* Improvements - added AgentCar-1960 - localized office building content layout - visual adjustments to pause, settings, and airliner windows - adjusted text area for vehicle activity in the vehicle list - tuned Bus and Gate performance - fueling service performance increment - removed delay for the after flight check service - more spots for buses on all the ramps - show correct flight attempts in the contract window
* Balance - added on-demand flight contracts for the later period - significantly increased the Fuel Storages capacity - significantly increased the Fuel Trucks performance and capacity - increased prices of Fuel Trucks, Facilities and Storages - increased Catering & Ramp Service vehicles performance & price - increased number of parking slots for the Jet Era Ramp Service
* Bug fixes - fixed wrong textures for Terminal 1950 roads - fixed some descriptions in all locales - fixed max parking slots in the object info panel - fixed Object Info Panel trembling in some cases - fixed pending flight tooltip localization issue - localization improvements and fixes
Version 0.6.2.5 (EA Beta)
Version 0.6.2.5 (EA Beta)
* Improvements - show disabled building badge on a disabled runway - added no vehicles badge on a ramp(showing when you may hire staff on a ramp) - adjusted French localization - adjusted Russian localization
* Bug fixes - fixed vehicles not being requested after its service has been started(should increase a servicing speed) - fixed HandleyPageW livery for SB - fixed cargo and fuel management window localization and UI issues - fixed wrong tooltip after activating free camera mode
Version 0.6.2.4 (EA Beta)
Version 0.6.2.4 (EA Beta)
* Improvements - tuned start money for different ages - hid show edge option in the settings window if the screen is not wide enough - exit free camera mode by press ESC - show HUD again by press ECS - now Free camera mode assigned to F10(cause F12 takes a steasm screenshot)
* Bug fixes - fixed wrong intial value for wide screen edges - fixed 0 upkeep for cargo facilities - fixed a possibility to build buildings outside of airport zone
Version 0.6.2.2 (EA Beta)
Version 0.6.2.2 (EA Beta)
* Improvements - Free Camera mode by press F12(helps if you want to take a screenshot) - hide/show HUD by press F11 - new option "Show Screen Edges For Wide Screens" in-game settings.(Enable/disable canvas scaling for widescreen displays) - adjusted contracts and contract window for different languages - adjusted negotiations window - disabled edge camera movement when a window is opened
* Bug fixes - fixed can't sign and preview button localization issue - fixed crash when adding flights to the existing contracts - fixed misaligned flight widgets for wider resolution
Version 0.6.2.1 (EA Beta)
Version 0.6.2.1 (EA Beta)
IMPORTANT! Some saves could be incompatible with this update. If you cannot load your save file you may switch to the previous version 0.6.1.2 in the Steam Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> 0.6.1.2) We recommend to everyone to start a new game.
* Improvements - adjusted hud day part block to fit other languages - adjusted hud for french daytime caption and result icons for tutorial windows - adjusted tutorial windows' images to include updated icons - adjusted captions in the contract window - added help button in the main menu - correct airplane model name in the object info panel - added a quest for switching RWY back to both mode - localized expenses/income in the daily report window - localized expenses bills
* Balance - increased Max start money for later ages - added more money rewards for tutorial tasks - significantly increased number of on-demand flights
* Bug fixes - fixed contracts and airlines window localization issues - fixed change RWY mode task - fixed an issue when no flights in the airport at all
Version 0.6.1.2 (EA Beta)
Version 0.6.1.2 (EA Beta)
For the games with different history time scale than default (2 years per day) If the game has been already unpaused it is recommended to start from scratch.
* Hot fixes - fixed timings for history events when time scale differs
Version 0.6.1.1 (EA Beta)
Version 0.6.1.1 (EA Beta)
* Hot fixes - fixed sounds starvation bug(happened when you play for a long time) - changed "Deutsche" to "Deutsch" - fixed buy building task - fixed Spanish tutorial text in the last tutorial window
Version 0.6.1.0 (EA Beta)
Version 0.6.1.0 (EA Beta)
* New features - Tutorial scenario - Localization(German, French, Russian, Italian, Spanish) - Info Panel(shows info about each object in the game) - New Game Setup Window(where you may choose starting era, money amount, game speed) - Infinite flights for late game
* Improvements - improved game visual - improved day/night cycle - activate Buildoser Tool by "X" button - now bulldozer tool can remove buildings - added leading zeroes to resource contract time so it won't be confused with 12h format - slightly optimized game loading time - added object highlighting - adjusted plane size icons - new UI for facility buildings - new UI for office window - new UI for ATC tower - improved vehicle window - widescreen semi-support(now the game can scale UI normally on wide screens with borders on sides) - faster scroll for the help window - adjust contract max flight attempts to the history speed - added extra spots for tarmac and concrete ramps - new airplane type and size UI widget - unique icon for tug 1930 with dolly - close the settings window by press ESC in the main menu - improved boost button - a lot of small UI improvements - removed research completed screen notification - forbid to move vehicles if it's not on the parking
* Balance changes - increased catering trucks capacity - adjusted buses for Jet Era terminal. - changed capacity for catering trucks - changed minimum cargo supply interval from 6 hours to 3 hours
* Bug fixes - fixed vehicle shop window sometimes opens behind the window it was opened from - fixed linking info is lost for flights after loading - fixed rounding error when showing resource contract payment - fixed a crash during loading - fixed pax find path action - fixed a possibility to place a road with the same start and end points - fixed airliner parking spots inconsistency - fixed crash when requesting a facility load for an already deleted facility - fixed crash after opening airplane window - fixed independent maneuver lanes loading issue - fixed broken ramps roads after loading from a save file - fixed airliner model name in ramp window - fixed showing vehicle window below the facility window - fixed window doesn't go on top if it has already existed - fixed crash after canceling a flight - fixed buses for jet era terminal - fixed cost and upkeep for vehicle purchase and vehicle list windows - fixed showing road spacing zone after road removing - fixed road spacing zone after discard road building tool - fixed placing runway exits on loading - fixed a crash on loading related to runway road - fixed that ATC towers effects add up instead of replacing each other
HotFix 0.5.1.58 (EA Beta)
Version 0.5.1.58 (EA Beta)
* Hot fixes - fixed resource delivery crash when facility was stopped
March update status
Hey everyone! It is time to give you some new info about the development state. The first thing we have to say is that we still need more time to finalize and test some new features and that we're sorry for the delay, but the update will be on the 9th of March.
Since the last dev update, we finished the new game window (where you may configure your starting settings), improved the new object info panel(where you may see a lot of info about any object), implemented a new building window (where you may manage your vehicles much easier). We also improved the game graphics (better lights, better colors, better post-process settings), finalized a new day/night cycle(now sun and moon have their own trajectories and shadows look better). And of course, we were just polishing and testing the build.