.1.2
General
Fixed relic text would wrap if you paused during the end-level cutscene.
Leaderboard
Reset the Best Score leaderboards to fix broken scores. If Pre-1.1.2 patch scores are valid, they will be re-uploaded
March 1.1.1 Hotfix
Leaderboards
Fixed when playing as Shuffle Knight your score would display the last randomized Knight instead of Shuffle Knight (Only applies to new scores)
Fixed some scores were able to display Puzzle Knight as their playable character
Fixed bug where you could re-submit pre-1.0.0 scores
General
Fixed Knights in the hub would always use their first-time dialogue
Fixed Bosses would count twice for their guidebook’s slain up stat
Fixed foes defeated by Shovel Knight’s extra damage wouldn’t count towards the guidebook
Fixed that the portrait for poison bombs would be the same for boosted range poison bombs
Random & Shuffle Knights unlock at 3 Knights in Versus
Fixed Guidebook stats going up during Versus or Tutorial
1.1.0 March patch - New options, features, balance adjustments, and bug fixes
Version 1.1.0 - March Patch
New
Random Knight available in Hub & Versus
Shuffle Knight available in Hub & Versus
Added a deadzone setting to Game Options
Added option to turn ON/OFF hold to move. Turned OFF by default
Added versus tips on the tally screen of Versus
Added adventure/versus option to adjust Respawn Penalty Speed
Added adventure/versus option to adjust Full board grace turns
Added Handicap options to VS
Added option for units to display numeric HP
Added visual effects to some blessings, knights, and hazards.
Hazards have portraits now and can be examined
Items have portraits now
Balance
Knights
Specter Knight no longer loses HP when drinking potions inside Smoke Bomb’s range
Specter Knight now gets healed from enemies defeated with fire
Shield Knight now receives full damage from bombs
Relics
Divine Liquid no longer resets Black Knight’s boosts
Divine Liquid now triggers healing on chains of 8+ instead of 10+
Dynamallet explosion damage increased from 3 to 5: (Lucky Clover is now luckier, 5% extra chance of spawning a non-enemy sideroom, 10% better odds at Glitzem)
Chests to have a higher chance of spawning a duplicate item
Potion Napkin base price reduced from 8k to 4k
Swift Dagger base price increased from 10k to 12k
Gem Chain base price reduced from 8k to 6k
Chronos Coin’s frozen time goes down one turn faster per 2 damage when hitting a boss
HUB
Relic unlocks are now in order and increase in price
Prices for Costumes and Percy’s shortcuts doubled
Bank now caps at 99,999,999
Leaderboards
World Record Leaderboard has been reset to remove all broken scores.
Personal Best scores have been reset as well due to the bugged scores from previous versions (sorry!)
Visual Polish
Lava puddles have slight particles and stepping on them makes your character orange.
When frozen tints you in light blue
When inside Smoke Bomb character tints whiter and has shiny particles
Zap Wand shoots more powerfully
King Knight’s bash makes King Knight bounce on collision depending on the distance.
Dynamallet displays a fuse when ready and has VFX when triggered
Five String shows notes around you and has new hit VFX
Fury Horns has VFX when activated and on hit, it has a bit more of a punch
Divine Liquid now has VFX on heal
Lucky Clover now displays a clover VFX when it gets you a luckier item
Gems on blocks from Snoutin’ Charm have a shinier sprite
Specter Knight now has a unique hurt sprite when drinking a potion
Black Knight now has VFX when losing his boosts
New Hub sprites for Shield Knight, Propeller Knight, Scrap Knight, and Prism Knight
Other miscellaneous tweaks
General
Potentially fixed an issue in which the game would rarely wipe your save data when returning to the title screen
Fixed an issue in which having certain symbols in your name would corrupt your save
Added Feats to the pause menu in Adventure
Added VS Options to character selection screen in Versus
Added Shrinemaster to the Guidebook
Versus tally screen now displays the CPU’s level
Updated controller bindings
Controller connectivity improvements
Minor Translation updates have been made
Translation bug fixes have been made
Fixed that Scrap Knight was unable to use her bag during the Shrinemaster fight
Fixed that Mole Knight would get tossed around by Yeti’s slam if he was burrowed
Fixed that blocks affected by Snoutin’ Charm would give out gems during a boss fight even when other units stopped giving gems.
Fixed that hitting a chest as Black Knight would increase your attack until you hit something else
Fixed that some Knight’s abilities would not spend a turn when activated if SPEED was set to OFF
Fixed that Swarmbees attack could go up to 5 instead of 3
Fixed birds coming out of the table at the hub on the spot Tinker Knight sits once unlocked
Fixed “New Additions” warning would pop up after defeating a boss regardless of if you had it unlocked or not.
Fixed turning off items in Versus would not turn items off
Fixed Shrinemaster would not reduce Ice Axe or Spear’s durability
Fixed softlock when getting crushed by the ceiling crusher at the same time you healed with blue ichor chalice active
Fixed loop count would reset when pressing “quit” or “return to camp” but canceled and returned to play
Fixed looping from Scholar’s Sanctum could increase loop count twice
Fixed Master Mind’s HP would not increase when looping
Fixed Dynamallet would not deal damage if the units exploding were frozen
Fixed Scrap Knight’s bagged item would not carry over from Scholar’s Sanctum when looping
Fixed that replaying the tutorial could reset your money at Hub to zero
Fixed that you could access the Adventure settings during the tutorial
Fixed crash when quick restarting at the same time the Knight respawned in a full board
Fixed you could unlock Poison Pill during the minigame
Fixed you could move/examine while the game was paused during the minigame
Fixed Shrinemaster could fully heal if you bumped the shrine’s door
Fixed your Knight wouldn’t do its weak sprite while fighting the Shrinemaster
Fixed units outside of the well would still decrement their frozen status
Fixed you could use Chronos Coin at the same time you moved
December 17th, 2021 - Patch - 1.0.3
Version 1.0.3 General Info:
Fixed crash if you bumped a chest while ejecting from Tinker Knight’s mech
Fixed softlock when falling into a pit as Tinker Knight (mech mode)
Fixed mismatched enemy portrait/description when striking two different units at once with a spear
Fixed that grabbing and releasing an item as Scrap Knight would reset its durability
Fixed that playing a Daily right after beating the game would start you with one less HP if you had opened the second shrine door (the one that asks for one HP)
Fixed on very rare occasions a portal could spawn in an unreachable place in siderooms
Fixed a bug in which a relic price would carry over its price from your previous run
Fixed Turbo was not working when played with SPEED set to OFF
Fixed that losing to Yeti’s or Black Griffoth’s slam attack would display “Slain by Griffoth” on the GAME OVER screen
Fixed that if you had Nimbus Balloon you would be immune to snowball projectiles
Fixed that you could not check your relics in the pause menu during a Daily run
Fixed that you could get stuck inside a pit and not be thrown back into the board if SPEED was set to OFF
Fixed a crash when respawning during the Shrinemaster fight if there was a Ceiling Crusher present in the well
Fixed a softlock in which the player would not respawn in the Shrinemaster fight if there was a Ceiling Crusher present in the well
Fixed a bug causing World Record Leaderboard scores to carry over if you kept quick restarting the game
Fixed that Daily Run was picking your last used outfit (no matter the Knight) instead of the Daily’s run
Minor translation updates
Fixed Xbox Series X controller player-assignment dupe bug that would occur when connected in bluetooth mode.
Fixed crash if you removed gamecontrollerdb.txt from the folder