Sigh of the Abyss cover
Sigh of the Abyss screenshot
Genre: Adventure, Indie

Sigh of the Abyss

Hotfix 9

Hello hello hello ːsweetelfː thank you for playing Sigh of the Abyss!
Today's hotfix includes the following:

  • Clarified a pssage in the Avatar ending;
  • Fixed a visual glitch with a phlegmatic protagonist in Deadly Dance;
  • Fixed a mismatch between written & voiced line in The Queen’s Dance;
  • Restored VA in Sylas' stargazing scene that was broken in a previous hotfix;
  • Fixed the inability to continue past Divinity Confronted if you decided to select the option Nessa taught you;*
  • Various text fixes;

*Load a save made before the skill choice & the scene should end normally!

Hotfix 8

Hello hello hello ːsweetelfː today's patch includes the following fixes:
Crashes

  • Fixed the ending scene in the Avatar path. You are able to save in the scene now;
  • Fixed the scene that gives you a lead on the cove of a certain group.
    IMPORTANT: I had to split the scene into two documents. Load the autosave that leads to Bowels of the Earth to proceed;

Various

  • Updated credits;
  • Various textfixes;
  • Better flow when preparing for the dance if you're in Malec's romance;
  • Removed mentions of Valerico during the dance if you’re not on friendly terms with him/have never met him;
  • Corrected the portrait of a servant in the kitchen scene during the dance;
  • Fixed a couple of speaker names being incorrectly capitalized;
  • Fixed characters being abnormally large in the scene after the dance, when in a romance with Alpheon;

Hotfix 7

This hotfix includes:

  • Assorted text fixes;
  • Removed a line of raw code that showed as dialogue;
  • More appropriate background in the small scene with Sylas before you go into the cove;
  • Fixed missing arms/multiple arms;
  • Fix a crash that would happen when meeting the ruffians if you commissioned a new blouse;*
  • Fix a crash that would happen in Divinity confronted;**
  • The scrollbar in the codex is now unrestricted and should not snap back anymore;
  • Removed the autosaves at the end of the endings;


* Loading a savefile at the Temple should let players proceed to the Rose, then the ruffian scene, without the autosave crashing the game.

** Loading a savefile before/at the start of the scene should now let it proceed without crashes.

A big THANK YOU for reporting these bugs! There are so many interactions between variables that, despite all my testing, some things slipped through the cracks.

Hotfix 5 & 6

Hello! Today's hotfix includes the following changes:

  • Fixed a crash that would happen by selecting the phlegmatic choice while inside the well in the farm chapter;
  • Fixed a possible crash after attending Enilia's dinner party in the farm chapter;
  • The 'Shine bright, for all of us' achievement should trigger correctly now (it was misnamed in Steamworks);
  • Cloud saves are now enabled;


In hotfix 6:

  • The protagonist's side-eye doesn't show seams anymore;
  • Improved the wording in the Envoy epilogue about the clergy;
  • Coded a failsafe if only 5 events are available when investigating the ruffians;
  • Fixed Bástian's scene sotflocking during the festival;
  • Updated the end credits;

Sigh of the Abyss is available NOW!

After three years of development, Sigh of the Abyss is ready to leave my screen and appear on yours.

The game is dark yet tender, cruel, hopeful—just like life, it has its moments of levity, of despair, of resilience. I hope you will enjoy playing it as much as I enjoyed making it.

https://store.steampowered.com/app/2025310/Sigh_of_the_Abyss/

Thank you for all your support. See you in Carolise!
-Rascal

Premiere build patch 4

Hello hello hello! The last patch for the premiere build significantly improves the staging of most scenes in the game, restores some missing VA & squashes bugs that caused freezes!

Staging

  • Improved the staging of virtually the whole game. Something happened after the first export that offset the protagonist to the right. I manually corrected all her positions;

VA

  • Restored a missing voice line in the confrontation with the Abyss in the Avatar path;
  • Restored a missing voice line in the confrontation with Laverna in the Avatar path;
  • Amplified various lines;
  • Restored VA to Malec’s introduction;
  • Restored missing whisper lines in your first meeting with the siren;
  • Fixed VA in Aleste’s temple scene;
  • Restored a voiceline in the scene with the Prodigal One;

Text issues

  • Fixed various typos
  • Improved the flow of the conversation with Lord Rizzo;

Bugs

  • The 'Divinity Confronted' scene can now be accessed correctly;
  • The protagonist won’t lose an arm when healing Miché’s father;
  • Removed a candle that snuffed itself out on the day of the Everlasting Prime;
  • Fixed a bug that prevented you for accessing Marané's romance scene during the festival;
  • Fixed a bug that made you enter a relationship with Malec... in Marané's romance;
  • Fixed the Lady of Dreams messing up the staging during the Dance;
  • The mortal path now triggers correctly;



Hotfix 2


Minor fixes in assorted order:

  • Fixed a wrong speaker when buying a gift for Sylas;
  • Fixed the UI resetting to engine default if you accepted the duel in Malec's romance;
  • Made some changes to the ‘Friend of Lapo’ codex entry;
  • Removed Renza persisting through the Avatar epilogue;
  • Changed a line to accommodate Santanna being razed;
  • Fixed the wrong skill button showing up when killing Laverna's lieutenants;
  • Restored a missing voiceline in the confrontation with Atri;
  • Improved the flow of the scene at The Rose in the Envoy path;
  • Restored a voiceline when you kill the Prodigal One;

Premiere build patch 3

Hello hello! Today's patch includes the rest of the voice acting plus assorted fixes.
Here are the latest patch notes for the premiere build:
Voice acting

  • ​Added voice acting to the endings and epilogue;
  • Fixed a misnamed voice line in Sylas' stargazing scene & harbor scene;

Credits

  • ​Added backer names to the credits;

Bug fixes

  • Made gathering clues to understand the origin of the poison slightly more forgiving;
  • Fixed a bug that prevented Aleste's voiced scene from playing during the festival;
  • If you attend the duel after saving the child from the canal, your hair will be dry from the get-go;

Text fixes

  • Nessa will share more information about the poison if you personally kill Lord Rizzo;
  • Minor assorted text fixes

If you encounter any issues during your playthrough, send them my way!

Premiere build patch 2

Hello hello! Today's patch includes a ton of voice acting and replacement files for all the BGMs, so the download is going to be rather meaty. Apologies!

Here are the latest patch notes for the premiere build:

Voice acting

  • ​Added voice acting to the dance;

Background music

  • ​Replaced all tracks with the versions mastered by the composer;

Codex

  • ​Added the missing codex entries and clarified some of them;

Text fixes

  • Fixed a humor choice when meeting Nessa;
  • Clarified that Miché's mother hasn't been home for a while;
  • Fixed stray typos;

If you encounter any bugs during your playthrough, send them my way!

I'll push another patch very soon with the rest of the voice acting (writing over 100 codex entries took me two whole days ːfoxintroubleː)

Premiere build patch 1

Hello hello hello! Here are the latest patch notes for the premiere build of Sigh of the Abyss:
Voice acting
• Restored missing voice acting to the very first scenes with Malec and Atri;
• Added voice acting to two more chapters of the game (the dance party, endings and epilogues are still a work in progress);
• Minor fixes to Alpheon's first introduction (restored a missing voice line);
Text issues
• Added some clarification to the diplomatic path with Valerico;
• Fixed a codex tooltip when going to LaMarina;
• Added some clarification to a conversation with Ascanio regarding the Halls' magick;
• Added a line to make a scene with Sylas less abrupt if you're on friendly terms with Renza;
• Changed the name of Sylas' first date event to be clearer;
• A couple more assorted text fixes;
Other
• Fixed the scene transition when returning to LaMarina;
• Fixed character positions when returning from the docks;
• Fixed the Envoy's cape sudden disappearance in Bástian's scene;
• Made the background music in Alpheon's introduction smoother;
• Made the background music in Enilia's introduction smoother;
• Unlocking the romance preferences will now bring up the stat menu, so you can customize them right away!
• After being jump scared by the bell one too many times, finally lowered its volume;
• Atri respects your personal space now in your scene with her, after you have access to The Refrain;
• Made the transition to the Halls' video background smoother;
• Lowered the volume of the Halls' waterfall;
• Fixed the Envoy's position when talking to the siren;

Known issues
• Auto-saves misbehave. It looks like you only have one, and the rest of the page is empty. Temporary fix: go to the second page of auto-saves and return to the first. The auto-saves will be there again;

If you encounter any bugs during your playthrough, send them my way!

I'll push another patch very soon with the rest of the voice acting and more fixes.

Mark your calendar ✨

...the release date for Sigh of the Abyss is here!

📅 Friday, October 11th


It's still 'around September', just a handful of days after.
Testing everything is more time consuming than I thought 😅



Development progress


Proofreading
All done ✨

Voice acting
Some 300 or so lines are still missing. I should hopefully receive them during the month!
Voice lines need some light engineering to have the same volume/quality across different characters in a scene, and that process is unfortunately on hold until I have all the lines.

Coding
I see the light at the end of the tunnel! Only the last chapter and the endings are left to do. Of course, it happens to be the meatiest chapter... 😅

Trailer
Now that I have a release date locked in, I want to commission a new trailer to reflect some changes (like the VA recasting) and announce the release date with oomph~



So close to the finish line! 🏁


You'll have the game on your screens before you know it 😊
Have a wonderful day ✨