The roguelite "ABMS" mode in Terran Partition now has enemy Groups, which have destroyers and battlecruisers in them; Flotillas with only battlecruisers; and Fleets with any array of units. These increase the total enemy count to 40.
While it's currently ugly, I changed the ABMS user buttons to a list so that any number of users profiles can be accessed.
Users that are defeated now cannot access that profile anymore as they are properly marked as KIA.
I've temporarily removed enemies taking over player bases because it caused the player to get stuck in a constant loop of replaying the same battle when they tried to take the base back. I spent all of today trying to fix it but can't find the cause, especially since this problem doesn't happen when the player conquers an enemy base.
Next patch will space out enemies better, fix the enemy base takeover issue, and fix the menu. Final boss will come at some point after that.
I'm not sure if user ranks are working, I didn't rank up while testing at all.
Tutorials Fixed
Terran Partition v1.90
Movement Tutorial fixed crashing game
Drones fixed being too close to Valkyries
Decreased waiting times, increased time to read messages
Shortened excessive text
Updated outdated text using the old damage system
Hopefully should get ABMS mode working by tomorrow. Sorry for these major bugs.
Default Game Mode Updated
To avoid new players purchasing ABMS but not knowing how to run it, the default launch option has been changed from SBMS to ABMS.
You can still choose which game you want to play by going to your Steam Library and double clicking on Slizer Battle Management System in your games list, or by going to its Library page and clicking on the button to run it.
This change only affects users who will open the game by right clicking on the Steam icon in the task bar, and clicking on Slizer Battle Management System in the list of their five recently played games.
If you find any issues when trying to launch the game you own, either ABMS or SBMS, please post in the forum, website, or by e-mail explaining what happens, and what errors come up if any. Thank you.
Terran Partition is Now Released!
Terran Partition, the standalone expansion to Slizer Battle Management System is now available on Steam.
It has massive improvements to gameplay, controls, GUI, and graphics. You do not need to play SBMS to play this expansion.
Gameplay: Abilities have been reworked to be easier to aim and have more tactical depth. Airmechs have launch timers and limited repairs. Laser cannons now target the exact location instead of the direction cast. The damage system has been reworked, with a new variable: weapon pressure. Unit ranges have been significantly increased.
Story: The original story is included with new missions, an improved learning curve, and new content. The story is continued from the original 22 missions to 57 total.
Controls: Controls have been improved for unit orders, abilities, and the menus. Optional buttons are now available in-game if you would rather use the mouse.
Graphics: All in-game colours are now customisable, menus have been made simpler and more intuitive.
Have you pre-ordered the day 1 DLC microtransactions that totally aren't gambling? I renamed the expansion pack from "ABMS" to "Terran Partition" because "ABMS" refers to both the Alliance and Arma factions. Some elements of it are still named "ABMS" because of issues with permanent names.
SBMS Sequel Announced
The expansion pack for Slizer Batlle Management System has been announced and can be seen below:
Major issue where deleting a unit equipped with a PAV, SL Shield, or beam cannon would keep the number of used equipment the same, so deleting two units would permanently set that equipment to being unavailable until you left the Planning Room. I can't believe I never finished that and didn't notice. Or that anyone else didn't know. I also noticed in mission 20 that the allied Princeps units were just sitting there, so I ordered them to help that poor Venator.
SBMS v1.19b22 Released
Version v1.19b22 has been released. Patch highlights are:
Missle Barrage fixed hotkey being reset upon loading the options file
Venator abilities now cost resources
Battlecruiser extra missiles fixed not having the right variables
Missile flarex fixed trying to track the target of other flares
I'll let you keep those free Venator equipment. This time. Also that hotkey issue had been bugging me for several years now, ever since I put options saving in the game.
SBMS v1.19b21 Released
Version v1.19b21 has been released. Patch highlights are:
Mission 18 bugs fixed, made easier to understand and complete
Newer sound files are now in the sounds list, so their volume can be changed
Starmaker's starburst ability fixed crashing the game if it was still turning while the target died
Version v1.19b20 has been released. Patch highlights are:
Saved games list has a scroll bar, fixed new saved games not showing on the list, fixed duplicating save files not working if pressing the button with the mouse
Mission log button is now clearer to see
Weapons now have full damage when damage drop is turned off
Freya boss shard ability fixed crashing the game
Added sound effects for Molniya's Plasma Field ability and Hailstorm's Enemy Artillery ability