Button for skip cutscenes in the upper-right corner
Space skips one snap of dialogue
Scientist uses armor properly in Mission 27
Encyclopedy fixes. Some buttons with question mark removed
New Hotkeys added. "1" - change weapon. "2-5" - select abilities. Arrows - navigate battle arena. Hold Shift - speed up navigation by Arrows and WASD.
Bug with infinite time for AI turn fixed
Thanks for playing Spaceland. Stay tuned for our another improvements!
Best regards, Tortuga Team.
Steam Cards added in Spaceland!
Hi Spacelanders!
We are glad to inform you that we have added Steam Cards in our hurricane sci-fi tactics. Hope you will like them, and you will gather all of them in your collection.
Stay tuned for future updates. We are preparing more features and fixes for you.
Best regards, Tortuga Team.
First improvements
Greetings!
Fresh off the heels of a great launch (once again, we'd like to thank each and every one of you so much!), we're releasing an update to the game, solving some of the issues we've discovered.
German translation is proofread and improved one more time. And doublechecked by our player Alex [GER]. Many thanks to him.
English texts for achievements improved
Bug with boss and frozen mine fixed
Redback shooters AI fixed. They attack you even when you are near them
Carmine achievement fixed. Play mission 3, if you want to get it
TAB crash when you had dead heroes is fixed.
Language detection from Steam Client has been fixed
You can cancel selected ability with right click
Visuals of geyser are hidden proprely now
Right click stops opening settings in battle
+200% money for replaying (!) the mission with all achievements completed
Bug with missing shield of Markus fixed
Prices for equipment in chapters 2 and 3 lowered
Critical bug with infninte waiting is still pending fix.
We hope that you enjoy the game! Don't forget to leave any feedback, ideas or just thoughts about Spaceland in the official Steam Discussion forums!
OUT NOW!
Hello Spacelanders!
Spaceland is finally out on Steam! We’re so grateful to each and every one of you for all the support and love you were giving us. Thank you! To celebrate the release and show you our gratitude we’re offering a limited 10% loyalty discount, so don’t lose your chance to save up!
1.0 release isn’t the end of Spaceland development. We have some cards up our sleeve and will continue to bring more features to Spaceland. We will make sure to tell you more in the coming days, but here’s the post-release roadmap we have prepared.
Yet again, we’re so grateful to our fans and everyone who followed the game’s development. Without all of you, Spaceland wouldn’t be the game we’re so proud of today.
Tactical adventure begins!
Boss Overview - ONE DAY LEFT
Hello Spacelanders!
Only one day left until Spaceland release! We can’t even begin to describe how happy we are to be finally able to release our game. It was a long road and a lot has changed since we started developing the game 4 years ago. And one of the feature that was added to the game the last year is boss fights.
Boss Overview Although Spaceland is a tactical strategy, you will also encounter bosses in it, which is rare for games of this genre. Meeting such an adversary is always an exciting adventure. For example, the first boss. The huge military robot that your squad will face is invulnerable to small arms and has very strong armor. You need to push explosive barrels to the boss and shoot them from a safe distance, because this is the only way to damage this armored enemy. If you correctly use covers and competently maneuver, the robotic foe will be held hostage by his own slowness.
Get ready for space adventure. It's 4 days before release of our fast-paced sci-fi tactics Spaceland.
The game is inspired by the best turn-based strategies of the old school - XCOM, Incubation, Laser Squad
A unique blend of dynamic turn-based battles lasting 10-15 minutes
Make a squad from 7 space rangers, each with a unique fighting style
The story of the mysterious planet in the spirit of the «golden age» of science fiction
Colorful hand-drawn map of the game world
Are you ready?
14 languages available!
Hi, Spacelanders!
Missing news about Spaceland? We glad to say that Spaceland will support 14 languages! Now more than half of planet could freely play our tactical space adventure.
And congratulations to our space community. We have 3000 followers in group of Spaceland. Thanks all. Keep following us to get full information about Spaceland and it's release.
Live long and prosper.
Monsters of uncharted planet
Hi, spacelanders! Another communication window is open so it is time to update you on the enemies, our heroes will meet in their adventure.
Roaches
First on the list - strong bugs with "explosive" temper. They are covered with a durable chitinous shell and posess an unstoppable desire to knock down anyone spotted using a signature push. These “friendly” creatures are aboriginals of the cold planet and they will not tolerate neither neighbors nor guests in their own home.
Creeper
Next in line are creepers — a family of dexterous and tough animals. Their origin is completely unknown. It is they who became the main threat to the space base.
Small creeper is a nimble animal with blades on the upper limbs. Why does he need them in the wild - one can only guess, but they perfectly pierce human armor. Shooting at medium and long ranges is recommended.
Medium creeper is a heat-loving creature that can dig long holes. Playing catch is not a good idea. With a powerful jump, creature can overcome several meters and become a real threat.
Red creeper is the most mysterious species. Why does he have crystals in his skin and how did they get there - no one knows. Some suggest that it is the human influence, others argue that it has always been like that. The increased toughness of this beast is unlikely to please fans of killing enemies with a single shot.
Redback Shooter
An intelligent monster of mysterious origin. Handles weapons as an experienced military, aggressive pretty much always. But who he is and what is his purpose - these secrets have yet to be figured out.
Bronton
And our last exhibit is armored like a real tank - a kind of creature brought to the frozen planet by humans. They say, once it resembled a tortoise and was of a very modest size. However, after some time this creature turned into a strong, albeit slow beast. And now it is a real threat to humans. The only way to fight it is to shoot it in the back – the least protected part of it’s body.