Our new weekly challenge has begun: A real Christmas star
The winter special serie of 4 challenges starts now! The First game is ON until next Sunday, midnight (Paris Time)
You have two months to find as many followers as possible in your city! Time is running out, Christmas can't wait. Santa is counting on you to get as much followers as you can in your city to inform your silizens of the end of year celebrations.
See you next week to celebrate our winners! Good luck mayors!
Silicon City v0.34.3 patch notes
Patch content
FIX: Silizens were sometime stuck in the middle of a building or the sidewalk
FIX: During deliveries, farmers were driving with their pickup in the fields
FIX: When silizens were looking for entertainment, they sometime headed to a corner of the map
FIX: Powerplants no more increase their energy during pause
FIX: When a silizen died, its popup was still there
UPDATE: You now have the possibility to exit or save & exit when you leave your city
UPDATE: When you change a setting that require a restart, you can now deny the restart
Known issues
KI: Cells appear as abandonned when they're not
KI: Sometimes, powerballs cannot move from a building to another
KI: The townhall is given twice during the mission 'Reach 1000 silizens'
KI: When a gifted building is destroyed, it is not possible to build it back
KI: If a tourist is selected, its popup is not refreshed when he finds a home
KI: Texture of several buildings are bugged
An old man's wish
Rewind on the previous challenge
Kudos to all of you who entered previous weekly challenge! The last challenge stood here for the past 2 weeks. Week 46 got covered by the v0.34 release version.
"The immigration Game" challenge was completed as it follows
Congratulations to our winners: 🥇 Ceowulf is our grand winner who made the best score 1412 Silizens. Bravo! 🥈 peekiwi gets the silver medal with a score of 1336 silizens, 🥉 ant28jsp claims the bronze reward for the 3rd place, with 1300 Silizens.
Our new weekly challenge has begun: An old man's wish
Get as much money as possible in 12 months, with less than 250 citizens! This old town is now deserted and many houses are abandoned. Fulfill it's original destiny, rezone the neighborhood and bring it into a thriving economy!
Game is ON until next Sunday, midnight (Paris Time). See you next week to celebrate our winners! Good luck mayors!
Silicon City v0.34 "Hopfenkäse" update log
Hey Mayor,
We just released a new update, Silicon City v0.34! Discover the new features of this last version since the early access one.
*Click* *click* - Ah! power’s back on!
Due to bugs encountered recently by players, we were able to find a way to improve the energy distribution in Silicon City!
The small energy balls that can be seen sailing around the city in the energy view are now independent of the game speed. The consumption and production of energy of all the buildings is now consistant and avoids the slowdowns linked to a high game speed.
Houses abandoned by their inhabitants?
When a house or an apartment is no longer occupied by any silizen for a while, they become abandoned and need to be razed by the mayor in order to renew the residential area and avoid the negative effects of an abandoned building.
As a mayor you must ensure that the residences remain attractive to your citizens. If they become derelict, the surrounding area is probably not attractive enough.
The award of the most beautiful garden!
The houses of our dear silizens are embellished with new trees! The higher the land value, the more the variety of gardens will vary. Look at these apartments of the most beautiful effect!
A Blocksy terrain editor
To expand the possibilities of the city editor in sandbox mode, and to give you more opportunities to create the city of your dreams, we have added a terrain editor mode, giving you the possibility to change the type of soil.
Release content
Thanks to your feedback on our Discord server, we could make some nice fixes and upgrades as you suggested.
NEW: Houses and apartments are becoming more and more varied! With embellished gardens and abandoned houses to rebuild. Customize your gardens
NEW: The soil painting tool for forests, fields and beaches
NEW: New tool to destroy the building without destroying the zone (Residential, commercial or industrial)
UPDATE: Silizens search for their way in several times if it is too far
UPDATE: French and English translations fixed
UPDATE: 3D models of forests are drawn in a more natural way
UPDATE: Rebalancing of the solar panels features
UPDATE: If a word is not translated, the english word is dispayed (useful for translators)
UPDATE: The marina has been redesigned
UPDATE: A maintenance message is displayed for challenges between midnight and noon each monday
Bug fixes
FIX: trackers on top of buildings don't go out of the screen anymore
FIX: Game do not crash on MacOS + Silicon M1 chipset anymore
FIX: The sun do not created a very bright and dazzling light anymore
FIX: Firefighters and ambulance drivers do not use their emergency vehicle to reach the emergency destination
FIX: Sometimes databars are not updated when building information change
Known issues
KI: Texture of several buildings are bugged
KI: Some silizens lose their way when they look for entertainment
KI: The townhall is given twice during the mission 'Reach 1000 silizens'
KI: When a gifted building is destroyed, it is not possible to build it back
The Immigration Game
Rewind on the previous challenge:
Kudos to all of you who entered previous weekly challenge! "Central Lake City" challenge was completed by 11 of you and the podium is as it follows:
Congratulations to our winners: 🥇 Ceowulf, is our grand winner who made the best score 1 month, 22:08. Bravo! 🥈 Nkbs gets the silver medal with a score of 2 months, 01:44, 🥉 Peekiwi claims the bronze reward for the 3rd place, with 3 months, 03:28.
Our new challenge has begun: The Immigration Game
Get the most citizens as possible within 18 months! Pastoralbourg has a nice lake and the residential area were already set around. Build stategically the parks and commercial areas to get the most silizens possible. Think about the power and don't forget to add a fire station when possible!
Game is ON until next Sunday, midnight (Paris Time). See you next week to celebrate our winners! Good luck mayors!
Central Lake City challenge
Rewind on the previous challenge:
Kudos to all of you who entered our first weekly challenge since the game has entered early access! "It's time to harvest" challenge was completed by 12 of you and the podium is as it follows:
Congratulations to our winners: 🥇 Ceowulf, is our grand winner who made the best score 1119 Silizens. Bravo! 🥈 Peekiwi gets the silver medal with a score of 800 Silizens, 🥉 DoodleNoodle claims the bronze reward for the 3rd place, with 729.
Our new challenge has begun: Central Lake City
Get 200 citizens as quickly as possible! Central Lake City has been already planned using a very American grid layout. You can't override the roads already here neither the protected forest. Use space available to place residential and comercial zones efficiently.
Game is ON until next Sunday, midnight (Paris Time). See you next week to celebrate our winners! Good luck mayors!
It's time to harvest!
Hello Mayors!
Rewind on the previous challenge:
Kudos to all of you who entered our first weekly challenge since the game has entered early access! "The west bank" challenge was completed by 12 of you and the podium is as it follows:
Congratulations to our winners: 🥇 PC, is our grand winner who made the best score 787 Silizens. Bravo! 🥈 YoTimo584 gets the silver medal with a score of 763 Silizens, 🥉 Peekiwi claims the bronze reward for the 3rd place, with 740.
Our new challenge has begun: It's time to harvest!
Employ as many workers as possible! Hello @mayor, Welcome to St Wendy! The fields, crops and cultures of our islands are ready to be harvested! The agricultural property established here is a family owned private corporation, McCornick associates, you can't build anything there. The small island you see on the east side is a natural reserve. Don't event think building some nice apartments, the government is formal, you can't build anything there either.
The main island is yours! To harvest St Wendy's fields, build zones and attract farm workers within 12 months.
Game is ON until next Sunday, midnight (Paris Time). See you next week to celebrate our winners! Good luck mayors!
Silicon City v0.33.7 patch notes
Patch content
FIX: Improved electricity dispatching
FIX: Translations improved
Known issues in 0.33.7
Firefighters and ambulance drivers do not use their emergency vehicle to reach the emergency destination
Powerballs still have some difficulties to reach far and almost isolated areas
Texture of several buildings are bugged
Sometimes databars are not updated when building information change
Silicon City v0.33.6 patch notes
We managed to fix the crash that happens when the game start. It was linked to HDR capable screen. Unity (the game engine) seems to create a lot of image buffer and overload the memory.
Patch content
FIX: HDR capable screen crash solved
FIX: Better performance
Known issues in 0.33.6
Firefighters and ambulance drivers do not use their emergency vehicle to reach the emergency destination
Powerballs still have some difficulties to reach far and almost isolated areas
Texture of several buildings are bugged
Sometimes databars are not updated when building information change
Silicon City v0.33.5 patch notes
We spent the last few days to work on several bugs the community raised via Steam discussions or Discord. We managed to improve the performance, memory usage and fixed 2 main causes of crash (related to memory usage). Here is the result.
Patch content
FIX: You can no longer build on the water in Island biome
FIX: Powerball in 3x speed provide electricity to building in a better way
FIX: If you build on a forest and you don't have enough money for the building, the forest will not be destroyed