First, I want to thank everyone for feedback, whether good or bad. All this helps me to improve and develop the properties of the game.
Your ideas and suggestions remain priority.
The goal is to create a game tailored to your wishes without breaking the very idea behind it, no matter how much time and work it will cost me.
I keep on developing the game as planned and I will try to include as quickly as possible your proposed suggestions.
Thank you again !
Update 1.0.1.2
- In rare cases binary numbers when detecting and tracing signal duplicate and exit the screen, i still investigate the problem. I have rewrote the algorithm that turns the string into binary text, it is possible to fix it, but it is a random event so it is difficult to say.
- In some rare cases the mouse is floating in a direction without touching it. I have made some small changes. I really don't know if this is a hardware or a game problem. I will test it further with different hardware.
Update 1.0.1.1
Hello everyone,
This is a small update based on your feedbacks. It is not a big one just some small features, tweaks and fixes. I will continue to develop according to plan, meanwhile i will follow you feedbacks and try to add everything you need as soon as possible.
- Buttons to disable download signal audio as requested
- Buttons to disable signal detection audio as requested
- Lowered the sound of the footsteps with 60% as requested
- Added Invert Y-Axis for the mouse in options > controls as requested
- Decreased signal generation time, now it will appear a little faster than before.
- Fixed : Тhe number of letters per line is doubled when decoding signal. This will prevent them to be cut from the borders of the monitor in some cases.
- Signal Lifespan is increased between 10 to 20 minutes
- Now you don't need to point to the door handle to open it, or close it
- Fixed : Sun light was passing through some of the walls
Initial Release
Signal Simulator is available now for purchase.
Happy hunting :)
Update 1.0.1
Improvements:
- Audio control panel position is changed for better view angle
- New monitor model implementation
- Added new reflection options
- Color correction improvements
- Added outdoor lights
- Interior changes and new models.
- Added start sequence for all the monitors
Changes:
- Coordinate detections system had min and max value that you had to average, now there is a new one that is taking the min and max and average it for you. It is based on only fifteen min and max coordinates, so still won't be 100 % accurate. Still you will have to make some adjustments.
- Removed the terminal like UI. Now it is simplified and shows when needed.
- Signal icon will appear at the top left corner of the screen when signal is available.
- Same icon will appear when you detect a signal and will give you information how much science you have earned.
- Upgrade system UI changes, now it is simpler with more space for future upgrades.
- Upgrade system is documented, so you will know what every sustem upgrade do.
- Increased Antenna range with 100%, now it will be a little easier to detect a signal coordinates
Fixes:
- Fix Artefacts and missing textures using baked light map
- Fix: Visible stars at day time
- Fix: Fog at night was visible and looked like it is emitting light