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Genre: Platform, Strategy, Indie

Skyworld

Lost Worlds DLC Launch!



Hey everyone,

Lost Worlds DLC is out now and available as a free update to the main game starting immediately! Check out its trailer.

Lost Worlds adds two playable Skyworlds to the game which our artists and designers have carefully created. Both new Skyworlds are doors to places that are lost to mankind.

Desert World


Reminisce times past and travel back to an era in which Pharaohs still reign in the all-new Desert world.



Volcano World


Brave the perilous ruins of lands scarred by Mother Nature herself in the scorching hot Volcano world.



Masks, masks, masks


No Skyworld update comes without a new set of masks. Customize your avatar and strike terror into the hearts of your enemies with the a range of all-new masks.



Enjoy playing and let us know what you think in the comments!

Patch 5 Now Live


Hi everyone,

Patch 5 is now live! This is a patch that addresses some minor issues but mostly enriches the Skyworld experience by visually overhauling the game's battle arenas (you know, where you get to kick butt in real-time.)

This minor update paves the way for a bigger Skyworld surprise that is heading your way next week. Stay tuned for more info soon!

Apart from a variety of minor fixes that mainly focus on the multiplayer experience, patch 5 includes:

Visually overhauled battle arenas that now better suit their Overworlds







Upgrading watch towers now provides visual feedback







That's it for now, but make sure to stay tuned for some exciting Skyworld news next week. Happy battling!

Patch 4 Now Live

We have added the Multiplayer autosave/resume feature. This allows the player to continue a match at a later point in time. This is useful when a player has to leave or when a disconnect has occurred. To resume a match, the host needs to create a new lobby with the same opponent.

[Closed] Holiday Tournament Registration Opens NOW



Enter and win awesome VR prizes, unveiled below!



Registration for the Skyworld Holiday 2017 Tournament is now open! Hurry yourselves over to Challonge.com, create or sign into your account and sign up for the tournament now - under your Steam or Oculus Home name.

Slots are limited and filled at a first come, first serve basis.


http://challonge.com/SkyworldHoliday17

Did you make it into the tournament? Keep an eye at your Challonge message box for our welcome message and important tournament details!

Slots have all been filled? Register for the waiting list in case any cancellations or no-shows take place.

Prize tiers



We can now unveil our awesome prizes, sponsored by AMD! Three winners will enter the new VR year in style:



Skyworld Holiday 2017 Tournament



Sponsored by AMD, the Skyworld Holiday 2017 Tournament lets you take on the devs and players in a knock-out Skirmish tournament, win glory and fantastic AMD prizes to enter the new VR year in style.

Tournament schedule



The tournament is scheduled to kick off on Saturday, 30 December with the finals taking place on Saturday, 13 January.

When signing up, please take note of the match dates announced below. These are fixed dates: No-shows automatically forfeit a match.

Elimination round 1: Saturday, 30 December 2017 @ 10PM CET / 1PM PT
Elimination round 2: Saturday, 6 January 2018 @ 10PM CET / 1PM PT
Semi-finals: Saturday, 13 January 2018 @ 8PM CET / 11AM PT
Finals: Saturday, 13 January 2018 @ 10PM CET / 1PM PT

Take on the devs!



A certain gauntlet was thrown to the devs, and it did not go unnoticed! Four of us will be participating in this tournament for glory (not prizes). Look for us in your match schedule:

  • PaulVertigo - Paul vd Meer, Designer at Vertigo Games
  • RichardVertigo - Richard Stitselaar, Game Director at Vertigo Games
  • JeroenVertigo - Jeroen Kool, Programmer at Vertigo Games
  • Bonzodoggie - Jesse Caspers, Art Director at Wolfdog Interactive

To give you a fair chance at winning *wink* we’re making sure there’s no chance for two devs to be matched up in the finals or semi-finals.

Prizes won by devs will be diverted. Additional matches might be organized to establish the next-best community player(s) for prize eligibility.

A copy of Skyworld from Steam or Oculus Home is required to be able to participate in this tournament.

Skyworld Game Guide

Whether it’s to prepare for the Holiday 2017 Tournament or just to improve your solo or multiplayer game, read up on everything Skyworld and hone your skills with the Skyworld Game Guide by Vertigo Games. It explains all about Skyworld’s gameplay, menus and control schemes, offers tips and tricks to perfect your play style, and includes character statistics.

Visit the Skyworld Game Guide.

Skyworld Holiday 2017 Update



It’s the most wonderful time of the year! Holidays are coming to Skyworld with the Skyworld Holiday 2017 Update.

From today through Sunday 14 January 2018:

  • Don one of three unique Christmas player avatars and partake in the festivities as Santa, Reindeer or Elf
  • Battle your way through royally decorated Dragons Peak and Royal Mine skirmish maps
  • Compete in a happy event: Announcing the Skyworld Holiday 2017 Tournament!



Skyworld Holiday 2017 Tournament Sponsored by AMD



Sponsored by AMD, the Skyworld Holiday 2017 Tournament lets you take on the devs and players in a knock-out tournament, win glory and fantastic AMD prizes (unveiled soon) to enter the new VR year in style.

Read on for more details and to learn how to register.

Registration opens this Saturday

A maximum of 12 community players can register on a first come, first served basis. Registration will open from Saturday, 23 December 2017 @ 10PM CET / 1PM PT.

Once the 12 slots have been filled, you will be added to a waiting list should any cancellations take place.

Registration, match-making and tournament documentation will be hosted on Challonge.com. Make sure you have a Challonge account ready for when registration opens. Sign up to the Skyworld newsletter to get notified when it does.

Take on the devs!

A certain gauntlet was thrown to the devs, and it did not go unnoticed! Four of us will be participating in this tournament for glory (not prizes). To give you a fair chance at winning *wink* we’re making sure there’s no chance for two devs to be matched up in the finals or semi-finals.

Prizes won by devs will automatically be diverted to the next-best community player.

Tournament dates

The tournament is scheduled to kick off on Saturday, 30 December with the finals taking place on Saturday, 13 January.

When signing up, please take note of the match dates announced below. These are fixed dates: No-shows automatically forfeit a match.

Elimination round 1: Saturday, 30 December 2017 @ 10PM CET / 1PM PT
Elimination round 2: Saturday, 6 January 2018 @ 10PM CET / 1PM PT
Semi-finals: Saturday, 13 January 2018 @ 8PM CET / 11AM PT
Finals: Saturday, 13 January 2018 @ 10PM CET / 1PM PT

Game Guide



Whether it’s to prepare for the Holiday 2017 Tournament or just to improve your solo or multiplayer game, read up on everything Skyworld and hone your skills with the Skyworld Game Guide by Vertigo Games. It explains all about Skyworld’s gameplay, menus and control schemes, offers tips and tricks to perfect your play style, and includes character statistics.

Visit the Skyworld Game Guide.

Patch 3 Now Live



Hi all,

Another update from our side. The 3rd patch for Skyworld is live, full patch notes are below. Among other things, this fulfills a recurring request from players: the option to switch on/off the table flip. By switching it off, you will instead of the table flip see a black fade.

Added features:



  • Option to split language settings for audio and text.
  • Option to switch on/off table flip.


Balance tweaks:



  • Reworked towers and region rules.
  • Towers can now be destroyed even if the enemy general is in the same region.
  • Generals now need to stand next to the tower in order to defend them.
  • Reworked mission 3 end sequence:
    - Instead of switching to Insane difficulty during mission 3 to force players to lose (as part of the story line), players are now propelled into the end sequence to avoid player confusion.


Bugfixes:



  • Fixed bug that starts the game in demo mode when you own the full version. (29-11)
  • Fixed bug that soft-locks the game when the player loses a game.
  • Fixed capture/stream camera.
    - Now properly works in the sublevels and during table flip.
    - Now does not respond to VIVE controller input anymore.
  • Fixed localization errors.
    - Fixed menus not adjusting after changing language.
    - Fixed text out of bound in panels.
  • Fixed paratrooper ghost incorrectly rotated.
  • Fixed voice lines being cut off in the combat arena.
  • Added voice effects for Jeffrey and the Overlord.


Thanks for playing and let us know your thoughts on this latest version of Skyworld below!

Free Demo Now on Steam



Hey all, for those of you still on the fence about whether or not to get in on Skyworld, we have just released a free demo for HTC Vive, Oculus and Windows Mixed Reality on Steam.

Go ahead and play the opening mission from the single player campaign in which you take your first steps toward building your VR empire. The demo features some 1,5 hours of unlocked content and lets you conquer one of the game's miniature VR worlds.

Should you decide to continue your conquest, you'll be happy to know that your progression will carry over to the full game. What are you waiting for?

The demo supports all languages also included in the full game.

P.S. Want to get a head start at VR strategy gaming? Watch the Skyworld 101 trailer with developer commentary: https://youtu.be/CIYe4Kc-vdQ

Patch 2: Chinese & Korean Now Live

Hey all,

A quick update to let you know that following last week's language update, we have now implemented the remaining two languages, Chinese and Korean. This means all planned localisations are now live:

Languages supported



  • Chinese
  • Korean
  • German
  • French
  • Italian
  • Spanish
  • Russian
  • Japanese

We'd like to thank our Chinese and Korean players once again for their patience. 喜欢玩 / 연주 즐기기 !

Skyworld Patch 1 Now Live

First off, a special thank you for your patience to those who have been waiting for their language to be implemented in the game.

We have now pushed our first update live on Steam and Oculus Home which not only includes a range of gameplay changes, bug fixes and additional features, but most of our planned in-game languages as well. 

Have a look at the patch notes below, give the new update a spin and let us know your thoughts on the discussion boards!

Bug fixes



  • Getting stuck at the end of mission 3
  • Getting stuck in the mine section in mission 2
  • Mission 8 reload issue
  • Menu book not opening at the start of the game
  • Tool tips sometimes not showing backgrounds
  • Getting stuck on "Insane" after mission 3
  • Re-center world view issue
  • Occasional freeze upon level end
  • Losing a worker pawn when holding it while destroying a building
  • Multiplayer hosting improved
  • Freeze upon changing graphical presets
  • Bug showing Berserker in card
  • Missing audio-files during battle


Gameplay changes




  • You can now only defend watchtowers while standing next to them with a general (instead of being in the same region)
  • You can now revive a general even if an enemy general is your home region
    Magic Barrier now clears active spells in its area, but these become active again afterwards
  • Mission 3 now says "You've Escaped" when you complete it successfully
    Spells are now cheaper to research (except Freeze)
  • Upgrade costs for units level 2 (silver) and 3 (gold) are now more expensive
  • Mission 2, 4, and 6 are now a little more easy in the beginning
  • Knight now has a longer cooldown between attacks
  • Removed "Very Easy", "Very Hard" and "Insane" Campaign settings, tweaked other settings
  • Removed "Very Easy" and "Insane" Skirmish settings, tweaked other settings


Added features



  • Streamer Custom Camera feature


Language update



  •  German
  •  French
  •  Italian
  •  Spanish
  • Russian
  • Japanese


We have been promised by our localization agency that Chinese and Korean should follow any moment now. We will implement these as soon as we receive them and expect both to be live early next week. 

感谢您的耐心等待!
양해 해 주셔서 감사합니다!
[Translated using Google Translate]