Spellcaster University cover
Spellcaster University screenshot
Genre: Simulator, Strategy, Indie, Card & Board Game

Spellcaster University

0.78 Mysterious dragonborn Update




  • New : thumbnails according to level for saves
  • New : arrows for connecting at the construction of the rooms
  • New : could contact Inquisition on local map
  • New : sphynx questline
  • New : djinn questline
  • New : sound for room placement
  • New : sound for artefact placement
  • New : more UI sound
  • New : curses are now shown in the director office


  • Balance : prestige gain from belvedere increased
  • Balance : book burning event rebalanced


  • Fix : resizing of the save menu (for real)
  • Fix : card cost with specific grimoires
  • Fix : guidance counsellor's room can no longer be built on the ground floor
  • Fix : belvedere could not be placed on inaccessible place
  • Fix : zombi quest
  • Fix : character pathfinder avoid artefact
  • Fix : automatic future crash
  • Fix : automatic futurer faster than ever
  • Fix : optimisation for the end scene
  • Fix : communication notification disaparition
  • Fix : no more dashing students when room is far from the camera
  • Fix : logo indicating whether a card can be placed false
  • Fix : text for card discard on events
  • Fix : camera on mountain map
  • Fix : current potion making is saved
  • Fix : planetary alignement event should happens later now
  • Fix : the dragons no longer get stupidly stuck in the middle of the map

0.77 Berserk fairy - new update with major bugfix and balance changes



<*> New : monk questline
<*> New : troll questline
<*> New : turtle level (WIP)
<*> New : 3D sounds on more room
<*> New : wands for student and teacher when attacking
<*> New : teachers animations at end game
<*> New : better sound for drawing card

<*> Balance : the rooms get dirty much more slowly
<*> Balance : significantly improves the effectiveness of the Sports Almanac
<*> Balance : private appartement more efficient (new buff and boost all needs)
<*> Balance : teachers room more efficient (boost all needs)
<*> Balance : bright refectory room more efficient (new buff and boost all needs)
<*> Balance : reduce Coat of arms efficiency
<*> Balance : reduce World Tree Wood Table Set efficiency
<*> Balance : guidance counsellor more efficient
<*> Balance : reduced mana gain (in order to balance the boost teachers room)

<*> Fix : teacher recruitment
<*> Fix : student panic finishing too early in some situations
<*> Fix : save students time spent in school
<*> Fix : grimoires are now correctly kept during the campaign
<*> Fix : mouse bug when playing card
<*> Fix : moonwalking students
<*> Fix : connection between rooms
<*> Fix : improved performances at end game
<*> Fix : improved performances for autoselection of future
<*> Fix : game paused when playing any card
<*> Fix : end game button easier to click
<*> Fix : text for student number conditon on events
<*> Fix : load menu not correctly scaled
<*> Fix : cat effect now correctly working

0.76 Dwarf Architect - New big patch for Spellcaster University






  • Improved future calculation
  • Improved future interface
  • Add new room "Observatory" (produce mana according to students skills)
  • Choose "eng" or "fr" at first start using system language
  • Added french cinematic
  • Improve bestiary animations
  • Add new sounds
  • Visit to the merchant on all level
  • Visit to the guild on all level
  • Improved animation for teacher clearing fire or portal
  • Improved animation for janitor clearing wall
  • Possibility to show potion interface using a button

  • **

  • Balance : reduce learning rate of interdimensional room by 20%
  • Balance : slightly reduce mana needed to gain a level for students

  • **

  • Fix save problem with constructed room
  • Fix text for conditions
  • Fix missing conditions on adventurers events
  • Fix lake questline
  • Fix save problem with events and rooms
  • Fix missing faction name
  • Fix crash when Steam is offline
  • Fix turban outline
  • Fix camera in turtle level
  • Fix text showing when drawing card with low fps
  • Fix coat of arms forgot in campaign
  • Fix moving camera when scrolling on scroll bar
  • Fix typos on events
  • Fix Ivy picture
  • Fix some sound volume
  • Fix red dragon card and buff
  • Fix teal dragon card and buff
  • Fix save, now should correctly load void portal and fire
  • Fix save, now should correctly load room degradation
  • Fix even more typos
  • Fix guild slider (you can no more slide it !)
  • Fix Coffe (only teachers)
  • Fix bugged stairs
  • Fix save and campaign now keep known recipes
  • Fix recruiting teachers during pause is now instant
  • Fix some roof showing inside the room
  • Fix Thaumaturg future
  • Fix bonus give by future improving learning rate

Update 0.75 Shadow Empress - test an alpha of the campaign mode (closed beta only)

0.75 Shadow Empress



  • add campaign (alpha, work in progress)
  • add curse system
  • add skin switch for inquisition knight
  • add most of achievements
  • add infotip for conditions of "student future"
  • add new events with delayed effect
  • add new events
  • add new artefacts
  • add automatized future selection


  • fix bug when drawing cards (if double-click)
  • fix grimoires (save and selection)
  • improved performances when you own grimoires
  • fix building positioning on mountain map
  • fix no more orphan house
  • text when no conditions or modifiers for future
  • fix possibility to destroy your only house
  • fix effect of guidance counsellor
  • fix lake monster quest line (on lake map)
  • fix drooler spot selectable
  • fix decimal number on events
  • fix student selection when far from camera
  • fix bug when playing on the first event of the game
  • fix mute music
  • fix outline in director office
  • fix bug where teachers stop fighting for no good reason
  • fix janitor. Now also cleaning classroom
  • fix classroom working without teachers
  • fix a rare crash because of Steam achievements
  • fix some quests
  • fix greenhouse teacher animation
  • fix student stat save
  • various other fix

Big update for Spellcaster University closed beta : Swamp Hag 0.74

Hi, here is a short list of all the new features and fix in the latest version of Spellcaster University! And let's get back to work!


  • new UI sounds
  • improve some camera box
  • fix some lights in scenes
  • "Smart" trait become "Hard worker"
  • balance events
  • reversed entry room on some map
  • added Phoenix card (WIP)
  • added Mana-eating snake card (WIP)
  • added Drooler card (WIP)
  • added Ivy card (WIP)
  • added Feral Spirit card (WIP)
  • balance Needs augmentation
  • balance specialist goals
  • lore text for void potion
  • dojo no more navigable
  • option to remove general class
  • new 3D sounds on some rooms
  • color allowed deck
  • new events changing ressources using ratio
  • fix music at start
  • "class" become "house"
  • new attack FX according to learned magic (WIP)

  • fix language switch
  • fix beast magic slider
  • fix level 5 magic sliders
  • fix old teacher beard
  • fix old teacher animation for fire and portal
  • fix path on beach level
  • fix meteor
  • fix selection of building cell
  • fix mysterious pattern (far too efficient)
  • fix psy cristal
  • fix skeleton shield position
  • fix tiredness and SAN thinking
  • fix lens menu
  • fix potion sound
  • fix non-teacher does not prepare lessons anymore
  • fix desert map castle offset
  • fix 3D sound on some map
  • fix all scenes start on day
  • fix bug on teacher alignment synergy
  • fix white dragon text
  • fix Bed of Repentance effect
  • fix Zzzzz on sleeping student

Second kickstarter for Spellcaster University!



Spellcaster University has come a long way since the first attempt to kickstart. We have learned the lessons and this second kickstarter offers more accessible rewards, beta access, and a demo of the game.

Check it out : https://www.kickstarter.com/projects/1781813585/spellcaster-university-reboot

The demo only features a version of the game under development, but will give you an idea of the gameplay and the current state of the game.

Access to the beta will only be available at the end of the kickstarter if it is successful. For us, as a small team, this will be a great way to improve the game without having to rely on a legion of testers. For players, this will be a good way to give us your feedback. Spellcaster University is already quite rich in content, but there is still room for many new features, and player participation is essential to find new ideas.