SpellForce 3 cover
SpellForce 3 screenshot
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Genre: Real Time Strategy (RTS), Role-playing (RPG), Strategy

SpellForce 3

SpellForce 3 Update 1.12 - Bugfix & Balancing Updates

Changelog


13th December 2017
GENERAL
- New item graphics
- Heroes are preselected when entering a new map

BUG FIXES
- Fixed a questlog bug in Aonir's Blade when the player did not choose any side
- Fixed a dialogue bug that would stop an intro dialogue in the final mission
- Fixed a dialogue bug that would stop an important dialogue in The Nexus
- Fixed a dialogue bug that would stop the player from completing The Golden Road
- Fixed player not being able to talk to some NPCs for Corrupted Hearts quest
- Fixed essential NPCs for the Corrupted Hearts quest not being immortal
- Fixed player not being able to turn in Fragments of the Phoenix after collecting all of them
- Fixed player not being able to talk to Undergast for the "The World Within" quest
- Fixed player being permanently uncontrollable after talking to Angar after making certain story choices
- Fixed several issues causing your companion's personal quests to become stuck
- Fixed workers having issues approaching fish resource deposits after loading a savegame
- Fixed selection frame remaining visible when casting spell while dragging
- Fixed incorrect directions being displayed when trying to turn certain pillars
- Fixed savegames in Iskander Wilds where Angar is missing
- Fixed item "Noria's Command" to now apply its bonus to all weapons
- Fixed rare bug that could lead to factions not being correctly restored after loading a game
- Fixed possible memory corrupting bug that could lead to crashed or desyncs
- Fixed players being able to travel directly from Unknown Island to Iskander Wilds (unfortunately you will have to load a savegame from the Unknown Island or before if you were affected by this bug)
- T3 Enemy RTS units damage in campaign scales properly to difficulty levels now
- Fixed an issue that would cause the game to crash immediately on startup on certain systems

BALANCING
- Reworked most enemy RTS heroes in campaign
- Efficiency of Leadership Auras reduced
- Clarity: Reduced amount of focus gained when the effect triggers. The effect can now also only trigger every 2 seconds.
- Avatar: Cooldown increased to 30 seconds from 15 seconds

SpellForce 3 - 11th December Bugfix Update (1.09)

Changelog - 1.09


11th December 2017
GENERAL
- Some higher quality helmet item prices reduced in campaign
- Orb useable item prices reduced in campaign
- Slight adjustments to Raze ability

BUG FIXES
- Fixed "Olive Branch" quest (If you already talked to the messenger, the quest will update the next time you are in Mulandir)
- Fixed not being able to talk to a required NPC for "Going on the Offensive" quest if you were too nice to him
- Fixed crash when using "Create Stone I / II / III" ability
- Fixed consumables sometimes not triggering their cooldown correctly
- Fixed certain abilities not being removed from action groups after a corresponding quest was finished
- Several fixes and improved communication of quest targets for the "Corrupted Hearts" quest
- Fixed some item attribute bonuses not being applied correctly under certain circumstances
- Characters are now replaced if their saved position got invalid because patches made the area unreachable
- Fixed missing gender-specific voice lines in German audio
- Fixed heroes not auto attacking on Unknown Island
- Fixed Human Architect on Iskander Wilds level
- Fixed prices of Trader perks not being applied
- Fixed hair not being acquirable for "The Elixir" quest (you may have to talk to the target twice in order for the dialogue to reset)
- Fixed crash that could sometimes occur in pause menu
- Fixed starting with wrong faction (e.g. as enemy) or only seeing a black map after loading a savegame
- Misc other minor quest fixes

SpellForce 3 - Summary of updates on the first weekend

Changelog


10th December 2017
BUG FIXES
- Quest The Refugees: Fixed "fix" for not being able to talk to Clara
- Quest Prodigal Son: Fixed Ibertus not being interactable in old savegames without reloading
- Fixed workers getting stuck in inescapable area next to capitol on Aonirs Blade
- Fixed another bug related to the "The Elixir" quest
NOTE: If you acquire one of the items but drop/sell it before finishing the quest, the quest tracker may not show the quest anymore or you may not be able to talk to Rohesia. Once you have all the required items in your inventory again, the tracker will update and you will be able to talk to her.


1.07
GENERAL
- When playing co-op, only the host can now control the character creator

BUG FIXES
- "The Elixir" quest can now be completed
- Fixed "No Rest for the Wicked" issue when defeating some enemies in the wrong order
- Lost Trader in Farlorn's Hope now has correct inventory


1.08
GENERAL
- Highlight particle effect of loot containers will now remain active until the container is empty

BUG FIXES
- Fixed an issue with the "Terror from the Deep" quest
- Fixed an issue with certain Dragon Hunters refusing to die
- Fixed missing collision for building in Everlight



9th December 2017
GENERAL
- Decreased RTS difficulty on later campaign maps, especially on Easy and Normal difficulty
- Various minor fixes and improvements to english voice overs
- Changelog now only opens on game start if there are new changes
- Improved starting gear selection for heroes with low dexterity
- Slightly reduced savegame file size

BUG FIXES
- Fixed "A Macabre Market" quest (targets now turn hostile when they should)
- Fixed incorrectly placed quest marker for "Lingering Hope" quest
- Added additional means to acquire a certain ingredient required for "The Elixir"
- Fixed Isgrimm's armor upgrades not being applied (if you already tried to upgrade him, the upgrade will be applied once you bring him the materials for the next level)
- Fixed a possible issue that could prevent a dialogue with Arlan Finrior from being started
- Fixed an issue that could prevent you from progressing in the "The Refugees" quest line if a building was placed in an unfortunate spot
- Fixed a potential issue that did not allow players to talk to a story-relevant person in Everlight
- Fixed an issue that gave player a story-option in Hybernian Ruins that they did not yet unlock

MULTIPLAYER BALANCING
- Judgement: Increased cast time significantly.
- Judgement: Reduced cast range significantly.
- Judgement: Decreased damage output slightly.




8th December 2017

BUG FIXES
- Fixed (another) issue preventing co-op players from proceeding past Fortress Vastel: Burial Caverns in the prologue
- Fixed an issue involving "The Refugees" quest.
We recommend restarting the game from a savegame made BEFORE entering the level for this quest. (Your most recent savegame will most likely work, too, but just to be safe.)
- Summons of Phantasm and Doppelganger Ability now wear armor
- Fixed some quests occasionally being displayed multiple times in the quest tracker
- Fixed screen remaining black during a certain dialogue
- Fixed birds flying sideways

MULTIPLAYER BALANCING
- Reduced the focus costs of Fan of Knives from 10 to 5.
- Slightly increased the damage of Whirlwind.
- Increased the time-out for "Retaliate" from 3/2/1s to 6/4/3s.
- "Giantsbane": can now only affect up to 3 targets at a time.
- "Giantsbane": reduced block chance from 5% to 0%.
- Increased the block chance for 1h Sword and Hammer from 5% to 10%.
- Judgement now does full damage at level two but only affects up to 4 targets.


1.03
- Crash fixes
- Savegame-related fixes
- Minor performance improvements


1.04
- Fixed several quest related bugs
- Fixed loot bags not being clickable when dropped too close to a building
- Multiplayer chat history will now be cleared when entering a new session
- Fixed timing on some death animations

SpellForce 3 now available!

Dear SpellForce community,

May The SpellForce Be With You!

Munich, Germany/Vienna, Austria, December 7th 2017: The critically acclaimed RTS/RPG-series SpellForce returns today with a new installment: SpellForce 3 is available as a PC-exclusive title.

By combining real-time-strategy and role-playing, SpellForce 3 takes the best from both and blends it together in a unique way. Players will create their own hero, and meet others along their epic journey through the 30+ hours of campaign gameplay. They will construct large bases and muster powerful armies, command three different factions, clash together in multiplayer matches or join forces in the co-operative campaign.

The story of SpellForce 3 takes place before the events of its predecessors, telling the tale of the aftermath of the Mage Wars – an exciting experience for players of the former SpellForce games and players who are new to the franchise alike. In SpellForce 3’s launch trailer, you can see all the features that will #MakeRTSGreatAgain:

Watch the release trailer on YouTube: https://www.youtube.com/watch?v=xPLUNEVZ4HQ

SpellForce 3 Steam page:
http://store.steampowered.com/app/311290/SpellForce_3/

If you are interested in, we are also offering the Digital Extras of SpellForce 3:
http://store.steampowered.com/app/732890/SpellForce_3_Digital_Extras/

See you on the battlefield!
Cheers
Your THQ Nordic Team

The Time of the Orcs has come: SpellForce 3 shows the third faction

Munich, Germany/ Vienna, Austria, November 29th 2017: "At the heart of existence, there is conflict. The wolves hunt the deer, the deer run from the wolves; if there were no deer, the wolves would starve, and if there were no wolves, the deer would breed with no constraint, until there’s nothing left for them to eat."

The orcs of SpellForce 3 live for the fight. They believe that strength only comes from conflict, and that peace is a sign of weakness. It is no wonder, then, that the orcs count on brutal tactics on the battlefield. They come with fierce fighters, fearsome wolf-raiders, devastating magic and giant trolls to smash any resistance without mercy.

Check out the new gameplay trailer on YouTube: https://youtu.be/o5rm6wwXQ3I

Enjoy
Your THQ Nordic Team

SpellForce 3 gets a Free Preview Weekend on Steam

Play the RTS/RPG hybrid ahead of its release in December | Multiplayer tournament announced during trial weekend

Munich/Vienna, November 17th 2017: The upcoming RTS/RPG hybrid SpellForce 3 will be playable for free on Steam from 10 AM PST November 17th, until 10 AM PST November 20th.
Players can play all three factions of the game in multiplayer matches for up to six players, or try the co-op mode. Also, one single-player mission is playable alone or with a co-op partner, which takes place before the events in the full game’s campaign.

You can find the free preview of SpellForce 3 here:
http://store.steampowered.com/app/751610/SpellForce_3_Beta/

Watch the latest trailer on YouTube: https://www.youtube.com/watch?v=bi_e_s4vgyA

Join The Tournament
During the free trial period, a SpellForce 3 tournament will be taking place with the chance to win a signed version of the limited Collector’s Edition or a Steam key of the game. You can earn points by playing (and winning) 1vs1 multiplayer matches – the players with the highest scores will win. You can find all the details on SpellForce 3’s official Facebook page: http://n.thq.com/73SI30gC8th

Stay tuned!
Your THQ Nordic Team

Blood and Scars – The Spoils of War: Kingdom of Nortander Gameplay Trailer

Meet the Kingdom of Nortander in the first faction trailer for RTS/RPG hybrid SpellForce 3

Munich, Germany/ Vienna, Austria, November 15th 2017: The upcoming RTS/RPG game SpellForce 3 shows off the first of three playable factions: the Humans of Nortander. War-torn and battle hardened, the people of Nortander have suffered much in the past, but they’ve learned how to fight and how to endure. And they will need that knowledge, as the events in SpellForce 3’s campaign will be far from peaceful …

The new gameplay video shows the majestic city of Greykeep, the fields of Liannon and the harbors of Everlight, culminating in a vast battle between rival houses, as the humans are not only fighting against common enemies but also themselves.

The gameplay-trailer on YouTube:
https://www.youtube.com/watch?v=bi_e_s4vgyA

The trailer is now also visible on the Steam product page of SpellForce 3.

Enjoy!

New Cinematic Trailer out now!

Dragons, a Queen, a brutal war between noble houses ... exactly, SpellForce 3!

Fantasy RTS/RPG gets new cinematic trailer!

Munich/Vienna, August 17th: Today THQ Nordic released an all-new CGI trailer for SpellForce 3, the real-time-strategy meets role-playing fantasy game launching this winter on PC. The trailer offers a recap of the events, narrated by voice actor Doug Cockle, leading up to the newest iteration in the franchise, while providing a glimpse of the battles to come. You can watch it here:

Trailer (YouTube): https://www.youtube.com/watch?v=qQZhJYVzGIY

Stay tuned
Your THQ Nordic Team

SpellForce 3 preorder now available on Steam!

Dear SpellForce fans,

We are happy to announce that the preorder of SpellForce 3 has officially started on Steam! Check it out!

Cheers
Your THQ Nordic Team