Introducing the Auto Blunder, now available in every episode and Lucky! Arm yourself with this automatic shotgun themed on a blunderbuss, supercharge it to Tier 3 and drown your enemies with the mighty Tidebreaker.
Alongside our newly added weapon, this patch also includes weapon skins that include a weapon XP grind for every weapon in Sker Ritual, even the special weapons! Once you've collected all the weapon skins you can unlock an ultimate mastery skin.
Wait, there's more!? Find out the full patch notes below:
Sker Ritual Patch v.1.1.2 - 17/09/2024
NEWLY ADDED - Added a new weapon: Auto Blunder (Tidebreaker when upgraded to Tier 3) - Added Weapon Skins that can be unlocked by levelling up weapons - Added a Field of View slider for Weapons - Added hidden music objectives in the first 4 maps - Updated Boss Music in the first 4 maps - Added "Auto Blunder" to Lucky
BUG FIXES & IMPROVEMENTS - Fixed several weapons not having their correct look when upgraded in third person - Fixed an issue causing the LMG to move around too much when using ADS - Improved several issues caused by inventory getting desynced when playing online - Improved performance of Volumetric Fog when using lower settings - Various performance improvements
We hope you all enjoy the brand new Auto Blunder and all of our latest patch updates! Try it out and let us know what you think in the comments below.
Did you notice the numbers lurking in our Tides of Terror teaser? We can now reveal that behind tose numbers was a special password "allhandsondeck" that unlocked another teaser over on our website. That teaser revealed that weapon skins are coming to Sker Ritual! This is just one of the weapon skins that you'll be able to grind in game VERY SOON.
This features a series of hotfix updates that are live now on all platforms.
If they haven't automatically updated, please close your game and update manually using the dedicated platform service.
Sker Ritual Patch v.1.1.1 - Hotfixes 09/08/2024
NEWLY ADDED - Added an additional Sker Pass for "House of the Damned" - Added the "Get Up N Go" Perk to the other maps - Added an option to Offset the First Person Equipment Height so it can take up less space on screen - Added an option to turn off the Camera Light - Added an Audio Volume slider for Songs
BUG FIXES & IMPROVEMENTS - Improved performance of impact particles - Improved accessibility to the audio objective in "House of the Damned" - Fixed an issue that caused the player to have nothing equipped and get stuck - Fixed an issue involving triggers that would cause players on certain networks to disconnect - Fixed an issue that caused the player to not do any damage as a non-host - Fixed an issue causing a game to not end if everyone dies and nobody has a revive token when playing online - Fixed the Draig DLC mask not breathing fire - Fixed an issue causing the flame on the Lit torch to be in the wrong position when having the Field of View has bee modified - Fixed an issue causing some Perk Descriptions to display incorrect information even when upgraded - Additional Netcode Optimization - Fixed an issue causing the "Fullscreen" & "Borderless" options to be the wrong way around in the Graphics Menu
EPIC ONLY UPDATES - Fixed an issue causing DLC to not appear as unlocked even when purchased
Sker Ritual has been on quite the journey! We have been so grateful for the support we've received from our community throughout our early access, launch and now post-launch. Our small team have enjoyed seeing your reactions to the latest content update of House of the Damned and we wanted to share our progress updates for our post-launch roadmap.
PS5 Crossplay - For the first time in Wales Interactive history, we launched full crossplay between PC, Xbox and PS5! We were incredibly proud of this achievement and were grateful for your patience and support.
ADS Sensitivity - We added this feature in the first week of May for both mouse and controller.
Trigger Remapping - We improved the controller experience also in the first week of May.
Weapon FOV Slider - This feature has taken the team longer than expected but we've been working hard to deliver it and we're pleased to announce that it will be finished and implemented very soon. However, we have added 120 FOV across all platforms.
Major Console Optimisation - We improved console optimisation and also continue to do so!
Additional Improvements & Features - After feedback from the community we also added a toggle to disable shakes for those experiencing motion sickness, improvements to audio, and colours to perks to name a few.
New Standard Weapon - We launched the community-named Pistolet Stamped SMG for our players to enjoy, making this the 14th standard weapon in Sker Ritual.
New DLC - For those gore and Slasher movie lovers, we added the Skerville Slasher DLC.
Weapon Balancing - Responding to feedback, we also balanced and improved the weapons in game.
Miracle Improvements - Once again, we also listened to feedback about our Miracles and made several changes to improve their impact in game.
Additional Features & Improvements - Other features also added include: in-game voting to finish the game and increase/decrease the difficulty, plus the option to pause games as a host in private matches.
New Map House of the Damned - In a three month turnaround after our amazing launch, we introduced our first major content update The House of the Damned! This prequel map featured tight corners, hellish hounds and brand new missions.
New Special Weapon - The Corpse Grinder was a shredder of flesh, blood and bone!
New Perk - Get up n Go was a brand new perk that increased movement speed when in spirit form by 10% and reduces teammates revive time by 10% at its base.
New Hardcore Easter Egg - Our hardcore Easter egg in House of the Damned featured a head pick up and our infamous demon lamb.
Easter Egg Music - We were so excited to partner up with Msliterate and RevengeinKyoto for Neon Blood and have been overwhelmed with the amazing response. Find the full song in HOTD or listen to it on YouTube.
New DLC - Dead by Nightfall brought a brand new DLC pack that featured not just one mask, but two!
Additional Improvements & Features - We also added brand new hidden masks, trophies and ensured that all Quick Melee miracles affected all melee weapons as well!
*BONUS*: New Sker Pass - Whilst not in the roadmap, we are proud to be adding a brand new smaller Sker Pass (completely free cosmetics) to celebrate House of the Damned which will be coming VERY SOON in August.
*BONUS*: Epic Store - Also not on the roadmap, we released the game on a brand new platform, Epic Store, and implemented cross-play.
House of the Damned Analysis & Bug Fixes and Optimisation - Since the launch of House of the Damned we have been tackling and investigating arising issues and bugs. Rest assured we are working on fixing them but you can report any new bugs in the Steam forums or the Sker Ritual Discord.
React to Community Feedback - We appreciate all feedback that we see from our community across all platforms, forums and Discord channels. With our team working on big content updates and features already noted on our roadmap, additional feature requests are noted and appreciated but may not be considered in our current plans.
Various QOL Improvements - We will be introducing weapon height sliders, song audio sliders, camera lighting toggles, accessibility improvements & more.
New Standard Weapon - Expect an all new standard weapon to be added to the roster!
New Content Update - This new content update will feature: a new Map Tides of Terror, a new Special Weapon, a new Perk, a new Hardcore Easter Egg and new Easter Egg Music.
Optimisations - We are dedicated to improving the optimisation and implementing netcode improvements to Sker Ritual. This is always a priority to us and is an ongoing process that our team are continuously working on.
PS4 and Xbox One - We can confirm that we're still working on bringing Sker Ritual to the PS4 and Xbox One. Release date is still yet to be confirmed.
We are looking into improving the current ping system, as well as possible quick commands the player can choose from. We do not have any current plans to add voice chat. When we have more information, or if our current plans change, we will be sure to announce this.
We also wanted to note that with the total of five platforms, testing and patching has become a much bigger process! While we will endeavour to fix bugs and implement updates as soon as we can, there will be more time in between patches.
Once again, we can't thank you enough for your continued support of Sker Ritual and we look forward to sharing more exciting content soon.
This features a series of hotfix updates that are live now on all platforms.
If they haven't automatically updated, please close your game and update manually using the dedicated platform service.
Sker Ritual Patch v.1.1.0 - Hotfixes 26/07/2024
NEWLY ADDED - Added changes to the boss fight if engaged after the hidden music objective has been completed in House of the Damned - Added a new mask to unlock if you complete the hidden story after completing the hidden music objective first - All Quick Melee miracles now affect all melee weapons as well - Increased spawn rate of Demon hags in House of the Damned while the objective requires it - Added extra visual hints to the pig step during the hidden objective in House of the Damned - Added the Corpse Grinder to Lucky - Renamed "Head Lantern" to "Mother's Head"
BUG FIXES & IMPROVEMENTS - Fixed an issue causing the dirt decals in House of the Damned to not render - Fixed an issue that caused a soft lock if you interact with the gas levers in House of the Damned earlier than intended - Fixed an issue causing the Elite Maker in House of the Damned to work incorrectly - Fixed an issue causing the area location names to not appear in House of the Damned - Fixed an issue causing the collider inside the well to not work properly in House of the Damned - Fixed an issue causing the shells in Sewers of the Damned to break when playing online if the host isn't in the same area - Fixed an issue causing the miracle points to only be rewarded on the host once all dolls are destroyed in a level - Fixed an issue causing the audio to spam when using reviving another player - Fixed an issue causing the hidden song to get interrupted by the boss music - Fixed an issue allowing you to pick up the Pistolet Stamped SMG through the wall in House of the Damned - Fixed a lot of collision issues in House of the Damned reported by the community - Fixed an issue causing decals to render on top of Mother's Head when walking around - Fixed an issue causing the aim assist to not work on House of Damned enemies - Fixed an issue causing the "Critical Stab" miracle to not work as intended - Fixed an issue causing the "Slice and Dice" miracle to not work properly online for anyone other than the host - Fixed an issue causing the damaged visual effect to be brighter than intended when using specific graphic settings - Potential fix with visual blockers not disabling correctly during the Sigil Destruction objective in House of the Damned
XBOX SERIES X|S ONLY UPDATES - Fixed an issue causing the certain blood impact and explosion effects to not render at all
PS5 ONLY UPDATES -House of the Damned Trophies are now available
We'll be revealing the full House of the Damned Easter Egg song by Msliterate & RevengeinKyoto over on YouTube with a live Premiere!
Join us TODAY at 10am PST / 1pm EST / 6pm BST
https://www.youtube.com/watch?v=Gqpo9Q2LeMI
House of the Damned is OUT NOW
Players, prepare yourselves for a brand new Sker Ritual experience! House of the Damned is OUT NOW across all platforms. What does this new map have in store for you? You might want to check out the trailer below...
Not only that, Sker Ritual will be on sale starting 6pm BST with 25% off! DLC will also be on sale!
House of the Damned Map Coming July 22nd!
The House of the Damned opens it's doors July 22nd!
If you'd like to be a part of our amazing community you can join us over in the Sker Ritual Discord!