Fixed a crash that would happen after loading a game.
0.9.5 Update Patch Notes
Major Changes
Research map has been completely redesigned for a better feel for progression.
UI is made more consistent and clean.
Maximum level is capped at 7.
Most of the modules are now unlocked through the research system instead of after long grinds to level up.
New system to simulate events that are happening on different stations.
Security system has been overhauled to feel more fair.
Managing a second station is made easier through initial cooldowns on some negative events.
Quality of Life Improvements
Every mission can be clicked on to get more info.
Signal Enhancers and their purpose are more visible on the recruiting panel.
Mission section is redesigned to show progress more clearly.
Red indicators on top of buildings can be clicked to be directed to the associated panel.
"Repair" button is disabled if the building has full health.
Maximum game speed has been increased.
Maximum amount of autosaves of one game is capped at 3.
Bug Fixes
Fixed major crashes.
Fixed overly powered asteroids.
Fixed shield generators not giving security points.
Fixed event names not being rendered correctly.
Crash Fix
Fixed some major crashes that affected a fairly large portion of the players.
Developer's note: We are working really hard on the 1.0 update so maintaining the current Steam version is getting harder by the day. We apologize for the lack of speed in that sense. Hope to greet you with our major release update soon.
0.9.45 Patch Notes
The majority of the UI has been overhauled to improve visual harmony and the player experience.
Crash while building new station fixed.
Crash while connecting jump gates fixed.
Minor balancing adjustments.
Developer note: As we get closer to the 1.0 release by the day, player feedback is more important than ever. We are actively trying to fix as many issues as we can, and keep making changes in favor of the player experience. Therefore we will be releasing a 0.9.5 update which will heavily reflect the direction the game is going for the full 1.0 launch. With that, we are hoping to hear what you think about it and plan the rest of our journey accordingly.
Thank you for all your support and constructive criticism.
0.9.44 Patch Notes
Fixed various crashes related to new stations.
0.9.43 Patch Notes
- Fixed a crash that would happen when jumpgates/stations were deleted. - Fixed a crash that would happen when battery module is deleted.
0.9.42 Patch Notes
Fixed major crashes.
Rebalanced thought system and removed issues.
Rebalanced early-game.
Fixed some overly shiny materials.
Fixed graphical issues.
Retextured the turret.
Motel has been nerfed.
Fixed billboard ads not displaying correctly.
0.9.41 Patch Notes
Fixed a bug with the large docks.
Fixed a bug with employee training.
Though system has been improved to provide more meaningful feedback.
Level requirements have been rebalanced.
The motel has been reworked.
A crash that would happen after level 7 has been fixed.
0.9.4 Bug Fixes and Balancing
Balanced level requirements.
Rebalanced security buildings.
Fixed minor bugs.
Fixed satisfaction calculations.
Fixed visual bugs.
0.9.3 Major Bugfix Patchnotes
Fixed an issue with customer satisfaction levels.
Fixed an issue where the customers wouldn't visit any facilities.
Fixed an issue where visitors would take too much time to visit your station after loading a game.
These bugs seem to affect a big portion of our players so doing the update as soon as possible is highly recommended.