Patch #5 is here and contains bug fixes, and multiple save slot functionality!
💡 New Features
Multiple Saves! 💾💾💾 Chris has gotten multiple saves working in Spacefolk City! You'll now be able to store multiple cities for each scenario! 😮 Perfect for all the super productive builders out there! 👍
👾 Bug Fixes
Fixes to some house and facility doors not being accessible.
Fixes to new themed fences not registering as decorations.
Fixed ladders that are thrown away not getting saved.
Banana slides (& red slides) can now be used in all sizes!
We now pause the sleep timer when folk go into facilities.
Fixed a bug with buildings getting sucked into the bin 🚯
Fixed a bug with items remaining when the bin is closed too quickly.
Lowered volume of happy sound - was annoying in large cities.
Fixed hatch “Not Available” sign rotation.
Folk will inform you if there is no power at a building you try to have them construct.
Again, thank you 🙏 to all our players who report in these bugs. It's really helpful for us as we work to improve the game! Join us on our discord too if you'd like to chime in! Links are here: 👉 https://linktr.ee/MoonModeGames
Therése, Chris and Alex @ Moon Mode
Patch #4 is GO! 🚐
💡 New Features
New platforms have been added for creative building! 🎨 Several players on our Discord have requested additional coloured platforms for more aesthetic options, so Therése has gone ahead and added some!
Autosaving across all Scenarios! 💾 When you complete an objective, the game will now autosave your progress in all Scenarios, including the tutorial. Unfortunately manual saving is not yet possible in the tutorial, but this will hopefully temporarily address the (many) requests we’ve had for some kind of saving functionality in the tutorial scenario.
👾 Bug Fixes
Benches can now be moved on platforms
Fixed some items held by folk occasionally being invisible
Fixed text-wrapping in victory message of some languages
Fixed Stargazer Folk holding asteroids at distance
Fixed Construction Folk not finishing houses
Fixed generic interest items breaking houses
Fixed “Put Back Decoration” sign appearing on some buildings after loading
Fixed Spacebus not bringing folk to Traumaville
Fixed some folk navigation issues
Fixed folk sleeping “zzz” remaining after city blasts off
Fixed folk counter occasionally showing incorrect headcounts
Fixed items getting stuck after platforms are TNT’ed
The UI bubbles in the tutorial now properly rotate to face the player
Sign items are now walkable and no longer block doors
As always, a huge Thank You to all our wonderful players who report in these bugs. It's really helpful for us as we work to improve the game!
New Features - Support for 13 languages. - English, Français (FR & CA), Italiano, Deutsch. Español (España & Latinoamérica), Português Brasileiro, Русский языкm, 日本語, 简体中文, 繁體中文, 한국 - NEXT track button on the radio to skip to your favourite songs.
Bug Fixes: - Homeless folk will always move into empty houses now. - You can put scaffolds, fences, ziplines and ladders in the bin. - Spiral stairs can be placed on flat ground now
🎄 Christmas Special! 🎄
The festive season is fast approaching, so what better way to celebrate than with an EXTRA special update to Spacefolk City!! We've got fixes, new features, AAAAAND a special new Christmas feature just for you!
🎁 For Christmas!
A new Christmas scenario to enjoy!
Say hello to the new Christmas Folk!! Probably from somewhere near the north-pole on Earth but who really knows, these festive folk have a Special Ability allowing them to give other folk just the items that they're wanting to make them happy!
Some nice Christmas decorations for keeping your Christmas folk happy, and also for giving your city that special holiday feel.
💡 New Features!
On the Folk Overview panel, if you hover your hand over a folk's name it will now allow you to locate and tag that folk, so you can keep tabs on where in the city they are. Very useful for larger cities! 👇👀
If you pick up a folk, their home will now highlight. This is handy for locating their home when you're trying to ensure they have the Facilities they want nearby to where they live. 👇👀
If a folk is homeless, you'll now see a little icon on the Folk Overview panel. Together with the above new features, this makes it much easier to see who and where the homeless folk are, so you can help them.
👾 Fixes
Fixed an issue where some folk would not do their Special Ability again if you had placed them back at a Skill Facility to try and force them into it.
Made it more clear when a folk's ability has been used that day.
Fixed an issue that was preventing the Folk Overview panel from showing all folk in the city when you have more than 7.
Fixed issue with Doom City savegames breaking on reload.
Fixed issue with doors being inaccessible after loading (may still occur randomly... this has been a hard one to track down 😔)
Here's wishing all you human folk out there a wonderful, restful and enjoyable holiday season! Thank you for all your support with our launch and patience as we work through the issues! See you in the new year! 👋
Therése, Chris & Alex @ Moon Mode
Spacefolk City is GO FOR STEAM
🚨 SPACEFOLK CITY IS HERE! 🚨
Great news for all the Steam VR players! 📣💢
We're super happy to announce that Spacefolk City is finally available for Steam! 👏 Apologies for the wait, but if you're an HTC or Valve Index player, you can now download and enjoy Spacefolk City for your device. It'll also work for Oculus Rift players on SteamVR too.
If you have any questions, feedback or issues, for the fastest reply please reach out to us directly via our Discord server here: 👉 https://discord.gg/cTFmqmNep7 👈