Slizer Battle Management System cover
Slizer Battle Management System screenshot
Genre: Simulator, Strategy, Indie

Slizer Battle Management System

SBMS v1.19b9 Released

Version v1.19b9 has been released. Patch highlights are:


  • Navigation Room now has data on more locations
  • Fixed bug on using ships
  • Added limited colour blind mode
  • Fighter sprite highlight fixed being offset


http://www.indiedb.com/games/slizer-strategy/news/sbms-v119-updates/

I think this will be the last version for a while, while I work on the sequel to incorporate big improvements. I know exactly what to do for it so it should be ready early next year, price has not yet been determined. If you have a suggested price, please tell me. There will be more missions released eventually, just not yet.

Thank you to everyone who helped improve the game, and to everyone who enjoyed it.

SBMS v1.19b8 Released

Version v1.19b8 has been released. Patch highlights are:


  • Navigation Room now has more data on locations
  • Moved the visuals for intercepting enemy transmissions in-mission up so it wouldn't overlap with older messages
  • Mission Briefing room looks nicer and can use spacebar and enter to skip messages
  • Aquila and Reaper tech, and an Aquila unit are now offered as mission rewards
  • Fixed Alliance Hoverplanes Tech now giving the player access to building more of them
  • Missile Turrets now only fire one missile when ordered to attack and have an ability to switch to continuous mode
  • Added Disruotion Field heavy missile to the ship optional heavy missiles list, so you can build them as an extra ability for Praetors


http://www.indiedb.com/games/slizer-strategy/news/sbms-v119-updates/

I'm debating having the next patch be the last one, and having all new additions (unless theres something this version clearly needs) into a heavily updated new version of the game that I hope to price at 5 USD and regional equivalents. If I haven't addressed an issue that you think is necessary or even just would be very nice to have, please tell me in the game's Steam forums so I can add it ino the next patch before working on the paid version of the game. This free version will always remain free and will get new content, but, I feel there are some major changes that would better go into a new game.

Thank you to everyone who's helped improve the game, but more importantly to everyone who's enjoyed it.

SBMS v1.19b7 Released

Version v1.19b7 has been released. Patch highlights are:


  • Mission Menu now uses the player's selected menu colour
  • Remote Missile Silo now has proper tooltips for each of its missile weapons
  • Units with non-standard weapon types now have a button image
  • E-mail text now takes up more space to fit it all in, scrollbar fits properly inside its bar and you can use the mousewheel now, e-mails have tooltips, fixed internal e-mail read status not being saved
  • Fixed Missile Target Acquisition tech crashing the game, updated description
  • Added Disruption Field missile to the Remote Missile Silo


http://www.indiedb.com/games/slizer-strategy/news/sbms-v119-updates/

As a final note, saving internal e-mails might mess with your save files. If you have any issues, you can edit them yourselves, and please tell me if anything does go wrong.

SBMS v1.19b6 Released

Version v1.19b6 has been released. Patch highlights are:


  • The game now starts in borderless windowed fullscreen mode. This should fix the black screen issue for Windows 10 users. Again, please don't post negative reviews based on a bug unless you plan to change it once the bug is fixed. If you have Windows 10, please do not use true fullscreen mode.
  • Starslash's Starburst ability fixed and updated.
  • Mission 5's Seagulls have less damage on easy mode.
  • Triarus supply cost increased.
  • Food supplies added to Mainbase status menu.
  • Added key tutorials in first 2 missions.
  • Mission briefing arrows look better.
  • Mission menu shows when in easy mode.
  • Added aircraft abilities in the Aircraft section of the Library.


http://www.indiedb.com/games/slizer-strategy/news/sbms-v119-updates/

SBMS v1.19b5 Released

Version v1.19b5 has been released. Patch highlights are:


  • Potential black screen bug fixed for certain graphics cards on Windows 10 users. Please send feedback if it has not been fixed. As a side note, please don't post negative reviews based on a temporary bug unless you plan to change the review once it is fixed.
  • Speed ability finished for Mainbase.
  • Dragboxing selects enemy units properly so their stats are shown.
  • Princeps Magshield finished and hotkeys fixed.
  • Invincibility cheat finished.
  • Valkyrie's Magshield B duration doubled to 20 seconds, shows recharge on UI.
  • Hotkey menu divided into aircraft and battlecruisers and added toolips.
  • Battlecruiser power states are turned off when offline.
  • Aquila added Vertical Launch Missile ability to bypass missile defenses.
  • Added introductory text when starting the game.

From player feedback:

  • Mission 5 made easier on easy mode.
  • Window resizing.


http://www.indiedb.com/games/slizer-strategy/news/sbms-v119-updates/

v1.19b4 Released

Version v1.19b4 has been released. Patch highlights are:


  • Black screen bug fixed for Windows 10 users.[Edit: Not for everyone. Yeah, I get it, you can't see the game, gimme a break ._.]
  • Added visual tutorial image for easy reference to know which keys do what in game.
  • Player Princeps now closer to enemy Princeps.
  • Added more dialogue on mission 10.

From player feedback:

  • Added Easy Mode (on by default). Missions 2, 5, and 10 now can be played as originally intended (harder).
  • Borderless Windowed Mode.
  • Menus resize for people with non-standard aspect ratios. This isn't final, but it does look better


http://www.indiedb.com/games/slizer-strategy/news/sbms-v119-updates/

v1.19b3 Released

Patch highlights

  • Fixed non-standard weapon types in the Planning room cycling through all the weapon type icons
  • Building weapon loadouts are now shown in the Library
  • Ship weapons are now shown in the library
  • Added multiple sizes to game icon
  • Added some sound effects for abilities
  • Added more dialogue
  • Added enemy search party ship on Navigation map
  • Fixed units with passive flares using them when offline
  • Fixed the wrong units trying to evade dangerous abilities
  • Gunbarrow now has an image for its Siege Mode ability
  • Fixed crashes in mission 9 and Ships tab of the Library
  • Fixed Remote Missile Silo not applying the right speed to its missiles, giving them the wrong range


Full Patch Notes
http://www.indiedb.com/games/slizer-strategy/news/sbms-v119-updates/

v1.19b2 Released

Small patch, doesn't fix any of the problems that have been reported. Check this link for details:

http://www.indiedb.com/games/slizer-strategy/news/sbms-v119-updates/

Fixed game file showing 0 mb to download

Fixed game file showing 0 mb to download. Sorry for the inconvenience, but you can go play it now!

Game file at 0 mb.

[Edit: Maybe fixed, please confirm for me if you try to download it]
Apparently for everyone except myself and Steam the game downloads 0 mb and cannot be played. I'm looking into this, if you have this issue, please contact me at slizergames@outlook.com, at http://slizerbms.wordpress.com, or through Steam. Please include your operating system and computer specifications if you can. If you are comfortable with it, please also indicate your country or region. Sorry for the issue.