Introducing the Pistolet Stamped SMG, now available in every episode! Arm yourself, supercharge it to Tier 3 and see what The Rattler can really do. Alongside our newly added weapon, this patch also includes miracle changes, weapon balancing and more, see the full notes below.
Sker Ritual Patch v.1.0.3 - 27/06/2024
NEWLY ADDED - Added a new weapon: Pistolet Stamped SMG (The Rattler when upgraded to Tier 3) - Added a new DLC: The Skerville Slasher
BUG FIXES & IMPROVEMENTS - Fixed a bug causing the leave level interaction to be disabled in multiplayer if the voting results in a failure in "The Ashes of Sker Hotel" - Fixed a bug causing teleporting enemies to push players through the environment - More networking optimizations
WEAPON CHANGES - Double-Barelled Shotgun: Increased max damage from 118 to 121 Increased min damage from 29 to 31 Upgrading speeds up reloading by 4% per Tier
- RS10: Increased max damage from 129 to 131 Increased min damage from 60 to 63 Upgrading speeds up reloading by 3% per Tier Reloading now chambers 2 rounds per reload after Tier 3
- Pioneers Axe Increased damage from 330 to 560
- Sword Increased damage from 330 to 560 Increased attack speed by 15%
- Howler Decreased damage from 667 to 550 Decreased rate of fire by 30%
- Shattering Edge Increased damage from 330 to 480
- Basil Automatic 1913 Increased max damage from 37 to 60 Increased min damage from 32 to 55
- Baseball Bat Increased attack speed by 40% Decreased damage from 512 to 430
MIRACLE CHANGES - The following ultimates now also have an area of effect damage explosion added: Can't Miss, Flash Force, Invincible, Poison Fog
- Winter Shield: Lowered damage reduction from 90% to 80% Increased proc cooldown from 20 seconds to 45 seconds
- Ice Elixir Decreased base duration from 30 seconds to 15 seconds, and increased how much upgrading adds from 2 seconds to 5 seconds
- Poison Elixir Increased base damage from 10 to 15
- Poison Elixir Increased base damage from 10 to 15
- Poison Stab Increased base damage from 20 to 25
- Poison Bomb Increased base duration from 8 to 10
- Poison Fog Increased base damage done scale from 10% to 15% Increased base damage reduction scale from 10% to 15%
- Venomous Touch Increased base damage from 15 to 17
We hope you all enjoy the brand new Pistolet Stamped SMG! Try it out and let us know what you think in the comments below.
This features a series of hotfix updates that are live now on all platforms.
If they haven't automatically updated, please close your game and update manually using the dedicated platform service.
Sker Ritual Patch v.1.0.2 - Hotfixes 20/06/2024
NEWLY ADDED - Added the ability to vote to decide to finish the game, increase and decrease the difficulty - Added the ability pause the game as the host in private games
BUG FIXES & IMPROVEMENTS - Decreased the minimum spawn rate to 0.875 seconds - Improvements in shooting netcode - Fixed an issue causing the searching players UI to break - Fixed an issue causing the name of a disconnected player's revive pickup to stay
PS5 ONLY UPDATES - Fixed an issue causing names of players from other platforms to not appear - Fixed an issue causing crossplay to be unavailable when you launch the game for the first time
We would like to give a big thank you for your patience in waiting for this patch! We also look forward to bringing you more content over the next couple of months.
"Dywedyn dda am dy gyfaill, am dy elyn dywed ddim." "Speak well of your friend; of your enemy, say nothing."
NEW DLC TEASER | The Skerville Slasher
He's coming to get you, Sker Islanders.
The Skerville Slasher is on the rampage and has claimed yet another victim. This brand new, gore-filled DLC will be releasing this month and will contain not only this head-splitting mask but other cosmetic goodies to add to your Sker runs this Summer!
Thank you to Ballman274 for this suggestion, we had so much fun making this a reality! What will we do next...? If you have a DLC suggestion, leave a comment below and who knows, maybe you'll see it come to life in the future.
It is today, on the last day of May that we fulfill our promise to those who have asked nearly every day since the release of the roadmap. That's right, PS5 crossplay is finally here! Along with it, we have some improvements to the invite system that will make it all the more easier to play with your cross-platform friends!
We also couldn't have a patch without fixing some extra issues too, so please do take a look below at the full detailed patch notes.
Sker Ritual Patch v.1.0.2 - 31/05/2024
NEWLY ADDED - PlayStation® 5 CrossPlay with Steam & Xbox is now available - Party Code invite system now has an improved interface and flow
BUG FIXES & IMPROVEMENTS - Teammate revive interaction now doesn't reset the progress when you're interrupted - Fixed an issue causing the cutscene for finishing all the hidden stories to not play - Increased the text size of UI in several places - Added more text to be modified by the Text Size option - Audio improvements on weapons - The cat in the Goon Brenn DLC Menu Background now has improved animations
LOCALISATION UPDATE - Fixed an issue causing the upside down question mark (¿) to not appear in Spanish localization
STEAM DECK UPDATES - Controller Options Menu now shows a Steam Deck - Steam Deck now uses it's own set of button icons
CONSOLE ONLY UPDATES - You can now choose to start the game in online or offline mode - Fixed an issue causing the damage visualization to be brighter than intended
PS5 ONLY UPDATES - Added Welsh Language
We would like to give a big thank you for your patience in waiting for this crossplay patch! We hope you enjoy playing across all platforms with your friends over the weekend and we'll have some very fun things to tease and share over the next coming weeks.
We've got the latest patch notes for you Sker Islanders! These fixes are live across all platforms.
Sker Ritual Patch v.1.0.1 - Hotfixes 22/05/2024
BUG FIXES & UPDATES
- Added Text Size option - Increased damage of "The Plague" from 210-190 max-min to 280-250 max-min - Changed the Damaged Graphic that appears on the screen to make it more obvious that you're at lower health - Names of Trial Objecties now appear as red - Trial Objectives now always appear at the bottom of the objective lists - Improved text scaling in objective texts - Perk Upgrade menu now shows the main description with it's upgraded values - Teammates death timer now pauses during Spirit Revives - Menu Options with sliders now move faster after holding the button for a few seconds - Audio improvements across all weapons
- Fixed an issue causing the Killerwatt enemy to cause massive framerate drop when going over a certain number on screen, specifically in "The Ashes of Sker Hotel" - Fixed an issue causing the Party Code Input to stay highlighted after deselecting - Fixed an issue causing area of effect abilities to break the movement of the gantry objective in "Sewers of the Dead" - Fixed an issue causing players to receive messages from other players that have previously disconnected and just rejoined - Fixed missing localization in several objectives and enemies in "Deadly Lover's Fortress" - Fixed an issue which allowed you to push "The Stranger" around as while you're a spirit - Fixed an issue causing the teleporter particle effect to cause framerate drops - Removed Abraham's health reset when he exits the room by accident - Fixed a bug causing one of the cylinders to not be interactable in "Cursed Lands of Lavernock"
STEAM DECK UPDATE
- Defaulted Steam Text Size to Large - Fixed Videos not playing - Fixed On-Screen Keyboard not appearing when trying to input a Party Code
We hope these updates and fixes will improve your Sker Ritual experience!
The amazing team at Makeship have given Abraham another chance at becoming a reality! We wanted plushie Abraham's dreams of world domination to come true two years ago but sadly, we just didn't make it. Which is why we need your help to make sure that this time, he can succeed and haunt you beyond the reaches of Lavernock.
Make a pledge on the plush petition and if we hit 200 unique pledges, Abraham will be one stomp closer to being on your shelf.
Hotfix Patch Notes | 10/05/2024
NoahJ456 mentioned wanting to send us some voicelines and we couldn't refuse! Check out your favourite Noah-isms and more in this latest patch that is coming later today on Steam and on consoles over the next few days.
Sker Ritual Patch v.1.0.1 - Hotfixes 10/05/2024
NEWLY ADDED & IMPROVED - Added Controller Deadzone Sliders - Added Colors to Perk Icons on the HUD and an option to use the white versions - Added Camera Animation toggle to disable camera shakes for users with motion sickness issues - Added Disturbing Content Toggle for Audio - Added NoahJ456 Voice Lines
- Improved footstep audio - Improved Audio Reverb Zones - Improved playing audio limiting performance - Improved performance in all levels
BUG FIXES & UPDATES - Fixed an issue causing interacting with the Godkiller Pillar Sigils to be awkward - Fixed performance issue caused from spawning more impact particles than intended - Fixed performance issue caused by UI updating all the time - Fixed an issue causing Molotovs to inherit the properties of an equipped weapon and sometimes shoot like a gun - Fixed an issue causing the game to not unpause if you've been left solo in an online game - Fixed an issue causing the Poison Fog Miracle to behave incorrectly - Fixed an issue causing the Perk Upgrade menu to always revert the menu background to the default - Fixed an issue causing the hidden story achievements to be rewarded before when you exit the game instead of when you finish the objective - Fixed a memory leak caused by the Invisible enemies - Fixed a memory leak caused by enemies not being completely destroyed - Fixed an issue causing some areas to not count as explored - Fixed an issue causing Shock N Load to trigger too many times when quick swapping between Godkiller - Potential fix for enemy abilities inheriting the damage of the player abilities and causing one shots - Potential fix for certain weapons inheriting the shooting abilities of other weapons, specifically the Godkiller - Fixed an issue causing critical damage increases to not apply to critical body shots - Added a way to respawn in case you get stuck by not moving & holding the voice line button for 2 minutes - Fixed an issue causing the Welsh language to disappear sometimes - Fixed an issue causing the Join Code entry to break when having to type W or S
CONSOLE SPECIFIC UPDATES
(Xbox Series X|S) - Improved Input Lag on Xbox Series X|S - Fixed an issue causing the Japanese subtitles to not appear
(PlayStation 5)
- Extended the Field of View option to 120
We hope these updates and fixes will improve your Sker Ritual experience!
We also want to make our players aware that Unity is affected by certain Intel instability issues that are affecting Intel 13th & 14th Gen Processors which in certain instances are causing crashes in game. Our team advise if you are experiencing frequent crashes with those processors that in some cases, turning off "XMP" in your BIOS will help but it is not a guaranteed fix.
PLEASE NOTE: the following update will be out later this evening on Steam and tomorrow on consoles.
We are out of our hotfix era and into an official patch once again! We've got ADS Sensitivity Sliders, we've got improved stability and performance, plus updates and improvements on audio! Check out the full patch notes below.
Sker Ritual Patch v.1.0.1 - 03/05/2024
ADDITIONS & IMPROVEMENTS - Added 8 New Leaderboards, Fastest Completion of Main Story & Fastest Completion of Hidden Story for each map (PC only) - Improved stability on consoles at high waves - Added Aim-Down Sight Sensitivity sliders for Mouse & Controller - Added a Flip Trigger option for Controllers - Added an animation to the Miracle Selection in-game so the text can become bigger - Added 2 audio volume sliders for Player Footsteps & Enemy Footsteps - Using your Ultimate Ability no longer puts the weapon down - You can now pause if you're the host of an online game and everyone has quit the game - Reduced volume of footsteps - Improved audio mix clarity by prioritising player focused actions and reducing clutter - Stopped the mouse cursor to disappearing if the player dies while in menus - Improved performance when a lot of enemies are on the screen - Improved performance when spawning enemies - Improved performance when using dynamic resolution - Changed Volumetric Fog setting to now have quality settings instead of on/off (PC only)
BUG FIXES - Collision fixes across all levels based on community reports - Fixed an issue causing the online teammate nameplates to look delayed - Fixed some objective markers not re-enabling on some objectives if you fail them - Fixed an issue causing the scoreboard to update the kills incorrectly - Fixed playtime statistic in the menu showing time incorrectly if it went above 24 hours - Fixed an issue causing you to equip your weapons right after you die and walk around dead with weapons - Fixed an issue causing the Supercharger to take your weapon and never give it back - Fixed an issue causing recoil and some weapon springs to be too fast if your framerate is too fast - Fixed footsteps on metal surfaces - Fixed footsteps being framerate dependant - Fixed footsteps playing twice
Once again, we've been blown away by the love from the community, especially with the release of the roadmap! You can support us even more by reviewing the game and or buying DLC, there's loads to choose from. Diolch yn Fawr, its Welsh for Big Thank you, Sker Islanders!
The Sker Ritual Post-Launch Roadmap is here! We've got a packed several months of updates and content coming your way. We hope you'll look forward to two FREE content updates that will feature: a new map, a new special weapon, new perks, a new Hardcore Easter Egg and Easter Egg music! The only paid element of our roadmap is the cosmetic dlc!
We are committed to continually improving all areas of the game including: optimisation, bug fixes, balancing and networking. PS4 and XO releases will happen, however the date is TBC at the moment. Every effort will be made to hit the content times and many more milestones, but anything can happen in game dev so dates and content are subject to change.
Above all, we want to thank you once again for supporting Sker Ritual! You've supported us throughout our Early Access journey, over the course of our 1.0 launch and we hope you'll continue to support us during our post-launch.
We now have a thriving community of over 15K members on the Sker Ritual Discord! If you'd like to be a part of it, join us and have your say!
What are you most looking forward to? Let us know in the comments!