Genre: Simulator, Strategy, Indie, Card & Board Game
Spellcaster University
Update - 0.87 Evil Snowman
Big update before the holidays. A lot of content and a lot of fixes. Happy Holidays to all!
New : a new set of rooftops added to the game
New : new supports for rooms
New : new balcony
New : new "Mystical birds" animal artefact
New : new "Fir ent" artefact
New : snow on rooftops for mountain map
New : "Ghoul" future
New : "Gardener" future
New : "Psionic" future
New : "Master of the dead" future
New : "Time Warrior" future
New : "Time Monk" future
New : "Chimera creator" future
New : "Clockmaker" future
New : "Imp" future
New : "Grave digger" future
New : winter solstice event
New : option to show student sheet when student leave school
New : tooltip for books and curses in the director office
Balance : "Craftman" future bonus go from 1% to 0.5%
Balance : "Planeswalker" future bonus go from 3% to 2%
Balance : "Demon" future bonus go from 3.5% to 5%
Balance : "Angel" future bonus go from 3% to 2.5%
Balance : "Ivy" has a new effect (impact nearby rooms efficiency)
Balance : students are slightly more disciplined
Fix : remove lag when students run away at level end
Fix : animals move more within the school than outside
Fix : belvedere artefact slot nicer orientation
Fix : mana rewarding future now show the correct amount of mana
Fix : nicer windows for big rooftop
Fix : smarter rooftop placement
Fix : events for fire or vortex now work correctly
Fix : Volcano map special rules now working correctly
Fix : Swamps map special rules now working correctly
Fix : Mountains map special rules now working correctly
Fix : Snake now working as expected
Fix : Mystical Eye now working as expected
Fix : Feral spirit now working as expected
Fix : remove a crash caused by dojo particles
Fix : remove a crash caused by director office particles
Fix : remove a crash caused by creatures animations
Fix : remove a crash caused by floating text for banner
Fix : OR condition on events now working as expected (fix "autodafe" event)
Fix : Coastal level special effect now working as expected
Fix : remove crash on some multi-CPU config
Fix : Coffe Machine now only work on teachers (as expected)
Fix : Feral Spirit now only work on teachers (as expected)
Fix : descriptions for all room cards are formated the same way
0.86 Wise Seer
We released a new update two days ago. Many fixes and some new features, especially regarding UI and character traits.
New : new quarter report notification New : smarter combat management for character New : trait "Demoralized" New : trait "Hypochondriac" New : trait "Long sleeper" New : trait "Glutton" New : trait "Bibliophobia" New : special colored sky for end level New : option to cancel starting new game New : drag camera by holding right click
Balance : time before level end is slightly longer Balance : launch time for some events tuned Balance : more orcs in Orc Raid event
Fix : janitor has a smarter use of his room (use it for every need) Fix : staff now correctly show "Zzzzzz" particles when sleeping Fix : Popular trait no more a teacher trait Fix : Library now boost the correct magic Fix : rare crash caused by the notification system removed Fix : rare crash caused by the stats system removed Fix : typos in events Fix : drag camera working at start of a loaded game Fix : Feral spirit correctly oriented Fix : Cat apparition nicer Fix : the Troll questline now correctly appears in forest level Fix : Village level special effect fixed Fix : Desert level special effect fixed Fix : final questline doesn't fire out of campaign Fix : no more defeat movie when ending a single level map
0.85 Curious Bard
This update focuses on solving event-related bugs and optimizing memory management. The occurrence of events should be much less inconsistent during the campaign, or on long game sessions.
New : new Monk events New : custom students for kickstarter backer New : credits page
Balance : Aquarium artifact produce less gold Balance : Cat artifact less efficient Balance : orcs are a bit thouger
Major Fix : major bug in events apparition now fixed (no more affected by time spent in game) Fix : memory optimisation of game data Fix : memory optimisation on level loading Fix : teachers are now more affected by the "Distracted by the Menestrel" buff Fix : some specific portrait elements now correctly shown (some noses and warts) Fix : typos in events and events answer Fix : smoothier main menu animation Fix : nicer light on castle on main menu Fix : monk questline fixed
Update 0.84 Exalted Paladin
A new update focused on crash resolution. We are also starting to add content and make finer balancing adjustments. We are also working on feedback and game clarity, especially with regard to quests.
New : the Aquarium card is now available for the Alchemy deck
New : the Pegasus card is now available for the Ligth deck
New : validating a quest now show a dialog to confirm your success
Balance : students do a bit less trouble
Balance : guidance counsellor bonus to learning boosted
Balance : psychologist is now far stronger, giving a buff to student immunizing them to sanity lost
Fix : fix crashs on start of new levels (depends of CPU speed)
Fix : stats buttons for magic now working on all level
Fix : golem manufacter no more said to be permanent
Fix : needs values rounded to one decimal place
Fix : cauldron menu no more activable during events
Fix : no more autosave when game is ended
Fix : no more stuck on tuto in desert level
Fix : Sacred Aureole text now correctly formated
Fix : removed "Tool tip missing !" on stats book
Fix : stats book now keep its aspect on all resolutions
Fix : language confirmation now keep its aspect on all resolutions
Fix : remove a specific crash on volcano map
Fix : Demonic tapestry now learn demonology as expected (no necromancy)
Fix : fix a bug showing dustbin when clicking last card of your hand
Fix : fix a very specific crash on on the main menu for few GPU
Fix : bastion text on the desert map now correctly centered
Fix : events destroying a specific card are now working as expected
Fix : interdimensional room artifact slot now has the good rotation
Update - 0.83 Shadow Priest
This update focuses mainly on the character navigation system. We are aware that not all problems will disappear, but the gaming experience should be much more satisfying. We have rewritten a large part of the character code for this purpose, which will make it easier for us to improve AI later on. Thanks for all your useful feedbacks !
New : complete overhaul of the navigation system
New : new basic tutorial
New : new color and animation for stars (showing quest advancement)
New : possibility to remove old saved games
Balance : once you validate a quest, you can't lose it anymore
Balance : insults between students are less damaging for sanity
Balance : students negative traits are less damaging for sanity
Fix : stucked students and teachers in gates
Fix : on most config, the final quest does not show twice on last level
Fix : elementalist dojo french text now correctly formated
Fix : condition text on students number fixed (like in the final quest)
Fix : renamed bad trait for the young women teacher
Fix : fix a bug where some saved game with specific encoding could not be loaded (and block loading of other saved game)
Fix : typos
Update 0.82 Fat Goblin
This update is still focused on bug resolution. This is a new step towards stabilizing Spellcaster University. A number of crashes have been resolved, backups are more stable, and a handful of travel issues have been resolved. But there is still a lot of work to be done. Thank you for your many feedback!
New : loading screen after cinematic (smoothier transition to main menu, remove some starting crashes)
Balance : "Village Mage" give more mana
Balance : first level in a magic is a bit easier to gain
Balance : "Bed of Repentance" effect is stronger
Balance : "Magical Hat" effect is weaker
Balance : "Lessons prepared" boost is much stronger (25% to 35% boost)
Fix : remove crashes when loading saved game with ennemies on the scene
Fix : remove a crash on start menu
Fix : remove a crash during the end of a level (when recruiting students)
Fix : remove endless looping teacher between rooms
Fix : remove a crash on some mac configs when events fire
Fix : sound and music options are now saved from one session to another
Fix : "Scale" artifact now working correctly
Fix : dialog options needing a specific card are fixed
Fix : endless mode no more removed by save
Fix : slider of adventurers guild now correctly updated
Fix : instability when loading/starting many games during the same session
Fix : remove a crash caused by night lighting
Fix : text now in english in house list menu
Fix : buttons to select magic to show in stats book now working correctly
Minor Fix : "Psychologist" flavour text is now correctly in english (not always french)
Minor fix : Village Mage no more "Permanent"
Minor fix : Closing panel sound more responsive
Minor fix : No more double click sound when starting game
Minor fix : end game button is now fully clickable
Minor fix : basic house dress color is now brown
Minor fix : smoothier video effect on cristal ball for events
Minor fix : typos on tooltips
0.81 Nasty Lich Update
Greetings dear magicians. We are actively working to address the various bugs discovered at the early access release. This first patch offers some fixes, but this is only the beginning. The main change should reduce the number of crashes on most configurations. Other more important fix are in progress.
New : Early Access window showing latest changes
New : autosave system every year
Fix : huge improvement of performances on long game (by removing memory leak on textures)
Fix : far less crash to desktop caused by memory leak on most configs
Fix : tooltips no more offscreen
Fix : speed of flashing of the zones on the regional map in low quality
Fix : put component in dustbin close potion panel
Fix : wizard hat effect now correct
Fix : terrarium position is nicer
Fix : elementalist dojo now give the right amount of mana, and train only in elementalism
Early Access Release
And here we are, it's Spellcaster University's early access release! There is still work to do, the game will evolve further thanks to your feedback. There are still some finishing touches to be done. But we will be active, we plan to publish an update every one or two weeks (depending on whether it is a bug or content update). If you are in an adventurous mood, come and join us!
0.80 Wandering Bard
New : Menestrel questline
New : rules option for contest between house (improve learning, decrease recuperation)
New : improved performance on "low" and "very low" settings
New : new events
New : tutorial is back with videos
New : first campaigne victory implemented, with mini cinematic
New : war final questline
New : improved group deplacement for students (smarter and faster)
New : a new day music
New : a new night music
New : tooltip for evil power panel (and opened as default)
New : explicit use of guidance counsellor
Balance : racist trait causes less loss of sanity to other students
Balance : terrarium is more about herborism than beast now
Balance : the evil lord power increases faster when the game is long
Balance : mana giving future (druid, necromancer, priest...) give more mana
Balance : insults cause less loss of sanity
Balance : events lowering evil power nerfed
Fix : last level enabled
Fix : multiple same resolution proposed
Fix : rare bug on option panel
Fix : scaling of world map on special resolutions
Fix : scaling of option menu on special resolutions
Fix : scaling of game parameters menu on special resolutions
Fix : creatures no more dashing between gate
Fix : students spell better positioned and timed in combat
Fix : stats are now correctly loaded
Fix : resizing of confirmation button for communications
Fix : "Dark side" achievement
Fix : "Oooook" achievement
Fix : "Hic sunt dracones" achievement
Fix : private chamber now correctly increase sanity
Fix : bigger text for events answer
Fix : logo for arcane staff
Fix : Paladin future is no more totally OP
Fix : text for alignement
Fix : tooltip resize according to resolution
Fix : drooler effect
This update could corrupt old saved game.
0.79 Tormented Demon
New : now available on mac
Fix : typos on events
Fix : effects of coffe events
Fix : possibility to play card during deck drawing
Fix : text for "Too much eaten" buff
Fix : quest for students now give the right number