Hello there! We hope you enjoyed the Winter Sale and had some great days! With our first patch this year we want to incorporate some adjustments based on player feedback.
IMPROVEMENTS
adjusted the starting experience, you will now start right away on SnuggleBeards Islands and begin hunting these cyber-raccoons!
Added new side quests
OTHERS
some bugfixes!
Cheers TideOver Studios
Patch 1.5 - the feast
PATCH V1.5 - LIST OF CHANGES
Hello there! As time flys and the year end is coming closer, we want to dedicate this patch to our very own end-of-year "Snuggle Feast"
IMPROVEMENTS
Snuggle Feast To pay homage to Captain Snugglebeard, there is now a year-round Snugglefest in Loldania. At the start, the festival will be decorated for Christmas, but with each update the festival will be expanded and adapted. There will be apple fishing, a golden Snugglebeard, lots of stores with special offers and if the dragon dwarf isn't careful, you might be able to sneak a ride with the dragon!
Improved starting experience on Turtle Island with a brand new Quest!
Also, we added new Islands on Snugglebeard Islands
OTHERS
obligatory bugfixes! :-)
Cheers TideOver Studios
Patch 1.4 - savegames n stuff
PATCH V1.4 - LIST OF CHANGES
Thank you all for your valued Feedback! Today we adress one of the most asked things, amongst minor other changes.
IMPROVEMENTS
Implemented a save-system for quests! It is now save to do a small break while you are questing within a map and continue another day. If you feel like it, you can reset your quest progress within the hub.
Improved starting experience and added more questmarkers
LOCALIZATIONS
Added several new languages. As we are not natives and do not have budget (yet!) for a translation agency, these are mostly machine generated. Any strange words are of course intended! We hope you can enjoy the game a bit more in your native language :-)
French
Italian
Spanish
Portugese
Chinese
OTHERS
Patch 1.3
Been a while, but we've been busy:
IMPROVEMENTS
new players now have a starting equip directly in the inventory
Snugglebeards islands:
adjusted NPCs on some islands
added a couple of new islands to explore
Pepper Park:
enemys have more HP now - probably still not enough for your skill-level? Let us know!
the secret area in PepperPark is open now! Can you find it?! (more to come)
some bugfixes for spawning cars and collision
more details in many places
STABILITY AND PERFORMANCE
we improved the performance for the Snugglebeards islands, should really help those fps to get up high
ANIMATIONS
changed some weaponattacks to give you more mobility
thanks for your continued support! <3
Cheers TideOver Studios
Patch 1.2
We are back with a minor update:
IMPROVEMENTS
Dungeon islands: Many more islands and a lot more to discover!
MISCELLANEOUS
Fixed a bug where the second map/rune wouldn't unlock. No worries, no need to fight Snugglebeard again if you have already defeated him once!
Thanks for your support, keep it coming!
Cheers TideOver Studios
Patch 1.1
Thank you all for your continued feedback! We told you we’d listen and this patch is addressing some of your direct feedback.
IMPROVEMENTS
in order to not accidentally push you, Rolf will spawn with a bit of a distance towards you (however he’s a tad sad now)
the teleporter in first room is active from the beginning now, you don’t have to wait for the dialogue chain in order to continue
made some adjustments to some islands within the PvE dungeons (more loot!)
MISCELLANEOUS
Fixed a bug where SteamVR would open while starting the game
Fixed a bug where rebinding keys was not possible
Keep the feedback coming!
Cheers TideOver Studios
Patch 1.0 - full release
PATCH V1.0 - LIST OF CHANGES
This is it.
We are extremely proud to announce update 1.0! A lot of polishing has been made, more fun content was added and questlines have been refurbished.
ADDITIONAL CONTENT
Item Shops!
New Shops have been opened throughout the SourceWorlds! You can now spend your hard-earned gold to buy weapons and items you desperately tried to find. Also the crystals found from dungeon bosses can now be exchanged for some high quality items. Now you only need to find the mysterious traveling merchant Giacomo. He seems to be the only guy to hold value for the crystals.
Added new dungeon Power Ups!
AutoHeal: Add some nice passive healing, which increases your health by 2HP/second each level
Greedy: With each level of this Power Up, you receive 20% more money and crystals
Defy Death: You will only take damage of a maximum of 50% of your max health. No more insta-deaths! (well, except maybe from these nasty multi-attacking-enemies)
Sturdy Roots: If you are hit you will no longer receive a stun lock. Move out of these enemy barrage attacks!
New PvP Arena: the arctic islands:
Pack your fur, it's getting cold here. Fight against your fellow warriors in these icy worlds. But be careful that you don't catch a cold.
Many new islands and dungeon rooms to explore!
Explore over 20 new islands, bosses and dungeon rooms within the dungeons.
New items!
Find the armor of darkness, buy the reigns of the mirage wolves or dragons, or shapeshift into an unstoppable bear!
IMPROVEMENTS
Starting location within the Foompa Islands has been moved. You will be closer to the islands now.
Updated water visuals
Feel immersed in Water, as you and the ships now deliver a more direct feedback for water interaction
BALANCE CHANGES
Dungeon-Powerups: set speed-increase to 5% per level
STABILITY AND PERFORMANCE
Improved Shipmechanics, stuttering on bad network connection should be much less frequent
MISCELLANEOUS
Switching weapons and items while on a ship should work correctly now
Fixed a bug where in some occassions it was possible to enter a flying mode when being cancelled out of an attack
This has been quite a journey for us. Our basic vision of the game with this patch is fullfilled.
We are gratefull for your input and criticism, and still believe SourceWorlds has some potential to be unleashed. So please keep it coming, so that we can make a successfull way to the next Versions 2.0, 3.0, 4.0, …!
Thank you for your support, Cheers!
TideOver Studios
SourceWorlds will release on 10th March 2023!
We are very proud to announce that SourceWorlds will leave early access and be fully Released on:
10th March 2023.
With the full release we introduce item shops, new islands and dungeon rooms for the roguelike mode, and much more. Stack your gold and crystals now!
Thank you all so much for your continuing support over the last year. It helped us bring SourceWorlds to a level which wouldn't have been possible without you.
As announced, by leaving Early Access we increase the pricing for SourceWorlds. If you want to share the game with your friends, now is the chance!
Lastly, even after releasing the game of course it will still receive updates. We are watching you very closely and continue to work on bugs, features, worlds and anything else we and you feel like.
Cheers and Thank you all! TideOver Studios
Patch 0.6.2 EA - the dungeons
Hello again, we continue to provide small patches until we are ready for our next big patch and leave EA!
ADDITIONAL CONTENT
Added some new items and weapons. Try to find them!
New Steam-achivements are now unlockable! How far can you get in the dungeons?
added new Islands and Rooms to explore in the dungeons
STABILITY AND PERFORMANCE
Improved performance on procedural dungeons a bit
Patch 0.6.1 EA - the dungeons
Today we have a small patch for the dungeons:
STABILITY AND PERFORMANCE
Fixed an issue, which could have led to severe framerate drops on the foompa islands