Dear agents, here are the main changes for patch 0.16.2.2.
Bug fixes
Fixed bug where Braincase and Force 1 traits didn't do anything
Fixed bug where leader of a terrorist organisation was still shown as a target after being captured
Fixed bug where hackers could report that they got all information on scientists when they only got locations
Skip intro scene
Fixed drones displaying bug when one of them is faster due to a lobby reward
Fixed tutorial bug when agent quitted in the same turn that it was needed for a tutorial
Fixed bug when steam is not correctly launched
Fixed bug where it was possible to keep pressing the same choice button when unlocking a technology to get the result several times
Fixed possible data corruption when a scientist dies
Fixed loading bug when coming back from an exfiltration after making contact with a scientist mole
Fixed UI lock that could occur when hovering a busy agent right after a free one
Fixed bug when two agents, one of which has Businessman trait, travel to the same place
Fixed crash when Islamic Alliance showed up at the same turn than the first randomly opened conflict zone
Fixed bug where scientist menu refused to close if player happened to over a country during closing
Various
Adding feedback when taking a new contract
Character names are now translated
Added "Sigma Division" marker around player country
Diplomacy is now a little bit harder and only previously identified scientists can be exchanged
Sigma Theory Early Access Roadmap
Thank you for supporting the Sigma Theory Early Access!
During the coming months, we’ll continually update the game to make it bigger and deeper.
While we have a list of planned features, we’ll also listen to the suggestions from the community.
This list will be updated regularly to keep you informed of the progress/changes/additions to the initial plan. During this time, please keep the feedback coming.
Confirmed
Bug fix
UI improvements
Overall gameplay balance
Rework of the spouse mechanics
New exfiltration mission types
Story mode (confirmed: France, US and Russia)
New armed groups
New playable countries (and for each one: new diplomat and new scientists)
The global cold war has started! Sigma Theory now available on Sigma Theory.
Hello agents from all around the world!
The global cold war has started, you can now buy and play Sigma Theory's Early Access on Steam.
Make sure to share the word with all your friends! We'll keep you updated in the upcoming days about the next updates.
Beta Update 0.16.1 Patchnote
Hello Everyone!
This is the last patch before the Early Access release tomorrow.
It fixes the main showstoppers.
--- Version 0.16.1 ---
Bugs
Fixed bug where some events weren't properly notified
Fixed bug where it was impossible to move scientists after spamming click on them in the tech tree
Fixed bug where captured AI agents could still travel between countries
Fixed rare crash when choosing to send an agent to escort a scientist to a congress on a random event
Fixed bug where it was impossible to unlock the singularity
Fixed occasional crash after finishing an exfiltration
Fixed occasional text replacement bug in organisation elimination contracts
Fixed bug when player agrees to send a surveillance drone to a country for their spouse
Fixed bug where drones deactivated by hierarchy were activated again on load
Various
Agents flying to the same country are now displayed on top of one another
Added new backgrounds for endings
Various UI fixes and improvements
Share button on the score screen
Out There: Ω The Alliance out now on Switch!
We're proud to announce that Out There: Ω The Alliance is now available on the Nintendo Switch!
Out There: Ω The Alliance on Switch includes everything from the original award-winning games Out There and Out There: Ω Edition plus new exclusive contents:
3 new spaceships
8 new planet types
16 new landing environments
10 new alien races
30 new narrative events
1 new technology: the Cocoon
New “escort” game mechanic
1 new ending
If you don't own a Switch, do not worry! We will update the PC and mobile version in the near future. Stay tuned!
Hello Everyone, The 0.15.3 update is available.
This is an experimental build so you need to select the Beta branch to install it. We did balancing on the counter espionage.
WARNING: this version will delete your previous saved game.
---- 0.15.3 ----
Various
Various UI improvements
Counter-espionage balancing
Enemy spies will act faster
4 enemy spies max in your country
Ennemy spies will focus more on scientists (less hack of drone / datas)
Bugs
Fixed bug where scientists couldn't work on sigma project if all technos of the field were discovered
Fixed bug when scientist in a relationship with an agent died
Fixed exfiltration freeze when two visible threats merge
Fixed bug when fleeing in exfiltration could result in a dead agent marked as only captured
Fixed bug when trying to travel to a country with which the player is at war
Fixed bug where some tutorials where displayed to late
Fixed bug where agents with dimensional gate could go past the end point in exfiltrations
Fixed bug where travel road of agents that left could still be displayed
Fixed bug where agents didn't notify player when escaping prison
Fixed bug where hover icon for cancelling travels stayed on when it shouldn't
Fixed bug where some missions from terrorist organisations weren't validated
Fixed various errors in feedback texts
Various
Added display of time during which an agent is unavailable and time before an ennemy agent does an action
BETA update 0.15.2 Patchnote
New update, here are the main changes :
Version: 0.15.2
Misc.
Various UI improvements
Save is now erased on gameover
Bugs
Fixed bug where tooltips in techtree stayed on screen when they shouldn't
Fixed bug where counter-terrorist ending shows up in a loop
Fixed crash in exfiltration when picking some choices on some events
Fixed various missing texts
Fixed bug where agents still had 0 life coming out of prison, making them lose exfiltrations in a loop
Fixed crash when reaching end of Health or Astrophysics branch
Fixed UI glitches in Lobbies elements in dashboard
Fixed bug where countries targeted by an organisation asked you to accomplish a mission on themselves
Fixed bug where hierarchy sent contradictory messages in the same turn saying whether or not they're happy with the player
Fixed bug when sending a drone to a closing confilct zone
Fixed bugs where double agents kept showing up even after exfiltration
Fixed bug occuring sometimes when launching a random event
Deactivated some buttons that shouldn't be clicked in tutorials
Fixed bug where game froze sometimes when starting a new game
Fixed bugs where some tutorials could overlap
Fixed occasional crash when picking a random event
Various missing texts fixed
Various minor bugs fixed
Official Wiki launched
Sigma Theory now has an official (and much needed) Wiki.
There isn't much content yet as it is awaiting your contribution. So please, leak and disclose all the secrets from the game there!
Sigma Theory Wiki
BETA update 0.14.0 Patchnote
Content
Added agents Slavik, Abertzale, Judge, Padma, Mask, Caliph, Magician, Empress, Bishop and Durak. All the agents are now here !
Added score screen at the end of the game
Added new UI for agents double
Various
Removed first dialog after choosing to keep a technology
Bugs
Fixed occasional crash when picking a lobby reward
Fixed bug where exfiltrating an organisation leader didn't do anything
Fixed bug where agent froze and nothing happened during some exfiltrations
Fixed bug where agents were stuck and said "I'm still on a mission for -X days"
Fixed weird behavior of AI
Fixed infiltration routes between USA and Korea
Fixed various bugs preventing from finishing missions with some groups
Fixed bug where tooltips in techtree stayed on screen when they shouldn't
Sigma Theory contest: become an in-game character!